Max Health Fix in All the Mods - Gravitas

All the Mods - Gravitas 4.0 ships version 5.0.4 · First seen in 3.2

Checked Sep 18, 2026All the Mods - Gravitas 4.0Sources: All the Mods - Gravitas 4.0 modlist.json · Modrinth

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Also in 2 other packs →

Max Health Fix is a mod in All the Mods - Gravitas 4.0, where it is version 5.0.4. Fixes a bug with max health in Minecraft. (Summary from the mod's Modrinth page.)

Max Health Fix guide for All the Mods - Gravitas

Written for All the Mods - Gravitas 4.0 · also fits 3.2 to 3.9 · updated Oct 5, 2026

Last verified for All the Mods - Gravitas v4.0 on Oct 5, 2026 · text last changed Oct 5, 2026

Also applies to:All the Mods 11 0.1.0 to 0.12.0-betaFTB Evolution 2 1.0.2 to 1.4.0

Sections
4

Every recipe and number here was checked against All the Mods - Gravitas 4.0, read from the running game on Sep 19, 2026.

What is Max Health Fix?

3 parts

Max Health Fix is a small bug-fix mod. It does one thing: it stops Minecraft from throwing away your extra health when you log back in.[1]

What it fixes

Vanilla Minecraft has an old bug where the Max Health attribute is ignored when a player joins the game. If your max health is above the default limit of 20, you get reset back down to 20 on join. For example, say you wear a helmet that gives +10 max health and you leave the game with 25 health. Without the fix, you rejoin with 20.[1]

With the mod installed, your health stays where you left it.[1]

Who it is for

It matters to anyone who gets bonus max health from gear or other attribute modifiers. It also matters to server owners. Installed on a server, it fixes the bug for every player, even those without the mod on their client. Installed on the client, it fixes your singleplayer worlds.[1]

In this pack

The pack ships Max Health Fix 5.0.4, the Forge build for Minecraft 1.18.2.[2]

There is nothing to craft, place or configure, so you won't need to do anything with it. It works in the background.[1]

Unverified Where this mod fits in the pack's progression is unconfirmed. The sources provided show no quests, no ATM Star path involvement and no in-jar guidebook for it.

How do you get started with Max Health Fix?

2 parts

Good news: there is nothing to craft here. Max Health Fix is a bug-fix mod that works in the background, so you don't need to make any items to get started.[1]

It fixes an old Minecraft bug where the max health attribute is ignored when a player joins. Without the fix, anyone with more than the default 20 health gets reset to 20 on login. For example, if you wear a helmet that gives +10 max health and log out at 25 health, you would come back with 20.[1]

Where it works

  • On the client, the fix applies to your singleplayer worlds.[1]
  • On a server, the fix applies to all players, even those who don't have the mod on their client.[1]

In practice, if you play on a server, the server is the important place for the mod. Items or effects that raise your max health will then keep your current health when you rejoin.[1]

Checking that it works

If you want to confirm the fix is active, the mod page describes a quick test. You need a cheats-enabled world in survival mode, and a helmet that gives +10 max health. Equip it and your max health should go from 20 to 30, which is 15 hearts. Heal above 20, save and exit, then rejoin. With the mod installed, your health stays above 20.[1]

Tip: The test helmet in that guide is spawned with the /give command, so it only works in a world with cheats enabled.[1]

Unverified The sources don't say whether this pack changes anything about the mod, and they list no config options, quests or recipes for it. Nothing beyond the behavior above is confirmed for this pack.

How does Max Health Fix work?

3 parts

Good news: there's very little to learn here. Max Health Fix doesn't add machines, multiblocks, power, fluids or item automation. The project page describes it as a single bug fix, so there are no systems to set up or pipe together.[1]

What the mod fixes

Minecraft has an old bug where the Max Health attribute is ignored when a player joins the game. Anyone whose health is above the default limit of 20 gets reset down to 20 on joining.[1]

Here's the example from the project page. You wear a helmet that gives +10 max health and log out with 25 health. Without the fix, you come back with 20 health. With the mod installed, your health is kept.[1]

Where it needs to be installed

  • On the client, the bug is fixed for your singleplayer worlds.[1]
  • On the server, the bug is fixed for all players on that server, even those who don't have the mod on their client.[1]

How to see it working

The project page gives a test you can follow. Use these steps in a new world with cheats enabled and creative mode turned off.[1]

  1. Use the /give command to give yourself a diamond helmet with a max health attribute modifier. The project page lists the exact command.[1]
  2. Equip the helmet. Your max health should go from 20 to 30 (15 hearts).[1]
  3. Heal yourself so your health is over 20.[1]
  4. Save the game and exit, then rejoin.[1]
  5. Without the mod, your health is reset to 20. With the mod installed, it isn't.[1]
Tip: You don't need to do anything in-game to benefit from this mod. It works in the background whenever you join a world, so health-boosting gear keeps your current health between sessions.[1]

Unverified This pack has no config files for the mod, and there are no recipes, items or quests that we could confirm for it. Whether the pack changes any behavior of the mod is unverified.

What changed in Max Health Fix between versions?

1 part

Max Health Fix has a very quiet history. The pack ships version 5.0.4 (the Forge 1.18.2 build), and it has been in the pack since Gravitas 3.2 or earlier, so it is a long-standing part of the modpack.[2]

Mod changelog highlights

  • 5.0.1: ported the mod to Minecraft 1.18.2, the version this pack runs on.[3]
  • 5.0.4: the only listed change is "Update publishing", which is behind-the-scenes release work. Nothing in the changelog points to a gameplay change.[4]

The pack's own changelogs have no entries for this mod, so there are no pack-specific changes to report here.[2]

Sources

  1. Max Health Fix project page (modrinth) · official mod data
  2. All the Mods - Gravitas 4.0 mod list · pack file
  3. Max Health Fix 5.0.1 changelog · changelog
  4. Max Health Fix 5.0.4 changelog · changelog
Where this guide comes from

Written from what All the Mods - Gravitas itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 5, 2026.

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Version in each release

9 releases, first in 3.2
All the Mods - GravitasVersionJarWhere it came from
4.0
Sep 28, 2023
5.0.4MaxHealthFix-Forge-1.18.2-5.0.4.jarFrom the published release
3.9
Aug 31, 2023
5.0.4MaxHealthFix-Forge-1.18.2-5.0.4.jarFrom the published release
3.8
Aug 17, 2023
5.0.4MaxHealthFix-Forge-1.18.2-5.0.4.jarFrom the published release
3.7
Jul 28, 2023
5.0.4MaxHealthFix-Forge-1.18.2-5.0.4.jarFrom the published release
3.6b
Jun 30, 2023
5.0.4MaxHealthFix-Forge-1.18.2-5.0.4.jarFrom the published release
3.5
Jun 29, 2023
5.0.4MaxHealthFix-Forge-1.18.2-5.0.4.jarFrom the published release
3.4
Jun 19, 2023
5.0.1MaxHealthFix-Forge-1.18.2-5.0.1.jarFrom the published release
3.3
Jun 9, 2023
5.0.1MaxHealthFix-Forge-1.18.2-5.0.1.jarFrom the published release
3.2
Jun 3, 2023
5.0.1MaxHealthFix-Forge-1.18.2-5.0.1.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

We can't match this mod to the pack's item list: it registers as maxhealthfix, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser

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