
Max Health Fix in All the Mods 11
All the Mods 11 0.12.0-beta ships version 26.1.2.3 · First seen in 0.0.14
Max Health Fix is a mod in All the Mods 11 0.12.0-beta, where it is version 26.1.2.3. Fixes a bug with max health in Minecraft. (Summary from the mod's Modrinth page.)
Max Health Fix guide for All the Mods 11
Last verified for All the Mods 11 v0.12.0-beta on Oct 7, 2026 · text last changed Oct 7, 2026
Also applies to:All the Mods - Gravitas 3.2 to 4.0FTB Evolution 2 1.0.2 to 1.4.0
- Sections
- 4
1 section is written for this pack; 3 are shared from another pack's guide.
Every recipe and number here was checked against All the Mods 11 0.12.0-beta, read from the running game on Oct 15, 2026.
What is Max Health Fix?
3 parts
Same as in the All the Mods - Gravitas 4.0 guide
Max Health Fix is a small bug-fix mod. It does one thing: it stops Minecraft from throwing away your extra health when you log back in.[1]
What it fixes
Vanilla Minecraft has an old bug where the Max Health attribute is ignored when a player joins the game. If your max health is above the default limit of 20, you get reset back down to 20 on join. For example, say you wear a helmet that gives +10 max health and you leave the game with 25 health. Without the fix, you rejoin with 20.[1]
With the mod installed, your health stays where you left it.[1]
Who it is for
It matters to anyone who gets bonus max health from gear or other attribute modifiers. It also matters to server owners. Installed on a server, it fixes the bug for every player, even those without the mod on their client. Installed on the client, it fixes your singleplayer worlds.[1]
In this pack
The pack ships Max Health Fix 5.0.4, the Forge build for Minecraft 1.18.2.[2]
There is nothing to craft, place or configure, so you won't need to do anything with it. It works in the background.[1]
Unverified Where this mod fits in the pack's progression is unconfirmed. The sources provided show no quests, no ATM Star path involvement and no in-jar guidebook for it.
How do you get started with Max Health Fix?
2 parts
Same as in the All the Mods - Gravitas 4.0 guide
Good news: there is nothing to craft here. Max Health Fix is a bug-fix mod that works in the background, so you don't need to make any items to get started.[1]
It fixes an old Minecraft bug where the max health attribute is ignored when a player joins. Without the fix, anyone with more than the default 20 health gets reset to 20 on login. For example, if you wear a helmet that gives +10 max health and log out at 25 health, you would come back with 20.[1]
Where it works
- On the client, the fix applies to your singleplayer worlds.[1]
- On a server, the fix applies to all players, even those who don't have the mod on their client.[1]
In practice, if you play on a server, the server is the important place for the mod. Items or effects that raise your max health will then keep your current health when you rejoin.[1]
Checking that it works
If you want to confirm the fix is active, the mod page describes a quick test. You need a cheats-enabled world in survival mode, and a helmet that gives +10 max health. Equip it and your max health should go from 20 to 30, which is 15 hearts. Heal above 20, save and exit, then rejoin. With the mod installed, your health stays above 20.[1]
Unverified The sources don't say whether this pack changes anything about the mod, and they list no config options, quests or recipes for it. Nothing beyond the behavior above is confirmed for this pack.
How does Max Health Fix work?
3 parts
Same as in the All the Mods - Gravitas 4.0 guide
Good news: there's very little to learn here. Max Health Fix doesn't add machines, multiblocks, power, fluids or item automation. The project page describes it as a single bug fix, so there are no systems to set up or pipe together.[1]
What the mod fixes
Minecraft has an old bug where the Max Health attribute is ignored when a player joins the game. Anyone whose health is above the default limit of 20 gets reset down to 20 on joining.[1]
Here's the example from the project page. You wear a helmet that gives +10 max health and log out with 25 health. Without the fix, you come back with 20 health. With the mod installed, your health is kept.[1]
Where it needs to be installed
- On the client, the bug is fixed for your singleplayer worlds.[1]
- On the server, the bug is fixed for all players on that server, even those who don't have the mod on their client.[1]
How to see it working
The project page gives a test you can follow. Use these steps in a new world with cheats enabled and creative mode turned off.[1]
- Use the /give command to give yourself a diamond helmet with a max health attribute modifier. The project page lists the exact command.[1]
- Equip the helmet. Your max health should go from 20 to 30 (15 hearts).[1]
- Heal yourself so your health is over 20.[1]
- Save the game and exit, then rejoin.[1]
- Without the mod, your health is reset to 20. With the mod installed, it isn't.[1]
Unverified This pack has no config files for the mod, and there are no recipes, items or quests that we could confirm for it. Whether the pack changes any behavior of the mod is unverified.
What changed in Max Health Fix between versions?
1 part
Max Health Fix is a small mod, so its history is short. This pack, All the Mods 11 0.8.0-beta, ships version 26.1.2.3 for NeoForge on Minecraft 26.1.2. The mod was first included in All the Mods 11 0.0.14 or earlier.[3]
Mod releases
- 26.1.2.1: the mod's changelog calls this the first successful build for 26.1.2.[4]
- 26.1.2.3: fixes dependency metadata and changelog generation, and fixes missing dependency info. This is the version in the pack right now.[3][5]
Neither changelog describes a gameplay change. As far as the sources go, the 26.1.2.3 update is about metadata and build housekeeping, not new behavior.[4][5]
Sources
- Max Health Fix project page (modrinth) · official mod data
- All the Mods - Gravitas 4.0 mod list · pack file
- All the Mods 11 0.8.0-beta mod list · pack file
- Max Health Fix 26.1.2.1 changelog · changelog
- Max Health Fix 26.1.2.3 changelog · changelog
Where this guide comes from
Written from what All the Mods 11 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 7, 2026.
Report wrong info
Version in each release
25 releases, first in 0.0.14
| All the Mods 11 | Version | Jar | Where it came from |
|---|---|---|---|
| 0.12.0-beta Oct 15, 2026 | 26.1.2.3 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.3.jar | From the published release |
| 0.10.0-beta Oct 4, 2026 | 26.1.2.3 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.3.jar | From the published release |
| 0.9.0-beta Sep 19, 2026 | 26.1.2.3 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.3.jar | From the published release |
| 0.8.0-beta Sep 7, 2026 | 26.1.2.3 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.3.jar | From the published release |
| 0.7.0-beta Aug 29, 2026 | 26.1.2.3 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.3.jar | From the published release |
| 0.6.0-beta Aug 21, 2026 | 26.1.2.3 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.3.jar | From the published release |
| 0.5.0-beta Aug 13, 2026 | 26.1.2.3 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.3.jar | From the published release |
| 0.4.0-beta Aug 3, 2026 | 26.1.2.3 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.3.jar | From the published release |
| 0.3.0-beta Aug 2, 2026 | 26.1.2.3 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.3.jar | From the published release |
| 0.2.1 Jul 14, 2026 | 26.1.2.3 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.3.jar | From the published release |
| 0.2.0 Jul 2, 2026 | 26.1.2.3 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.3.jar | From the published release |
| 0.1.2 Jun 23, 2026 | 26.1.2.3 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.3.jar | From the published release |
| 0.1.1 Jun 16, 2026 | 26.1.2.1 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.1.jar | From the published release |
| 0.1.0 Jun 10, 2026 | 26.1.2.1 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.1.jar | From the published release |
| 0.0.24 Jun 7, 2026 | 26.1.2.1 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.1.jar | From the published release |
| 0.0.23 Jun 3, 2026 | 26.1.2.1 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.1.jar | From the published release |
| 0.0.22 May 30, 2026 | 26.1.2.1 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.1.jar | From the published release |
| 0.0.21 May 24, 2026 | 26.1.2.1 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.1.jar | From the published release |
| 0.0.20 May 22, 2026 | 26.1.2.1 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.1.jar | From the published release |
| 0.0.19 May 20, 2026 | 26.1.2.1 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.1.jar | From the published release |
| 0.0.18 May 15, 2026 | 26.1.2.1 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.1.jar | From the published release |
| 0.0.17 May 13, 2026 | 26.1.2.1 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.1.jar | From the published release |
| 0.0.16 May 13, 2026 | 26.1.2.1 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.1.jar | From the published release |
| 0.0.15 May 10, 2026 | 26.1.2.1 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.1.jar | From the published release |
| 0.0.14 May 6, 2026 | 26.1.2.1 | MaxHealthFix-neoforge-MC26.1.2-26.1.2.1.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
We can't match this mod to the pack's item list: it registers as maxhealthfix, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser
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