Silent Gear: All the Mods 11 config options
Config options (how All the Mods 11 sets them)
42 settings shipped in the pack's config files; 0 differ from the mod's documented default.
Show settings
| Setting | All the Mods 11 value | Mod default |
|---|---|---|
debug.logging.properties Log property calculations in the log file every time gear properties are recalculated config/silentgear-common.toml | false | not documented |
gear.allow_conversion_recipes If set to false all conversion recipes (type 'silentgear:conversion') will be disabled An example of a conversion recipe is placing a vanilla stone pickaxe into a crafting grid to make a Silent Gear stone pickaxe Note: This also affects conversion recipes added by data packs and other mods config/silentgear-common.toml | true | not documented |
gear.aoe_tool.match_mode.ores Match mode for ore blocks (anything in the forge:ores block tag) config/silentgear-common.toml | STRICT | not documented |
gear.aoe_tool.match_mode.standard Match mode for most blocks config/silentgear-common.toml | MODERATE | not documented |
gear.breaks_permanently If true, gear breaks permanently, like vanilla tools and armor config/silentgear-common.toml | false | not documented |
gear.enchanting.allow_enchanting Allow gear items to be enchanted by normal means (enchanting table, etc.) There may still be other ways to obtain enchantments on gear items, depending on what other mods are installed. Enchantments will not be removed from gear items that have them. config/silentgear-common.toml | true | not documented |
gear.enchanting.force_remove_enchantments Forcibly remove all enchantments from gear items. Enchantments added by traits will not be removed. Enchantments will be removed during property recalculations, so items not in a player's inventory will not be affected. config/silentgear-common.toml | false | not documented |
gear.send_broken_message Displays a message in chat, notifying the player that an item broke and hinting that it can be repaired config/silentgear-common.toml | true | not documented |
gear.upgrades.apply_in_anvil_only If true, upgrade parts may only be applied in an anvil. config/silentgear-common.toml | false | not documented |
gear.upgrades.destroy_swapped_parts If true, parts that are replaced (swapped out) of a gear item are not returned to the player and are instead destroyed. This applies to the recipe where placing a gear item and a part into a crafting grid will swap out the part. config/silentgear-common.toml | false | not documented |
item.blueprint.spawn_with_starter_blueprints When joining a new world, should players be given a blueprint package? The blueprint package gives some blueprints when used (right-click). To change what is given, override the starter_blueprints loot table. config/silentgear-common.toml | false | not documented |
item.blueprint.types_allowed Allowed blueprint types. Valid values are: BOTH, BLUEPRINT, and TEMPLATE config/silentgear-common.toml | BOTH | not documented |
item.material_book.spawn_with_material_book Give the player a material book when joining the world for the first time config/silentgear-common.toml | false | not documented |
material_grader.can_grade_parts If enabled, allows the material grader to grade the individual materials inside a gear part config/silentgear-common.toml | false | not documented |
material_grader.median_grade The median (most common, average) grade that a material grader with tier 1 catalyst will produce. Higher tier catalysts will increase the median by one grade per tier past 1 (if 1 = C, 2 = B, etc.) config/silentgear-common.toml | C | not documented |
other.show_wip_text Shows a "WIP" (work in progress) label in the tooltip of certain unfinished, but usable blocks and items Set to false to remove the text from tooltips config/silentgear-common.toml | true | not documented |
salvager.break_down_parts_with_gear If enabled, the salvager will automatically break down any parts returned by a gear item into their component materials. Otherwise, the parts are returned and can be optionally salvaged individually. config/silentgear-common.toml | false | not documented |
starlight_charger.can_charge_parts If enabled, allows the starlight charger to charge the individual materials inside a gear part config/silentgear-common.toml | false | not documented |
starlight_charger.requires_view_of_sky If true, the starlight charger only works with a clear view of the sky above it config/silentgear-common.toml | true | not documented |
starlight_charger.work_time The time of day the starlight charger can gather energy config/silentgear-common.toml | NIGHTTIME | not documented |
trait.item_magnet.disable_on_crouch Disable magnetic pull effects when the player is crouching/sneaking. config/silentgear-common.toml | true | not documented |
compounds.crude_mixer.property_multiplier A multiplier applied to some numerical properties for compounds (crude alloys) made in the crude mixer. A value less than 1 will reduce property values, a value greater than 1 will increase property values. config/silentgear-common.toml | 0.8 | 0.8 |
gear.damage_factor_levels How frequently gear will recalculate properties as damaged Higher numbers will cause more recalculations, allowing traits to update property values more often config/silentgear-common.toml | 10 | 10 |
gear.prospector_hammer.range The range in blocks the prospector hammer will search for blocks of interest config/silentgear-common.toml | 16 | 16 |
gear.repairs.anvil_effectiveness Effectiveness of gear repairs done in an anvil. Set to 0 to disable anvil repairs. config/silentgear-common.toml | 0.5 | 0.5 |
gear.saw.recursion_depth Caps how far the saw can look for blocks when chopping down trees. Try decreasing this if you get stack overflow exceptions. Increasing this value is allowed, but not recommended unless you know what you are doing. config/silentgear-common.toml | 200 | 200 |
item.repair_kits.capacity.azure config/silentgear-common.toml | 64 | 64 |
item.repair_kits.capacity.crimson config/silentgear-common.toml | 48 | 48 |
item.repair_kits.capacity.crude config/silentgear-common.toml | 16 | 16 |
item.repair_kits.capacity.sturdy config/silentgear-common.toml | 32 | 32 |
item.repair_kits.capacity.very_crude config/silentgear-common.toml | 8 | 8 |
item.repair_kits.efficiency.azure config/silentgear-common.toml | 0.5 | 0.5 |
item.repair_kits.efficiency.crimson config/silentgear-common.toml | 0.44999998807907104 | 0.44999998807907104 |
item.repair_kits.efficiency.crude config/silentgear-common.toml | 0.3499999940395355 | 0.3499999940395355 |
item.repair_kits.efficiency.missing Repair efficiency with loose materials if no repair kit is used. Setting a value greater than zero makes repair kits optional. config/silentgear-common.toml | 0 | 0 |
item.repair_kits.efficiency.sturdy config/silentgear-common.toml | 0.4000000059604645 | 0.4000000059604645 |
item.repair_kits.efficiency.very_crude config/silentgear-common.toml | 0.30000001192092896 | 0.30000001192092896 |
material_grader.standard_deviation The standard deviation of grades the material grader will produce. Grades are normally distributed, with the median grade being at the center of the bell curve. Larger numbers will make both higher and lower grades more common. Extremely large values may completely break the curve, yielding mostly the lowest and highest grades. config/silentgear-common.toml | 1.5 | 1.5 |
salvager.part_loss_rate.max Maximum rate of part loss when salvaging items. 0 = no loss, 1 = complete loss. Rate depends on remaining durability. config/silentgear-common.toml | 0.5 | 0.5 |
salvager.part_loss_rate.min Minimum rate of part loss when salvaging items. 0 = no loss, 1 = complete loss. Rate depends on remaining durability. config/silentgear-common.toml | 0 | 0 |
starlight_charger.charge_rate The rate at which the starlight charger gathers energy during the night config/silentgear-common.toml | 100 | 100 |
starlight_charger.max_charge The maximum amount of energy the starlight charger can store config/silentgear-common.toml | 1000000 | 1000000 |