Angel Ring 2: All the Mods - Gravitas config options

Config options (how All the Mods - Gravitas sets them)

12 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

Show settings
SettingAll the Mods - Gravitas value
general.EnergeticFECapacity
Define how much FE the Energetic Angel Ring can store.
defaultconfigs/angelring-server.toml
3000000
general.EnergeticFEPerTick
Define how much FE the Energetic Angel Ring will drain every tick while flying.
defaultconfigs/angelring-server.toml
150
general.HardenedFECapacity
Define how much FE the Hardened Angel Ring can store.
defaultconfigs/angelring-server.toml
5000000
general.HardenedFEPerTick
Define how much FE the Hardened Angel Ring will drain every tick while flying.
defaultconfigs/angelring-server.toml
200
general.LeadstoneFECapacity
Define how much FE the Leadstone Angel Ring can store.
defaultconfigs/angelring-server.toml
2500000
general.LeadstoneFEPerTick
Define how much FE the Leadstone Angel Ring will drain every tick while flying.
defaultconfigs/angelring-server.toml
250
general.ReinforcedFECapacity
Define how much FE the Reinforced Angel Ring can store.
defaultconfigs/angelring-server.toml
8000000
general.ReinforcedFEPerTick
Define how much FE the Reinforced Angel Ring will drain every tick while flying.
defaultconfigs/angelring-server.toml
100
general.ResonantFECapacity
Define how much FE the Resonant Angel Ring can store.
defaultconfigs/angelring-server.toml
16000000
general.ResonantFEPerTick
Define how much FE the Resonant Angel Ring will drain every tick while flying.
defaultconfigs/angelring-server.toml
50
general.TicksPerDrain
Define how much ticks is required to pass between each XP drain event of classic Angel Ring?
defaultconfigs/angelring-server.toml
50
general.XPCost
Define how much XP will be drained from player when flying by wearing classic Angel Ring? Put 0 if you need to disable XP requirement for flight.
defaultconfigs/angelring-server.toml
3