Animus: FTB Skies 2: Aero config options
Config options (how FTB Skies 2: Aero sets them)
146 settings shipped in the pack's config files; 1 differ from the mod's documented default.
Show settings
| Setting | FTB Skies 2: Aero value | Mod default |
|---|---|---|
animusnv.bloodCore.debug Enable debug logging for Blood Core tree spreading config/animusnv-common.toml | false | not documented |
animusnv.general.canKillBuffedMobs Allow rituals to kill mobs with potion effects config/animusnv-common.toml | true | not documented |
animusnv.general.muteDragon Mute the Ender Dragon death sound config/animusnv-common.toml | false | not documented |
animusnv.general.muteWither Mute the Wither spawn sound config/animusnv-common.toml | false | not documented |
animusnv.hurtCooldown.affectBosses If true, bosses will have no iframes config/animusnv-common.toml | false | not documented |
animusnv.hurtCooldown.affectPlayers If true, players will have no iframes config/animusnv-common.toml | false | not documented |
animusnv.hurtCooldown.mode How will the Hurt Cooldown (iframes) be affected DISABLED: No changes to vanilla behavior WHITELIST: Only listed damage sources have no iframes BLACKLIST: All except listed damage sources have no iframes config/animusnv-common.toml | BLACKLIST | not documented |
animusnv.hurtCooldown.sources List of damage source types for whitelist/blacklist config/animusnv-common.toml | ["inFire","inWall","cactus","lightningBolt","lava","outOfWorld"] | not documented |
animusnv.rituals.CullingDebug Enable debug logging for Ritual of Culling config/animusnv-common.toml | false | not documented |
animusnv.rituals.CullingKillsTnT Allow Ritual of Culling to destroy primed TNT config/animusnv-common.toml | true | not documented |
animusnv.rituals.killBoss Allow Ritual of Culling to kill boss monsters (Wither, Ender Dragon, etc.) config/animusnv-common.toml | true | not documented |
animusnv.rituals.siphonReplacementBlock changed by FTB Skies 2: AeroBlock to place where fluid is extracted by Ritual of Siphon Use format: modid:blockname Examples: animusnv:antilife, minecraft:stone, minecraft:cobblestone config/animusnv-common.toml | animusnv:block_antilife | animusnv:antilife |
animusnv.arsNouveau.arcaneRuneDrainAmount Amount of Source consumed by Arcane Rune per drain cycle config/animusnv-common.toml | 20 | 20 |
animusnv.arsNouveau.arcaneRuneDrainInterval Interval in ticks between Arcane Rune source drain cycles config/animusnv-common.toml | 200 | 200 |
animusnv.arsNouveau.sentientArmor.baseXP Base XP granted to Sentient Armor per glyph cast Actual XP = base × number of glyphs in spell config/animusnv-common.toml | 5 | 5 |
animusnv.arsNouveau.sentientArmor.enabled Enable Sentient Armor XP gain from Ars Nouveau spell casting config/animusnv-common.toml | true | true |
animusnv.bloodCore.leafRegrowthSpeed Ticks between leaf regrowth attempts (when spreading is enabled) Lower = faster regrowth. Default: 100 (5 seconds) config/animusnv-common.toml | 100 | 100 |
animusnv.bloodCore.treeSpreadInterval Base interval in ticks between tree spreading attempts config/animusnv-common.toml | 600 | 600 |
animusnv.bloodCore.treeSpreadRadius Radius in blocks for blood tree spreading config/animusnv-common.toml | 16 | 16 |
animusnv.botania.evToManaConversionRate EV to Mana conversion rate Used by Sigil of Boundless Nature and other EV-to-mana items config/animusnv-common.toml | 2 | 2 |
animusnv.botania.spiritusToManaConversionRate Spiritus to Mana conversion rate Used by Diabolical Fungi and other will-to-mana generating flowers config/animusnv-common.toml | 250 | 250 |
animusnv.botania.unleashedNatureManaDrain Mana consumption rate for Rune of Unleashed Nature Mana consumed per second to maintain acceleration bonus config/animusnv-common.toml | 10 | 10 |
animusnv.general.bloodPerApple Amount of blood to add to altar per Blood Apple config/animusnv-common.toml | 50 | 50 |
animusnv.ironsSpells.bloodInfusedSpellbook.enabled Enable Blood-Infused Spellbooks config/animusnv-common.toml | true | true |
animusnv.ironsSpells.bloodInfusedSpellbook.tier1EVCost EV cost to infuse spellbook to Tier 1 (altar recipe, no orb needed) config/animusnv-common.toml | 5000 | 5000 |
animusnv.ironsSpells.bloodInfusedSpellbook.tier2EVCost EV cost to infuse spellbook to Tier 2 (Discipulus Orb of Vitae) config/animusnv-common.toml | 10000 | 10000 |
animusnv.ironsSpells.bloodInfusedSpellbook.tier3EVCost EV cost to infuse spellbook to Tier 3 (Veneficus Orb of Vitae) config/animusnv-common.toml | 25000 | 25000 |
animusnv.ironsSpells.bloodInfusedSpellbook.tier4EVCost EV cost to infuse spellbook to Tier 4 (Magus Orb of Vitae) config/animusnv-common.toml | 50000 | 50000 |
animusnv.ironsSpells.bloodInfusedSpellbook.tier5EVCost EV cost to infuse spellbook to Tier 5 (Dominus Orb of Vitae) config/animusnv-common.toml | 100000 | 100000 |
animusnv.ironsSpells.bloodInfusedSpellbook.tier6EVCost EV cost to infuse spellbook to Tier 6 (Divinus Orb of Vitae) config/animusnv-common.toml | 175000 | 175000 |
animusnv.ironsSpells.evCasting.allowHybridCasting Allow spells to consume both mana and EV if player doesn't have enough of either Example: If a spell costs 100 mana and player has 60 mana + enough EV, it will consume 60 mana + EV equivalent of 40 mana config/animusnv-common.toml | true | true |
animusnv.ironsSpells.evCasting.enableEVCasting Enable EV-powered spell casting When enabled, spells can consume EV instead of mana config/animusnv-common.toml | true | true |
animusnv.ironsSpells.evCasting.evPerMana EV cost per mana point when casting spells with EV Higher values make spell casting more expensive Example: 100 means a spell costing 50 mana requires 5,000 EV config/animusnv-common.toml | 100 | 100 |
animusnv.ironsSpells.evCasting.requireBloodOrb Require a Blood Orb in inventory or curio slot to use EV for spell casting If false, any player with EV in their Anima can use it config/animusnv-common.toml | true | true |
animusnv.ironsSpells.evCasting.showEVCostInTooltip Show EV cost equivalent in spell tooltips when hovering over spells config/animusnv-common.toml | true | true |
animusnv.ironsSpells.sanguineScrolls.durabilityMultiplier Durability multiplier for Sanguine Scrolls Base durabilities: Blank=50, Reinforced=100, Imbued=200, Demon=400, Ethereal=600 Example: 2.0 doubles all durability values config/animusnv-common.toml | 1 | 1 |
animusnv.ironsSpells.sanguineScrolls.enabled Enable Sanguine Scrolls config/animusnv-common.toml | true | true |
animusnv.ironsSpells.sanguineScrolls.evCostMultiplier EV cost multiplier for Sanguine Scrolls Multiplied with spell mana cost and evPerMana Example: 1.5 means spell costs mana × evPerMana × 1.5 EV config/animusnv-common.toml | 1.5 | 1.5 |
animusnv.ironsSpells.sanguineScrolls.requireBloodOrbToCraft Require Blood Orb in inventory to craft Sanguine Scrolls at altar config/animusnv-common.toml | false | false |
animusnv.ironsSpells.sentientArmor.baseXP Base XP granted to Sentient Armor per spell cast Actual XP = base × spell level × rarity multiplier Rarity multipliers: Common=1.0, Uncommon=1.5, Rare=2.0, Epic=3.0, Legendary=5.0 config/animusnv-common.toml | 10 | 10 |
animusnv.ironsSpells.sentientArmor.enabled Enable Sentient Armor XP gain from spell casting config/animusnv-common.toml | true | true |
animusnv.ironsSpells.sigilCrimsonWill.enabled Enable Sigil of Crimson Will config/animusnv-common.toml | true | true |
animusnv.ironsSpells.sigilCrimsonWill.evPerMana EV cost per mana point when empowering spells with Crimson Will This is in addition to normal spell costs config/animusnv-common.toml | 50 | 50 |
animusnv.rituals.animalLuringCost EV cost per mob spawned by Ritual of Animal Luring config/animusnv-common.toml | 1000 | 1000 |
animusnv.rituals.arsVitaePenaltyRadius Radius in blocks to check for other Master Ritual Stones (each doubles the conversion cost) config/animusnv-common.toml | 10 | 10 |
animusnv.rituals.arsVitaeSourcePerCycle Amount of Source to attempt to produce per cycle config/animusnv-common.toml | 100 | 100 |
animusnv.rituals.bossCost Extra EV cost for killing boss monsters config/animusnv-common.toml | 25000 | 25000 |
animusnv.rituals.cullingLpPerKill DEPRECATED - No longer used. EV values are now determined by NeoVitae's entity_sacrifice_value datamap. Customize via datapacks at: data/<namespace>/data_maps/entity_type/entity_sacrifice_value.json config/animusnv-common.toml | 200 | 200 |
animusnv.rituals.cullingPlayerKillDrops Enable player-like kills for Ritual of Culling when raw Spiritus is available When enabled and Raw Spiritus is present, mobs are killed as if the ritual owner killed them This enables player-only drops like blaze rods from blazes config/animusnv-common.toml | true | true |
animusnv.rituals.cullingRange Horizontal range in blocks for Ritual of Culling effect area config/animusnv-common.toml | 10 | 10 |
animusnv.rituals.cullingVerticalRange Vertical range in blocks for Ritual of Culling effect area (extends both above AND below the ritual stone) config/animusnv-common.toml | 10 | 10 |
animusnv.rituals.cullingWillConsumeChance Chance (0.0 to 1.0) to consume 1 raw Spiritus when killing a mob with player-like kill Only applies when cullingPlayerKillDrops is enabled config/animusnv-common.toml | 0.1 | 0.1 |
animusnv.rituals.endlessGreed.lpPerItem EV cost per item collected by Ritual of Endless Greed config/animusnv-common.toml | 1 | 1 |
animusnv.rituals.endlessGreed.range Horizontal range in blocks for Ritual of Endless Greed effect area config/animusnv-common.toml | 7 | 7 |
animusnv.rituals.endlessGreed.refreshCost Base EV cost per refresh cycle for Ritual of Endless Greed config/animusnv-common.toml | 5 | 5 |
animusnv.rituals.endlessGreed.verticalRange Vertical range in blocks for Ritual of Endless Greed effect area config/animusnv-common.toml | 5 | 5 |
animusnv.rituals.floralSupremacyEVPerFlower EV cost per flower supercharged by Ritual of Floral Supremacy config/animusnv-common.toml | 50 | 50 |
animusnv.rituals.floralSupremacyRadius Radius in blocks for Ritual of Floral Supremacy effect area config/animusnv-common.toml | 8 | 8 |
animusnv.rituals.lunaHorizontalRange Horizontal radius in blocks for Ritual of Luna light harvesting config/animusnv-common.toml | 32 | 32 |
animusnv.rituals.lunaVerticalRange Vertical depth below ritual stone for Ritual of Luna light harvesting Searches from ritual stone downward to this depth Set to -1 to search all blocks down to world bottom config/animusnv-common.toml | 64 | 64 |
animusnv.rituals.naturesLeachBaseSpeed Base refresh time in ticks for Ritual of Nature's Leach (before Spiritus modifier) config/animusnv-common.toml | 80 | 80 |
animusnv.rituals.naturesLeachLpPerBlock Amount of EV gained per block consumed by Ritual of Nature's Leach config/animusnv-common.toml | 50 | 50 |
animusnv.rituals.naturesLeachRange Maximum range in blocks the Ritual Tinkerer can expand Ritual of Nature's Leach to (it starts at 8) config/animusnv-common.toml | 32 | 32 |
animusnv.rituals.noliteIgnemEVPerFire EV cost per fire block extinguished by Ritual of Nolite Ignem config/animusnv-common.toml | 10 | 10 |
animusnv.rituals.noliteIgnemRadius Radius in blocks for Ritual of Nolite Ignem fire extinguishing config/animusnv-common.toml | 64 | 64 |
animusnv.rituals.persistenceChunkRadius Chunk radius for Ritual of Persistence chunk loading (in chunks, not blocks) config/animusnv-common.toml | 3 | 3 |
animusnv.rituals.persistenceEVPerTick EV consumed each second the Ritual of Persistence is active (the key name is legacy; this is not per game tick) config/animusnv-common.toml | 100 | 100 |
animusnv.rituals.refresh.animalLuringTime Ticks between refreshes for Ritual of Animal Luring config/animusnv-common.toml | 400 | 400 |
animusnv.rituals.refresh.arsVitaeTime Ticks between refreshes for Ritual of Ars Vitae config/animusnv-common.toml | 40 | 40 |
animusnv.rituals.refresh.cullingCost EV drained from the owner's Anima per entity culled by Ritual of Culling config/animusnv-common.toml | 75 | 75 |
animusnv.rituals.refresh.cullingTime Ticks between refreshes for Ritual of Culling config/animusnv-common.toml | 25 | 25 |
animusnv.rituals.refresh.entropyCost EV drained per refresh by Ritual of Entropy config/animusnv-common.toml | 1 | 1 |
animusnv.rituals.refresh.entropyTime Ticks between refreshes for Ritual of Entropy config/animusnv-common.toml | 1 | 1 |
animusnv.rituals.refresh.lunaCost EV drained per refresh by Ritual of Luna config/animusnv-common.toml | 1 | 1 |
animusnv.rituals.refresh.lunaTime Ticks between refreshes for Ritual of Luna config/animusnv-common.toml | 5 | 5 |
animusnv.rituals.refresh.naturesLeachCost EV drained per refresh by Ritual of Nature's Leach config/animusnv-common.toml | 10 | 10 |
animusnv.rituals.refresh.noliteIgnemTime Ticks between refreshes for Ritual of Nolite Ignem config/animusnv-common.toml | 20 | 20 |
animusnv.rituals.refresh.persistenceTime Ticks between refreshes for Ritual of Persistence config/animusnv-common.toml | 20 | 20 |
animusnv.rituals.refresh.relentlessTidesTime Ticks between refreshes for Ritual of Relentless Tides config/animusnv-common.toml | 10 | 10 |
animusnv.rituals.refresh.serenityTime Ticks between refreshes for Ritual of Serenity config/animusnv-common.toml | 20 | 20 |
animusnv.rituals.refresh.siphonTime Ticks between refreshes for Ritual of Siphon config/animusnv-common.toml | 10 | 10 |
animusnv.rituals.refresh.solCost EV drained per refresh by Ritual of Sol config/animusnv-common.toml | 1 | 1 |
animusnv.rituals.refresh.solTime Ticks between refreshes for Ritual of Sol config/animusnv-common.toml | 5 | 5 |
animusnv.rituals.refresh.sourceVitaeumTime Ticks between refreshes for Ritual of Source Vitaeum config/animusnv-common.toml | 40 | 40 |
animusnv.rituals.refresh.steadfastHeartCost EV drained per affected player by Ritual of the Steadfast Heart config/animusnv-common.toml | 100 | 100 |
animusnv.rituals.refresh.unmakingCost EV drained per refresh by Ritual of Unmaking config/animusnv-common.toml | 0 | 0 |
animusnv.rituals.refresh.unmakingTime Ticks between refreshes for Ritual of Unmaking config/animusnv-common.toml | 20 | 20 |
animusnv.rituals.relentlessTidesDepth Maximum vertical depth in blocks for Ritual of Relentless Tides fluid placement config/animusnv-common.toml | 128 | 128 |
animusnv.rituals.relentlessTidesEVPerPlacement EV cost per fluid block placed by Ritual of Relentless Tides config/animusnv-common.toml | 50 | 50 |
animusnv.rituals.relentlessTidesRange Horizontal radius in blocks for Ritual of Relentless Tides fluid placement config/animusnv-common.toml | 32 | 32 |
animusnv.rituals.reparareRitualEVPerDamage EV cost per damage point repaired by Ritual of Reparare config/animusnv-common.toml | 50 | 50 |
animusnv.rituals.reparareRitualInterval Ticks between repair attempts for Ritual of Reparare (20 ticks = 1 second) config/animusnv-common.toml | 100 | 100 |
animusnv.rituals.reparareRitualRepairAmount Maximum damage to repair per item with Ritual of Reparare each interval config/animusnv-common.toml | 1 | 1 |
animusnv.rituals.serenityEVPerTick EV consumed each second the Ritual of Serenity is active (the key name is legacy; this is not per game tick) config/animusnv-common.toml | 1 | 1 |
animusnv.rituals.serenityRadius Radius in blocks for Ritual of Serenity spawn prevention config/animusnv-common.toml | 48 | 48 |
animusnv.rituals.siphonDepth Maximum vertical depth in blocks for Ritual of Siphon fluid extraction config/animusnv-common.toml | 128 | 128 |
animusnv.rituals.siphonEVPerExtraction EV cost per fluid block extracted by Ritual of Siphon config/animusnv-common.toml | 50 | 50 |
animusnv.rituals.siphonRange Horizontal radius in blocks for Ritual of Siphon fluid extraction config/animusnv-common.toml | 32 | 32 |
animusnv.rituals.solHorizontalRange Horizontal radius in blocks for Ritual of Sol light placement config/animusnv-common.toml | 32 | 32 |
animusnv.rituals.solVerticalRange Vertical depth below ritual stone for Ritual of Sol light placement Searches from ritual stone downward to this depth Set to -1 to search all blocks down to world bottom config/animusnv-common.toml | 64 | 64 |
animusnv.rituals.sourceVitaeumAltarRange Radius in blocks to search for Ara Vitaes for Ritual of Source Vitaeum config/animusnv-common.toml | 8 | 8 |
animusnv.rituals.sourceVitaeumBaseConversion Base exchange rate shared by both Source/EV conversion rituals Ritual of Source Vitaeum converts X Source into 1 EV Ritual of Ars Vitae converts X EV into 1 Source Both directions pay the same rate, so round-tripping loses value config/animusnv-common.toml | 10 | 10 |
animusnv.rituals.sourceVitaeumPenaltyRadius Radius in blocks to check for other Master Ritual Stones (each doubles the conversion cost) config/animusnv-common.toml | 10 | 10 |
animusnv.rituals.sourceVitaeumSourcePerCycle Amount of Source to attempt to convert per cycle config/animusnv-common.toml | 100 | 100 |
animusnv.rituals.steadfastHeartMaxAmplifier Maximum absorption amplifier for Ritual of Steadfast Heart (0 = 1 heart, 4 = 5 hearts) config/animusnv-common.toml | 4 | 4 |
animusnv.rituals.steadfastHeartRange Range in blocks for Ritual of Steadfast Heart absorption effect config/animusnv-common.toml | 128 | 128 |
animusnv.rituals.steadfastHeartRefreshTime Refresh time in ticks for Ritual of Steadfast Heart (20 ticks = 1 second) config/animusnv-common.toml | 60 | 60 |
animusnv.rituals.unmakingDisallowEnhanced Disallow items enhanced by the Imperfect Ritual of Enhancement from being processed by the Ritual of Unmaking When true, items with the AnimusEnhanced tag will be skipped config/animusnv-common.toml | true | true |
animusnv.sanguineRectifier.baseTransferRate Base transfer rate in mB/tick (scales with altar speed runes) config/animusnv-common.toml | 100 | 100 |
animusnv.sanguineRectifier.evPerBlood EV consumed per 1mB of EvilCraft blood produced. Set to 0 to disable EV-to-Blood conversion. config/animusnv-common.toml | 1 | 1 |
animusnv.sanguineRectifier.searchRange Altar search range in blocks (cube radius) config/animusnv-common.toml | 10 | 10 |
animusnv.sanguineRectifier.tankCapacity Internal blood tank capacity in mB config/animusnv-common.toml | 16000 | 16000 |
animusnv.sigils.antiLifeConsumption EV cost for Sigil of Consumption per block config/animusnv-common.toml | 25 | 25 |
animusnv.sigils.antiLifeRange Range of Sigil of Consumption in blocks config/animusnv-common.toml | 8 | 8 |
animusnv.sigils.builderRange Range of Sigil of Builder in blocks config/animusnv-common.toml | 64 | 64 |
animusnv.sigils.freeSoulCooldown Cooldown in seconds before Sigil of the Free Soul can prevent death again config/animusnv-common.toml | 60 | 60 |
animusnv.sigils.freeSoulDuration Duration in seconds for spectator mode when using Sigil of the Free Soul config/animusnv-common.toml | 10 | 10 |
animusnv.sigils.freeSoulEVCost EV cost per use of Sigil of the Free Soul config/animusnv-common.toml | 5000 | 5000 |
animusnv.sigils.leachRange Range of Sigil of Nature's Leach for consuming blocks in the world (in blocks) config/animusnv-common.toml | 8 | 8 |
animusnv.sigils.monk.lpPerSecond EV cost per second while Sigil of the Monk is active Set to 0 to disable EV drain config/animusnv-common.toml | 100 | 100 |
animusnv.sigils.monk.unarmedDamage Bonus unarmed damage when Sigil of the Monk is active This damage is added when attacking with empty hands config/animusnv-common.toml | 10 | 10 |
animusnv.sigils.reparareEVPerDamage EV cost per damage point repaired by Sigil of Reparare config/animusnv-common.toml | 50 | 50 |
animusnv.sigils.reparareInterval Ticks between repair attempts for Sigil of Reparare (20 ticks = 1 second) config/animusnv-common.toml | 100 | 100 |
animusnv.sigils.reparareRepairAmount Maximum damage to repair per item with Sigil of Reparare each interval config/animusnv-common.toml | 10 | 10 |
animusnv.sigils.sigilEquivalencyBlocksPerTick Number of blocks to replace per tick with Sigil of Equivalency (lower = less lag) config/animusnv-common.toml | 5 | 5 |
animusnv.sigils.sigilEquivalencyEVCost EV cost per block replaced by Sigil of Equivalency config/animusnv-common.toml | 1 | 1 |
animusnv.sigils.sigilEquivalencyRadius Default radius in blocks for Sigil of Equivalency block replacement (min: 1, max: 32) config/animusnv-common.toml | 1 | 1 |
animusnv.sigils.stormFishLootMax Maximum number of fishing loot rolls when Sigil of Storm targets water Set both min and max to 0 to disable fish spawning config/animusnv-common.toml | 5 | 5 |
animusnv.sigils.stormFishLootMin Minimum number of fishing loot rolls when Sigil of Storm targets water Set both min and max to 0 to disable fish spawning config/animusnv-common.toml | 2 | 2 |
animusnv.weapons.hellforgedBow.baseLpCost Base EV cost per shot (before charging) config/animusnv-common.toml | 5 | 5 |
animusnv.weapons.hellforgedBow.executeThreshold HP percentage threshold for execute effect (0.15 = 15%) At full charge, targets below this HP are instantly killed Set to 0 to disable execute config/animusnv-common.toml | 0.15 | 0.15 |
animusnv.weapons.hellforgedBow.lpPerChargeTick EV consumed per tick while charging beyond normal draw At max charge (70 ticks), this totals 3500 EV for the charge alone config/animusnv-common.toml | 50 | 50 |
animusnv.weapons.hellforgedBow.maxChargeTicks Maximum charge time in ticks (20 ticks = 1 second) config/animusnv-common.toml | 70 | 70 |
animusnv.weapons.hellforgedBow.maxDamage Maximum damage at full charge config/animusnv-common.toml | 40 | 40 |
animusnv.weapons.sentientBow.willCostPerShot Amount of Spiritus consumed per arrow fired config/animusnv-common.toml | 1 | 1 |
startup.ritualRanges.culling.horizontalRange Horizontal range in blocks for Ritual of Culling effect area config/animusnv-startup.toml | 10 | 10 |
startup.ritualRanges.culling.verticalRange Vertical range in blocks (extends both above AND below the ritual stone) config/animusnv-startup.toml | 10 | 10 |
startup.ritualRanges.endlessGreed.horizontalRange Horizontal range in blocks for Ritual of Endless Greed effect area config/animusnv-startup.toml | 7 | 7 |
startup.ritualRanges.endlessGreed.verticalRange Vertical range in blocks for Ritual of Endless Greed effect area config/animusnv-startup.toml | 5 | 5 |
startup.ritualRanges.noliteIgnem.radius Radius in blocks for Ritual of Nolite Ignem fire extinguishing config/animusnv-startup.toml | 64 | 64 |
startup.ritualRanges.persistence.chunkRadius Chunk radius for Ritual of Persistence chunk loading (in chunks, not blocks) config/animusnv-startup.toml | 3 | 3 |
startup.ritualRanges.relentlessTides.horizontalRange Horizontal radius in blocks for Ritual of Relentless Tides fluid placement config/animusnv-startup.toml | 32 | 32 |
startup.ritualRanges.relentlessTides.verticalDepth Maximum vertical depth in blocks for fluid placement config/animusnv-startup.toml | 128 | 128 |
startup.ritualRanges.serenity.radius Radius in blocks for Ritual of Serenity spawn prevention config/animusnv-startup.toml | 48 | 48 |
startup.ritualRanges.siphon.horizontalRange Horizontal radius in blocks for Ritual of Siphon fluid extraction config/animusnv-startup.toml | 32 | 32 |
startup.ritualRanges.siphon.verticalDepth Maximum vertical depth in blocks for fluid extraction config/animusnv-startup.toml | 128 | 128 |