Mekanism
83 quests, with the items each asks for and where they come from in FTB Skies 2.
- Welcome To Mekanism!
Mekanism is the ultimate technology mod! From generating basic power with Wind Turbines, to creating Anti-matter from Nuclear Waste, this mod does it all! To get started, you'll need to get your hands on some Osmium.
Asks for:Osmium Ingot
- Radiation and You (Not all rads are rad)
When a Reactor's waste buffer overflows or a tube/machine holding radioactive chemicals is broken, a radiation source is spilled out into the world causing a nuclear accident. Strong sources of radiation can linger in the world for several real-life hours. If irradiated, the only option available is to stop receiving radiation through distance, protection, or both, and then let the radiation slowly fade. Radioactive Waste Barrels provide a safe place for regular and spent nuclear waste to slowly decay, multiple barrels are able to be used in parallel. This material cannot be destroyed through any other method. Polonium and plutonium do not decay in barrels, but can be stored. Comparators can read how full a Waste Barrel is. A full Hazmat Suit or equivalent upgrades are needed to protect you from radiation. These, however, do not cure radiation effects, and cannot be equipped to creatures, so be mindful where radioactive material is managed. Tips to avoid nuclear accidents: It is safer to treat nuclear accidents as a 'when' over an 'if'. Have precautions available and ready before producing radioactive products. Use whole amounts when processing nuclear waste, and let any excess decay in waste barrels. Use logistics that transfer but don't hold the chemicals, such as Applied Energistics or Pipez. The #1 cause of nuclear accidents among players is mistakenly broken piping that holds hazardous material, a Dire situation.
Needs: Welcome To Mekanism!Asks for:Hazmat Boots,
Hazmat Gown,
Hazmat Mask,
Hazmat Pants,
Module Radiation Shielding Unit,
Radioactive Waste Barrel
- So You Want to Build a Nuclear Reactor (The other green power)
Mekanism typically has some of the most powerful energy generators in modded Minecraft, and fission itself gates some powerful endgame materials. Here are some requirements and risks to consider before getting started on fission. Fissile fuel requires a fair amount of power, and a regular supply of three materials: Sulfur, Fluorite, and Uranium. Fission Reactors require a ton of coolant to be constantly supplied, the heated coolant extracted, and the used fuel to be removed. If one or more of these conditions are not handled properly, you risk damaging the reactor and potentially causing a nuclear accident.
Needs: Welcome To Mekanism!Asks for:Fluorite Gem,
Sulfur Dust,
Uranium Ingot
- Basic Chemical Tank (Stores Gases)Needs: Welcome To Mekanism!Asks for:
Basic Chemical Tank
- Basic Fluid Tank
The Basic Fluid Tank isn't just an easy way to store your fluids, it also acts as a bucket! While holding this in your hand and sneaking, you can change the mode to Bucket to allow you to scoop up multiple buckets worth of fluids like water or lava.
Needs: Welcome To Mekanism!Asks for:Basic Fluid Tank
- Generating Power
Once you have some Osmium, we can start generating some basic power using the Heat Generator. This generator can be fed any burnable item like coal or wood to generate power, but can also harness heat from Lava around it to generate power passively. To extract the power from the generator, you must connect a pipe or machine to the front face that has a square on it!
Needs: Welcome To Mekanism!Asks for:Heat Generator
- The Metallurgic Infuser
The Metallurgic Infuser is the core machine used in Mekanism. With this machine, you'll infuse metals with specific materials to create Alloys and Circuits used for more advanced machinery. For a complete description of the interface, check the next page! Inside of the Infuser's interface, we have multiple slots that we can interact with to create new items. The slot on the far left is the Extra Slot, which is where you place infusion items like Redstone or Coal. The middle-left slot is for the item you wish to infuse, like Iron or Osmium! On the right, we have the output slot as well as an energy slot. This slot can use items that store energy like batteries. If you see an energy slot in a Mekanism machine, chances are you can put these items in it!
Needs: Generating PowerAsks for:Metallurgic Infuser
- Redstone Infusion
With the Infuser and some Redstone, we can start by making the basic Alloys and Circuits! You can even combine them together to make Advanced Control Circuits for more advanced machines. These will be used to create most of the items in Mekanism.
Needs: The Metallurgic InfuserAsks for:Advanced Control Circuit,
Infused Alloy,
Basic Control Circuit
- Stores A Lot of 1 Item TypeNeeds: Redstone InfusionAsks for:
Basic Bin
- Carbon Infusion
The Infuser can also be used to convert iron into Steel using Carbon for the infusion! You can place Coal or Charcoal in the infusion slot to convert it into Carbon, with Charcoal giving double the amount. Once you have some in the machine, you can run Iron through once to get Enriched Iron. Infusing this again with carbon will give you Steel Dust which you can smelt into Steel Ingots! Steel is a great material to make tools out of due to its high durability, and is also needed to make the basic pipes from the mod.
Needs: The Metallurgic InfuserAsks for:Steel Ingot,
Enriched Iron
- Fluid PipesNeeds: Carbon InfusionAsks for:
Basic Mechanical Pipe
- Basic Logistical Transporter (Item Pipes)Needs: Carbon InfusionAsks for:
Basic Logistical Transporter
- Basic Pressurized Tube (Gas/Chemical Pipes)Needs: Carbon InfusionAsks for:
Basic Pressurized Tube
- Machine Casings
To make most machines in the mod, we'll need Steel Casings! Note: Most machines have an internal push/pull limit, which can be bypassed by pipes. If you wish to speed up your production make sure to utilize pipes.
Needs: Carbon InfusionAsks for:Steel Casing
- Transferring Machine Settings
The Configuration Card allows you to save side settings from one machine and apply them to another! This is great for setting up multiple Infusers. Sneak-using the card on a machine will copy the settings onto the card. Using the card on machines after will paste those settings into the machine.
Needs: Machine CasingsAsks for:Configuration Card
- Purifying Ores
The Purification Chamber is mostly used to increase the yield from raw ores. This machine is the start of the Tier 2 Ore Processing Chain, and requires Oxygen to break down raw ores into Ore Chunks.
Needs: Machine CasingsAsks for:Purification Chamber
- Our First Powered Furnace
The Energized Smelter is essentially a powered furnace that can be upgraded!
Needs: Machine CasingsAsks for:Energized Smelter
- Speed Upgrade
The Speed Upgrade increases the overall speed of the machine at the cost of increased power consumption.
Needs: Machine CasingsAsks for:Speed Upgrade
- Chemical Upgrade
This upgrade will increase the efficiency of chemical-based machines.
Needs: Machine CasingsAsks for:Chemical Upgrade
- Muffling Upgrade
Want to shut your machines up from making noise? Try some of these upgrades! You can also use Extreme Sound Muffler mod to mute any sound by clicking on the speaker icon next to your player inside your inventory.
Needs: Machine CasingsAsks for:Muffling Upgrade
- Creating Factories
Mekanism is all about creating big tech factories, and that means it is time to upgrade our machines! This can be done either by directly crafting the base machine into a Basic Factory, or by using a Basic Tier Installer directly on a machine to upgrade it. This turns the machine into a Factory, which allows it to input and output several items at once. The higher the tier, the more items it can process at once. Note: You cannot use an Ultimate Tier Installer on a basic factory. It must follow the progression, so Basic to Advanced, Advanced to Elite, and then Elite to Ultimate.
Needs: Machine CasingsAsks for:Advanced Tier Installer,
Basic Tier Installer,
Elite Tier Installer,
Ultimate Tier Installer
- Energy Upgrade
The Energy Upgrade increases the power capacity of the machine, as well as reducing the power consumption per tick!
Needs: Machine CasingsAsks for:Energy Upgrade
- Configurator
The Configurator is the ultimate wrench in Mekanism. This tool has several configuration modes which can be switched by sneaking and scrolling your mouse wheel. To use the tool, sneak-use it on a pipe or machine! When set to Wrench, this will automatically break the block up for you. Rotate does exactly what you think it does. Using any mode like Items or Fluids, this will configure pipes to push or pull.
Needs: Carbon InfusionAsks for:Configurator
- Removing Gases from Machines (Oops)
There will be a time where you try to pump in certain chemicals or liquids into a machine, and the wrong one goes in. Using the Gauge Dropper, you can easily remove any liquids or chemicals from a machine. Open the machine up and pick up the dropper, then interact with the tank to remove the fluid or gas! Left-clicking collects up to 1 bucket of gas/fluid and stores it in the dropper. Right-clicking will deposit the contents of the dropper into the tank. Sneak + Left-clicking dumps the entire tank.
Needs: Machine CasingsAsks for:Gauge Dropper
- Moving Block Entities
The Cardboard Box is a super useful item that can be used to move block entities like chests, spawners, and more! Using a box on a block will cover it, allowing you to break and pick it up as an item. Placing this item down and then sneak-right-clicking on it will remove the box.
Needs: Machine CasingsAsks for:Cardboard Box
- Basic Universal Cable (Energy Pipes)
Pro Tip: You can also use Alloys directly on any type of Mekanism pipe to upgrade them to the next tier!
Needs: Carbon InfusionAsks for:Basic Universal Cable
- Spinny Machine
The Rotary Condensentrator (say that 10 times fast) turns gases into liquids, or vice versa. You'll use this machine in several parts of your factories, but for now, we're going to use it to make Water Vapor from Water. Pump in some water and change the operation mode with the button in the top right to switch between the modes to turn the liquid into gas. That should give you Water Vapor!
Needs: Machine CasingsAsks for:Rotary Condensentrator
- Chemical Oxidizer
The Chemical Oxidizer breaks down items into gases. If you plan on upgrading your Ore Processing, you'll need to make this to break down Sulfur Dust into a gas we can use, Sulfur Dioxide. If we combine this with Oxygen in a Chemical Infuser, it will give us Sulfur Trioxide.
Needs: Machine CasingsAsks for:Sulfur Dust,
Chemical Oxidizer
- Sulfuric Acid
Combining Sulfuric Trioxide with Water Vapor in a Chemical Infuser will give you Sulfuric Acid. This is a strong acid used to break down certain items in a Chemical Dissolution Chamber. It is needed for the progression! You'll need to put the chemical through a Rotary Condensentrator in order to bucket or pump a bucket's worth (1000mB) into an assigned Task Screen.
Needs: Spinny Machine, Chemical OxidizerAsks for:Sulfuric Acid Bucket
- The Fuel Line
The Fissile Fuel needed to run Fission Reactors is made by processing Sulfur, Fluorite, and Uranium with some water products. It seems complicated but, unlike in real life, it is easier than it seems. First, use Sulfuric Acid to break down Fluorite into Hydrofluoric Acid in a Chemical Dissolution Chamber. Second, enrich Uranium ingots into Yellow Cake Uranium, before oxidizing it into Uranium Oxide. Finally, combine the Hydrofluoric Acid and Uranium Oxide in a Chemical Infuser before piping it into an Isotopic Centrifuge to produce Fissile Fuel. Tip: Fluorite blocks take about as much Sulfuric Acid to break down as a single Fluorite Crystal, but produce as much Hydrofluoric Acid as nine Crystals, saving on Sulfur!
Needs: Sulfuric AcidAsks for:Isotopic Centrifuge
- The Electrolytic Separator
This machine is used to break down specific liquids, like Water, into 2 separate gases. The first use you'll have is separating Water into Oxygen and Hydrogen. Oxygen is needed for several machines, including the Purification Chamber.
Needs: Machine CasingsAsks for:Electrolytic Separator
- Storing Energy
Mekanism offers simple energy storage using Energy Cubes and Energy Tablets. The Tablets are batteries for your inventory! Energy Cubes can also charge items by placing them in the right slot of the interface.
Needs: Redstone InfusionAsks for:Advanced Energy Cube,
Basic Energy Cube,
Elite Energy Cube,
Energy Tablet,
Ultimate Energy Cube
- Gotta Go Fast
Want to run faster? Free Runners are like powered boots that help you move a little better.
Needs: Storing EnergyAsks for:Free Runners
- Base Defense!
Have you ever wanted to defend your base with lasers? If not, are you okay? Laser Turrets are base defense turrets that use power to shoot enemies. These can be configured to also shoot players to keep them out of your base.
Needs: Storing EnergyAsks for:Basic Laser Turret
- Advanced Solar Generator
It won't take long and you'll get tired of powering your base out of burning coal. Mekanism provides several Renewable Generator options to help get your started in the early game. Lots of people enjoy the Wind Generator, which generates energy based on the Y lvl it is placed at. You can also create a basic Solar Generator to harvest the power of the sun!
Needs: Storing EnergyAsks for:Advanced Solar Generator,
Solar Generator,
Wind Generator
- Charging Up
The Chargepad will automatically charge up any powered items in your inventory when standing on it. This is also how you charge your Robit!
Needs: Storing EnergyAsks for:Chargepad
- Personal Storage (Server Safe Chests!)
If you're on a server (or have a friend you don't really trust), you can create a Personal Chest or Barrel to hold your stuff in. These can be locked, keeping your diamonds and other valuables safe! These also can be opened from within your inventory like a backpack.
Needs: Carbon Infusion - The Crusher
The Crusher has 3 main uses in Mekanism. 1. It is used to break down ingots directly into Dusts, which can be useful for creating dusts needed for certain machines or upgrades. 2. In the Tier 2 Ore Processing Chain, the Crusher takes ore clumps made from the Purification Chamber and breaks them down into Dirty Dusts. 3. It can create Biofuel from organic materials, which is used to create new machines and byproducts that we'll need later down the road!
Needs: Machine CasingsAsks for:Crusher
- Tier 2 Ore Processing
Once you have a Purification Chamber, a Crusher, and an Enrichment Chamber, you can create the Tier 2 Ore Processing chain. This will net us 3 Ingots from 1 Raw Ore. 1. Raw Ore is sent into a Purification Chamber, which is being supplied Oxygen from an Electrolytic Separator. This breaks down the raw ore into Ore Clumps. 2. The Ore Clumps are then sent into a Crusher, where it's then crushed down into Dirty Ore Dusts. 3. The Dirty Ore Dusts are sent into the Enrichment Chamber to be cleaned back into Ore Dust, which can then be smelted down into ingots.
Needs: The Crusher, Purifying Ores, The Electrolytic Separator - Thermal Evaporation Towers (Playing With Chemicals)
The Thermal Evaporation Tower is a multiblock that heats up the liquid inside of it to create a new liquid. For this, we'll be making Brine from Water. To make this, you'll need a minimum of 53 Thermal Evaporation Blocks, 3 Valves, and 1 Controller. Once you have those, let's learn how to build it! The Thermal Evaporation Tower multiblock is built 4 blocks wide and 4 blocks long, with a minimum height of 3 blocks and a maximum height of 18 blocks. Aside from the first layer, the center is hollow, no matter the height. Think of it like a giant bucket! The frame must also be Thermal Evaporation Blocks, with the Controller and Valves placed on the faces. Here is an example of how it might look: To interact with the block, you'll need to place the Controller on one of the faces. Each Valve is used to pump liquids in and out of the Tower. To make Brine, you'll need to give it water which can easily be done by using a Sink and some mechanical pipes pumping out of it. You'll need another Valve to output the Brine you create, and the 3rd Valve is used to heat up the multiblock. You can make either a Fuelwood Heater or a Resistive Heater to achieve this. Fuelwood burns items like coal, while Resistive Heaters use power instead. 2k is the perfect number for a max size Tower! Once built, you'll see red sparkles indicating that it formed! Pro Tip: You can place the Heater directly on the Valve, so no pipes needed!
Needs: Machine CasingsAsks for:Fuelwood Heater,
Resistive Heater,
Thermal Evaporation Block,
Thermal Evaporation Controller,
Thermal Evaporation Valve
- Liquid Lithium
If you run Brine through another Thermal Evap. Tower, it'll convert it into Liquid Lithium. We can't do much with Liquid Lithium, so we'll need to convert it into a gas using a Rotary Condensentrator. With Lithium Gas, we can do so much more!
Needs: Thermal Evaporation TowersAsks for:Liquid Lithium Bucket
- The Chemical Infuser
The Chemical Infuser combines two gases into a new gas. It has several important uses, but, for now, we can use one to make Hydrogen Chloride for a better Ore Processing Chain. To make Hydrogen Chloride, we'll first need to take the liquid Brine our Tower is making and separate it out using an Electrolytic Separator. This will break it into Sodium and Chlorine. You can then combine the Chlorine with Hydrogen in a Chemical Infuser to get Hydrogen Chloride.
Needs: Machine Casings, Thermal Evaporation TowersAsks for:Chemical Infuser
- Bio Fuel
Bio Fuel is created by crushing down organic materials in a Crusher. This is used to craft and power a Bio-Generator, which can be a useful power upgrade in the early game! It's also used to create Ethene, which is an energy-dense gas used for both power and crafting HDPE Pellets.
Needs: The CrusherAsks for:Bio Fuel
- Bio-Fuel Power
Bio Fuel can also be used as a great power source in the early game! To burn the fuel into power, you'll need to make a Bio-Generator. Give it some Bio Fuel and that's it! Note: You can only extract power from it on the front face with the big square on it.
Needs: Bio FuelAsks for:Bio-Generator
- The Enrichment Chamber
The Enrichment Chamber has several important uses! This machine can break down 3 raw ores into 4 Dusts, essentially multiplying your ingot returns. It's also used to create Enriched versions of items, like Enriched Redstone, Enriched Carbon, and more! These enriched items can be used in the Metallurgic Infuser for 8x the original value.
Needs: Machine CasingsAsks for:Enrichment Chamber
- Diamond Infusions
With the Enrichment Chamber, we can give it diamonds to make Enriched Diamonds. This is an important material that we'll use to create stronger alloys for better circuits and gear!
Needs: The Enrichment ChamberAsks for:Enriched Diamond
- Pressurized Reaction Chamber
The Pressurized Reaction Chamber is an advanced machine that combines 1 liquid, 1 gas, and 1 item to produce a new item, and sometimes a gas byproduct. This is used to make Ethene, HDPE Pellets, and more!
Needs: The Enrichment ChamberAsks for:Pressurized Reaction Chamber
- Ethene
Using a Pressurized Reaction Chamber, we can combine Water, Hydrogen, and Bio Fuel to make Substrates. This also creates a byproduct of Ethene. Pro Tip: In Mekanism, if you can't tell if something is a gas or a liquid from the mod, there is an easy trick. If it doesn't say "Liquid", it's a gas.
Needs: Bio Fuel, Pressurized Reaction ChamberAsks for:Substrate
- Gas-Burning Generator
The Gas-Burning Generator is one of the best ways to generate power in the early game that can last well into the mid game. This generator can burn Ethene to produce power at a very high rate! You can expect each full generator to produce ~5k RF/t.
Needs: EtheneAsks for:Gas-Burning Generator
- Refined Obsidian Dust
To make the strongest alloys and circuits, we'll need to create Refined Obsidian Dust. To do this, we can crush down some obsidian into Obsidian Dust, then infuse that dust with Enriched Diamonds in a Metallurgic Infuser. While this can go directly into the infusion slot in an Infuser, you might as well enrich it first to get the best bang for your buck!
Needs: Diamond InfusionsAsks for:Obsidian Dust,
Refined Obsidian Dust,
Enriched Obsidian
- Refined Ingots
Refined Obsidian Dust is used for more than just turning into Enriched Obsidian! To create Refined Ingots, we'll need to make an Osmium Compressor first. This machine needs Osmium placed into the bottom slot to function. With the Osmium Compressor, you can create Refined Obsidian Ingots and Refined Glowstone Ingots. Both of these are used in high-end crafts, as well as being great materials for making tools with!
Needs: Refined Obsidian DustAsks for:Refined Glowstone Ingot,
Refined Obsidian Ingot,
Osmium Compressor
- Reinforced Alloy
With Enriched Diamonds, we can now use them to reinforce our alloys by infusing Infused Alloys with them in our Metallurgic Infuser. This is the next tier of alloys, allowing us to make Elite Control Circuits.
Needs: Diamond InfusionsAsks for:Reinforced Alloy
- Elite Control Circuit
By combining our new Reinforced Alloys with Advanced Control Circuits, we can create Elite Control Circuits. These are needed to upgrade machines to the Elite tier of factories, as well as being used in higher tier crafts.
Needs: Reinforced AlloyAsks for:Elite Control Circuit
- Small Modded Reactor (The minimum requirements for fission)
Mekanism Fission Reactors take fissile fuel and coolant, and convert them into nuclear waste and hot coolant. Fission Reactors do not produce power by themselves. See the Industrial Turbine quest to convert steam into power. The Reactor accepts two forms of coolants which can be piped directly into the multiblock via a port. Water Cooling is simpler but less effective, while Sodium Cooling is stronger but requires an additional multiblock. Failing to provide coolant will not stop a running reactor, but will cause it to overheat, take internal damage, and eventually explode, releasing radioactive material. Failing to empty the waste will cause it to also leak out into the environment and accumulate as radiation. The smaller the build, the slower and fewer things can go wrong. Take your time and test it out. Building and operation are on the following pages. The smallest functioning Fission Reactor is a 3x4x3 multiblock, which can scale up to 18x18x18. The edges of all Reactors must be Reactor Casings, but the faces can also include reactor glass, logic adapters, and/or ports. The Reactor multiblock will form once the cuboid is fully built and at least one Fission Fuel Assembly is inside with a Control Rod Assembly on top. At least 4 Fission Reactor Ports are needed to supply a Fission Reactor: one for inputting Water, one for Fuel, one set to output Steam, and one set to output Waste. Reactor Ports can be toggled by Sneak + Right-Clicking them with a Configurator. Reactors can also accept Fission Reactor Logic Adapters for reading different information about its multiblock or for turning it on/off automatically. Reactors can burn fuel at a max rate of 1mB * (number of Fuel Assemblies) per tick, down to 0.01mB/tick. This rate also adjusts coolant demand, and the production of Steam and nuclear waste. Check the recipes and make sure your pipes can handle all these rates, as well as your coolant production. A Kitchen Sink can somehow provide infinite water, but how fast can you get it out and into your reactor?
Needs: So You Want to Build a Nuclear Reactor, Radiation and You, Elite Control Circuit, The Fuel LineAsks for:Control Rod Assembly,
Fission Fuel Assembly,
Fission Reactor Casing,
Fission Reactor Port,
Reactor Glass
- Chemical Injection Chamber
The Chemical Injection Chamber is used to combine a gas with a block to create a new item. While this machine can be used to oxidize copper or bring dead coral back to life, it's mostly used as the starting chain for the Tier 3 Ore Processing Chain. If you want to upgrade your ore processing chain, just slap this machine down at the front of your current Tier 2 chain, and send the raw ores you have into it! To break down ores, it will need the Hydrogen Chloride from the previous quest to operate. You can also use Salt, but you'll burn through it all pretty fast. Once you've got it up and running, this machine breaks down 1 raw ore into 4 Ore Shards, which can then be sent into the Purification Chamber to be further processed.
Needs: Elite Control Circuit, The Chemical InfuserAsks for:Chemical Injection Chamber
- Tier 3 Ore Processing
Just as a recap so we don't get lost, a Tier 3 chain looks like this! 1. 1 Raw Ore goes into a Chemical Injection Chamber to be broken down into 4 Ore Shards. This machine is being fed either Hydrogen Chloride or Salt. 2. The 4 Ore Shards go into a Purification Chamber, which turns into 4 Ore Clumps. The Chamber needs Oxygen to do this! 3. The 4 Ore Clumps are then sent into a Crusher, where they are crushed into 4 Dirty Dusts. 4. The 4 Dirty Dusts are sent to an Enrichment Chamber, which is then purified into 4 Ore Dusts. 5. The 4 Ore Dusts are then smelted into 4 Ingots. This means for every 1 raw ore you send into the chain, you'll get a return of 4 ingots.
Needs: Chemical Injection Chamber - Atomic Alloys
If we infuse our Reinforced Alloys with Enriched Obsidian, we can make Atomic Alloys.
Needs: Reinforced Alloy, Refined Obsidian DustAsks for:Atomic Alloy
- Ultimate Control Circuit
Combining Atomic Alloys with Elite Control Circuits can upgrade them to Ultimate Control Circuits. These are used to craft the highest tier pipes, factories, and the most advanced machinery.
Needs: Elite Control Circuit, Atomic AlloysAsks for:Ultimate Control Circuit
- Crystallizing Chemicals
The Chemical Crystallizer converts a gas into a crystallized item. This has several uses, such as creating Lithium Dust or creating Antimatter Pellets. For the purpose of the ore processing chain, this will take 1 bucket of Clean Ore Slurry and turn it into 5 Ore Crystals. These can then be sent into your Chemical Injection Chamber to follow the rest of the processing chain.
Needs: Ultimate Control CircuitAsks for:Chemical Crystallizer
- Lithium Dust
To make the best power storage in Mekanism, we'll need to convert Lithium into Lithium Dust using a Chemical Crystallizer. The Crystallizer requires Ultimate Control Circuits to craft!
Needs: Crystallizing Chemicals, Liquid LithiumAsks for:Lithium Dust
- The Energized Induction Matrix
The Energized Induction Matrix is the ultimate way to store tons of power! This is a custom multiblock structure that can be built up to 18x18x18 for all of your power storage needs. It only requires 1 Induction Cell, 1 Induction Provider, and Induction Ports to pull and push power out. To build this, the smallest structure that can be made is a 3x4x3 multiblock. The frame must be made up of Induction Casings, and the faces can be Structural Glass or Induction Ports. Inside of the structure, you'll place down your Induction Cells and Providers. Providers determine how fast the Matrix can push or pull power, whereas the Cells determine the maximum amount of power that can be stored. You can mix and match however many you want of each, as long as it is placed inside of the structure. Induction Ports can be configured to input or output power by sneak-using a Configurator on them. I suggest using at least 2 for your first Matrix!
Needs: Lithium DustAsks for:Basic Induction Cell,
Basic Induction Provider,
Induction Casing,
Induction Port
- Industrial Turbines (The power of hot water)
Industrial Turbines are vertical multiblock structures that turn Steam into energy, and optionally back into Water using Saturating Condensers. Be careful if a turbine is full of energy, as it will stop or dump steam. The minimum size for this multiblock is a 5x5x5 structure, but adding just one layer to the height (5x6x5) quadruples its power production capacity. So, this quest will treat these dimensions (5x6x5) as the minimum. The largest size of turbine is 17x18x17, as turbine widths need to be odd for the spinning blades. While Industrial Turbines are more complex than Fission Reactors, they can handle plenty of Steam flow. The multiblock needs a frame of Turbine Casings, with the bottom face filled with Structural Glass or more Casings. Turbine Rotors are stacked on the center block at the bottom, with two Turbine Blades applied to each. Only Structural Glass, Turbine Valves, and Casings can fill in the faces up to the top of the rotors. The Rotational Complex goes above the rotors, and is surrounded by Pressure Dispersers to close off the multiblock's bottom section. Electromagnetic Coils go above the complex, at least one must touch it, and all must be connected if using more than one. Saturating Condensers can then fill in the remaining space depending on how much water needs to be recycled. The remaining empty spaces can now be filled with Glass, Casings, or Turbine Vents. The multiblock only needs 1 Vent to form, but they help with Steam flow so the more the better. Once formed, the multiblock can be interacted with to check its current rates and status. The Stats Menu can list what parts of the build are limiting the Steam flow and production rates. Fission Reactor Steam Ports can export into Turbine Valves, and Turbine Vents can export Water into the Reactor input ports, allowing for a cycle with zero pipes!
Needs: Small Modded ReactorAsks for:Pressure Disperser,
Structural Glass,
Electromagnetic Coil,
Rotational Complex,
Turbine Casing,
Turbine Rotor
- You say Polonium, I say Plutonium (Whatcha mean they're different?)
Nuclear Waste can be safely dumped into Radioactive Waste Barrels to slowly decay, but a Reactor produces a lot of waste from which we can still extract some new useful products. Centrifuging radioactive waste will create Plutonium, while further radiating it with a Solar Neutron Activator will produce Polonium, both processes heavily reducing the amount of radioactive chemicals. These chemicals can be further converted into Pellets, removing any final few chemical impurities that will still ultimately need to decay. Pellets of Polonium and Plutonium are the penultimate materials in Mekanism, used to heavily upgrade QIO Storage and to craft the MekaGear: one of the most powerful sets of equipment in the game.
Needs: Small Modded ReactorAsks for:Plutonium Pellet,
Polonium Pellet
- Supercritical Phase Shifter (Does antimatter matter?)
The Supercritical Phase Shifter (SPS) is a large structure that uses as much power as you can give it to generate small amounts of Antimatter from large amounts of Polonium. This completely eliminates all possible Nuclear Waste if that is a concern, though the energy used to process an amount of Polonium is greater than the energy made to create it, so additional power is required. Simply feed chemical Polonium into one SPS Port, power into another attached to a Supercharged Coil on the inside, and one more SPS Port for extracting Antimatter. Each 1000mB of Antimatter can be turned into a single Antimatter Pellet.
Needs: You say Polonium, I say PlutoniumAsks for:SPS Casing,
SPS Port,
Structural Glass,
Supercharged Coil
- Do You Really Need More Power? (The Power of the Sun)
The Fusion Reactor is Mekanism's final energy generator. Fueled by Deuterium and Tritium, or a mixture of both, it is capable of producing vast amounts of power and/or heat for relatively little upkeep. Both fuel components are produced using just water and energy! The Fusion Reactor itself requires a (un)healthy amount of Post-Fission materials to create, both to justify this level of power and contain it. To build the Fusion Reactor, place three 5x5 squares of building material that connect with each other at their mid points, replace the corners of the squares with Fusion Reactor Casing, and add four Casings around the midpoints. Then, replace the top mid point with the Fusion Reactor Controller, and all other remaining building blocks can be replaced with reactor glass, ports, or the laser focus matrix. To start the Reactor, a small amount of D-T Fuel in a Hohlraum will be needed inside the Controller, with fuel supplied to the Reactor. A disabled Laser Amplifier will then need to collect energy from other lasers before firing a single beam containing 400 million FE or more into the Laser Focus Matrix on the Reactor. From here energy, steam, or heat can be extracted from a Fusion Reactor Port set to output mode.
Needs: You say Polonium, I say PlutoniumAsks for:Laser Amplifier,
Fusion Reactor Controller,
Fusion Reactor Frame,
Fusion Reactor Port,
Hohlraum,
Laser Focus Matrix
- Meka-Gear
Both the Meka-Tool and the MekaSuit can be crafted with some polonium and other high-end Mekanism materials. These powered pieces of gear are very strong on their own, but can be vastly augmented with various Modules from fortune to flight! Simply place the crafted Module of choice in the similarly designed slot of the Modification Station, and the piece of gear it applies to in the slot pointed to by the arrow.
Needs: You say Polonium, I say PlutoniumAsks for:Meka-Tool,
MekaSuit Bodyarmor,
MekaSuit Boots,
MekaSuit Helmet,
MekaSuit Pants,
Modification Station
- Chemical Dissolution Chamber
The Chemical Dissolution Chamber uses Sulfuric Acid to break down materials into a gas. Don't forget to use Chemical Upgrades! For us to use it in our ore processing line, we'll first need to combine the Sulfur Trioxide with Water Vapor in a Chemical Infuser. This will give us the Sulfuric Acid we need to break down the materials! Once you have a steady supply of Acid, the Chemical Dissolution Chamber will serve as the starting machine in the next tier of ore processing. It breaks down 1 raw ore into 1 bucket of Dirty Ore Slurry. Just as an FYI, this is a gas!
Needs: Ultimate Control Circuit, Sulfuric AcidAsks for:Chemical Dissolution Chamber
- Teleportation Cores
With access to Atomic Alloys, we can create Teleportation Cores! This allows us to create items and machines that allow for wireless transmitting of pretty much everything, including creating portals!
Needs: Ultimate Control CircuitAsks for:Teleportation Core
- Quantum Entangloporters
Have you ever wanted to transfer items without pipes? How about energy? Gases? Liquids? That's right, the Quantum Entangloporter can do it all. Once placed, you can right-click to open up the interface. Inside, you can set specific frequencies, allowing you to link up to your other Entangloporters for wireless transmission. The Entangloporters have a buffer, so it can store a small amount of power, gases, etc. You'll want to set the sides up properly to determine what goes in and out of the block, especially if you are using these to transfer gases!
Needs: Teleportation CoresAsks for:Quantum Entangloporter
- Making Portals!
Using the power of Teleportation Cores, we can create our own Portals to quickly travel around our bases, even across dimensions! To build one, you'll need 1 Teleporter block and 9 Teleporter Frame blocks. Once built, you'll want to give the Teleporter block power, and then you can open it up and set a name for the frequency. Make sure to click the checkmark button when you are done naming it! All other Teleporters will now be able to see that frequency, and you can build another Teleporter and select the frequency to link them up. The Portable Teleporter allows you to access all of your Teleporters, allowing for instant travel to any of them as long as it has power! By holding it in your hand and using it, you will see a list of your frequencies. You can then select one and click teleport!
Needs: Teleportation CoresAsks for:Portable Teleporter,
Teleporter,
Teleporter Frame
- The Digital Miner
This machine can be placed down and configured to mine up specific ores within an area! It is very power hungry, so keep that in mind. It's a skyblock pack... So... There aren't many ores to mine, are there?
Needs: Teleportation CoresAsks for:Digital Miner
- QIO Storage System (Q-I-Q-I-O)
The Quantum Item Orchestration (QIO) system is Mekanism's wireless, power-free, and expandable digital storage solution. The QIO operates on frequencies similar to teleporters and machine security, so items can be accessed from any QIO Dashboard that's connected to the frequency of a QIO Drive Array. Applied Mekanistics allows a ME System to access a QIO storage by placing a Dashboard onto an AE2 Storage Bus and setting the desired frequency.
Needs: Teleportation CoresAsks for:QIO Dashboard,
QIO Drive Array
- QIO Drives
Drives are the storage medium for QIO systems, with up to ten fitting in each Drive Array. There is no limit on the number of drives or arrays per frequency. Each tier increases both the variety of items that can be stored and the total amount of items it can store.
Needs: QIO Storage SystemAsks for:QIO Drive,
Hyper-Dense QIO Drive,
Supermassive QIO Drive,
Time-Dilating QIO Drive
- Generating Ores (With Frickin' Laser Beams)
The Digital Miner from Mekanism is pretty cool, but it will only harvest ores that are physically in the world. If you want infinite materials without having to pack up and move all of the time, it's time to bust out the Ore Generator. Using the power of Mekanism's Lasers, you can charge them up and beam that energy into the Ore Generator to generate ores over time. How cool is that? Just don't stand in them. :)
Needs: The Digital MinerAsks for:Advanced Laser,
Advanced Toggleable Laser,
Basic Laser,
Basic Toggleable Laser,
Elite Laser,
Elite Toggleable Laser
- Portable QIO Dashboard (But can we make it *more* wireless?)
While simply placing a QIO Dashboard down whenever you need to access your storage is powerful, what if you didn't need to place it down at all?
Needs: QIO Storage SystemAsks for:Portable QIO Dashboard
- Washing Chemicals
The Chemical Washer does exactly what it says it does. It's just a bath for Dirty Ore Slurry. This is the 2nd machine in the Tier 4 processing chain. Pump in a steady supply of water, and then send the Dirty Ore Slurry from your Dissolution Chamber to create 1 bucket of Clean Ore Slurry!
Needs: Ultimate Control CircuitAsks for:Chemical Washer
- Tier 4 Ore Processing
At this point, you should have a fully functional Tier 4 Ore Processing Chain. As a recap, the system looks like this: 1. 1 Raw Ore goes into a Chemical Dissolution Chamber. This machine needs a steady supply of Sulfuric Acid, and breaks the ore into 1,000mb of Dirty Ore Slurry (a gas). 2. Dirty Ore Slurry is sent into a Chemical Washer. When the Washer is provided with water, it will turn the slurry into 1,000mb of Clean Ore Slurry (a gas). 3. Clean Ore Slurry is pumped into a Chemical Crystallizer, which converts the 1,000mb of Clean Ore Slurry into 5 Ore Crystals. 4. Ore Crystals are then pumped into a Chemical Injection Chamber that is being fed Salt or Hydrogen Chloride. This turns the crystals into Ore Shards. 5. Ore Shards are pumped into a Purification Chamber, which uses Oxygen to break the shards down into Ore Clumps. 6. Ore Clumps are sent into a Crusher which turns it into Dirty Dusts. 7. Dirty Dusts are sent into an Enrichment Chamber, which cleans it into Ore Dust. 8. Ore Dust can then be smelted down into Ingots. This process converts 1 Raw Ore into 5 Ingots.
Needs: Washing Chemicals, Crystallizing Chemicals, Chemical Dissolution Chamber - Fission Reactor Logic Adapter (Come on and SCRAM)
Babysitting a Fission Reactor setup is important when it first comes online, but there are other things to do once it starts running fine on its own. This doesn't need to come at a cost to safety! This is where the Fission Reactor Logic Adapter comes in. When a Reactor is built with one or more adapter(s), they can be configured to emit a redstone signal under hazardous conditions, or to automatically activate the Reactor. For example, using a comparator reading a Radioactive Waste Barrel to tell your Reactor to turn off when the barrel is too full, or to toggle an emergency coolant supply if the reactor starts to overheat.
Needs: Small Modded ReactorAsks for:Fission Reactor Logic Adapter
- Reprocessed Fissile Fragments
Plutonium can be reclaimed into Fissile Fuel with a bit of brine or salt processing. If you're using your Reactor for power and hurting for Uranium, Sulfur, or even Fluorite, this process can be looped to make your initial fuel last up to five times as long over time with up to less than a tenth of the waste. That's the magic of recycling at work! It can also be used to craft a completion item for the FTB Pyramid.
Needs: You say Polonium, I say PlutoniumAsks for:Reprocessed Fissile Fragment
- QIO Importing & Exporting
Importers and Exporters are able to wirelessly insert into and pull from a QIO system set to their frequency. With the ability to make multiple frequencies, this can be used to create isolated item systems, or just be used as a main storage network. QIO Redstone Adapters can be configured to emit a redstone signal depending on the amount of items in a set frequency, useful for automating systems without flooding your storage system with items.
Needs: QIO Storage SystemAsks for:QIO Exporter,
QIO Importer,
QIO Redstone Adapter
- HDPE
Using another Pressurized Reaction Chamber, we can use Substrates to make HDPE Pellets. These advanced pellets are used to create many high tier items and machines! To make these, you'll need to combine Liquid Ethene, Oxygen, and Substrates. From here, you can run them through an Enrichment Chamber to create HDPE Sheets! Note that it takes LIQUID Ethene, meaning you'll need to create a Rotary Condensentrator to convert it from a gas to a liquid first. Did you pump in the gas already? Use a Gauge Dropper to remove it!
Needs: EtheneAsks for:HDPE Pellet,
HDPE Sheet
- The Solar Neutron Activator (The Power of the SUN!)
The Solar Neutron Activator converts specific gases into a new gas. It does not require power, but instead needs direct sunlight to function. This can be used to turn Lithium into Tritium, which is used as fuel for the Fusion Reactor. It is also used to turn Nuclear Waste into Polonium.
Needs: HDPEAsks for:Solar Neutron Activator
- Tier 1 Ore Processing
You've probably heard about Mekanism's Ore Processing chains, and this is where it starts! If you want to start multiplying your return on ores, the first tier consists of these two machines: 1. 3 Raw Ores go into the Enrichment Chamber, which gets broken down into 4 Dusts. 2. Dusts go into the Energized Smelter to be smelted down into ingots.
Needs: The Enrichment Chamber, Our First Powered Furnace