Get It Together, Drops! in All the Mods 11

All the Mods 11 0.12.0-beta ships version 1.5 · First seen in 0.0.1

Checked Sep 17, 2026All the Mods 11 0.12.0-betaSources: All the Mods 11 0.12.0-beta modlist.json · Modrinth

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Get It Together, Drops! is a mod in All the Mods 11 0.12.0-beta, where it is version 1.5. Adds tags and configuration options for defining how dropped items should combine. (Summary from the mod's Modrinth page.)

Get It Together, Drops! guide for All the Mods 11

Written for All the Mods 11 0.8.0-beta · also fits 0.1.0 to 0.12.0-beta · updated Oct 8, 2026

Last verified for All the Mods 11 v0.12.0-beta on Oct 8, 2026 · text last changed Oct 8, 2026

Also applies to:All the Mods 10 0.32 to 8.3All the Mons 0.3.0-beta to 1.3.0FTB Evolution 2 1.0.2 to 1.4.0Project Infinity 0.1 0.0.45.4 to 0.0.51.4-hotfix-2

Sections
5

1 section is written for this pack; 4 are shared from another pack's guide.

Every recipe and number here was checked against All the Mods 11 0.12.0-beta, read from the running game on Oct 15, 2026.

What is Get It Together, Drops!?

3 parts

Same as in the All the Mods 10 0.51 guide

Get It Together, Drops! is a small quality-of-life and performance mod that adds tags and configuration options defining how dropped items combine on the ground. Instead of leaving dozens of separate item entities lying around, nearby drops merge into single stacks, which can significantly improve performance in areas with lots of dropped items like explosion craters or farms.[1]

This pack ships version 1.3.2 of the mod, and it has been part of the pack since 0.32 or earlier, so it has been quietly cleaning up your item drops the whole time you have been playing.[2]

Who it is for

You do not craft anything with this mod and you never interact with it directly. It is for anyone who mines, farms or blows things up at scale, which in a pack like this is basically everyone. It is especially handy on servers: the mod can be installed server-side without requiring players to install it, and it works just as well in singleplayer.[1]

Where it fits in progression

There is no progression here. The mod has no items, no recipes and no quests in this pack, and it is not on the ATM Star path. Think of it as background infrastructure that makes your big mining trips and mob farms smoother rather than something you work toward.[1]

What you can tune

  • radius controls how large an area a dropped item searches for other drops to combine with, from 0.5 to 500. Setting it to 5.0 searches 5 blocks in all directions around the item, and 0.5 is vanilla behaviour. Note that this search does not take walls into account.[1]
  • checkY decides whether dropped items also check above and below themselves. False is vanilla behaviour.[1]
  • The item tag getittogetherdrops:do_not_combine stops the listed items from combining at all.[1]
  • The item tag getittogetherdrops:ignored makes the mod skip those items entirely so they fall back to vanilla behaviour, and it takes precedence over do_not_combine.[1]

Unverified The exact radius and checkY values this pack uses are not confirmed by the available sources, so check the config in your world's serverconfig folder if you want to know the current settings.

Tip: Because the mod's settings live in your world's serverconfig folder, tweaking them affects that world only, so you can raise the radius on a mob-farm world without touching anything else.[1]

How do you get started with Get It Together, Drops!?

3 parts

Same as in the All the Mods 10 8.1 guide

Good news: there's nothing to craft here. Get It Together, Drops! doesn't add items you need to make, and no recipes in the pack produce anything from it. It works in the background and changes how dropped items on the ground combine into stacks.[1]

What it does for you

The mod adds two configuration options that control how dropped items combine. That can significantly improve performance in places with lots of dropped items, like explosion craters or farms. It can also run on a server without players installing it, and it works in singleplayer.[1]

The two options to know

  • radius sets how far, in blocks, a dropped item looks around itself for other dropped items to combine with. It accepts values from 0.5 to 500, and 0.5 is vanilla behavior. For example, 5.0 searches 5 blocks in all directions. The check doesn't take walls into account.[1][3]
  • checkY decides whether dropped items also check above and below themselves. Set it to true to include those checks. False is vanilla behavior.[1][3]

Controlling specific items

The mod also has two item tags for fine control. Items in getittogetherdrops:do_not_combine never combine at all. Items in getittogetherdrops:ignored are skipped by the mod and fall back to vanilla behavior. The ignored tag takes precedence over do_not_combine.[1]

Tip: If you're changing the radius, remember that a larger value means each dropped item searches a bigger area. Increase it gradually. The mod's stated limit is 500.[1]

Unverified The values this pack actually uses for radius and checkY, and whether it changes the default tags, can't be confirmed from the available sources. Check the config in your world's serverconfig folder if you need the exact values.

How does Get It Together, Drops! work?

3 parts

Same as in the All the Mods 10 8.1 guide

Get It Together, Drops! has no machines, multiblocks, power or fluids. It does one job: it controls how dropped items on the ground merge into stacks. Two config options and two item tags are the whole mod, and the sources describe nothing else.[1]

It can help performance in places with lots of dropped items, like explosion craters or farms. It can be installed on a server without players needing it, and it also works in singleplayer.[1]

The two config options

  • radius: the size of the area in which a dropped item searches for other dropped items to combine with. The range is 0.5 to 500, and 0.5 is vanilla behavior. Setting it to 5.0 searches 5 blocks in all directions around the item.[1][3]
  • checkY: set it to true and dropped items also check above and below themselves. Set it to false and they don't. False is vanilla behavior.[1][3]
Watch out: The radius check does not take walls into account. A dropped item can combine with another item on the far side of a wall if it is within range.[1]

Item tags for fine control

Two item tags let you control specific items. Items in getittogetherdrops:do_not_combine do not combine at all. Items in getittogetherdrops:ignored are ignored by the mod and fall back to vanilla behavior.[1]

Tip: If an item is in both tags, getittogetherdrops:ignored wins over getittogetherdrops:do_not_combine, so the item behaves as in vanilla.[1]

What this pack does with it

Unverified The pack ships no config files for this mod, and no recipes produce its items. The values the pack uses for radius and checkY, and any items it puts in the two tags, could not be confirmed. The numbers above are the mod's documented options and vanilla defaults, not confirmed pack settings.

Which Get It Together, Drops! config options matter?

2 parts

Same as in the All the Mods 10 0.50 guide

Get It Together, Drops! only has two config options, and both control how dropped items on the ground combine into stacks. That can help performance in spots with lots of loose items, like explosion craters or farms.[1]

The two options

  • radius: a value from 0.5 to 500 that sets how far a dropped item searches for other dropped items to combine with. Setting it to 5.0 searches 5 blocks in all directions around the item. A value of 0.5 is vanilla behavior, and walls are not taken into account.[1]
  • checkY: set it to true and dropped items also check above and below themselves. Set it to false and they don't. False is vanilla behavior.[1]

Item tags

Two item tags give you per-item control. Items in getittogetherdrops:do_not_combine never combine at all. Items in getittogetherdrops:ignored are skipped by the mod and fall back to vanilla behavior. The ignored tag takes precedence over do_not_combine, so an item in both will behave like vanilla.[1]

Tip: The mod can be installed on a server without players needing it on their side, and it also works in singleplayer.[1]

Unverified No config file for this mod was available for the pack, so I can't confirm what values the pack sets for radius and checkY, or whether it changed them from the mod's defaults. Check the mod's config in your own world or server before relying on any particular value.

What changed in Get It Together, Drops! between versions?

1 part

Get It Together, Drops! has been in All the Mods 11 since 0.0.1 or earlier. All the Mods 11 0.8.0-beta ships version 1.5, using the file getittogetherdrops-neoforge-26.1.1-1.5.jar.[4]

Mod changelog

  • 1.5: Updated to Minecraft 26.1.1. That is the only entry in the mod's own changelog for this version.[5]

Unverified Pack-specific changes to this mod across All the Mods 11 releases would be listed in the pack changelogs, but the sources here contain no pack changelog entries for it, so none are shown.

Sources

  1. Get It Together, Drops! project page (modrinth) · official mod data
  2. All the Mods 10 0.51 mod list · pack file
  3. getittogetherdrops tooltips and descriptions (English lang file) · official mod data
  4. All the Mods 11 0.8.0-beta mod list · pack file
  5. Get It Together, Drops! 1.5 changelog · changelog
Where this guide comes from

Written from what All the Mods 11 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 8, 2026.

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Version in each release

37 releases, first in 0.0.1
All the Mods 11VersionJarWhere it came from
0.12.0-beta
Oct 15, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.10.0-beta
Oct 4, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.9.0-beta
Sep 19, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.8.0-beta
Sep 7, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.7.0-beta
Aug 29, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.6.0-beta
Aug 21, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.5.0-beta
Aug 13, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.4.0-beta
Aug 3, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.3.0-beta
Aug 2, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.2.1
Jul 14, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.2.0
Jul 2, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.1.2
Jun 23, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.1.1
Jun 16, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.1.0
Jun 10, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.24
Jun 7, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.23
Jun 3, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.22
May 30, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.21
May 24, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.20
May 22, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.19
May 20, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.18
May 15, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.17
May 13, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.16
May 13, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.15
May 10, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.14
May 6, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.13
May 3, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.12
May 2, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.11
Apr 30, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.10
Apr 28, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.9
Apr 26, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.8
Apr 25, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.7
Apr 24, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.6
Apr 23, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.5
Apr 18, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.4
Apr 17, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.2
Apr 15, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release
0.0.1
Apr 15, 2026
1.5getittogetherdrops-neoforge-26.1.1-1.5.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

We can't match this mod to the pack's item list: it registers as getittogetherdrops, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser

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