Squat Grow: FTB Evolution 2 config options

Config options (how FTB Evolution 2 sets them)

16 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

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SettingFTB Evolution 2 value
ae2Multiplier
AE2 growth multiplier, only available if AE2 is present Value must be between 1 and 16 /
config/squatgrow-common.json5
2
allowAdventureTwerking
Allow twerking in adventure mode, default true
config/squatgrow-common.json5
true
chance
Chance for a block to grow, between 0 and 1 Value must be between 0.0 and 1.0 /
config/squatgrow-common.json5
0.5
debug
Enable debug logging
config/squatgrow-common.json5
false
enableAE2Accelerator
Enable AE2 crystal growth support, only available if AE2 is present
config/squatgrow-common.json5
true
enableDirtToGrass
When the player is holding a grass block in their offhand, they will be able to randomly convert dirt into grass
config/squatgrow-common.json5
true
enableMysticalCrops
Enable Mystical Crops growth support
config/squatgrow-common.json5
true
ignoreList
List of blocks to blacklist/whitelist from twerking, Tags can be used by using #minecraft:<tag_name> or #modid:<tag_name>
config/squatgrow-common.json5
["minecraft:grass_block","minecraft:grass","minecraft:tall_grass","minecraft:netherrack","minecraft:warped_nylium","minecraft:crimson_nylium","#mysticalagriculture:crops","minecraft:moss_block","minecraft:vine","minecraft:weeping_vines","minecraft:weeping_vines_plant","minecraft:twisting_vines","minecraft:twisting_vines_plant","minecraft:cave_vines","minecraft:cave_vines_plant","minecraft:short_grass"]
randomTickMultiplier
Random tick multiplier, this is the amount of times the mod will call the randomTick method on the block for each block in the range Value must be between 1 and 16 /
config/squatgrow-common.json5
4
range
Range of effect, warning: this can cause lag if set too high Value must be between 0 and 16 /
config/squatgrow-common.json5
3
requirements.durabilityChance
The chance for the required item to take durability damage when used to grow a block, between 0 and 1. This is only used if durabilityCost is greater than 0. Value must be between 0.0 and 1.0 /
config/squatgrow-common.json5
1
requirements.durabilityCost
Whether the required item should take durability damage when used to grow a block. If the item is not durable, this will have no effect. Leave as 0 to disable durability damage.
config/squatgrow-common.json5
0
requirements.enchants
List of enchantments required on the item to grow, leave empty to disable, format is <enchantment_id>@<level>, for example minecraft:fortune@3 or, optionally, omit the level to just check for the presence of the enchantment minecraft:fortune
config/squatgrow-common.json5
[]
requirements.items
List of items required to grow, leave empty to disable, can be either item ids or tags (use #minecraft:<tag_name> or #modid:<tag_name>)
config/squatgrow-common.json5
[]
requirements.xpCost
If greater than 0, the player will need to have at least this much XP to grow a block, and will lose this much XP when they do. Leave as 0 to disable XP cost. This is measured in points, not levels. For example, the first level requires 7 points, so anything higher than 7 would require at least 1 level of XP /
config/squatgrow-common.json5
1
useWhitelist
Use whitelist instead of blacklist, default false
config/squatgrow-common.json5
false