Immersive Engineering: All the Mods - Gravitas config options
Config options (how All the Mods - Gravitas sets them)
34 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.
Show settings
| Setting | All the Mods - Gravitas value |
|---|---|
badEyesight Set this to true if you suffer from bad eyesight. The Engineer's manual will be switched to a bold and darker text to improve readability. config/immersiveengineering-client.toml | false |
disableFancyTESR Disables most lighting code for certain models that are rendered dynamically (TESR). May improve FPS. Affects turrets and garden cloches config/immersiveengineering-client.toml | true |
earDefenders_SoundBlacklist A list of sounds that should not be muffled by the Ear Defenders. Adding to this list requires knowledge of the correct sound resource names. config/immersiveengineering-client.toml | [] |
enableVBO Use VBOs to render certain blocks. This is significantly faster than the usual rendering, but may not work correctly with visual effects from other mods config/immersiveengineering-client.toml | false |
fancyItemHolding Allows revolvers and other IE items to look properly held in 3rd person. This uses a coremod. Can be disabled in case of conflicts with other animation mods. config/immersiveengineering-client.toml | true |
fluidFractions Set this to false to change fluid recipes in the manual to use decimals on buckets instead of fractions config/immersiveengineering-client.toml | true |
increasedTileRenderdistance Increase the distance at which certain TileEntities (specifically windmills) are still visible. This is a modifier, so set it to 1 for default render distance, to 2 for doubled distance and so on. config/immersiveengineering-client.toml | 1.5 |
manualGuiScale Set the GUI scale of the Engineer's Manual. This uses the same numbers as Vanilla's GUI Scale and is therefor limited to the maximum value available ingame. config/immersiveengineering-client.toml | 4 |
showTextOverlay Show the text overlay for various blocks, such as the configuration of capacitors or pumps config/immersiveengineering-client.toml | true |
showUpdateNews Set this to false to hide the update news in the manual config/immersiveengineering-client.toml | true |
stencilBufferEnabled Set to false to disable the stencil buffer. This may be necessary on older GPUs. config/immersiveengineering-client.toml | true |
tagTooltips Controls if item tooltips should contain the tags names of items. These tooltips are only visible in advanced tooltip mode (F3+H) config/immersiveengineering-client.toml | true |
wire_colors.copper config/immersiveengineering-client.toml | 11758655 |
wire_colors.copper_insulated config/immersiveengineering-client.toml | 16445918 |
wire_colors.electrum config/immersiveengineering-client.toml | 15573061 |
wire_colors.electrum_insulated config/immersiveengineering-client.toml | 10323322 |
wire_colors.redstone config/immersiveengineering-client.toml | 16723759 |
wire_colors.steel config/immersiveengineering-client.toml | 7303023 |
wire_colors.structure_rope config/immersiveengineering-client.toml | 9862765 |
wire_colors.structure_steel config/immersiveengineering-client.toml | 7303023 |
compat.computercraft config/immersiveengineering-common.toml | true |
compat.curios config/immersiveengineering-common.toml | true |
compat.oc2 config/immersiveengineering-common.toml | true |
compat.theoneprobe config/immersiveengineering-common.toml | true |
debug.wires.enableWireLogger Enable detailed logging for the wire network. This can be useful for developers to track down issues related to wires. config/immersiveengineering-common.toml | false |
debug.wires.validateNets Run sanity checks on the wire network after every interaction. This will cause a decent amount of lag and a lot of log spam if the wire network isn't fully intact. Only enable when asked to by an IE developer. config/immersiveengineering-common.toml | false |
importantInfo IMPORTANT NOTICE: THIS IS ONLY THE COMMON CONFIG. It does not contain all the values adjustable for IE. All modifiers for machines, all ore gen, the retrogen features and most other adjustable values have been moved to immersiveengineering-server.toml. That file is PER WORLD, meaning you have to go into 'saves/<world name>/serverconfig' to adjust it. Those changes will then only apply for THAT WORLD. You can then take that config file and put it in the 'defaultconfigs' folder to make it apply automatically to all NEW worlds you generate FROM THERE ON. This may appear confusing to many of you, but it is a new sensible way to handle configuration, because the server configuration is synced when playing multiplayer. config/immersiveengineering-common.toml | true |
preferredOres A list of preferred Mod IDs that results of IE processes should stem from, aka which mod you want the copper to come from. This affects the ores dug by the excavator, as well as those crushing recipes that don't have associated IE items. This list is in oreder of priority. config/immersiveengineering-common.toml | ["tfc","minecraft"] |
ores.bauxite.vein_size The maximum size of a vein. Set to 0 to disable generation defaultconfigs/immersiveengineering-server.toml | 0 |
ores.deep_nickel.vein_size The maximum size of a vein. Set to 0 to disable generation defaultconfigs/immersiveengineering-server.toml | 0 |
ores.lead.vein_size The maximum size of a vein. Set to 0 to disable generation defaultconfigs/immersiveengineering-server.toml | 0 |
ores.nickel.vein_size The maximum size of a vein. Set to 0 to disable generation defaultconfigs/immersiveengineering-server.toml | 0 |
ores.silver.vein_size The maximum size of a vein. Set to 0 to disable generation defaultconfigs/immersiveengineering-server.toml | 0 |
ores.uranium.vein_size The maximum size of a vein. Set to 0 to disable generation defaultconfigs/immersiveengineering-server.toml | 0 |