Anima: FTB Evolution 2 config options
Config options (how FTB Evolution 2 sets them)
44 settings shipped in the pack's config files; 2 differ from the mod's documented default.
Show settings
| Setting | FTB Evolution 2 value | Mod default |
|---|---|---|
magic.disabled_spells Spell IDs disabled on this server, for example excavate, quench, frost_nova. Learned spells and books are retained. config/anima-server.toml | [] | not documented |
magic.ring_flight Allow the Ring of Power to grant survival flight. config/anima-server.toml | true | not documented |
magic.spell_flight Allow the Flight spell. Does not disable astral projection. config/anima-server.toml | true | not documented |
crystals.crystal_phase_ticks changed by FTB Evolution 2Ticks per crystal growth stage; three stages to maturity. Existing scheduled stages finish on their original schedule. config/anima-server.toml | 12000 | 24000 |
crystals.yellow_probability changed by FTB Evolution 2Chance that a mature crystal is yellow: 0 never, 1 always. config/anima-server.toml | 0.2 | 0.125 |
automation.break_cost Worker cost per broken block. config/anima-server.toml | 2 | 2 |
automation.feed_cost Worker cost per bred pair. config/anima-server.toml | 10 | 10 |
automation.fell_cost Worker cost per felled tree. config/anima-server.toml | 10 | 10 |
automation.forest_reach Tree search radius. config/anima-server.toml | 4 | 4 |
automation.gather_batch Items gathered per worker payment. config/anima-server.toml | 16 | 16 |
automation.gather_cost Worker cost per gathered batch. config/anima-server.toml | 1 | 1 |
automation.gather_height Vertical item gathering radius. config/anima-server.toml | 2 | 2 |
automation.gather_reach Horizontal item gathering radius. config/anima-server.toml | 4 | 4 |
automation.herd_limit Breeding population limit per animal kind. config/anima-server.toml | 12 | 12 |
automation.herd_reach Breeding and shearing radius. config/anima-server.toml | 4 | 4 |
automation.shear_cost Worker cost per sheared animal. config/anima-server.toml | 4 | 4 |
automation.tree_limit Maximum logs collected per tree. config/anima-server.toml | 256 | 256 |
automation.tree_spread Maximum branch distance from the trunk. config/anima-server.toml | 8 | 8 |
deities.travel_cost Shrine travel cost in worship. config/anima-server.toml | 1 | 1 |
deities.travel_rest Cooldown in ticks. config/anima-server.toml | 60 | 60 |
deities.worship_rest Cooldown in ticks. config/anima-server.toml | 6000 | 6000 |
machines.affinity_durability Durability assigned to a fresh worker of the preferred soul kind. config/anima-server.toml | 30 | 30 |
machines.blow_ticks Ticks to blow one bucket of molten material. config/anima-server.toml | 40 | 40 |
machines.extraction_step_ticks Ticks per glassware extraction step. config/anima-server.toml | 20 | 20 |
machines.infusion_ticks Ticks per infusion ritual. config/anima-server.toml | 200 | 200 |
machines.reconstruction_ticks Ticks to reconstruct a body. config/anima-server.toml | 200 | 200 |
machines.research_chance Probability per attempt, from 0 (never) to 1 (always). config/anima-server.toml | 0.25 | 0.25 |
machines.research_cost Worker cost per translation attempt. config/anima-server.toml | 5 | 5 |
machines.research_time Ticks per translation attempt. config/anima-server.toml | 300 | 300 |
machines.saronite_ticks Ticks to forge Raw Saronite. config/anima-server.toml | 200 | 200 |
machines.scribe_chance Probability per attempt, from 0 (never) to 1 (always). config/anima-server.toml | 0.05 | 0.05 |
machines.scribe_cost Worker cost per scribing attempt. config/anima-server.toml | 2 | 2 |
machines.scribe_time Ticks per scribing attempt. config/anima-server.toml | 100 | 100 |
machines.smelt_cost Worker cost to start one Soul Forge smelt. config/anima-server.toml | 5 | 5 |
machines.work_cost Worker cost per placement or crop harvest. config/anima-server.toml | 2 | 2 |
machines.worker_durability Durability assigned to a fresh worker soul. config/anima-server.toml | 20 | 20 |
magic.spell_cooldown_multiplier Multiplier for newly started spell cooldowns; existing cooldowns finish normally. config/anima-server.toml | 1 | 1 |
magic.spell_cost_multiplier Multiplier for each soul kind in spell costs; positive fractional costs round up. Zero makes spells free. config/anima-server.toml | 1 | 1 |
ranges.boosted_cage_range Suction radius with an active Synthetic Resonator. config/anima-server.toml | 12 | 12 |
ranges.cage_range Bone Cage suction radius in blocks. config/anima-server.toml | 6 | 6 |
ranges.relay_range Soul Relay connection range in blocks. config/anima-server.toml | 10 | 10 |
ranges.well_machine_range Soul Well supply radius in blocks. config/anima-server.toml | 32 | 32 |
ranges.well_soul_range Soul attraction range of a Well in blocks. config/anima-server.toml | 10 | 10 |
souls.well_capacity Capacity per soul kind. Lowering this does not delete souls already stored; deposits wait until there is room. config/anima-server.toml | 64 | 64 |