
Mekanism Turrets in FTB Skies 2
FTB Skies 2 1.24.0 ships version 2.2.3 · First seen in 1.0.1
Mekanism Turrets is a mod in FTB Skies 2 1.24.0, where it is version 2.2.3. Defend your factory from hostile mobs AND players! (Summary from the mod's Modrinth page.)
Mekanism Turrets guide for FTB Skies 2
Last verified for FTB Skies 2 v1.24.0 on Oct 17, 2026 · text last changed Oct 17, 2026
- Sections
- 7
- Recipes shown
- 5
- Items named
- 5
- Quests covered
- 2
Every recipe and number here was checked against FTB Skies 2 1.24.0, read from the running game on Oct 13, 2026.
What is Mekanism Turrets?
This pack includes Mekanism Turrets, version 2.2.3 (the file mekanism_turrets-2.2.3.jar), as part of its mod list. The mod's items and blocks use the mekanism_turrets namespace.[1]
The pack's quest book is the one place the sources show where the mod fits. The "mekanism" quest chapter has a quest, "Base Defense!" quest, whose task is to obtain the Basic Laser Turret. It unlocks after the quest "Storing Energy" quest, so you reach it as part of the Mekanism questline rather than as a separate side path.[2]
If you're following the quest book, the Basic Laser Turret is the item to aim for from this mod.[2]
Unverified The sources I have don't confirm how the turrets work, what they cost to craft or power, their config options, or what role they play in the pack's wider progression. I'm leaving those out until they can be checked in the pack itself.
How do you get started with Mekanism Turrets?
3 parts
Mekanism Turrets adds laser turrets that defend your base from hostile mobs. In this pack the first one to make is the Basic Laser Turret, because the Advanced, Elite and Ultimate turrets are each crafted from the tier below.[3][4]
First: the Basic Laser Turret
The Basic Laser Turret is the entry point. Its recipe uses Mekanism parts, so you need your Mekanism progression underway before you can build it. Here is the exact in-pack recipe:[4]
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:basic_laser_turret
The Basic Laser Turret is the starting point of the turret chain in this pack.
Making it also completes the quest "Base Defense!" quest in the Mekanism quest chapter. That quest's task is to obtain the Basic Laser Turret, and it comes after an earlier quest in the same chapter.[2]
Next: the Electric Fence
The Electric Fence is the other item you can craft from the start, since its recipe does not need a turret. This is its recipe in the pack:[4]
Crafting Shaped
| Empty slot | Empty slot | Empty slot |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:electric_fence
The Electric Fence recipe does not include any laser turret.
Then: upgrade through the tiers
Once the Basic turret is done, you can climb the tiers. Each upgrade is crafted from the turret one tier below it, so you can't skip ahead. The order is Advanced, then Elite, then Ultimate.[4]
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:advanced_laser_turret
The Advanced Laser Turret is crafted from the Basic Laser Turret.
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:elite_laser_turret
The Elite Laser Turret is crafted from the Advanced Laser Turret.
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:ultimate_laser_turret
The Ultimate Laser Turret is crafted from the Elite Laser Turret and is the top tier.
How does Mekanism Turrets work?
3 parts
Mekanism Turrets adds laser turrets that you can use to defend your base from hostile mobs. They come in four tiers: Basic Laser Turret, Advanced Laser Turret, Elite Laser Turret and Ultimate Laser Turret. The mod also adds the Electric Fence. This page covers what the pack's files confirm: the tier stats, the targeting blacklist and the crafting recipes.[3][4]
Tier stats in this pack
Each tier has its own damage, range, cooldown and energy capacity, all set in the mod's common config. The pack raised damage and range on every tier. It also raised the cooldown on the lower three tiers. Check the numbers below instead of assuming the mod defaults.[5]
- Basic: damage 2 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.basicLaserTurretDamage]], mod default 1), range 16 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.basicLaserTurretRange]], mod default 15), cooldown 80 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.basicLaserTurretCooldown]], mod default 50) and energy capacity 10,000 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.basicLaserTurretEnergyCapacity]], same as the mod default).[5]
- Advanced: damage 4 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.advancedLaserTurretDamage]], mod default 2), range 24 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.advancedLaserTurretRange]], mod default 20), cooldown 65 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.advancedLaserTurretCooldown]], mod default 40) and energy capacity 40,000 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.advancedLaserTurretEnergyCapacity]], same as the mod default).[5]
- Elite: damage 6 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.eliteLaserTurretDamage]], mod default 3), range 32 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.eliteLaserTurretRange]], mod default 25), cooldown 50 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.eliteLaserTurretCooldown]], mod default 30) and energy capacity 90,000 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.eliteLaserTurretEnergyCapacity]], same as the mod default).[5]
- Ultimate: damage 8 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.ultimateLaserTurretDamage]], mod default 4), range 48 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.ultimateLaserTurretRange]], mod default 30), cooldown 35 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.ultimateLaserTurretCooldown]], same as the mod default) and energy capacity 160,000 ([[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.ultimateLaserTurretEnergyCapacity]], same as the mod default).[5]
What turrets won't shoot
Turrets never target any entity listed in [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.blacklistedEntities]]. In this pack that list contains only minecraft:iron_golem, so your iron golems are safe from your own turrets.[5]
Crafting the turrets and the fence
All the recipes are shaped crafting recipes and each one uses a steel ingot. Each tier above Basic is crafted using the turret of the tier below it, so you work your way up the line. Here are the exact in-pack recipes.[4]
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:basic_laser_turret
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:advanced_laser_turret
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:elite_laser_turret
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:ultimate_laser_turret
The Electric Fence has its own shaped crafting recipe.[4]
Crafting Shaped
| Empty slot | Empty slot | Empty slot |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:electric_fence
How do you progress through Mekanism Turrets?
7 parts
Mekanism Turrets has four laser turret tiers in this pack: Basic Laser Turret, Advanced Laser Turret, Elite Laser Turret and Ultimate Laser Turret. The names follow Mekanism's own tier ladder, so you unlock them in that order as your Mekanism setup grows.[4]
The quest path
The pack has one quest for this mod, "Base Defense!" quest, in the Mekanism chapter. Its task is to obtain a Basic Laser Turret. It unlocks after another quest in the same chapter, so you reach it as part of your normal Mekanism progression. The sources show no quests for the higher tiers, so after the Basic turret you're on your own.[2]
Tier by tier
Every turret tier uses a shaped crafting recipe, and each tier above Basic uses the previous tier's turret in its recipe. You can't skip ahead: build the Basic turret first, then upgrade one step at a time.[4]
Basic Laser Turret
This is the entry point and the one the quest asks for. Here is the exact in-pack recipe:[2][4]
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:basic_laser_turret
Advanced Laser Turret
The next step up takes your Basic turret and upgrades it.[4]
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:advanced_laser_turret
Elite Laser Turret
The Elite turret is built from the Advanced one.[4]
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:elite_laser_turret
Ultimate Laser Turret
The top tier is built from the Elite turret.[4]
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:ultimate_laser_turret
Electric Fence
The Electric Fence isn't part of the turret tier chain. It has its own recipe and doesn't need any turret.[4]
Crafting Shaped
| Empty slot | Empty slot | Empty slot |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:electric_fence
Unverified The sources don't give damage, range, energy use or any other stat differences between the tiers, so how much stronger each tier is in this pack is unconfirmed.
How does Mekanism Turrets work with other mods?
3 parts
Mekanism Turrets is an add-on for Mekanism, and in this pack that shows in every recipe it has. Every one of its crafting recipes uses Mekanism items, so you need Mekanism's materials before you can build anything from this mod.[4]
Turret tiers follow Mekanism tiers
The laser turrets form a chain: Basic Laser Turret, Advanced Laser Turret, Elite Laser Turret and Ultimate Laser Turret. Each upgrade starts from the previous turret and adds Mekanism materials, so your turret upgrades follow your progress through Mekanism.[4]
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:basic_laser_turret
The entry point. It is built from Mekanism parts, including the Electric Bow and a Steel Casing.
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:advanced_laser_turret
Upgrade step that consumes the Basic Laser Turret.
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:ultimate_laser_turret
Final upgrade step that consumes the Elite Laser Turret.
Crafting Shaped
| Empty slot | Empty slot | |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:elite_laser_turret
Upgrade step that consumes the Advanced Laser Turret.
Electric Fence
The Electric Fence also leans on Mekanism material, as its recipe below shows.[4]
Crafting Shaped
| Empty slot | Empty slot | Empty slot |
| any steel ingot | any steel ingot |
Recipe id: mekanism_turrets:electric_fence
Mekanism's Infused Alloy meets vanilla Iron Bars here, and like the turrets it accepts any steel ingot from the shared steel tag.
Quest link
The pack's "mekanism" quest chapter contains the quest "Base Defense!" quest, whose task is to obtain the Basic Laser Turret. It unlocks after another quest in the same chapter, so the turrets sit within the Mekanism questline rather than in a chapter of their own.[2]
Which FTB Skies 2 quests use Mekanism Turrets?
1 part
Mekanism Turrets only shows up in one place in this pack's quest book: the "mekanism" chapter. There is a single quest there that involves the mod, so this section is short.[2]
- "Base Defense!" quest has no title in the quest book. Its task is to obtain the Basic Laser Turret, so there is nothing to craft in a special way and no other requirement to hit.[2]
Order
This quest comes after another quest in the same chapter, with the ID 5D4C39B5E9263FFB. You need to finish that one first before "Base Defense!" quest unlocks. That prerequisite isn't one of the quests listed for this mod, so I can't tell you what it asks for.[2]
Unverified The quest book data we have doesn't show any rewards for this quest, or any quests that unlock after it, so check in-game for what you get for handing in the Basic Laser Turret.
Which Mekanism Turrets config options matter?
5 parts
Good news: the turret settings are easy to read. Every laser turret tier has a damage, range, cooldown and energy capacity option in one common config file. This pack changed most of the damage, range and cooldown values from the mod defaults, so don't rely on what you remember from the mod on its own.[5]
Damage
The pack sets every tier to double its mod default damage.[5]
- Basic: [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.basicLaserTurretDamage]] is 2 here (mod default 1).[5]
- Advanced: [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.advancedLaserTurretDamage]] is 4 here (mod default 2).[5]
- Elite: [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.eliteLaserTurretDamage]] is 6 here (mod default 3).[5]
- Ultimate: [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.ultimateLaserTurretDamage]] is 8 here (mod default 4).[5]
Range
Range was raised on every tier as well.[5]
- Basic: [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.basicLaserTurretRange]] is 16 (mod default 15).[5]
- Advanced: [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.advancedLaserTurretRange]] is 24 (mod default 20).[5]
- Elite: [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.eliteLaserTurretRange]] is 32 (mod default 25).[5]
- Ultimate: [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.ultimateLaserTurretRange]] is 48 (mod default 30).[5]
Cooldown
The pack changed the cooldown on the Basic, Advanced and Elite turrets. The Ultimate turret is the only one left at its mod default. The config only describes this option as the turret's cooldown, and the time unit isn't stated.[5]
- Basic: [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.basicLaserTurretCooldown]] is 80 (mod default 50).[5]
- Advanced: [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.advancedLaserTurretCooldown]] is 65 (mod default 40).[5]
- Elite: [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.eliteLaserTurretCooldown]] is 50 (mod default 30).[5]
- Ultimate: [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.ultimateLaserTurretCooldown]] is 35, the same as the mod default.[5]
Energy capacity
Energy capacity is untouched, so these are the mod's own values: 10,000 for [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.basicLaserTurretEnergyCapacity]], 40,000 for [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.advancedLaserTurretEnergyCapacity]], 90,000 for [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.eliteLaserTurretEnergyCapacity]] and 160,000 for [[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.ultimateLaserTurretEnergyCapacity]].[5]
Entities turrets ignore
[[config:config/mekanism_turrets-common.toml#Mekanism Turrets Config.blacklistedEntities]] lists the entities turrets will never target. In this pack it contains only the iron golem, so your golems are safe near your turrets.[5]
Sources
- FTB Skies 2 1.22.0 mod list · pack file
- FTB Skies 2 1.22.0 quests: "mekanism" · pack file
- mekanism_turrets tooltips and descriptions (English lang file) · official mod data
- FTB Skies 2 1.22.0 recipe dump: recipes making Mekanism Turrets items · pack recipe dump
- FTB Skies 2 1.22.0 config: config/mekanism_turrets-common.toml · pack file
Where this guide comes from
Written from what FTB Skies 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Report wrong info
Version in each release
30 releases, first in 1.0.1
| FTB Skies 2 | Version | Jar | Where it came from |
|---|---|---|---|
| 1.24.0 Oct 12, 2026 | 2.2.3 | mekanism_turrets-2.2.3.jar | From the published release |
| 1.23.0 Sep 24, 2026 | 2.2.3 | mekanism_turrets-2.2.3.jar | From the published release |
| 1.22.0 Sep 3, 2026 | 2.2.3 | mekanism_turrets-2.2.3.jar | From the published release |
| 1.21.1 Jul 29, 2026 | 2.2.3 | mekanism_turrets-2.2.3.jar | From the published release |
| 1.20.1 Jul 29, 2026 | 2.2.3 | mekanism_turrets-2.2.3.jar | From the published release |
| 1.20.0 Jul 27, 2026 | 2.2.3 | mekanism_turrets-2.2.3.jar | From the published release |
| 1.19.0 Jul 24, 2026 | 2.2.3 | mekanism_turrets-2.2.3.jar | From the published release |
| 1.18.2 Jun 21, 2026 | 2.2.3 | mekanism_turrets-2.2.3.jar | From the published release |
| 1.18.1 Jun 16, 2026 | 2.2.3 | mekanism_turrets-2.2.3.jar | From the published release |
| 1.18.0 May 31, 2026 | 2.2.3 | mekanism_turrets-2.2.3.jar | From the published release |
| 1.17.0 May 27, 2026 | 2.2.3 | mekanism_turrets-2.2.3.jar | From the published release |
| 1.16.0 May 13, 2026 | 2.2.3 | mekanism_turrets-2.2.3.jar | From the published release |
| 1.9.2 Oct 7, 2025 | 2.1.7 | mekanism_turrets-2.1.7.jar | From the published release |
| 1.9.1 Sep 29, 2025 | 2.1.6 | mekanism_turrets-2.1.6.jar | From the published release |
| 1.9.0 Sep 22, 2025 | 2.1.6 | mekanism_turrets-2.1.6.jar | From the published release |
| 1.8.0 Aug 27, 2025 | 2.1.5 | mekanism_turrets-2.1.5.jar | From the published release |
| 1.7.0 Aug 23, 2025 | 2.1.5 | mekanism_turrets-2.1.5.jar | From the published release |
| 1.6.1 Aug 8, 2025 | 2.1.5 | mekanism_turrets-2.1.5.jar | From the published release |
| 1.6.0 Aug 6, 2025 | 2.1.5 | mekanism_turrets-2.1.5.jar | From the published release |
| 1.5.2 Jul 24, 2025 | 2.1.4 | mekanism_turrets-2.1.4.jar | From the published release |
| 1.5.1 Jul 23, 2025 | 2.1.4 | mekanism_turrets-2.1.4.jar | From the published release |
| 1.5.0 Jul 22, 2025 | 2.1.4 | mekanism_turrets-2.1.4.jar | From the published release |
| 1.4.1 Jul 15, 2025 | 2.1.4 | mekanism_turrets-2.1.4.jar | From the published release |
| 1.4.0 Jul 15, 2025 | 2.1.4 | mekanism_turrets-2.1.4.jar | From the published release |
| 1.3.1 Jul 9, 2025 | 2.1.3 | mekanism_turrets-2.1.3.jar | From the published release |
| 1.3.0 Jul 8, 2025 | 2.1.3 | mekanism_turrets-2.1.3.jar | From the published release |
| 1.2.0 Jul 6, 2025 | 2.1.3 | mekanism_turrets-2.1.3.jar | From the published release |
| 1.1.1 Jul 2, 2025 | 2.1.3 | mekanism_turrets-2.1.3.jar | From the published release |
| 1.1.0 Jul 1, 2025 | 2.1.3 | mekanism_turrets-2.1.3.jar | From the published release |
| 1.0.1 Jul 1, 2025 | 2.1.3 | mekanism_turrets-2.1.3.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
5 items from the 1.24.0 recipe dump.
FTB Skies 2 quests (1)
Quests from the pack's FTB Quests book that ask for this mod's items.
Mekanism (1)
- Base Defense!
Config options (how FTB Skies 2 sets them)
17 settings shipped in the pack's config files; 11 differ from the mod's documented default.
Show settings
| Setting | FTB Skies 2 value | Mod default |
|---|---|---|
Mekanism Turrets Config.advancedLaserTurretCooldown changed by FTB Skies 2Cooldown of the Advanced Laser Turret config/mekanism_turrets-common.toml | 65 | 40 |
Mekanism Turrets Config.advancedLaserTurretDamage changed by FTB Skies 2Damage of the Advanced Laser Turret config/mekanism_turrets-common.toml | 4 | 2 |
Mekanism Turrets Config.advancedLaserTurretRange changed by FTB Skies 2Range of the Advanced Laser Turret config/mekanism_turrets-common.toml | 24 | 20 |
Mekanism Turrets Config.basicLaserTurretCooldown changed by FTB Skies 2Cooldown of the Basic Laser Turret config/mekanism_turrets-common.toml | 80 | 50 |
Mekanism Turrets Config.basicLaserTurretDamage changed by FTB Skies 2Damage of the Basic Laser Turret config/mekanism_turrets-common.toml | 2 | 1 |
Mekanism Turrets Config.basicLaserTurretRange changed by FTB Skies 2Range of the Basic Laser Turret config/mekanism_turrets-common.toml | 16 | 15 |
Mekanism Turrets Config.eliteLaserTurretCooldown changed by FTB Skies 2Cooldown of the Elite Laser Turret config/mekanism_turrets-common.toml | 50 | 30 |
Mekanism Turrets Config.eliteLaserTurretDamage changed by FTB Skies 2Damage of the Elite Laser Turret config/mekanism_turrets-common.toml | 6 | 3 |
Mekanism Turrets Config.eliteLaserTurretRange changed by FTB Skies 2Range of the Elite Laser Turret config/mekanism_turrets-common.toml | 32 | 25 |
Mekanism Turrets Config.ultimateLaserTurretDamage changed by FTB Skies 2Damage of the Ultimate Laser Turret config/mekanism_turrets-common.toml | 8 | 4 |
Which FTB Skies 2 mods work with Mekanism Turrets?
The FTB Skies 2 mods that share the most recipes with Mekanism Turrets. Highlighted ones have a guide.
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