
Random Bone Meal Flowers in FTB Evolution 2
FTB Evolution 2 1.4.0 ships version 4.7 · First seen in 1.0.2
Random Bone Meal Flowers is a mod in FTB Evolution 2 1.4.0, where it is version 4.7. 🎲 Randomizes the flowers spawned by bonemeal, allowing all (modded) types to spawn everywhere. (Summary from the mod's Modrinth page.)
Random Bone Meal Flowers guide for FTB Evolution 2
Last verified for FTB Evolution 2 v1.4.0 on Oct 13, 2026 · text last changed Oct 13, 2026
Also applies to:FTB Skies 2 1.0.1 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.10.0FTB StoneBlock 4 1.1.1 to 1.23.0
- Sections
- 4
1 section is written for this pack; 3 are shared from another pack's guide.
Every recipe and number here was checked against FTB Evolution 2 1.4.0, read from the running game on Oct 17, 2026.
What is Random Bone Meal Flowers?
3 parts
Same as in the FTB Skies 2 1.22.0 guide
Random Bone Meal Flowers is a small quality-of-life mod that changes which flowers you get when you use bone meal. Instead of being limited to the flowers that belong to the biome you're standing in, bone meal can spawn any flower type, modded ones included, anywhere.[1]
The mod's own pitch is that you won't have to travel thousands of blocks for your automatic flower farm. If you want a particular flower, you don't have to go hunting for the right biome first.[1]
This pack includes version 4.7 of the mod, built for Minecraft 1.21.1.[2]
Who it's for
It's for anyone who wants flowers without exploring for them. That includes flower farms, dye collection and decoration, and anything else where you need a specific flower type and don't want to depend on biome placement.[1]
Controlling which flowers appear
On the first world load, the mod generates a blacklist.txt file in the config/randombonemealflowers folder, listing the names of all flowers. To stop a flower type from spawning, put an exclamation mark in front of its name. The mod's page gives the example of keeping only red tulips by doing this for every other flower.[1]
Where it fits in progression
Unverified The sources I have don't place this mod in any quest or progression path, and they don't show any changes the pack makes to it. Treat it as a passive helper that works whenever you use bone meal on flowers, rather than something you unlock or craft toward.
How do you get started with Random Bone Meal Flowers?
2 parts
Same as in the FTB Skies 2 1.22.0 guide
Good news: there's nothing to craft to get going with this mod. Random Bone Meal Flowers is a minimalistic mod that randomizes which flowers bone meal spawns. Any flower type, modded ones included, can show up anywhere, so you don't have to travel thousands of blocks to find the flower you want for an automatic flower farm.[1]
Your first steps
- Grab some bone meal and use it on grass, as you normally would. The mod randomizes the flowers that come up, so you can collect different flower types in one spot instead of hunting through biomes.[1]
- Load into a world at least once. The mod generates a blacklist.txt file in the config/randombonemealflowers folder on first world load, and it lists the names of all flowers.[1]
- Open that file if you want to control what grows. Put an exclamation mark in front of a flower's name to stop that flower from spawning. For example, you could block everything except red tulips if that's all you want.[1]
What to know about this pack
The mod's project page describes the behavior above. It doesn't mention any items or recipes for the mod, so there are no recipe blocks in this section.[1]
Unverified Whether the pack changes the default blacklist, and which modded flowers are part of the random pool here, couldn't be confirmed from the available sources. Check the generated blacklist.txt in your own instance to see exactly which flowers are included.
How does Random Bone Meal Flowers work?
2 parts
Same as in the FTB Skies 2 1.22.0 guide
Random Bone Meal Flowers doesn't add machines, multiblocks, or power and fluid systems. It's a minimalistic mod that changes one behavior: the flowers you get when you use bone meal.[1]
What bone meal does now
Normally, the flowers bone meal spawns depend on where you are. With this mod, bone meal randomizes the flowers it spawns, and every flower type can appear everywhere. Modded flowers are included too.[1]
This matters for automation. You don't have to travel thousands of blocks to the right biome to build an automatic flower farm. You can build it wherever you like and get a random mix of flowers.[1]
Controlling which flowers spawn
On first world load, the mod generates a blacklist.txt file in the config/randombonemealflowers folder. It lists the names of all flowers. To stop a flower type from spawning, put an exclamation mark in front of its name. The mod's project page gives red tulips as an example, for when you only want that one flower to spawn.[1]
- Load a world once so the mod can generate blacklist.txt.[1]
- Open blacklist.txt in the config/randombonemealflowers folder.[1]
- Add an exclamation mark in front of each flower name you want to stop from spawning.[1]
Unverified The pack ships no config files for this mod, so whether it changes the default blacklist is unconfirmed. The details above come from the mod's own project page. The sources also say nothing about item handling, such as which blocks or dispensers can trigger the randomized spawning.
What changed in Random Bone Meal Flowers between versions?
1 part
FTB Evolution 2 1.1.0 ships Random Bone Meal Flowers version 4.7, using the file randombonemealflowers-26.1.2-4.7.jar. The mod has been in the pack since 1.0.2 or earlier.[3]
Version 4.7
The only change listed in the 4.7 changelog is that the mod was updated to Minecraft version 26.1.2. No new features, fixes or balance changes are listed for this release.[4]
The mod author publishes a complete changelog covering the earlier versions, if you want to see how the mod developed before 4.7.[4]
Unverified The sources here include no pack changelog entries for this mod, so they do not show whether any FTB Evolution 2 release changed how it behaves. Check the pack's own changelogs for that detail.
Sources
- Random Bone Meal Flowers project page (modrinth) · official mod data
- FTB Skies 2 1.22.0 mod list · pack file
- FTB Evolution 2 1.1.0 mod list · pack file
- Random Bone Meal Flowers 4.7 changelog · changelog
Where this guide comes from
Written from what FTB Evolution 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 13, 2026.
Report wrong info
Version in each release
9 releases, first in 1.0.2
| FTB Evolution 2 | Version | Jar | Where it came from |
|---|---|---|---|
| 1.4.0 Oct 17, 2026 | 4.7 | randombonemealflowers-26.1.2-4.7.jar | From the published release |
| 1.3.2 Oct 16, 2026 | 4.7 | randombonemealflowers-26.1.2-4.7.jar | From the published release |
| 1.3.1 Oct 15, 2026 | 4.7 | randombonemealflowers-26.1.2-4.7.jar | From the published release |
| 1.3.0 Oct 14, 2026 | 4.7 | randombonemealflowers-26.1.2-4.7.jar | From the published release |
| 1.2.2 Oct 13, 2026 | 4.7 | randombonemealflowers-26.1.2-4.7.jar | From the published release |
| 1.2.1 Oct 12, 2026 | 4.7 | randombonemealflowers-26.1.2-4.7.jar | From the published release |
| 1.2.0 Oct 12, 2026 | 4.7 | randombonemealflowers-26.1.2-4.7.jar | From the published release |
| 1.1.0 Oct 10, 2026 | 4.7 | randombonemealflowers-26.1.2-4.7.jar | From the published release |
| 1.0.2 Oct 8, 2026 | 4.7 | randombonemealflowers-26.1.2-4.7.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
We can't match this mod to the pack's item list: it registers as randombonemealflowers, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser
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