
Mahou Tsukai in All the Mods 11
All the Mods 11 0.12.0-beta ships version 26.1.2-v1.36.36 · First seen in 0.8.0-beta
Mahou Tsukai is a mod in All the Mods 11 0.12.0-beta, where it is version 26.1.2-v1.36.36. A magic mod focused on special effects and spell uniqueness (Summary from the mod's Modrinth page.)
Mahou Tsukai guide for All the Mods 11
Last verified for All the Mods 11 v0.12.0-beta on Oct 14, 2026 · text last changed Oct 14, 2026
Also applies to:All the Mods 10 0.62 to 2.10
- Sections
- 6
- Recipes shown
- 13
- Items named
- 16
Every recipe and number here was checked against All the Mods 11 0.12.0-beta, read from the running game on Oct 15, 2026.
What is Mahou Tsukai?
2 parts
Mahou Tsukai is a magic mod that cares more about how spells look and feel than about how you create them. Instead of a long crafting chain for spellcasting, the focus is on special effects and making each spell unique. Many spells are inspired by Fate/Stay Night and other media, but you don't need to know any of it to enjoy the mod.[1]
This pack includes version 26.1.2-v1.36.36 of the mod.[2]
How the mod is designed
- It avoids overlapping with vanilla or other mods, so there is no "magic bonemeal" or "magic flint and steel".[1]
- Spells don't compete with each other. There are no tiers and no progression apart from mana, so even the most basic spells stay useful or fun.[1]
- There is no worldgen apart from a custom dimension. Nothing in the mod is gated behind custom worldgen, which is why it is easy to add to existing worlds.[1]
Configuration
Almost everything in the mod is configurable: mana costs, mana regen, sound effect volume, rendering, spell sizes and effects, and how often certain spells tick. A single spell often has 5 configs. If a spell lags or does something you don't like, you can usually tone it down a lot through its config.[1]
How do you get started with Mahou Tsukai?
5 parts
Mahou Tsukai is a magic mod about spell uniqueness and special effects. It has no tiers and no progression apart from mana, so no spell is just a stepping stone to a better one. Here is a sensible order for your first crafts.[1]
Step one: craft the Knowledge Compendium
Start with the Mahou Tsukai Knowledge Compendium. It has its own crafting recipe in this pack.[3]
Crafting Shaped
| Red Dye | Paper | Paper |
| Red Dye | Leather | Paper |
| Red Dye | Red Dye | Red Dye |
Recipe id: mahoutsukai:guidebook
The in-pack recipe for the Mahou Tsukai Knowledge Compendium.
Step two: make the grinding tools and powders
The mod has a Mortar, a Pestle and a combined Mortar and Pestle, each with its own recipe. There are powders for diamond, emerald, ender, eye, gold, iron and quartz, such as Powdered Iron and Powdered Diamond. Every powder has a second recipe (the ones ending in _2) that gives 2 powders at once.[3]
The combined tool.
Crafting Shapeless
- Iron Ingot
Mortar and Pestle
Recipe id: mahoutsukai:powdered_iron_2
The 2x version of the Powdered Iron recipe. The other powders follow the same pattern.
Step three: Spell Cloth and the Mahoujin Projector
Spell Cloth exists as a block, and its recipe makes 4 at a time. The Mahoujin Projector is a block with its own recipe.[3][4]
One craft gives 4 Spell Cloth.
Crafting Shaped
| Powdered Gold | Powdered Gold | Powdered Gold |
| Redstone | Redstone | |
| Powdered Gold | Powdered Gold | Powdered Gold |
Recipe id: mahoutsukai:mahoujin_projector
Step four: get a mana store
Mana is the one thing that grows in this mod, so storage matters. You can craft the Attuned Emerald, the Attuned Diamond, the Mana Circuit and the Magitech Mana Circuit.[1][3]
Crafting Shaped
| Fae Essence | Fae Essence | Fae Essence |
| Fae Essence | Powdered Emerald | Fae Essence |
| Fae Essence | Fae Essence | Fae Essence |
Recipe id: mahoutsukai:mana_circuit
- [[config:config/mahoutsukai-server.toml#mana storage.ATTUNED_EMERALD_CAPACITY]]: an Attuned Emerald holds 1,000 mana in this pack (mod default 5,000).[5]
- [[config:config/mahoutsukai-server.toml#mana storage.ATTUNED_DIAMOND_CAPACITY]]: an Attuned Diamond holds 2,000 mana (mod default 10,000).[5]
- [[config:config/mahoutsukai-server.toml#mana storage.MANA_CIRCUIT_CAPACITY]] and [[config:config/mahoutsukai-server.toml#mana storage.MANA_CIRCUIT_MAGITECH_CAPACITY]]: both circuits hold 20,000 mana (mod default 100,000).[5]
How the pack changes your own mana
- mana.MAX_MANA_CAP: your personal mana can go up to 20,000 in this pack (mod default 200,000).[5]
- mana.MANA_RECOVERY_SLEEP: sleeping gives back 0.4 of your max mana (mod default 0.5).[5]
- projection.projection.PROJECTION_MANA_COST: using the Projection scroll costs 8,000 mana (mod default 1,000).[5]
Unverified The sources here show no guidebook text and no quests for this mod, so how to draw and activate a circle, and what each circle needs, is not covered in this section.
How does Mahou Tsukai work?
11 parts
Mahou Tsukai is a magic mod built around spell uniqueness and special effects rather than around how spells are crafted. It has no spell tiers and no progression except mana, and almost everything in it is configurable, so the numbers below are the ones this pack actually uses.[1]
Mana is your one progression
Everything runs on your personal mana pool. The pack caps it at 20,000 with mana.MAX_MANA_CAP, down from the mod default of 200,000. You regenerate 1 mana per tick with mana.MANA_REGEN_PER_TICK, which is the mod default.[5]
Your maximum grows as you spend mana. Each increase raises your max by 1 (mana.MANA_INCREASE). The pack sets mana.MANA_UP_COUNTER to 200, the amount of mana spent before an increase, where the mod default is 100.[5]
Sleeping gives back 0.4 of your max mana in this pack, down from the default 0.5 (mana.MANA_RECOVERY_SLEEP). Creative mode ignores mana costs (mana.CREATIVE_IGNORES_MANA_COSTS).[5]
Leylines
Ley lines affect your mana regen (eyes.leylines.LEY_AFFECTS_MANA is true), and ley points sit 300 apart (eyes.leylines.LEY_DISTANCE). The mod default is that you lose 1 mana of regen for not being near a leyline. The pack sets eyes.leylines.LEY_PUNISHMENT to 0 instead of -1, so the floor for leyline mana is 0.[5]
Storing mana
The pack shrinks every mana battery compared to the mod defaults. An Attuned Diamond holds 2,000 mana, down from 10,000 ([[config:config/mahoutsukai-server.toml#mana storage.ATTUNED_DIAMOND_CAPACITY]]). An Attuned Emerald holds 1,000, down from 5,000 ([[config:config/mahoutsukai-server.toml#mana storage.ATTUNED_EMERALD_CAPACITY]]).[5]
The Mana Circuit holds 20,000 instead of 100,000 ([[config:config/mahoutsukai-server.toml#mana storage.MANA_CIRCUIT_CAPACITY]]), and the Magitech Mana Circuit holds the same 20,000 ([[config:config/mahoutsukai-server.toml#mana storage.MANA_CIRCUIT_MAGITECH_CAPACITY]]). Things can be up to 10 blocks away from a Mana Circuit and still use it ([[config:config/mahoutsukai-server.toml#mana storage.MANA_CIRCUIT_RANGE]]).[5]
Crafting Shaped
| Fae Essence | Fae Essence | Fae Essence |
| Fae Essence | Powdered Emerald | Fae Essence |
| Fae Essence | Fae Essence | Fae Essence |
Recipe id: mahoutsukai:mana_circuit
The Mana Circuit has a normal crafting recipe in the pack.
Crafting Shaped
| Iron Ingot | Powdered Emerald | Iron Ingot |
| Iron Ingot | Powdered Emerald | Iron Ingot |
| Iron Ingot | Powdered Emerald | Iron Ingot |
Recipe id: mahoutsukai:mana_circuit_magitech
The Magitech version is crafted separately.
Mahoujin circles
Most of the mod's effects come from Mahoujin blocks, magic circles with names like Alarm Boundary, Ordered Displacement or Alchemical Exchange. Each circle works on a timer: its config sets how often it checks or acts, and many also set a mana cost. Boundaries have a radius, a cycle for doing their job, and a separate cycle for draining mana.[4][5]
Boundaries
The boundary settings below are all the mod's defaults. The pack does not change them.[5]
- Alarm Boundary: radius 10 (boundary.alarm.ALARM_BARRIER_RADIUS), acts every 20 (boundary.alarm.ALARM_BARRIER_CYCLE), and costs 1 mana (boundary.alarm.ALARM_BARRIER_MANA_COST) every 10 (boundary.alarm.ALARM_BARRIER_MANA_CYCLE).[5]
- Displacement Boundary: radius 11 (boundary.displacement.DISPLACEMENT_BARRIER_RADIUS), acts every 4 (boundary.displacement.DISPLACEMENT_BARRIER_CYCLE), and costs 1 mana (boundary.displacement.DISPLACEMENT_BARRIER_MANA_COST) every 5 (boundary.displacement.DISPLACEMENT_BARRIER_MANA_CYCLE).[5]
- Boundary of Drain Life: radius 10 ([[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_BARRIER_RADIUS]]), deals 2 damage ([[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_DAMAGE]]), heals with a factor of 0.5 ([[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_HEAL_FACTOR]]), and deals 1.8 times its damage to targets with magic resistance ([[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_PUNISH_RESIST]]). The pack blacklists two training dummy entities from it ([[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_ENTITY_BLACKLIST]]).[5]
- Enclosure Boundary: radius 5 (boundary.enclosure.ENCLOSURE_BARRIER_RADIUS), costs 20 mana (boundary.enclosure.ENCLOSURE_BARRIER_MANA_COST) per cycle of 20 (boundary.enclosure.ENCLOSURE_BARRIER_CYCLE).[5]
- Gravity Boundary: radius 10 (boundary.gravity.GRAVITY_BARRIER_RADIUS), multiplies downward velocity by 1.4 (boundary.gravity.GRAVITY_BARRIER_FACTOR), and costs 1 mana (boundary.gravity.GRAVITY_BARRIER_MANA_COST) every 2 (boundary.gravity.GRAVITY_BARRIER_MANA_CYCLE).[5]
- Tangible Boundary: radius 10 (boundary.tangible.TANGIBLE_BARRIER_RADIUS), acts every 20 (boundary.tangible.TANGIBLE_BARRIER_CYCLE), and costs 1 mana (boundary.tangible.TANGIBLE_BARRIER_MANA_COST) every 3 (boundary.tangible.TANGIBLE_BARRIER_MANA_CYCLE).[5]
Displacement circles
- Ordered Displacement: circles must be within 20 blocks of each other (displacement.ordered.ORDERED_DISPLACEMENT_RADIUS), each teleport costs 40 mana (displacement.ordered.ORDERED_DISPLACEMENT_MANA_COST), and there is a cooldown of 15 between teleports (displacement.ordered.ORDERED_DISPLACEMENT_RECEIVE_COOLDOWN) so you are not shot back and forth.[5]
- Equivalent Displacement: each teleport costs 60 mana (displacement.equivalent.EQUIVALENT_DISPLACEMENT_MANA_COST) with a cooldown of 40 (displacement.equivalent.EQUIVALENT_DISPLACEMENT_RECEIVE_COOLDOWN), and it can cross dimensions (displacement.equivalent.EQUIVALENT_DISPLACEMENT_DIMENSIONAL_TRAVEL is true).[5]
- Ascension: the scroll costs 30 mana, and the same amount is charged per teleport when it is a circle rather than a scroll (displacement.ascension.ASCENSION_SCROLL_MANA_COST).[5]
- Scrying: costs 50 mana per name tag (displacement.scrying.SCRYING_MANA_COST), and one name tag use lasts 1,200 ticks (displacement.scrying.SCRYING_DURATION). It can scry non players too (displacement.scrying.SCRY_NON_PLAYERS is true).[5]
Exchange circles
Exchange circles trade one resource for another. The pack changes several of them, and it mostly makes them less generous.[5]
- Catalyst Exchange: the pack checks for catalysts every 16 (exchange.catalyst.CATALYST_EXCHANGE_BLOCK_CYCLE, default 4) and charges 100 mana per catalyst (exchange.catalyst.CATALYST_EXCHANGE_MANA_COST, default 50).[5]
- Chronal Exchange: gains or loses 7 mana per cycle in the pack (exchange.chronal.CHRONAL_EXCHANGE_MANA_GAIN_LOSS, default 10), and a cycle is 20 (exchange.chronal.CHRONAL_EXCHANGE_BLOCK_CYCLE).[5]
- Damage Exchange: you get back 5 mana when injured (exchange.damage.DAMAGE_EXCHANGE_MANA_GAIN, default 20). The scroll costs 40 mana (exchange.damage.DAMAGE_EXCHANGE_MANA_COST), damage done is reduced to 1 while it is active (exchange.damage.DAMAGE_EXCHANGE_REDUCE_TO), and the cap is 5 (exchange.damage.DAMAGE_EXCHANGE_CAP).[5]
- Durability Exchange: it takes 4 durability per mana point gained in the pack (exchange.durability.DURABILITY_EXCHANGE_EFFICIENCY, default 1), restores at most 10 mana per cycle (exchange.durability.DURABILITY_EXCHANGE_MANA_GAIN_CAP), and runs every 20 (exchange.durability.DURABILITY_EXCHANGE_BLOCK_CYCLE).[5]
- Durability Exchange also has tax brackets of 2,000, 20,000 and 100,000 (exchange.durability.DURABILITY_EXCHANGE_TAX_BRACKETS) with rates of 0.02, 0.03 and 0.04 (exchange.durability.DURABILITY_EXCHANGE_TAX_RATES).[5]
- Alchemical Exchange: it changes a layer underneath it every 20 (exchange.alchemical.ALCHEMICAL_EXCHANGE_BLOCK_CYCLE), down 5 blocks (exchange.alchemical.ALCHEMICAL_EXCHANGE_HEIGHT), at 16 mana per block changed (exchange.alchemical.ALCHEMICAL_EXCHANGE_MANA_COST). Blocks are grouped into classes such as stone, wood, metal and gem, and exchange.alchemical.ALCHEMICAL_WILDCARD_CLASS is an empty class you can fill yourself.[5]
- Immunity Exchange: 400 mana per scroll (exchange.immunity.IMMUNITY_EXCHANGE_MANA_COST), and the effect lasts 1,200 ticks (exchange.immunity.IMMUNITY_EXCHANGE_TIME).[5]
- Contract: forming a contract costs 10 mana (exchange.contract.CONTRACT_MANA_COST), with circles up to 10 blocks apart (exchange.contract.CONTRACT_RADIUS).[5]
Scroll spells and their numbers
Many spells are scrolls with a mana cost and a duration. Most of the Mystic Eyes numbers below are the mod defaults, and Death Collection is the one the pack changes.[4][5]
- Mystic Eyes of Binding: 320 mana (eyes.binding.MYSTIC_EYES_MANA_COST), lasts 600 (eyes.binding.MYSTIC_EYES_TIME), affects entities within 5 blocks of you (eyes.binding.MYSTIC_EYES_RANGE_FROM_USER) and within 4 of your look vector (eyes.binding.MYSTIC_EYES_RANGE_FROM_LOOK_VEC).[5]
- Mystic Eyes of the Black Flame: 300 mana ([[config:config/mahoutsukai-server.toml#eyes.black flame.BLACK_FLAME_MANA_COST]]), lasts 100 ([[config:config/mahoutsukai-server.toml#eyes.black flame.BLACK_FLAME_TIME]]), and ignites blocks and entities within 30 blocks of where you look ([[config:config/mahoutsukai-server.toml#eyes.black flame.BLACK_FLAME_RANGE_FROM_USER]]).[5]
- Mystic Eyes of Clairvoyance: 220 mana (eyes.clairvoyance.CLAIRVOYANCE_MANA_COST), lasts 1,200 (eyes.clairvoyance.CLAIRVOYANCE_TIME), and predicts movement of entities within 30 (eyes.clairvoyance.CLAIRVOYANCE_RANGE).[5]
- Mystic Eyes of Reversion: 410 mana (eyes.reversion.REVERSION_EYES_MANA_COST), lasts 600 (eyes.reversion.REVERSION_EYES_TIME), and affects entities within 10 blocks (eyes.reversion.REVERSION_EYES_RANGE_FROM_USER).[5]
- Mystic Eyes of Insight: 320 mana (eyes.insight.INSIGHT_MANA_COST), lasts 1,200 (eyes.insight.INSIGHT_TIME).[5]
- Fay Sight: 100 mana ([[config:config/mahoutsukai-server.toml#eyes.fay sight.FAY_SIGHT_MANA_COST]]), lasts 600 ([[config:config/mahoutsukai-server.toml#eyes.fay sight.FAY_SIGHT_TIME]]).[5]
- Mystic Eyes of Death Collection: 400 mana ([[config:config/mahoutsukai-server.toml#eyes.death collection.DEATH_COLLECTION_MANA_COST]]) for 600 ([[config:config/mahoutsukai-server.toml#eyes.death collection.DEATH_COLLECTION_TIME]]). In the pack it holds at most 5 souls ([[config:config/mahoutsukai-server.toml#eyes.death collection.DEATH_COLLECTION_MAX]], default 10,000,000), drains 5 mana per soul held ([[config:config/mahoutsukai-server.toml#eyes.death collection.DEATH_COLLECTION_DRAIN_PER_SOUL]], default 1), and a mob death counts as 0.1 instead of 0.25 ([[config:config/mahoutsukai-server.toml#eyes.death collection.DEATH_COLLECTION_SOUL_VALUE_MOB]]).[5]
Familiars
The pack leaves the familiar settings at the mod defaults.[5]
- Summon Familiar: the scroll costs 200 mana ([[config:config/mahoutsukai-server.toml#familiar.summon familiar.SUMMON_FAMILIAR_MANA_COST]]). The familiar has 10 health ([[config:config/mahoutsukai-server.toml#familiar.summon familiar.FAMILIAR_HEALTH]]) and chunk loads ([[config:config/mahoutsukai-server.toml#familiar.summon familiar.FAMILIAR_CHUNKLOADS]] is true).[5]
- Recall costs 20 mana ([[config:config/mahoutsukai-server.toml#familiar.recall familiar.RECALL_FAMILIAR_MANA_COST]]), Familiar Exchange 40 ([[config:config/mahoutsukai-server.toml#familiar.swap familiar.SWAP_FAMILIAR_MANA_COST]]) and Shared Vision 200 ([[config:config/mahoutsukai-server.toml#familiar.shared vision.POSSESS_ENTITY_MANA_COST]]).[5]
- Familiar's Garden: 200 mana ([[config:config/mahoutsukai-server.toml#familiar.familiars garden.FAMILIARS_GARDEN_MANA_COST]]), a range of 7 ([[config:config/mahoutsukai-server.toml#familiar.familiars garden.FAMILIARS_GARDEN_RANGE]]) and a duration of 1,200 ticks ([[config:config/mahoutsukai-server.toml#familiar.familiars garden.FAMILIARS_GARDEN_TIME]]).[5]
- Butterfly Effect: 100 mana ([[config:config/mahoutsukai-server.toml#familiar.butterfly effect.BUTTERFLY_EFFECT_MANA_COST]]), lasts 400 ([[config:config/mahoutsukai-server.toml#familiar.butterfly effect.BUTTERFLY_EFFECT_DURATION]]), and allows 40 butterflies per chunk ([[config:config/mahoutsukai-server.toml#familiar.butterfly effect.BUTTERFLY_EFFECT_CHUNK_LIMIT]]).[5]
Projection and weapons
Projection is where the pack leans hardest on the config. The Projection scroll costs 8,000 mana, up from the default 1,000 (projection.projection.PROJECTION_MANA_COST). Proximity Projection costs 30, down from 160 (projection.proximity.PROXIMITY_PROJECTION_MANA_COST). Strengthening costs 200, up from 50 (projection.strengthening.STRENGTHENING_MANA_COST), and its cap is lowered to 15 from 50 (projection.strengthening.STRENGTHENING_CAP).[5]
The projected weapons are capped far below the mod defaults:[5]
- Clarent: stored damage is capped at 40 (default 500,000, projection.clarent.CLARENT_ATTACK_CAP), with a stored factor of 0.3 (default 0.5, projection.clarent.CLARENT_STORED_FACTOR).[5]
- Caliburn: attack is capped at 60 (default 5,000,000, [[config:config/mahoutsukai-server.toml#projection.power consolidation.POWER_CONSOLIDATION_ATTACK_CAP]]), and its smite radius against undead is 10 (default 30, [[config:config/mahoutsukai-server.toml#projection.power consolidation.POWER_CONSOLIDATION_SMITE_RADIUS]]).[5]
- Replica: shockwave max damage is 40 (default 5,000,000, projection.replica.REPLICA_MAX_DAMAGE), with a range of 5 (default 8, projection.replica.REPLICA_ATTACK_RANGE).[5]
- Nobu: bullet damage is 4 (default 8, projection.nobu.NOBU_BULLET_DAMAGE).[5]
- Morgan: spikes reach 10 blocks (default 30, [[config:config/mahoutsukai-server.toml#projection.morgan and caliburn.MORGAN_SPIKE_RANGE]]).[5]
- Gandr: minimum damage is 2 (default 5, secret.gandr.GANDR_MIN_DAMAGE) and maximum damage is 20 (default 1,000, secret.gandr.GANDR_MAX_DAMAGE).[5]
Other gear
The Mystic Code - First Sorcery has 15 durability in this pack, down from the default 50 ([[config:config/mahoutsukai-server.toml#mystic code.FIRST_SORCERY_DURABILITY]]).[5]
The Boundary of Drain Life and Strengthening scrolls are on its blacklist ([[config:config/mahoutsukai-server.toml#mystic code.MYSTIC_CODE_FIRST_SORCERY_BLACKLIST]]).[5]
The Fog Projector has a max radius of 30 (fogprojector.FOG_PROJECTOR_MAX_RADIUS).[5]
How do you progress through Mahou Tsukai?
4 parts
The sources I have for this mod cover its crafting recipes and a few block drops. They do not give a tier order, so I won't invent one. What follows is what the pack's recipes do show, grouped by how the items relate.[3]
Powders and the Mortar and Pestle
The mod has powdered versions of diamond, emerald, ender, eye, gold, iron and quartz. Each powder has two shapeless recipes in the pack: one that makes a single powder and a second that makes 2× the powder. The recipe blocks below show the exact ingredients for the Mortar and Pestle and for one of the powders.[3]
The Mortar and Pestle is a shapeless recipe in the pack.
This recipe makes one Powdered Diamond.
Crafting Shapeless
- Diamond
Mortar and Pestle
Recipe id: mahoutsukai:powdered_diamond_2
This one makes 2× Powdered Diamond. The other powders follow the same one and two pattern.
Attuned gems and cloth
Attuned Diamond and Attuned Emerald are both shapeless crafting recipes, and so is Spell Cloth, which makes 4× per craft. Attuner is a shaped recipe.[3]
Crafting Shaped
| Lapis Lazuli | Gold Ingot | Lapis Lazuli |
| Gold Ingot | Empty slot | Gold Ingot |
| Lapis Lazuli | Gold Ingot | Lapis Lazuli |
Recipe id: mahoutsukai:attuner
One craft gives you 4× Spell Cloth.
Circuits and projectors
Mana Circuit and Magitech Mana Circuit are separate shaped recipes. When you break either one, it drops with its stored mana and owner data kept on the item.[3][6][7]
Crafting Shaped
| Fae Essence | Fae Essence | Fae Essence |
| Fae Essence | Powdered Emerald | Fae Essence |
| Fae Essence | Fae Essence | Fae Essence |
Recipe id: mahoutsukai:mana_circuit
Crafting Shaped
| Iron Ingot | Powdered Emerald | Iron Ingot |
| Iron Ingot | Powdered Emerald | Iron Ingot |
| Iron Ingot | Powdered Emerald | Iron Ingot |
Recipe id: mahoutsukai:mana_circuit_magitech
The Mahoujin Projector and the Fog Projector are both shaped recipes too. Each one keeps its own stored values when you pick it up.[3][8][9]
Crafting Shaped
| Powdered Gold | Powdered Gold | Powdered Gold |
| Redstone | Redstone | |
| Powdered Gold | Powdered Gold | Powdered Gold |
Recipe id: mahoutsukai:mahoujin_projector
Crafting Shaped
| Powdered Eye | Powdered Eye | Powdered Eye |
| Redstone | Redstone | |
| Powdered Eye | Powdered Eye | Powdered Eye |
Recipe id: mahoutsukai:fog_projector
Mystic Code
Mystic Code and Mystic Code - First Sorcery each have their own shaped recipe in the pack.[3]
Crafting Shaped
| Powdered Gold | ||
| Powdered Gold | ||
| Powdered Gold |
Recipe id: mahoutsukai:mystic_code
Crafting Shaped
| Fae Essence | ||
| Fae Essence |
Recipe id: mahoutsukai:mystic_code_first_sorcery
Unverified Which of these items you should unlock first, and whether the mod has formal tiers, is not shown in the sources here. The pack's quest chapters would be the place to look for any suggested order, and the sources here do not cover them.
Which Mahou Tsukai config options matter?
7 parts
Mahou Tsukai is built to be tweaked: nearly everything is configurable, often with several options per spell. This pack uses config/mahoutsukai-server.toml and changes a lot of it. The pattern is lower caps and smaller pools, so here are the values you will actually notice.[1][5]
Mana pool and regen
- mana.MAX_MANA_CAP is 20,000 in this pack. The mod default is 200,000. This is how high your personal mana can go.[5]
- mana.MANA_UP_COUNTER is currently 200 in this pack (mod default 100). It sets how much mana you spend before your max mana increases.[5]
- mana.MANA_RECOVERY_SLEEP is currently 0.4 in this pack (mod default 0.5). It is the share of your max mana you get back by sleeping.[5]
- eyes.leylines.LEY_PUNISHMENT is currently 0 in this pack (mod default -1). It is the floor for mana added by leylines. The mod default makes you lose 1 mana from regen for not being near a leyline, and this pack sets it to 0.[5]
- mana.MANA_REGEN_PER_TICK and mana.MANA_INCREASE are both currently 1 in this pack, the same as the mod default.[5]
Mana storage
- [[config:config/mahoutsukai-server.toml#mana storage.ATTUNED_DIAMOND_CAPACITY]] is currently 2,000 in this pack (mod default 10,000).[5]
- [[config:config/mahoutsukai-server.toml#mana storage.ATTUNED_EMERALD_CAPACITY]] is currently 1,000 in this pack (mod default 5,000).[5]
- [[config:config/mahoutsukai-server.toml#mana storage.MANA_CIRCUIT_CAPACITY]] and [[config:config/mahoutsukai-server.toml#mana storage.MANA_CIRCUIT_MAGITECH_CAPACITY]] are both currently 20,000 in this pack (mod default 100,000 for each).[5]
Scroll costs that moved
- projection.proximity.PROXIMITY_PROJECTION_MANA_COST is currently 30 in this pack (mod default 160), so it is cheaper.[5]
- projection.strengthening.STRENGTHENING_MANA_COST is currently 200 in this pack (mod default 50), and projection.strengthening.STRENGTHENING_CAP is currently 15 (mod default 50).[5]
- exchange.catalyst.CATALYST_EXCHANGE_MANA_COST is currently 100 in this pack (mod default 50), and its check interval exchange.catalyst.CATALYST_EXCHANGE_BLOCK_CYCLE is currently 16 (mod default 4).[5]
- [[config:config/mahoutsukai-server.toml#mystic code.FIRST_SORCERY_DURABILITY]] is currently 15 in this pack (mod default 50). That is the durability of the Mystic Code - First Sorcery item.[5]
Weapon and damage caps
The pack currently squeezes the huge default damage ceilings down to small numbers.[5]
- Caliburn: [[config:config/mahoutsukai-server.toml#projection.power consolidation.POWER_CONSOLIDATION_ATTACK_CAP]] is currently 60 in this pack (mod default 5,000,000) and [[config:config/mahoutsukai-server.toml#projection.power consolidation.POWER_CONSOLIDATION_SMITE_RADIUS]] is currently 10 (mod default 30).[5]
- Clarent: projection.clarent.CLARENT_ATTACK_CAP is currently 40 in this pack (mod default 500,000) and projection.clarent.CLARENT_STORED_FACTOR is currently 0.3 (mod default 0.5). projection.clarent.CLARENT_MANA_PER_DAMAGE is currently 10 (mod default 0.02), and projection.clarent.CLARENT_DECREASE_PER_BLOCKING_TICK is currently 0.1 (mod default 0.02).[5]
- Replica shockwave: projection.replica.REPLICA_MAX_DAMAGE is currently 40 in this pack (mod default 5,000,000) and projection.replica.REPLICA_ATTACK_RANGE is currently 5 (mod default 8).[5]
- Morgan: [[config:config/mahoutsukai-server.toml#projection.morgan and caliburn.MORGAN_ADULT_INCREASE]] is currently 0.1 in this pack (mod default 0.2), [[config:config/mahoutsukai-server.toml#projection.morgan and caliburn.MORGAN_CHILD_INCREASE]] is currently 0.5 (mod default 1) and [[config:config/mahoutsukai-server.toml#projection.morgan and caliburn.MORGAN_SPIKE_RANGE]] is currently 10 (mod default 30).[5]
- Nobu: projection.nobu.NOBU_BULLET_DAMAGE is currently 4 in this pack (mod default 8).[5]
- Gandr: secret.gandr.GANDR_MIN_DAMAGE is currently 2 in this pack (mod default 5), secret.gandr.GANDR_MAX_DAMAGE is currently 20 (mod default 1,000) and secret.gandr.GANDR_DAMAGE_FACTOR is currently 0.004.[5]
- [[config:config/mahoutsukai-server.toml#secret.presence concealment.RIPPER_DAMAGE_BONUS_FROM_BEHIND]] is currently 3 in this pack (mod default 6).[5]
Mystic staff and buffs
- [[config:config/mahoutsukai-server.toml#mystic.aoe explosion.MYSTIC_STAFF_AOE_FACTOR]] is currently 0.001 in this pack (mod default 0.004) and [[config:config/mahoutsukai-server.toml#mystic.big explosion.MYSTIC_STAFF_BIG_FACTOR]] is currently 0.002 (mod default 0.012). Each is either a fraction of max mana (if scaling) or a flat damage value.[5]
- The beam mode costs more: mystic.beam.MYSTIC_STAFF_BEAM_MANA_PER_TICK is currently 800 in this pack (mod default 500). Its damage ramps up more slowly, because mystic.beam.MYSTIC_STAFF_BEAM_DAMAGE_ACCELERATION is currently 1.02 (mod default 1.5).[5]
- [[config:config/mahoutsukai-server.toml#mystic.borrowed authority.AUTHORITY_SPEED_MULTIPLIER]] is currently 3.2 in this pack (mod default 1.8). It is the speed multiplier while the buff is active.[5]
- [[config:config/mahoutsukai-server.toml#mystic.cup of heaven.HEAVENS_CUP_DURATION]] is currently 600 in this pack (mod default 1,200). It is how long potions generated by the network last.[5]
Exchange, souls and the rest
- exchange.damage.DAMAGE_EXCHANGE_MANA_GAIN is currently 5 in this pack (mod default 20). It is the mana you get back when injured.[5]
- exchange.chronal.CHRONAL_EXCHANGE_MANA_GAIN_LOSS is currently 7 in this pack (mod default 10), and exchange.durability.DURABILITY_EXCHANGE_EFFICIENCY is currently 4 (mod default 1). That is how much durability is taken per mana point gained.[5]
- Death Collection: [[config:config/mahoutsukai-server.toml#eyes.death collection.DEATH_COLLECTION_MAX]] is currently 5 in this pack (mod default 10,000,000), [[config:config/mahoutsukai-server.toml#eyes.death collection.DEATH_COLLECTION_DRAIN_PER_SOUL]] is currently 5 (mod default 1) and [[config:config/mahoutsukai-server.toml#eyes.death collection.DEATH_COLLECTION_SOUL_VALUE_MOB]] is currently 0.1 (mod default 0.25).[5]
- secret.geas.MANA_REGEN_PER_GEAS is currently 2 in this pack (mod default 3).[5]
- projection.treasury.TREASURY_PROJECTION_CHAINS_COOLDOWN is currently 20 in this pack (mod default 10). It is the delay between chains of the gauntlet in Chains mode.[5]
- [[config:config/mahoutsukai-server.toml#projection.reality marble.MARBLE_DIMENSION_SPAWN_CHANCE]] is currently 0.5 in this pack (mod default 0.8). It is the probability of a sword spawning.[5]
Settings the pack leaves as they are
- [[config:config/mahoutsukai-server.toml#projection.power consolidation.CALIBURN_FUN_REQUIRED]] is currently false in this pack, so Caliburn is not gated behind the fun requirements.[5]
- mana.CREATIVE_IGNORES_MANA_COSTS is currently true in this pack, so mana costs are ignored in creative mode.[5]
- other.MAGIC_DAMAGES_PLAYER and other.ONE_LIFE are both currently false in this pack.[5]
- [[config:config/mahoutsukai-server.toml#mystic.big explosion.MYSTIC_STAFF_WORLD_DAMAGE]] is currently true in this pack, so the big explosion still damages the world.[5]
- [[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_ENTITY_BLACKLIST]] currently lists dummmmmmy:target_dummy and trainingdummy:dummy in this pack, so the Drain Life boundary does not consider those dummies. That includes the Training Dummy dummy.[5]
What changed in Mahou Tsukai between versions?
Mahou Tsukai has been in All the Mods 11 since 0.8.0-beta or earlier, and 0.10.0-beta ships version 26.1.2-v1.36.36 of it.[2]
The only mod changelog entry the sources here show is for that same version, 26.1.2-v1.36.36: it fixes the projector armor instructions not displaying.[10]
The pack changelogs have no entries for this mod, so there is nothing more to report on how it changed between pack releases.[2]
Sources
- Mahou Tsukai project page (modrinth) · official mod data
- All the Mods 11 0.10.0-beta mod list · pack file
- All the Mods 11 0.10.0-beta recipe dump: recipes making Mahou Tsukai items · pack recipe dump
- mahoutsukai names, screen text and descriptions (English lang file) · official mod data
- All the Mods 11 0.10.0-beta config: config/mahoutsukai-server.toml · pack file
- data/mahoutsukai/loot_table/blocks/mana_circuit_magitech.json (mahoutsukai's jar) · official mod data
- data/mahoutsukai/loot_table/blocks/mana_circuit.json (mahoutsukai's jar) · official mod data
- data/mahoutsukai/loot_table/blocks/fog_projector.json (mahoutsukai's jar) · official mod data
- data/mahoutsukai/loot_table/blocks/mahoujin_projector.json (mahoutsukai's jar) · official mod data
- Mahou Tsukai 26.1.2-v1.36.36 changelog · changelog
Where this guide comes from
Written from what All the Mods 11 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 14, 2026.
Guides for other versions: 0.8.0-beta to 0.9.0-beta
Report wrong info
Version in each release
4 releases, first in 0.8.0-beta
| All the Mods 11 | Version | Jar | Where it came from |
|---|---|---|---|
| 0.12.0-beta Oct 15, 2026 | 26.1.2-v1.36.36 | mahoutsukai-26.1.2-v1.36.36.jar | From the published release |
| 0.10.0-beta Oct 4, 2026 | 26.1.2-v1.36.36 | mahoutsukai-26.1.2-v1.36.36.jar | From the published release |
| 0.9.0-beta Sep 19, 2026 | 26.1.2-v1.36.35 | mahoutsukai-26.1.2-v1.36.35.jar | From the published release |
| 0.8.0-beta Sep 7, 2026 | 1.21.1-v1.36.27 | mahoutsukai-26.1.2-v1.36.27.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
87 items from the 0.12.0-beta recipe dump.
Attuned Diamond
Attuned Emerald
Attuner
Caliburn
Clarent
Dagger
Faecake
Fae Essence
Fog Projector
Mandated Funbook
Mahou Tsukai Knowledge Compendium
Hammer
Kodoku
Mahoujin
Mahoujin Projector
Mana Circuit
Magitech Mana Circuit
Morgan
Mortar
Mortar and Pestle
Murky Water
Mystic Code
Mystic Code - First Sorcery
Mystic Staff of Explosive Mana Condensation
Nobu
Pestle
Powdered Diamond
Powdered Emerald
Powdered Ender
Powdered Eye
Powdered Gold
Powdered Iron
Powdered Quartz
Crimson Black Keys of Proximity Projection
Replica
Rule Breaker
Scroll of Ascension
Scroll of the Mystic Eyes of the Black Flame
Scroll of Borrowed Authority
Scroll of the Alarm Boundary
Scroll of the Displacement Boundary
Scroll of the Boundary of Drain Life
Scroll of the Gravity Boundary
Scroll of the Enclosure Boundary
Scroll of the Tangible Boundary
Scroll of the Butterfly Effect
Scroll of the Cup Of Heaven
Scroll of Damage Exchange
Scroll of Shared Pain
Scroll of the Mystic Eyes of Death Collection
Scroll of Fallen Down
Scroll of the Familiar's Garden
Scroll of the Mystic Eyes of Fay Sight
Scroll of Gandr
Geas Scroll
Scroll of Immunity Exchange
Scroll of the Mystic Eyes of Insight
Scroll of Mental Displacement
Scroll of the Mystic Eyes of Binding
Scroll of Explosive Mana Condensation
...and 27 more.
Config options (how All the Mods 11 sets them)
400 settings shipped in the pack's config files; 46 differ from the mod's documented default.
Show settings
| Setting | All the Mods 11 value | Mod default |
|---|---|---|
exchange.catalyst.CATALYST_EXCHANGE_BLOCK_CYCLE changed by All the Mods 11This is how often the circle checks for catalysts on top to change config/mahoutsukai-server.toml | 16 | 4 |
exchange.catalyst.CATALYST_EXCHANGE_MANA_COST changed by All the Mods 11This is the cost for each catalyst exchanged by the circle config/mahoutsukai-server.toml | 100 | 50 |
exchange.chronal.CHRONAL_EXCHANGE_MANA_GAIN_LOSS changed by All the Mods 11This is how much mana is gained or lost every cycle config/mahoutsukai-server.toml | 7 | 10 |
exchange.damage.DAMAGE_EXCHANGE_MANA_GAIN changed by All the Mods 11This is the how much mana you get back when you're injured config/mahoutsukai-server.toml | 5 | 20 |
exchange.durability.DURABILITY_EXCHANGE_EFFICIENCY changed by All the Mods 11Take this much durability per mana point gained config/mahoutsukai-server.toml | 4 | 1 |
eyes.death collection.DEATH_COLLECTION_DRAIN_PER_SOUL changed by All the Mods 11Mana drained per soul held config/mahoutsukai-server.toml | 5 | 1 |
eyes.death collection.DEATH_COLLECTION_MAX changed by All the Mods 11Max Souls possible for Death Collection config/mahoutsukai-server.toml | 5 | 10000000 |
eyes.death collection.DEATH_COLLECTION_SOUL_VALUE_MOB changed by All the Mods 11Mob deaths will count this much to the next death prevention. config/mahoutsukai-server.toml | 0.1 | 0.25 |
eyes.leylines.LEY_PUNISHMENT changed by All the Mods 11This value is added to mana regen. It is the floor for mana added by leylines. By default, you lose 1 mana from regen for not being near a leyline. config/mahoutsukai-server.toml | 0 | -1 |
mana.MANA_RECOVERY_SLEEP changed by All the Mods 11Percentage of max mana players get back by sleeping config/mahoutsukai-server.toml | 0.4 | 0.5 |
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