AppleSkin in FTB Evolution 2
FTB Evolution 2 1.4.0 ships version 3.0.9+mc26.1 · First seen in 1.0.2
AppleSkin is a mod in FTB Evolution 2 1.4.0, where it is version 3.0.9+mc26.1. Food/hunger-related HUD improvements (Summary from the mod's Modrinth page.)
AppleSkin guide for FTB Evolution 2
Last verified for FTB Evolution 2 v1.4.0 on Oct 15, 2026 · text last changed Oct 15, 2026
Also applies to:All the Mods 10 4.0 to 8.3All the Mods 10: To the Sky 1.0 to 2.1.0All the Mods 11 0.1.0 to 0.12.0-betaAll the Mons 0.3.0-beta to 1.3.0FTB Skies 2 1.0.1 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.10.0FTB StoneBlock 4 1.1.1 to 1.23.0
- Sections
- 4
1 section is written for this pack; 3 are shared from another pack's guide.
Every recipe and number here was checked against FTB Evolution 2 1.4.0, read from the running game on Oct 17, 2026.
What is AppleSkin?
3 parts
Same as in the All the Mods 10 8.1 guide
AppleSkin is a food and hunger HUD upgrade. It shows you things Minecraft normally hides, like saturation and exhaustion, so you can see what your food is actually doing for you.[1]
It doesn't add or change any mechanics. It only gives you information about the hunger system that's already there. That makes it a good fit if you want to stop guessing whether a meal is worth eating, or you're curious how hunger works in the first place.[1]
What you get
- Food value information added to item tooltips.[1]
- A HUD visualization of your saturation and exhaustion.[1]
- A preview of the hunger and saturation a food would restore while you hold it.[1]
- A preview of the health a food would restore while you hold it.[1]
- Hunger, saturation and exhaustion info in the F3 debug overlay.[1]
- Syncing of saturation and exhaustion values to the client.[1]
Client and server
AppleSkin is mostly client-side, but it also needs to be on the server so the client can show accurate saturation and exhaustion values.[1]
In this pack
The pack ships AppleSkin 3.0.9 for Minecraft 1.21 as a NeoForge build. It has been included since version 2.25 of the pack or earlier.[2]
Unverified The sources I was given don't say whether the pack changes any AppleSkin settings, or whether the mod ties into the pack's progression. Treat it as a general-purpose HUD helper rather than something you need to unlock.
How do you get started with AppleSkin?
2 parts
Same as in the All the Mods 10 8.1 guide
Good news: AppleSkin is a food and hunger HUD mod, so there is nothing to craft or build to get started. This pack has no recipes for it, no quests that involve it, and it adds no items of its own. It just shows you information that Minecraft already tracks but hides by default.[1][3]
What to do first
- Pick up any food and look at its tooltip. The mod can show the hunger and saturation values of food there while you hold SHIFT.[3]
- Hold a piece of food and watch your HUD. The mod previews the hunger, and the saturation if that overlay is enabled, that the food would restore. It can also show the estimated health the food would restore on your health bar.[1][3]
- Look at your hunger bar while you play. The mod can overlay your current saturation on it, and it can show your food exhaustion as a progress bar behind the hunger bar.[1][3]
- Open the debug screen (F3) if you want the raw numbers. The mod can add your hunger, saturation and exhaustion levels there.[1][3]
Options worth knowing about
- Always show food values in tooltip: turn this on and the hunger and saturation values appear automatically, without holding SHIFT.[3]
- Off-hand overlays: there is an option to show the hunger, saturation and health overlays for food in your off-hand as well.[3]
- Flash and animation tweaks: you can set how visible the flashing icons are at their brightest (1.0 is fully opaque, 0.0 is fully transparent). You can also make the overlay shake to match Minecraft's own icon animations.[3]
Unverified I could not confirm from the sources which of these options are on or off by default in this pack, or whether the pack changes any of them. Check the mod's config screen in-game to see what you actually have.
How does AppleSkin work?
3 parts
Same as in the All the Mods 10 8.1 guide
Good news for your automation plans: there's nothing to build here. AppleSkin is a food and hunger HUD mod, and the project page says it does not add or change any mechanics. It only shows you information about mechanics that are invisible by default, so the sources describe no machines, multiblocks, power, fluids or item handling for it.[1]
What it shows you
- Food values in item tooltips: the hunger and saturation of a food, shown while you hold SHIFT, or automatically if the "always" option is turned on.[1][3]
- When enabled, your current saturation level is drawn over the hunger bar, and exhaustion can be drawn as a progress bar behind it.[1][3]
- A preview of the hunger (and saturation) a food would restore while you hold it. This can also work for food in your off-hand when that option is on.[1][3]
- When enabled, the estimated health a food would restore is shown on the health bar.[1][3]
- When enabled, your hunger, saturation and exhaustion levels appear in the F3 debug screen.[1][3]
Client and server
The mod syncs saturation and exhaustion from the server to your client, which is why the server-side install matters.[1]
Options you can toggle
The mod's option descriptions tell us what each setting does. Each one below is an on/off display toggle (it only acts when set to true), except the flash opacity.[3]
- showFoodValuesInTooltip: when true, shows a food's hunger and saturation in its tooltip while you hold SHIFT.[3]
- showFoodValuesInTooltipAlways: when true, shows those tooltip values automatically, with no SHIFT needed.[3]
- showSaturationHudOverlay: when true, overlays your saturation level on the hunger bar.[3]
- showFoodExhaustionHudUnderlay: when true, shows exhaustion as a progress bar behind the hunger bar.[3]
- showFoodValuesHudOverlay: when true, shows the hunger that would be restored by the food you are holding. It also shows saturation if showSaturationHudOverlay is true.[3]
- showFoodValuesHudOverlayWhenOffhand: when true, enables the hunger, saturation and health overlays for food in your off-hand.[3]
- showFoodHealthHudOverlay: when true, shows the estimated health restored by food on the health bar.[3]
- showVanillaAnimationsOverlay: when true, the health and hunger overlay shakes to match Minecraft's icon animations.[3]
- maxHudOverlayFlashAlpha: sets how visible the flashing icons are at their most visible point, from 1.0 (fully opaque) to 0.0 (fully transparent).[3]
- showFoodStatsInDebugOverlay: when true, shows hunger, saturation and exhaustion in the debug screen.[3]
Unverified The pack's actual default values for these options are unconfirmed, because no config files for this mod were available. If something isn't showing on your HUD, check the mod's settings in-game rather than assuming a default.
What changed in AppleSkin between versions?
1 part
The pack ships AppleSkin 3.0.9+mc26.1 in FTB Evolution 2 1.1.0. It was first included in 1.0.2 or earlier, so that is as far back as the sources here can place it in the pack.[4]
AppleSkin 3.0.9+mc26.1
This is the build you get in the pack. The mod's own changelog for it lists these changes:[4][5]
- Updated for Minecraft 26.1.[5]
- Fixed HUD overlay elements not being hidden properly while you are mounted. This covers the saturation display, the restored hunger and saturation preview, and the restored health preview.[5]
- Fixed the showFoodValuesHudOverlay config option not properly hiding the saturation that held food would restore.[5]
In practice, if you turn the food values overlay off, holding food no longer shows its saturation preview.[5]
Unverified The sources here include no pack changelog entries for AppleSkin, so any changes made to it between pack releases are not shown. That detail would live in the pack's own release notes, which are not part of these sources.
Sources
- AppleSkin project page (modrinth) · official mod data
- All the Mods 10 8.1 mod list · pack file
- appleskin tooltips and descriptions (English lang file) · official mod data
- FTB Evolution 2 1.1.0 mod list · pack file
- AppleSkin 3.0.9+mc26.1 changelog · changelog
Where this guide comes from
Written from what FTB Evolution 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 15, 2026.
Report wrong info
Version in each release
9 releases, first in 1.0.2
| FTB Evolution 2 | Version | Jar | Where it came from |
|---|---|---|---|
| 1.4.0 Oct 17, 2026 | 3.0.9+mc26.1 | appleskin-neoforge-mc26.1-3.0.9.jar | From the published release |
| 1.3.2 Oct 16, 2026 | 3.0.9+mc26.1 | appleskin-neoforge-mc26.1-3.0.9.jar | From the published release |
| 1.3.1 Oct 15, 2026 | 3.0.9+mc26.1 | appleskin-neoforge-mc26.1-3.0.9.jar | From the published release |
| 1.3.0 Oct 14, 2026 | 3.0.9+mc26.1 | appleskin-neoforge-mc26.1-3.0.9.jar | From the published release |
| 1.2.2 Oct 13, 2026 | 3.0.9+mc26.1 | appleskin-neoforge-mc26.1-3.0.9.jar | From the published release |
| 1.2.1 Oct 12, 2026 | 3.0.9+mc26.1 | appleskin-neoforge-mc26.1-3.0.9.jar | From the published release |
| 1.2.0 Oct 12, 2026 | 3.0.9+mc26.1 | appleskin-neoforge-mc26.1-3.0.9.jar | From the published release |
| 1.1.0 Oct 10, 2026 | 3.0.9+mc26.1 | appleskin-neoforge-mc26.1-3.0.9.jar | From the published release |
| 1.0.2 Oct 8, 2026 | 3.0.9+mc26.1 | appleskin-neoforge-mc26.1-3.0.9.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
We can't match this mod to the pack's item list: it registers as appleskin, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser
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