Industrial Foregoing: Souls: FTB Skies 2 config options
Config options (how FTB Skies 2 sets them)
12 settings shipped in the pack's config files; 0 differ from the mod's documented default.
Show settings
| Setting | FTB Skies 2 value | Mod default |
|---|---|---|
IFSoulsMachines.ConfigSoulLaserBase.KILL_WARDEN Kill the warden when it's life reaches near to 0 or keep it alive config/industrialforegoingsouls/industrialforegoing-souls-machines.toml | false | not documented |
IFSoulsClient.SOUL_PIPES_PARTICLES Particles spawned by pipes, where 0 is 0% and 1 is 100% config/industrialforegoingsouls/industrialforegoing-souls-client.toml | 0.1 | 0.1 |
IFSoulsMachines.ConfigSoulLaserBase.DAMAGE_PER_OPERATION Damage done to the warden when an operation is done config/industrialforegoingsouls/industrialforegoing-souls-machines.toml | 4 | 4 |
IFSoulsMachines.ConfigSoulLaserBase.MAX_PROGRESS Max progress of the machine config/industrialforegoingsouls/industrialforegoing-souls-machines.toml | 20 | 20 |
IFSoulsMachines.ConfigSoulLaserBase.SOULS_PER_OPERATION Souls generated when an operation is done config/industrialforegoingsouls/industrialforegoing-souls-machines.toml | 2 | 2 |
IFSoulsMachines.ConfigSoulLaserBase.SOUL_STORAGE_AMOUNT Max soul storage tank amount config/industrialforegoingsouls/industrialforegoing-souls-machines.toml | 1350 | 1350 |
IFSoulsMachines.ConfigSoulSurge.ACCELERATION_TICK How many extra ticks the surge will accelerate for tile entities config/industrialforegoingsouls/industrialforegoing-souls-machines.toml | 4 | 4 |
IFSoulsMachines.ConfigSoulSurge.BLOCK_ACCELERATION_TICK How many extra ticks the surge will accelerate for blocks config/industrialforegoingsouls/industrialforegoing-souls-machines.toml | 4 | 4 |
IFSoulsMachines.ConfigSoulSurge.ENTITIES_ACCELERATION_TICK How many extra ticks the surge will accelerate for mobs config/industrialforegoingsouls/industrialforegoing-souls-machines.toml | 4 | 4 |
IFSoulsMachines.ConfigSoulSurge.RANDOM_TICK_ACCELERATION_CHANCE How often a random tick block will be accelerated, by default 3% of the ticks (random) config/industrialforegoingsouls/industrialforegoing-souls-machines.toml | 0.03 | 0.03 |
IFSoulsMachines.ConfigSoulSurge.SOUL_TIME How long in ticks a soul last to accelerate ticks config/industrialforegoingsouls/industrialforegoing-souls-machines.toml | 300 | 300 |
IFSoulsMachines.SOUL_AMOUNT_PER_PIPE How many souls each pipe can hold config/industrialforegoingsouls/industrialforegoing-souls-machines.toml | 4 | 4 |