Animus: FTB Skies 2: Aero config options

Config options (how FTB Skies 2: Aero sets them)

146 settings shipped in the pack's config files; 1 differ from the mod's documented default.

Show settings
SettingFTB Skies 2: Aero valueMod default
animusnv.bloodCore.debug
Enable debug logging for Blood Core tree spreading
config/animusnv-common.toml
falsenot documented
animusnv.general.canKillBuffedMobs
Allow rituals to kill mobs with potion effects
config/animusnv-common.toml
truenot documented
animusnv.general.muteDragon
Mute the Ender Dragon death sound
config/animusnv-common.toml
falsenot documented
animusnv.general.muteWither
Mute the Wither spawn sound
config/animusnv-common.toml
falsenot documented
animusnv.hurtCooldown.affectBosses
If true, bosses will have no iframes
config/animusnv-common.toml
falsenot documented
animusnv.hurtCooldown.affectPlayers
If true, players will have no iframes
config/animusnv-common.toml
falsenot documented
animusnv.hurtCooldown.mode
How will the Hurt Cooldown (iframes) be affected DISABLED: No changes to vanilla behavior WHITELIST: Only listed damage sources have no iframes BLACKLIST: All except listed damage sources have no iframes
config/animusnv-common.toml
BLACKLISTnot documented
animusnv.hurtCooldown.sources
List of damage source types for whitelist/blacklist
config/animusnv-common.toml
["inFire","inWall","cactus","lightningBolt","lava","outOfWorld"]not documented
animusnv.rituals.CullingDebug
Enable debug logging for Ritual of Culling
config/animusnv-common.toml
falsenot documented
animusnv.rituals.CullingKillsTnT
Allow Ritual of Culling to destroy primed TNT
config/animusnv-common.toml
truenot documented
animusnv.rituals.killBoss
Allow Ritual of Culling to kill boss monsters (Wither, Ender Dragon, etc.)
config/animusnv-common.toml
truenot documented
animusnv.rituals.siphonReplacementBlock changed by FTB Skies 2: Aero
Block to place where fluid is extracted by Ritual of Siphon Use format: modid:blockname Examples: animusnv:antilife, minecraft:stone, minecraft:cobblestone
config/animusnv-common.toml
animusnv:block_antilifeanimusnv:antilife
animusnv.arsNouveau.arcaneRuneDrainAmount
Amount of Source consumed by Arcane Rune per drain cycle
config/animusnv-common.toml
2020
animusnv.arsNouveau.arcaneRuneDrainInterval
Interval in ticks between Arcane Rune source drain cycles
config/animusnv-common.toml
200200
animusnv.arsNouveau.sentientArmor.baseXP
Base XP granted to Sentient Armor per glyph cast Actual XP = base × number of glyphs in spell
config/animusnv-common.toml
55
animusnv.arsNouveau.sentientArmor.enabled
Enable Sentient Armor XP gain from Ars Nouveau spell casting
config/animusnv-common.toml
truetrue
animusnv.bloodCore.leafRegrowthSpeed
Ticks between leaf regrowth attempts (when spreading is enabled) Lower = faster regrowth. Default: 100 (5 seconds)
config/animusnv-common.toml
100100
animusnv.bloodCore.treeSpreadInterval
Base interval in ticks between tree spreading attempts
config/animusnv-common.toml
600600
animusnv.bloodCore.treeSpreadRadius
Radius in blocks for blood tree spreading
config/animusnv-common.toml
1616
animusnv.botania.evToManaConversionRate
EV to Mana conversion rate Used by Sigil of Boundless Nature and other EV-to-mana items
config/animusnv-common.toml
22
animusnv.botania.spiritusToManaConversionRate
Spiritus to Mana conversion rate Used by Diabolical Fungi and other will-to-mana generating flowers
config/animusnv-common.toml
250250
animusnv.botania.unleashedNatureManaDrain
Mana consumption rate for Rune of Unleashed Nature Mana consumed per second to maintain acceleration bonus
config/animusnv-common.toml
1010
animusnv.general.bloodPerApple
Amount of blood to add to altar per Blood Apple
config/animusnv-common.toml
5050
animusnv.ironsSpells.bloodInfusedSpellbook.enabled
Enable Blood-Infused Spellbooks
config/animusnv-common.toml
truetrue
animusnv.ironsSpells.bloodInfusedSpellbook.tier1EVCost
EV cost to infuse spellbook to Tier 1 (altar recipe, no orb needed)
config/animusnv-common.toml
50005000
animusnv.ironsSpells.bloodInfusedSpellbook.tier2EVCost
EV cost to infuse spellbook to Tier 2 (Discipulus Orb of Vitae)
config/animusnv-common.toml
1000010000
animusnv.ironsSpells.bloodInfusedSpellbook.tier3EVCost
EV cost to infuse spellbook to Tier 3 (Veneficus Orb of Vitae)
config/animusnv-common.toml
2500025000
animusnv.ironsSpells.bloodInfusedSpellbook.tier4EVCost
EV cost to infuse spellbook to Tier 4 (Magus Orb of Vitae)
config/animusnv-common.toml
5000050000
animusnv.ironsSpells.bloodInfusedSpellbook.tier5EVCost
EV cost to infuse spellbook to Tier 5 (Dominus Orb of Vitae)
config/animusnv-common.toml
100000100000
animusnv.ironsSpells.bloodInfusedSpellbook.tier6EVCost
EV cost to infuse spellbook to Tier 6 (Divinus Orb of Vitae)
config/animusnv-common.toml
175000175000
animusnv.ironsSpells.evCasting.allowHybridCasting
Allow spells to consume both mana and EV if player doesn't have enough of either Example: If a spell costs 100 mana and player has 60 mana + enough EV, it will consume 60 mana + EV equivalent of 40 mana
config/animusnv-common.toml
truetrue
animusnv.ironsSpells.evCasting.enableEVCasting
Enable EV-powered spell casting When enabled, spells can consume EV instead of mana
config/animusnv-common.toml
truetrue
animusnv.ironsSpells.evCasting.evPerMana
EV cost per mana point when casting spells with EV Higher values make spell casting more expensive Example: 100 means a spell costing 50 mana requires 5,000 EV
config/animusnv-common.toml
100100
animusnv.ironsSpells.evCasting.requireBloodOrb
Require a Blood Orb in inventory or curio slot to use EV for spell casting If false, any player with EV in their Anima can use it
config/animusnv-common.toml
truetrue
animusnv.ironsSpells.evCasting.showEVCostInTooltip
Show EV cost equivalent in spell tooltips when hovering over spells
config/animusnv-common.toml
truetrue
animusnv.ironsSpells.sanguineScrolls.durabilityMultiplier
Durability multiplier for Sanguine Scrolls Base durabilities: Blank=50, Reinforced=100, Imbued=200, Demon=400, Ethereal=600 Example: 2.0 doubles all durability values
config/animusnv-common.toml
11
animusnv.ironsSpells.sanguineScrolls.enabled
Enable Sanguine Scrolls
config/animusnv-common.toml
truetrue
animusnv.ironsSpells.sanguineScrolls.evCostMultiplier
EV cost multiplier for Sanguine Scrolls Multiplied with spell mana cost and evPerMana Example: 1.5 means spell costs mana × evPerMana × 1.5 EV
config/animusnv-common.toml
1.51.5
animusnv.ironsSpells.sanguineScrolls.requireBloodOrbToCraft
Require Blood Orb in inventory to craft Sanguine Scrolls at altar
config/animusnv-common.toml
falsefalse
animusnv.ironsSpells.sentientArmor.baseXP
Base XP granted to Sentient Armor per spell cast Actual XP = base × spell level × rarity multiplier Rarity multipliers: Common=1.0, Uncommon=1.5, Rare=2.0, Epic=3.0, Legendary=5.0
config/animusnv-common.toml
1010
animusnv.ironsSpells.sentientArmor.enabled
Enable Sentient Armor XP gain from spell casting
config/animusnv-common.toml
truetrue
animusnv.ironsSpells.sigilCrimsonWill.enabled
Enable Sigil of Crimson Will
config/animusnv-common.toml
truetrue
animusnv.ironsSpells.sigilCrimsonWill.evPerMana
EV cost per mana point when empowering spells with Crimson Will This is in addition to normal spell costs
config/animusnv-common.toml
5050
animusnv.rituals.animalLuringCost
EV cost per mob spawned by Ritual of Animal Luring
config/animusnv-common.toml
10001000
animusnv.rituals.arsVitaePenaltyRadius
Radius in blocks to check for other Master Ritual Stones (each doubles the conversion cost)
config/animusnv-common.toml
1010
animusnv.rituals.arsVitaeSourcePerCycle
Amount of Source to attempt to produce per cycle
config/animusnv-common.toml
100100
animusnv.rituals.bossCost
Extra EV cost for killing boss monsters
config/animusnv-common.toml
2500025000
animusnv.rituals.cullingLpPerKill
DEPRECATED - No longer used. EV values are now determined by NeoVitae's entity_sacrifice_value datamap. Customize via datapacks at: data/<namespace>/data_maps/entity_type/entity_sacrifice_value.json
config/animusnv-common.toml
200200
animusnv.rituals.cullingPlayerKillDrops
Enable player-like kills for Ritual of Culling when raw Spiritus is available When enabled and Raw Spiritus is present, mobs are killed as if the ritual owner killed them This enables player-only drops like blaze rods from blazes
config/animusnv-common.toml
truetrue
animusnv.rituals.cullingRange
Horizontal range in blocks for Ritual of Culling effect area
config/animusnv-common.toml
1010
animusnv.rituals.cullingVerticalRange
Vertical range in blocks for Ritual of Culling effect area (extends both above AND below the ritual stone)
config/animusnv-common.toml
1010
animusnv.rituals.cullingWillConsumeChance
Chance (0.0 to 1.0) to consume 1 raw Spiritus when killing a mob with player-like kill Only applies when cullingPlayerKillDrops is enabled
config/animusnv-common.toml
0.10.1
animusnv.rituals.endlessGreed.lpPerItem
EV cost per item collected by Ritual of Endless Greed
config/animusnv-common.toml
11
animusnv.rituals.endlessGreed.range
Horizontal range in blocks for Ritual of Endless Greed effect area
config/animusnv-common.toml
77
animusnv.rituals.endlessGreed.refreshCost
Base EV cost per refresh cycle for Ritual of Endless Greed
config/animusnv-common.toml
55
animusnv.rituals.endlessGreed.verticalRange
Vertical range in blocks for Ritual of Endless Greed effect area
config/animusnv-common.toml
55
animusnv.rituals.floralSupremacyEVPerFlower
EV cost per flower supercharged by Ritual of Floral Supremacy
config/animusnv-common.toml
5050
animusnv.rituals.floralSupremacyRadius
Radius in blocks for Ritual of Floral Supremacy effect area
config/animusnv-common.toml
88
animusnv.rituals.lunaHorizontalRange
Horizontal radius in blocks for Ritual of Luna light harvesting
config/animusnv-common.toml
3232
animusnv.rituals.lunaVerticalRange
Vertical depth below ritual stone for Ritual of Luna light harvesting Searches from ritual stone downward to this depth Set to -1 to search all blocks down to world bottom
config/animusnv-common.toml
6464
animusnv.rituals.naturesLeachBaseSpeed
Base refresh time in ticks for Ritual of Nature's Leach (before Spiritus modifier)
config/animusnv-common.toml
8080
animusnv.rituals.naturesLeachLpPerBlock
Amount of EV gained per block consumed by Ritual of Nature's Leach
config/animusnv-common.toml
5050
animusnv.rituals.naturesLeachRange
Maximum range in blocks the Ritual Tinkerer can expand Ritual of Nature's Leach to (it starts at 8)
config/animusnv-common.toml
3232
animusnv.rituals.noliteIgnemEVPerFire
EV cost per fire block extinguished by Ritual of Nolite Ignem
config/animusnv-common.toml
1010
animusnv.rituals.noliteIgnemRadius
Radius in blocks for Ritual of Nolite Ignem fire extinguishing
config/animusnv-common.toml
6464
animusnv.rituals.persistenceChunkRadius
Chunk radius for Ritual of Persistence chunk loading (in chunks, not blocks)
config/animusnv-common.toml
33
animusnv.rituals.persistenceEVPerTick
EV consumed each second the Ritual of Persistence is active (the key name is legacy; this is not per game tick)
config/animusnv-common.toml
100100
animusnv.rituals.refresh.animalLuringTime
Ticks between refreshes for Ritual of Animal Luring
config/animusnv-common.toml
400400
animusnv.rituals.refresh.arsVitaeTime
Ticks between refreshes for Ritual of Ars Vitae
config/animusnv-common.toml
4040
animusnv.rituals.refresh.cullingCost
EV drained from the owner's Anima per entity culled by Ritual of Culling
config/animusnv-common.toml
7575
animusnv.rituals.refresh.cullingTime
Ticks between refreshes for Ritual of Culling
config/animusnv-common.toml
2525
animusnv.rituals.refresh.entropyCost
EV drained per refresh by Ritual of Entropy
config/animusnv-common.toml
11
animusnv.rituals.refresh.entropyTime
Ticks between refreshes for Ritual of Entropy
config/animusnv-common.toml
11
animusnv.rituals.refresh.lunaCost
EV drained per refresh by Ritual of Luna
config/animusnv-common.toml
11
animusnv.rituals.refresh.lunaTime
Ticks between refreshes for Ritual of Luna
config/animusnv-common.toml
55
animusnv.rituals.refresh.naturesLeachCost
EV drained per refresh by Ritual of Nature's Leach
config/animusnv-common.toml
1010
animusnv.rituals.refresh.noliteIgnemTime
Ticks between refreshes for Ritual of Nolite Ignem
config/animusnv-common.toml
2020
animusnv.rituals.refresh.persistenceTime
Ticks between refreshes for Ritual of Persistence
config/animusnv-common.toml
2020
animusnv.rituals.refresh.relentlessTidesTime
Ticks between refreshes for Ritual of Relentless Tides
config/animusnv-common.toml
1010
animusnv.rituals.refresh.serenityTime
Ticks between refreshes for Ritual of Serenity
config/animusnv-common.toml
2020
animusnv.rituals.refresh.siphonTime
Ticks between refreshes for Ritual of Siphon
config/animusnv-common.toml
1010
animusnv.rituals.refresh.solCost
EV drained per refresh by Ritual of Sol
config/animusnv-common.toml
11
animusnv.rituals.refresh.solTime
Ticks between refreshes for Ritual of Sol
config/animusnv-common.toml
55
animusnv.rituals.refresh.sourceVitaeumTime
Ticks between refreshes for Ritual of Source Vitaeum
config/animusnv-common.toml
4040
animusnv.rituals.refresh.steadfastHeartCost
EV drained per affected player by Ritual of the Steadfast Heart
config/animusnv-common.toml
100100
animusnv.rituals.refresh.unmakingCost
EV drained per refresh by Ritual of Unmaking
config/animusnv-common.toml
00
animusnv.rituals.refresh.unmakingTime
Ticks between refreshes for Ritual of Unmaking
config/animusnv-common.toml
2020
animusnv.rituals.relentlessTidesDepth
Maximum vertical depth in blocks for Ritual of Relentless Tides fluid placement
config/animusnv-common.toml
128128
animusnv.rituals.relentlessTidesEVPerPlacement
EV cost per fluid block placed by Ritual of Relentless Tides
config/animusnv-common.toml
5050
animusnv.rituals.relentlessTidesRange
Horizontal radius in blocks for Ritual of Relentless Tides fluid placement
config/animusnv-common.toml
3232
animusnv.rituals.reparareRitualEVPerDamage
EV cost per damage point repaired by Ritual of Reparare
config/animusnv-common.toml
5050
animusnv.rituals.reparareRitualInterval
Ticks between repair attempts for Ritual of Reparare (20 ticks = 1 second)
config/animusnv-common.toml
100100
animusnv.rituals.reparareRitualRepairAmount
Maximum damage to repair per item with Ritual of Reparare each interval
config/animusnv-common.toml
11
animusnv.rituals.serenityEVPerTick
EV consumed each second the Ritual of Serenity is active (the key name is legacy; this is not per game tick)
config/animusnv-common.toml
11
animusnv.rituals.serenityRadius
Radius in blocks for Ritual of Serenity spawn prevention
config/animusnv-common.toml
4848
animusnv.rituals.siphonDepth
Maximum vertical depth in blocks for Ritual of Siphon fluid extraction
config/animusnv-common.toml
128128
animusnv.rituals.siphonEVPerExtraction
EV cost per fluid block extracted by Ritual of Siphon
config/animusnv-common.toml
5050
animusnv.rituals.siphonRange
Horizontal radius in blocks for Ritual of Siphon fluid extraction
config/animusnv-common.toml
3232
animusnv.rituals.solHorizontalRange
Horizontal radius in blocks for Ritual of Sol light placement
config/animusnv-common.toml
3232
animusnv.rituals.solVerticalRange
Vertical depth below ritual stone for Ritual of Sol light placement Searches from ritual stone downward to this depth Set to -1 to search all blocks down to world bottom
config/animusnv-common.toml
6464
animusnv.rituals.sourceVitaeumAltarRange
Radius in blocks to search for Ara Vitaes for Ritual of Source Vitaeum
config/animusnv-common.toml
88
animusnv.rituals.sourceVitaeumBaseConversion
Base exchange rate shared by both Source/EV conversion rituals Ritual of Source Vitaeum converts X Source into 1 EV Ritual of Ars Vitae converts X EV into 1 Source Both directions pay the same rate, so round-tripping loses value
config/animusnv-common.toml
1010
animusnv.rituals.sourceVitaeumPenaltyRadius
Radius in blocks to check for other Master Ritual Stones (each doubles the conversion cost)
config/animusnv-common.toml
1010
animusnv.rituals.sourceVitaeumSourcePerCycle
Amount of Source to attempt to convert per cycle
config/animusnv-common.toml
100100
animusnv.rituals.steadfastHeartMaxAmplifier
Maximum absorption amplifier for Ritual of Steadfast Heart (0 = 1 heart, 4 = 5 hearts)
config/animusnv-common.toml
44
animusnv.rituals.steadfastHeartRange
Range in blocks for Ritual of Steadfast Heart absorption effect
config/animusnv-common.toml
128128
animusnv.rituals.steadfastHeartRefreshTime
Refresh time in ticks for Ritual of Steadfast Heart (20 ticks = 1 second)
config/animusnv-common.toml
6060
animusnv.rituals.unmakingDisallowEnhanced
Disallow items enhanced by the Imperfect Ritual of Enhancement from being processed by the Ritual of Unmaking When true, items with the AnimusEnhanced tag will be skipped
config/animusnv-common.toml
truetrue
animusnv.sanguineRectifier.baseTransferRate
Base transfer rate in mB/tick (scales with altar speed runes)
config/animusnv-common.toml
100100
animusnv.sanguineRectifier.evPerBlood
EV consumed per 1mB of EvilCraft blood produced. Set to 0 to disable EV-to-Blood conversion.
config/animusnv-common.toml
11
animusnv.sanguineRectifier.searchRange
Altar search range in blocks (cube radius)
config/animusnv-common.toml
1010
animusnv.sanguineRectifier.tankCapacity
Internal blood tank capacity in mB
config/animusnv-common.toml
1600016000
animusnv.sigils.antiLifeConsumption
EV cost for Sigil of Consumption per block
config/animusnv-common.toml
2525
animusnv.sigils.antiLifeRange
Range of Sigil of Consumption in blocks
config/animusnv-common.toml
88
animusnv.sigils.builderRange
Range of Sigil of Builder in blocks
config/animusnv-common.toml
6464
animusnv.sigils.freeSoulCooldown
Cooldown in seconds before Sigil of the Free Soul can prevent death again
config/animusnv-common.toml
6060
animusnv.sigils.freeSoulDuration
Duration in seconds for spectator mode when using Sigil of the Free Soul
config/animusnv-common.toml
1010
animusnv.sigils.freeSoulEVCost
EV cost per use of Sigil of the Free Soul
config/animusnv-common.toml
50005000
animusnv.sigils.leachRange
Range of Sigil of Nature's Leach for consuming blocks in the world (in blocks)
config/animusnv-common.toml
88
animusnv.sigils.monk.lpPerSecond
EV cost per second while Sigil of the Monk is active Set to 0 to disable EV drain
config/animusnv-common.toml
100100
animusnv.sigils.monk.unarmedDamage
Bonus unarmed damage when Sigil of the Monk is active This damage is added when attacking with empty hands
config/animusnv-common.toml
1010
animusnv.sigils.reparareEVPerDamage
EV cost per damage point repaired by Sigil of Reparare
config/animusnv-common.toml
5050
animusnv.sigils.reparareInterval
Ticks between repair attempts for Sigil of Reparare (20 ticks = 1 second)
config/animusnv-common.toml
100100
animusnv.sigils.reparareRepairAmount
Maximum damage to repair per item with Sigil of Reparare each interval
config/animusnv-common.toml
1010
animusnv.sigils.sigilEquivalencyBlocksPerTick
Number of blocks to replace per tick with Sigil of Equivalency (lower = less lag)
config/animusnv-common.toml
55
animusnv.sigils.sigilEquivalencyEVCost
EV cost per block replaced by Sigil of Equivalency
config/animusnv-common.toml
11
animusnv.sigils.sigilEquivalencyRadius
Default radius in blocks for Sigil of Equivalency block replacement (min: 1, max: 32)
config/animusnv-common.toml
11
animusnv.sigils.stormFishLootMax
Maximum number of fishing loot rolls when Sigil of Storm targets water Set both min and max to 0 to disable fish spawning
config/animusnv-common.toml
55
animusnv.sigils.stormFishLootMin
Minimum number of fishing loot rolls when Sigil of Storm targets water Set both min and max to 0 to disable fish spawning
config/animusnv-common.toml
22
animusnv.weapons.hellforgedBow.baseLpCost
Base EV cost per shot (before charging)
config/animusnv-common.toml
55
animusnv.weapons.hellforgedBow.executeThreshold
HP percentage threshold for execute effect (0.15 = 15%) At full charge, targets below this HP are instantly killed Set to 0 to disable execute
config/animusnv-common.toml
0.150.15
animusnv.weapons.hellforgedBow.lpPerChargeTick
EV consumed per tick while charging beyond normal draw At max charge (70 ticks), this totals 3500 EV for the charge alone
config/animusnv-common.toml
5050
animusnv.weapons.hellforgedBow.maxChargeTicks
Maximum charge time in ticks (20 ticks = 1 second)
config/animusnv-common.toml
7070
animusnv.weapons.hellforgedBow.maxDamage
Maximum damage at full charge
config/animusnv-common.toml
4040
animusnv.weapons.sentientBow.willCostPerShot
Amount of Spiritus consumed per arrow fired
config/animusnv-common.toml
11
startup.ritualRanges.culling.horizontalRange
Horizontal range in blocks for Ritual of Culling effect area
config/animusnv-startup.toml
1010
startup.ritualRanges.culling.verticalRange
Vertical range in blocks (extends both above AND below the ritual stone)
config/animusnv-startup.toml
1010
startup.ritualRanges.endlessGreed.horizontalRange
Horizontal range in blocks for Ritual of Endless Greed effect area
config/animusnv-startup.toml
77
startup.ritualRanges.endlessGreed.verticalRange
Vertical range in blocks for Ritual of Endless Greed effect area
config/animusnv-startup.toml
55
startup.ritualRanges.noliteIgnem.radius
Radius in blocks for Ritual of Nolite Ignem fire extinguishing
config/animusnv-startup.toml
6464
startup.ritualRanges.persistence.chunkRadius
Chunk radius for Ritual of Persistence chunk loading (in chunks, not blocks)
config/animusnv-startup.toml
33
startup.ritualRanges.relentlessTides.horizontalRange
Horizontal radius in blocks for Ritual of Relentless Tides fluid placement
config/animusnv-startup.toml
3232
startup.ritualRanges.relentlessTides.verticalDepth
Maximum vertical depth in blocks for fluid placement
config/animusnv-startup.toml
128128
startup.ritualRanges.serenity.radius
Radius in blocks for Ritual of Serenity spawn prevention
config/animusnv-startup.toml
4848
startup.ritualRanges.siphon.horizontalRange
Horizontal radius in blocks for Ritual of Siphon fluid extraction
config/animusnv-startup.toml
3232
startup.ritualRanges.siphon.verticalDepth
Maximum vertical depth in blocks for fluid extraction
config/animusnv-startup.toml
128128