Genetics: Resequenced: FTB Skies 2 config options

Config options (how FTB Skies 2 sets them)

57 settings shipped in the pack's config files; 0 differ from the mod's documented default.

Show settings
SettingFTB Skies 2 valueMod default
cringe.disableCringeLangChange
Disables the change to LOLCAT language when you get the Cringe gene. This comes with a resource-reload, which may cause lag.
config/geneticsresequenced-client.toml
falsenot documented
cringe.doesCringeShake
Enable or disable the shaking effect caused by the Cringe gene.
config/geneticsresequenced-client.toml
falsenot documented
disableParrotNarrator
Disables the narrator when a player with the Parrot gene speaks.
config/geneticsresequenced-client.toml
falsenot documented
itemMagnetBlacklistTooltip
Show that an item is in the Item Magnet's blacklist in its tooltip.
config/geneticsresequenced-client.toml
truenot documented
woolyRemovesCape
When a player with the Wooly gene is sheared, their outer skin layers are removed. Enable this to also remove the cape.
config/geneticsresequenced-client.toml
truenot documented
genes.disableGivingPlayersNegativeGenes
Set true to prevent players from being given negative genes
config/geneticsresequenced-server.toml
falsenot documented
keepGenesOnDeath
Keep genes on death
config/geneticsresequenced-server.toml
truenot documented
cringe.cringeShakeAmplitude
Sets the amplitude of the shaking effect caused by the Cringe gene.
config/geneticsresequenced-client.toml
0.030.03
cringe.cringeShakeSpeed
Sets the speed of the shaking effect caused by the Cringe gene.
config/geneticsresequenced-client.toml
55
antifieldBlockRadius
How far should the Antifield Block prevent Item/XP Magnet Genes from working (in blocks)
config/geneticsresequenced-server.toml
2525
genes.bioluminescenceCooldown
How often entities with the Bioluminescence gene should emit light (in ticks)
config/geneticsresequenced-server.toml
1010
genes.bioluminescenceDuration
How long should light sources from the Bioluminescence gene last (in ticks)
config/geneticsresequenced-server.toml
600600
genes.chillChance
What probability should the Chill gene have
config/geneticsresequenced-server.toml
0.750.75
genes.chillDuration
How long should the Chill gene slow entities down for (in ticks)
config/geneticsresequenced-server.toml
300300
genes.clawsBaseChance
What probability should the Claws gene have (doubled if the player has Claws 2 gene)
config/geneticsresequenced-server.toml
0.330.33
genes.clawsDamage
How much damage to deal when the Claws gene procs
config/geneticsresequenced-server.toml
88
genes.dragonHealthCrystalMaxDamage
How much damage should the Dragon Health Crystal be able to take before it breaks
config/geneticsresequenced-server.toml
10001000
genes.dragonsBreathCooldown
How many ticks to wait before someone with the Dragon's Breath gene can breathe fire again
config/geneticsresequenced-server.toml
100100
genes.eggCooldown
How many ticks to wait before someone with the Lay Egg gene lays an egg again
config/geneticsresequenced-server.toml
60006000
genes.emeraldHeartChatChance
What probability should there be of making a Villager sound when you send a chat message with Emerald Heart?
config/geneticsresequenced-server.toml
0.40.4
genes.emeraldHeartCooldown
How many ticks to wait before the Emerald Heart gene can proc again
config/geneticsresequenced-server.toml
12001200
genes.itemMagnetCooldown
How often should the Item Magnet gene attract items (in ticks)
config/geneticsresequenced-server.toml
1010
genes.itemMagnetRadius
How far should the Item Magnet gene attract items (in blocks)
config/geneticsresequenced-server.toml
88
genes.johnnyAttackMultiplier
How much should the Johnny gene multiply damage by, when using an Axe?
config/geneticsresequenced-server.toml
1.251.25
genes.meaty2Cooldown
How many ticks to wait before someone with the Meaty 2 gene drops meat again
config/geneticsresequenced-server.toml
60006000
genes.meatyCooldown
How many ticks to wait before someone with the Meaty gene can be sheared again
config/geneticsresequenced-server.toml
12001200
genes.milkyCooldown
How many ticks to wait before someone with the Milky gene can be milked again
config/geneticsresequenced-server.toml
11
genes.mobSightRadius
How far from the player should Mob Sight detect entities (in blocks)
config/geneticsresequenced-server.toml
3232
genes.noHungerCooldown
How often should the No Hunger gene check to reset hunger (in ticks)
config/geneticsresequenced-server.toml
8080
genes.noHungerMinimum
What's the minimum hunger level to reset to
config/geneticsresequenced-server.toml
1010
genes.passivesCheckCooldown
How often should passive genes (potions, Flame, Lay Egg, Meaty 2) be checked for effects (in ticks)
config/geneticsresequenced-server.toml
4040
genes.photosynthesisCooldown
How often entities with the Photosynthesis gene should regain hunger (in ticks)
config/geneticsresequenced-server.toml
600600
genes.photosynthesisHungerAmount
How much hunger to regain when the Photosynthesis gene procs
config/geneticsresequenced-server.toml
11
genes.photosynthesisSaturationAmount
How much saturation to regain when the Photosynthesis gene procs
config/geneticsresequenced-server.toml
0.50.5
genes.slimyDeathCooldown
How many ticks to wait before someone with the Slimy Death gene can spawn slimes again
config/geneticsresequenced-server.toml
1200012000
genes.slimyDeathDespawnCheckTimer
How often should Support Slimes check if they should despawn? They despawn if there's nothing to attack, or if they aren't near their owner.
config/geneticsresequenced-server.toml
2020
genes.slimyDeathDespawnTime
How long should Support Slimes have to remain in valid despawning conditions before they actually despawn?
config/geneticsresequenced-server.toml
200200
genes.slimyDeathHealthMultiplier
How much health should entities who survive via Slimy Death regain upon death, as a percentage of their max health
config/geneticsresequenced-server.toml
0.50.5
genes.teleportCooldown
How many ticks to wait before someone with the Teleport gene can teleport again
config/geneticsresequenced-server.toml
2020
genes.teleportDistance
How far should the Teleport gene teleport the player, at maximum
config/geneticsresequenced-server.toml
1010
genes.thornsChance
What probability should the Thorns gene have
config/geneticsresequenced-server.toml
0.150.15
genes.thornsDamage
How much damage to deal back to the attacker when they hit a target with the Thorns gene
config/geneticsresequenced-server.toml
1.51.5
genes.thornsHungerDrain
How much hunger to drain when the Thorns gene deals damage
config/geneticsresequenced-server.toml
11
genes.wallClimbSpeed
How fast should the player climb walls with the Wall Climbing gene
config/geneticsresequenced-server.toml
0.1440.144
genes.webDefenseChance
What probability should the Web Defense gene have
config/geneticsresequenced-server.toml
0.050.05
genes.webDefenseDuration
How long should webs placed by the Web Defense gene last (in ticks)
config/geneticsresequenced-server.toml
8080
genes.woolyCooldown
How many ticks to wait before someone with the Wooly gene can be sheared again (skipped if they eat grass)
config/geneticsresequenced-server.toml
12001200
genes.xpMagnetCooldown
How often should the XP Magnet gene attract XP orbs (in ticks)
config/geneticsresequenced-server.toml
1010
genes.xpMagnetRadius
How far should the XP Magnet gene attract XP orbs (in blocks)
config/geneticsresequenced-server.toml
88
machines.coalGeneratorEnergyCapacity
How much energy should the Coal Generator be able to store
config/geneticsresequenced-server.toml
100000100000
machines.coalGeneratorEnergyPerTick
How much energy should the Coal Generator generate per tick (1 item takes 200 ticks to burn in a Furnace)
config/geneticsresequenced-server.toml
66
machines.coalGeneratorEnergyTransferRate
How much energy should the Coal Generator be able to transfer per tick
config/geneticsresequenced-server.toml
256256
machines.incubatorChorusFruitChanceIncrease
How much should each Chorus Fruit increase the success rate of GMO recipes? Equation is `finalChance = decreasedChance
config/geneticsresequenced-server.toml
0.10.1
machines.incubatorLowTempTickFactor
How many times slower should the Advanced Incubator be when it's at low temperature? Default is 120, which makes it take a full Minecraft day (excluding Overclockers)
config/geneticsresequenced-server.toml
120120
machines.incubatorOverclockerChanceDecrease
How much should each Overclocker decrease the success rate of GMO recipes? Equation is `decreasedChance = geneChance * (1 - (overclockerCount * incubatorOverclockerChanceDecrease))`
config/geneticsresequenced-server.toml
0.10.1
machines.incubatorTicksPerBrew
How many ticks should the Incubator take to brew a potion? A vanilla brewing stand takes 400 ticks
config/geneticsresequenced-server.toml
200200
minimumCooldownForNotification
When a cooldown ends, it notifies the player, unless the cooldown is shorter than this value (in ticks)
config/geneticsresequenced-server.toml
12001200