
KubeJS Immersive Engineering in All the Mods - Gravitas
All the Mods - Gravitas 4.0 ships version 1802.2.1-build.35 · First seen in 1.1
KubeJS Immersive Engineering is a mod in All the Mods - Gravitas 4.0, where it is version 1802.2.1-build.35. KubeJS Immersive Engineering integration (Summary from the mod's Modrinth page.)
KubeJS Immersive Engineering guide for All the Mods - Gravitas
Last verified for All the Mods - Gravitas v4.0 on Oct 8, 2026 · text last changed Oct 8, 2026
- Sections
- 4
Every recipe and number here was checked against All the Mods - Gravitas 4.0, read from the running game on Sep 19, 2026.
What is KubeJS Immersive Engineering?
2 parts
KubeJS Immersive Engineering is an integration mod. It lets KubeJS scripts create and edit recipes for Immersive Engineering machines. It is licensed under the GNU Lesser General Public License v3.0 only.[1]
The pack includes it in its mod list.[2]
Recipe types it supports
Scripts can use these recipe types through the KubeJS recipe event:[1]
- immersiveengineeringAlloy[1]
- immersiveengineeringBlastFurnace, plus immersiveengineeringBlastFurnaceFuel for fuels[1]
- immersiveengineeringCokeOven[1]
- immersiveengineeringCloche, plus immersiveengineeringFertilizer[1]
- immersiveengineeringMetalPress[1]
- immersiveengineeringArcFurnace[1]
- immersiveengineeringCrusher[1]
- immersiveengineeringSawmill[1]
Where it fits in the pack
Unverified The sources here do not show this mod in the pack's quest book, so there is no chapter, group or neighbouring quest to point you to. They also do not show it on the ATM Star path.
How do you get started with KubeJS Immersive Engineering?
Quick heads-up before you go looking for a crafting order: KubeJS Immersive Engineering is an integration mod. It lets KubeJS scripts add and change Immersive Engineering machine recipes, so it isn't something you build up from in the world like a tech mod.[1]
What the sources do confirm is the list of recipe types it supports. If you or a pack author write KubeJS scripts, these are the Immersive Engineering machines and processes you can hook into:[1]
- Alloy, for combining two inputs into an output.[1]
- Blast furnace recipes, plus blast furnace fuels.[1]
- Coke oven recipes.[1]
- Cloche recipes, plus fertilizers.[1]
- Metal press recipes, which take an input and a mold.[1]
- Arc furnace recipes, with optional additives and slag.[1]
- Crusher recipes, with optional secondary outputs.[1]
- Sawmill recipes, with optional secondary outputs and stripped results.[1]
That tells you which kinds of Immersive Engineering recipes scripts can touch. It doesn't tell you which ones this pack actually changed.[1]
Unverified No first-steps order, in-pack recipe, quest or changed value for this mod could be confirmed from the available sources, so this guide doesn't recommend specific first items to craft. Check the Immersive Engineering entries in the recipe viewer in-game to see the real recipes in this pack. This site does hold All the Mods - Gravitas's own recipes, read from the pack itself: look the item up in the item browser.
How does KubeJS Immersive Engineering work?
1 part
This mod is a KubeJS integration for Immersive Engineering. As far as the sources show, it's the bridge that lets a pack's scripts add and change Immersive Engineering recipes through KubeJS's recipe event. That means the real machine behavior lives in the pack's scripts, not in this mod itself.[1]
The sources only describe which recipe types a script can create and what inputs each one accepts. Here's what that tells you about how each machine's recipes are shaped.[1]
Recipe types a script can define
- Alloy: one output and two inputs.[1]
- Blast Furnace: an output and an input, with an optional slag result. There is also a separate Blast Furnace Fuel type, which takes an input item and a burn time setting.[1]
- Coke Oven: an output and an input, plus settings for the creosote amount and the processing time.[1]
- Cloche: a list of outputs, an input and a soil, with optional render information. The render format shown is a crop type paired with a block.[1]
- Fertilizer: an input item plus a growth modifier.[1]
- Metal Press: an output, an input and a mold.[1]
- Arc Furnace: a list of outputs and an input, with optional additives and an optional slag result.[1]
- Crusher: an output and an input, with optional secondary outputs. Each secondary has a chance and an output item.[1]
- Sawmill: an output and an input, with optional secondary outputs and an optional stripped result. Each secondary has a stripping flag and an output item.[1]
Unverified The sources don't explain multiblock layouts, power (flux) use, fluid handling, or item automation (pipes, conveyors, hoppers) for these machines, and no pack config values or recipes for them were provided. Check those in game or in the pack's scripts before relying on them.
What changed in KubeJS Immersive Engineering between versions?
2 parts
All the Mods - Gravitas 4.0 includes KubeJS Immersive Engineering from the 1802.2.1 line, and the mod has been in the pack since All the Mods - Gravitas 1.1 or earlier.[2][3]
What the mod's own changelog says
The changelog for the build in this pack is short. It lists these changes:[3]
- The base was updated to 1.18.2.[3]
- A fix for userdev.[3]
- The project metadata was bumped and the recipe type IDs were refactored. The changelog does not say what the old or new IDs are.[3]
- The 1.18/dev branch was merged into 1.18/main.[3]
Pack changelogs
Unverified The pack changelogs available here have no entries for this mod, so the sources do not show any change to it between pack releases.
Sources
- KubeJS Immersive Engineering project page (modrinth) · official mod data
- All the Mods - Gravitas 4.0 mod list · pack file
- KubeJS Immersive Engineering 1802.2.1-build.35 changelog · changelog
Where this guide comes from
Written from what All the Mods - Gravitas itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 8, 2026.
Report wrong info
Version in each release
30 releases, first in 1.1
| All the Mods - Gravitas | Version | Jar | Where it came from |
|---|---|---|---|
| 4.0 Sep 28, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 3.9 Aug 31, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 3.8 Aug 17, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 3.7 Jul 28, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 3.6b Jun 30, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 3.5 Jun 29, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 3.4 Jun 19, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 3.3 Jun 9, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 3.2 Jun 3, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 3.1 May 20, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 2.9 May 19, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 2.8a May 18, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 2.7 May 12, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 2.6 May 10, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 2.5 May 1, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 2.4 May 1, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 2.3 Apr 19, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 2.2 Apr 5, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 2.1 Apr 4, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 2.0 Apr 4, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 1.9b Mar 13, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 1.9 Mar 12, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 1.8b Mar 4, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 1.7 Feb 15, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 1.6 Feb 13, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 1.5 Feb 13, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 1.4 Feb 12, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 1.3 Feb 8, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 1.2 Feb 4, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
| 1.1 Feb 1, 2023 | 1802.2.1-build.35 | kubejs-immersive-engineering-1802.2.1-build.35.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
We can't match this mod to the pack's item list: it registers as kubejs_immersive_engineering, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser
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