EvilCraft: FTB Evolution 2 config options
Config options (how FTB Evolution 2 sets them)
112 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.
Show settings
| Setting | FTB Evolution 2 value |
|---|---|
block.blood_stain.bloodMBPerHP The amount of blood per HP (2HP = 1 heart) of the max mob health that will be added to this blockState when a mob dies from fall damage. config/evilcraft-common.toml | 20 |
block.blood_stain.spawnBlacklist Blocks onto which no blood stains can be spawned. Regular expressions are allowed. config/evilcraft-common.toml | ["tconstruct:.*"] |
block.blood_stain.spawnOnBlockEntities If blood stains should be spawned on block entities. config/evilcraft-common.toml | false |
block.eternal_water.autoOutputDefault If the Eternal Water Block should auto-output water to adjacent blocks by default. config/evilcraft-common.toml | true |
block.gem_stone_torch.area The radius that will be kept spirit-proof. config/evilcraft-common.toml | 15 |
block.spiked_plate.damage The amount of damage per time. config/evilcraft-common.toml | 4 |
block.spiked_plate.mobMultiplier The multiplier for amount of mB to receive per mob HP. config/evilcraft-common.toml | 40 |
block.undead_leaves.maxBloodStainAmount How much Blood (mB) can be produced at most as a Blood Stain on each random tick. config/evilcraft-common.toml | 25 |
entity.attack_vengeance_beam.crossBeamsExplosions If crossed beams should cause explosions. config/evilcraft-common.toml | true |
entity.lightning_bomb_primed.fuse The amount of ticks (on average), this bomb should tick before explosion. config/evilcraft-common.toml | 100 |
general.general.bloodGuiOverlay If the blood gui overlay should be rendered. config/evilcraft-common.toml | true |
general.general.bloodGuiOverlayPosition The position to render the blood gui overlay at. (0=NE, 1=SE, 2=SW,3=NW) config/evilcraft-common.toml | 1 |
general.general.bloodGuiOverlayPositionOffsetX The X offset for the blood gui overlay. config/evilcraft-common.toml | -5 |
general.general.bloodGuiOverlayPositionOffsetY The Y offset for the blood gui overlay. config/evilcraft-common.toml | -5 |
general.general.broomSmashEnabled If the broom smash modifier should be enabled to allow breaking blocks. config/evilcraft-common.toml | true |
general.general.dieWithoutAnyReason Evil stuff... config/evilcraft-common.toml | false |
general.general.farting If farting is enabled on this server; Client-side: If farting can be seen at your client. config/evilcraft-common.toml | true |
general.general.mbFlowRate The amount of mB that can flow per tick out of machines and items. config/evilcraft-common.toml | 100 |
general.weather_container.shapelessRecipes If shapeless crafting of the higher tiers of weather containers should be enabled. config/evilcraft-common.toml | true |
item.biome_extract.craftingBlacklist A list of biome names for which no Biome Extracts may be created. config/evilcraft-common.toml | [] |
item.biome_extract.creativeTabVariants If creative versions for all variants should be added to the creative tab. config/evilcraft-common.toml | true |
item.biome_extract.usageBlacklist A list of biome names for which no Biome Extracts may be used. config/evilcraft-common.toml | [] |
item.blood_extractor.autoFillBuckets If held buckets should be autofilled when enabled. config/evilcraft-common.toml | false |
item.blood_extractor.containerSize The amount of blood (mB) this container can hold. config/evilcraft-common.toml | 5000 |
item.blood_extractor.maximumMobMultiplier The maximum multiplier for amount of mB to receive per mob HP. IMPORTANT: must be larger than minimumMobMultiplier! config/evilcraft-common.toml | 40 |
item.blood_extractor.minimumMobMultiplier The minimum multiplier for amount of mB to receive per mob HP. config/evilcraft-common.toml | 5 |
item.blood_pearl_of_teleportation.slownessDuration The amount of second slowness should be applied after each teleport. config/evilcraft-common.toml | 0 |
item.broom.bloodUsage The blood usage in mB per tick. config/evilcraft-common.toml | 1 |
item.broom.bloodUsageBlockBreak The blood usage in mB per block break. config/evilcraft-common.toml | 1 |
item.broom.broomModifierTooltips Show broom modifier tooltips on source items. config/evilcraft-common.toml | false |
item.broom.broomPartTooltips Show broom part tooltips on source items. config/evilcraft-common.toml | true |
item.broom.guiOverlayPosition The position to render the broom gui overlay at. (0=NE, 1=SE, 2=SW,3=NW) config/evilcraft-common.toml | 1 |
item.broom.guiOverlayPositionOffsetX The X offset for the broom gui overlay. config/evilcraft-common.toml | -15 |
item.broom.guiOverlayPositionOffsetY The Y offset for the broom gui overlay. config/evilcraft-common.toml | -10 |
item.burning_gem_stone.maxDamage How much damage this item can take. config/evilcraft-common.toml | 64 |
item.dark_tank.autoFillBuckets If held buckets should be autofilled when enabled. config/evilcraft-common.toml | false |
item.exalted_crafter_empowered.shiftCraftingGrid If shift clicking on an item should first try to go into the crafting grid. config/evilcraft-common.toml | false |
item.exalted_crafter.shiftCraftingGrid If shift clicking on an item should first try to go into the crafting grid. config/evilcraft-common.toml | false |
item.exalted_crafter_wooden_empowered.shiftCraftingGrid If shift clicking on an item should first try to go into the crafting grid. config/evilcraft-common.toml | false |
item.exalted_crafter_wooden.shiftCraftingGrid If shift clicking on an item should first try to go into the crafting grid. config/evilcraft-common.toml | false |
item.flesh_humanoid.humanoidFleshDropChance Humanoid flesh will drop in a 1/X chance. config/evilcraft-common.toml | 5 |
item.flesh_rejuvenated.biteUsage The amount of blood (mB) that is consumed per bite. config/evilcraft-common.toml | 250 |
item.flesh_rejuvenated.containerSize The amount of blood (mB) this container can hold. config/evilcraft-common.toml | 10000 |
item.flesh_werewolf.humanoidFleshDropChance Humanoid flesh will drop in a 1/X chance. config/evilcraft-common.toml | 5 |
item.invig_pendant.capacity The capacity of the pendant. config/evilcraft-common.toml | 5000 |
item.invig_pendant.fireUsage The amount of Blood to drain after one reduction/clearing of fire. -1 to disable fire extinguishing. config/evilcraft-common.toml | 500 |
item.invig_pendant.reduceDuration The amount of seconds that will be reduced from the first found bad effect. config/evilcraft-common.toml | 30 |
item.invig_pendant.usage The amount of blood to drain after each clearing of one bad effect. config/evilcraft-common.toml | 100 |
item.kineticator.consumeHoldoff The amount of ticks in between each blood consumption when there are valid items in the area. config/evilcraft-common.toml | 20 |
item.kineticator.moveXP If the Kineticator should also attract XP orbs. config/evilcraft-common.toml | true |
item.kineticator_repelling.consumeHoldoff The amount of ticks in between each blood consumption when there are valid items in the area. config/evilcraft-common.toml | 20 |
item.kineticator_repelling.moveXP If the Kineticator should also attract XP orbs. config/evilcraft-common.toml | true |
item.kineticator_repelling.tickHoldoff The amount of ticks inbetween each area checking for items. config/evilcraft-common.toml | 1 |
item.kineticator.tickHoldoff The amount of ticks inbetween each area checking for items. config/evilcraft-common.toml | 1 |
item.mace_of_destruction.attackSpeed The attack speed modifier of this mace, which is added to the default player attack speed of 4. config/evilcraft-common.toml | -3 |
item.mace_of_distortion.attackSpeed The attack speed modifier of this mace, which is added to the default player attack speed of 4. config/evilcraft-common.toml | -2.4 |
item.necromancer_staff.capacity The capacity of the container. config/evilcraft-common.toml | 10000 |
item.necromancer_staff.usage The amount of Blood that will be drained per usage. config/evilcraft-common.toml | 2000 |
item.primed_pendant.capacity The capacity of the pendant. config/evilcraft-common.toml | 5000 |
item.primed_pendant.potionMultipliers Usage multipliers. Potion ids are first, followed by floating numbers. A number smaller than one blacklists that potion. config/evilcraft-common.toml | ["minecraft:health_boost;-1","minecraft:regeneration;10"] |
item.primed_pendant.usage The amount of Blood to drain after one effect application. config/evilcraft-common.toml | 10 |
item.redstone_grenade.dropAfterUsage If the redstone grenade should drop again as an item after it is being thrown. config/evilcraft-common.toml | false |
item.sanguinary_pedestal_0.efficiencyBoost Blood multiplier when Efficiency is active. config/evilcraft-common.toml | 1.5 |
item.sanguinary_pedestal_1.efficiencyBoost Blood multiplier when Efficiency is active. config/evilcraft-common.toml | 1.5 |
item.vein_sword.durability Maximum uses for this item. config/evilcraft-common.toml | 32 |
item.vein_sword.extractionBoost The multiply boost this sword has on the blood that is obtained. config/evilcraft-common.toml | 2 |
item.vengeance_pickaxe.fortuneLevel The default fortune enchantment level on these pickaxes in the creative tab. config/evilcraft-common.toml | 5 |
item.vengeance_pickaxe.vengeanceLevel The default vengeance enchantment level on these pickaxes in the creative tab. config/evilcraft-common.toml | 3 |
item.vengeance_ring.areaOfEffect The area of effect in # blocks of this ring. config/evilcraft-common.toml | 10 |
machine.blood_chest.itemBlacklist Item names that can not be repaired. Regular expressions are allowed. config/evilcraft-common.toml | ["minecraft:stick"] |
machine.blood_chest.mBPerDamage The amount Blood mB required for repairing one damage value. config/evilcraft-common.toml | 5 |
machine.blood_chest.randomBadEnchantsChance The 1/x chance the Blood Chest should add random bad enchants with a small chance to repairing items. Disabled by setting to a negative value. config/evilcraft-common.toml | 10000 |
machine.blood_chest.ticksPerDamage The amount of ticks required for repairing one damage value. config/evilcraft-common.toml | 2 |
machine.blood_infuser.recipeTagOutputModPriorities Priority list of mod id's when determining tag-based recipe outputs. config/evilcraft-common.toml | [] |
machine.colossal_blood_chest.baseConcurrentItems The base amount of concurrent items that need to be available before efficiency can rise. config/evilcraft-common.toml | 1 |
machine.colossal_blood_chest.baseMBPerDamage The amount Blood mB required for repairing one damage value. config/evilcraft-common.toml | 5 |
machine.colossal_blood_chest.ticksPerDamage The amount of ticks required for repairing one damage value. config/evilcraft-common.toml | 2 |
machine.dark_tank.creativeTabFluids If creative versions for all fluids should be added to the creative tab. config/evilcraft-common.toml | true |
machine.dark_tank.maxTankCreativeSize The maximum tank size visible in the creative tabs. (Make sure that you do not cross the max int size.) config/evilcraft-common.toml | 4096000 |
machine.entangled_chalice.staticBlockRendering If the fluid should be rendered statically. Fluids won't be shown fluently, but more efficiently. config/evilcraft-common.toml | false |
machine.envir_acc.defaultProcessItemSpeed Sets the default default speed in increments per tick with which an item will move when being process by an environmental accumulator. config/evilcraft-common.toml | 0.015 |
machine.envir_acc.defaultProcessItemTickCount Sets the default amount of ticks the environmental accumulator takes to process an item. config/evilcraft-common.toml | 100 |
machine.envir_acc.defaultTickCooldown Sets the default amount of ticks the environmental accumulator takes to cool down config/evilcraft-common.toml | 1200 |
machine.purifier.disenchantBlacklist Item that can not be disenchanted. Regular expressions are allowed. config/evilcraft-common.toml | ["tetra:.*"] |
machine.purifier.enchantmentIdBlacklist Enchantments to be disqualified from disenchantment, or curses disallowed from purification. Regular expressions are allowed. config/evilcraft-common.toml | [] |
machine.purifier.maxPotionEffectDuration The duration limit in ticks for which potion effect can be collected. Set to a negative value to allow any duration. config/evilcraft-common.toml | 6000 |
machine.sang_envir_acc.baseUsage The base blood usage in mB for recipes, this is multiplied with the cooldown time per recipe. config/evilcraft-common.toml | 50 |
machine.spirit_furnace.bossMBPerTick How much mB per tick this furnace should consume for boss mob spirit. config/evilcraft-common.toml | 250 |
machine.spirit_furnace.mBPerTick How much mB per tick this furnace should consume. config/evilcraft-common.toml | 25 |
machine.spirit_furnace.mobDeathSounds If the machine should play mob death sounds. config/evilcraft-common.toml | true |
machine.spirit_furnace.mobDrops Custom mob drops. Maps entity names to a loot table resource location. Expects the format entityname|loottable. For example: 'minecraft:pig|minecraft:entities/sheep' config/evilcraft-common.toml | [] |
machine.spirit_furnace.playerDrops Custom player drops. Maps player UUID to an itemstack. Expects the format domain:itemname:amount:meta for items where amount and meta are optional. config/evilcraft-common.toml | ["93b459be-ce4f-4700-b457-c1aa91b3b687|minecraft:stone_slab"] |
machine.spirit_furnace.playerMBPerTick How much mB per tick this furnace should consume for player spirit. config/evilcraft-common.toml | 100 |
machine.spirit_furnace.requiredTicksPerHp The required amount of ticks for each HP for cooking an entity. config/evilcraft-common.toml | 10 |
machine.spirit_furnace.villagerDropEmeraldChance The 1/X chance for villagers to drop emeralds. 0 means no drops. config/evilcraft-common.toml | 20 |
machine.spirit_reanimator.clearBoxContents If the Box of Eternal Closure should be cleared after a revival. config/evilcraft-common.toml | true |
machine.spirit_reanimator.mBPerTick How much mB per tick this machine should consume. config/evilcraft-common.toml | 5 |
machine.spirit_reanimator.requiredTicks The required amount of ticks for each reanimation. config/evilcraft-common.toml | 500 |
mob.kineticator.kineticateBlacklist The blacklisted items which should not be influenced by the Kineticator, by unique item/blockState name. config/evilcraft-common.toml | ["appliedenergistics2:item.ItemCrystalSeed"] |
mob.kineticator_repelling.kineticateBlacklist The blacklisted items which should not be influenced by the Kineticator, by unique item/blockState name. config/evilcraft-common.toml | ["appliedenergistics2:item.ItemCrystalSeed"] |
mob.poisonous_libelle.hasAttackDamage Should the Poisonous Libelle do damage, next to poisoning? config/evilcraft-common.toml | false |
mob.poisonous_libelle.minY The minimum Y-level this mob can spawn at. config/evilcraft-common.toml | 55 |
mob.poisonous_libelle.poisonChance 1/X chance on getting poisoned when hit. config/evilcraft-common.toml | 20 |
mob.vengeance_spirit.alwaysVisibleInCreative Whether vengeance spirits should always be visible in creative mode. config/evilcraft-common.toml | false |
mob.vengeance_spirit.entityBlacklist The blacklisted entity spirits, by entity name. Regular expressions are allowed. config/evilcraft-common.toml | ["evilcraft:vengeance_spirit","evilcraft:controlled_zombie","evilcraft:werewolf","minecraft:ender_dragon","farmingforblockheads:merchant","iceandfire:.*","trainingdummy:.*"] |
mob.vengeance_spirit.nonDegradedSpawnChance The 1/X chance that an actual spirit will spawn when doing actions like mining with the Vengeance Pickaxe. config/evilcraft-common.toml | 5 |
mob.vengeance_spirit.spawnLimit The maximum amount of vengeance spirits naturally spawnable in the spawnLimitArea. config/evilcraft-common.toml | 5 |
mob.vengeance_spirit.spawnLimitArea The area in which the spawn limit will be checked on each spawn attempt. config/evilcraft-common.toml | 32 |
mob.vengeance_spirit.spawnOnNonPlayerKills If vengeance spirits should also spawn when entities are killed by non-player damage sources. config/evilcraft-common.toml | false |
mob.werewolf.convertOnLightning If villagers struck by lightning should have a 50% chance of becoming a werewolf villager config/evilcraft-common.toml | true |
worldgeneration.general.darkTempleChestChance The spawn chance for loot chests in dark temples, set to zero to completely disable. config/evilcraft-common.toml | 0.15 |
worldgeneration.general.extraSilverfish Spawn extra silverfish blocks in all biomes. config/evilcraft-common.toml | false |