Mob Flow Utilities: FTB Evolution 2 config options
Config options (how FTB Evolution 2 sets them)
14 settings shipped in the pack's config files; 0 differ from the mod's documented default.
Show settings
| Setting | FTB Evolution 2 value | Mod default |
|---|---|---|
dark_dirt.particles_enabled Enable Dark Dirt particle effects If true, Dark Dirt shows gray particle effects config/mobflowutilities-common.toml | true | not documented |
genesis_chamber.particles_enabled Enable Genesis Chamber particle effects If true, Genesis Chamber shows spawner particle effects config/mobflowutilities-common.toml | true | not documented |
glimmer_grass.particles_enabled Enable Glimmer Grass particle effects If true, Glimmer Grass shows purple particle effects config/mobflowutilities-common.toml | true | not documented |
damage_pad.connection_radius Maximum distance (blocks) a Damage Pad can be from a Controller to be linked Higher numbers allow more spread out setups config/mobflowutilities-common.toml | 8 | 8 |
damage_pad.max_connected_pads Maximum number of Damage Pads a single Controller can have linked Higher numbers allow larger setups but may impact performance config/mobflowutilities-common.toml | 25 | 25 |
dark_dirt.check_interval Mob spawning check interval (ticks) How often Dark Dirt checks for spawning opportunities 20 ticks = 1 second config/mobflowutilities-common.toml | 20 | 20 |
dark_dirt.mobs_per_area Number of mobs to spawn per 16x16 area Higher numbers increase mob density but may impact performance config/mobflowutilities-common.toml | 12 | 12 |
genesis_chamber.spawn_cap Maximum number of mobs allowed in Genesis Chamber spawn zone Genesis Chamber stops spawning when this limit is reached Higher numbers allow more mobs but may impact performance config/mobflowutilities-common.toml | 12 | 12 |
genesis_infuser.process_ticks Base processing time per infused item (ticks) Reduced by Speed Modules, lower values = faster processing 20 ticks = 1 second config/mobflowutilities-common.toml | 200 | 200 |
genesis_infuser.xp_cost Liquid XP consumed per infused item (mB) 1000 mB = 1 bucket of Liquid XP Higher values increase the XP cost per item config/mobflowutilities-common.toml | 125 | 125 |
glimmer_grass.check_interval Mob spawning check interval (ticks) How often Glimmer Grass checks for spawning opportunities 20 ticks = 1 second config/mobflowutilities-common.toml | 20 | 20 |
glimmer_grass.mobs_per_area Number of mobs to spawn per 16x16 area Higher numbers increase mob density but may impact performance config/mobflowutilities-common.toml | 12 | 12 |
glimmer_sprout.conversion_area Conversion area size (blocks) Area is square, centered on clicked block Converts a 5x5 area (default) config/mobflowutilities-common.toml | 5 | 5 |
gloom_spore.conversion_area Conversion area size (blocks) Area is square, centered on clicked block Converts a 5x5 area (default) config/mobflowutilities-common.toml | 5 | 5 |