Mekanism: All the Mods 10 config options

Config options (how All the Mods 10 sets them)

400 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

Show settings
SettingAll the Mods 10 value
accessibility.allowModeScroll
Allows changing the mode of held items by holding sneak and using the scroll wheel.
config/Mekanism/client.toml
true
accessibility.opaqueTransmitters
If true, renders sides for Universal Cables, Mechanical Pipes, Pressurized Tubes, Logistical Transporters, and Thermodynamic Conductors instead of rendering their contents. If transmitters are causing you fps issues, this should hopefully help.
config/Mekanism/client.toml
false
accessibility.whiteRadialText
Tries to force all text rendered as part of radial menus to be white instead of the color of the slice's mode.
config/Mekanism/client.toml
false
hud.color
Color (RGB) of HUD used by MekaSuit.
config/Mekanism/client.toml
4257264
hud.dangerColor
Color (RGB) of danger HUD elements used by MekaSuit.
config/Mekanism/client.toml
16726076
hud.enabled
Enable a HUD that displays information about equipped Mekanism items, and displays additional information when wearing a MekaSuit Helmet.
config/Mekanism/client.toml
true
hud.jitter
Visual jitter of the MekaSuit HUD, seen when moving the player's head. Higher values increases the amount of jitter.
config/Mekanism/client.toml
6
hud.mekaSuitHelmetCompass
Display a fancy compass when the MekaSuit Helmet is worn.
config/Mekanism/client.toml
true
hud.opacity
Opacity of HUD used by MekaSuit.
config/Mekanism/client.toml
0.4000000059604645
hud.reverse
Reverses the HUD's text alignment and compass rendering to the right side of the screen, and moves the MekaSuit module rendering to the left side. Warning: This may cause subtitles to overlap parts of the HUD such as the compass.
config/Mekanism/client.toml
false
hud.scale
Scale of the text displayed on the HUD.
config/Mekanism/client.toml
0.6
hud.warningColor
Color (RGB) of warning HUD elements used by MekaSuit.
config/Mekanism/client.toml
16768335
qio.autoFocusSearchBar
Determines whether the search bar is automatically focused when a QIO Dashboard is opened.
config/Mekanism/client.toml
true
qio.rejectsToInventory
Determines if items in a QIO crafting window should be moved to the player's inventory or the frequency first when replacing the items in the crafting grid using a recipe viewer.
config/Mekanism/client.toml
false
qio.slotsTall
Number of slots to view vertically on a QIO Dashboard.
config/Mekanism/client.toml
4
qio.slotsWide
Number of slots to view horizontally on a QIO Dashboard.
config/Mekanism/client.toml
8
qio.sortDirection
Sorting direction when viewing items in a QIO Dashboard.
config/Mekanism/client.toml
ASCENDING
qio.sortType
Sorting strategy when viewing items in a QIO Dashboard.
config/Mekanism/client.toml
NAME
rendering.berRange
Range at which Block Entity Renderer's added by Mekanism can render at, for example the contents of multiblocks. Vanilla defaults the rendering range for BERs to 64 for most blocks (for example chests), but uses a range of 256 for blocks like beacons and end gateways. Lowering this will likely increase your performance, at the cost of multiblock contents and wind generators 'popping' in
config/Mekanism/client.toml
256
rendering.energyColor
The color of energy when displayed as the durability bar on items.
config/Mekanism/client.toml
3997338
rendering.particle.machineEffects
Show particles when machines active.
config/Mekanism/client.toml
true
rendering.particle.magneticAttraction
Show bolts between the player and items when the Magnetic Attraction Unit is pulling items towards a player.
config/Mekanism/client.toml
true
rendering.particle.multiblockFormation
When multiblock forms, represent that by red sparkles around the multiblock. If this is disabled a notification message will display on the action bar instead.
config/Mekanism/client.toml
true
rendering.particle.radiationParticleCount
How many particles spawn when rendering radiation effects (scaled by radiation level).
config/Mekanism/client.toml
100
rendering.particle.radiationParticleRadius
How far (in blocks) from the player radiation particles can spawn.
config/Mekanism/client.toml
30
rendering.particle.toolAOE
Show bolts for various AOE tool behaviors such as tilling, debarking, and vein mining.
config/Mekanism/client.toml
true
sounds.baseVolume
Adjust Mekanism sounds' base volume. < 1 is softer, higher is louder.
config/Mekanism/client.toml
1
sounds.enableMachine
Play sounds for active machines.
config/Mekanism/client.toml
true
sounds.enablePlayer
Play sounds for when any player is using a Jetpack, Scuba Mask, Flamethrower, or Gravitational Modulating Unit. This also affects playing the Radiation clicking sound.
config/Mekanism/client.toml
true
window.color.x
The x component of this window's last position.
config/Mekanism/client.toml
2147483647
window.color.y
The y component of this window's last position.
config/Mekanism/client.toml
2147483647
window.confirmation.x
The x component of this window's last position.
config/Mekanism/client.toml
2147483647
window.confirmation.y
The y component of this window's last position.
config/Mekanism/client.toml
2147483647
window.crafting0.pinned
Determines whether this window is pinned, and should open automatically when the GUI is reopened.
config/Mekanism/client.toml
false
window.crafting0.x
The x component of this window's last position.
config/Mekanism/client.toml
2147483647
window.crafting0.y
The y component of this window's last position.
config/Mekanism/client.toml
2147483647
window.crafting1.pinned
Determines whether this window is pinned, and should open automatically when the GUI is reopened.
config/Mekanism/client.toml
false
window.crafting1.x
The x component of this window's last position.
config/Mekanism/client.toml
2147483647
window.crafting1.y
The y component of this window's last position.
config/Mekanism/client.toml
2147483647
window.crafting2.pinned
Determines whether this window is pinned, and should open automatically when the GUI is reopened.
config/Mekanism/client.toml
false
window.crafting2.x
The x component of this window's last position.
config/Mekanism/client.toml
2147483647
window.crafting2.y
The y component of this window's last position.
config/Mekanism/client.toml
2147483647
window.mekasuit_helmet.x
The x component of this window's last position.
config/Mekanism/client.toml
2147483647
window.mekasuit_helmet.y
The y component of this window's last position.
config/Mekanism/client.toml
2147483647
window.rename.x
The x component of this window's last position.
config/Mekanism/client.toml
2147483647
window.rename.y
The y component of this window's last position.
config/Mekanism/client.toml
2147483647
window.side_config.pinned
Determines whether this window is pinned, and should open automatically when the GUI is reopened.
config/Mekanism/client.toml
false
window.side_config.x
The x component of this window's last position.
config/Mekanism/client.toml
10
window.side_config.y
The y component of this window's last position.
config/Mekanism/client.toml
15
window.skin_select.x
The x component of this window's last position.
config/Mekanism/client.toml
2147483647
window.skin_select.y
The y component of this window's last position.
config/Mekanism/client.toml
2147483647
window.transporter_config.pinned
Determines whether this window is pinned, and should open automatically when the GUI is reopened.
config/Mekanism/client.toml
false
window.transporter_config.x
The x component of this window's last position.
config/Mekanism/client.toml
2147483647
window.transporter_config.y
The y component of this window's last position.
config/Mekanism/client.toml
2147483647
window.upgrade.pinned
Determines whether this window is pinned, and should open automatically when the GUI is reopened.
config/Mekanism/client.toml
false
window.upgrade.x
The x component of this window's last position.
config/Mekanism/client.toml
10
window.upgrade.y
The y component of this window's last position.
config/Mekanism/client.toml
15
copyBlockData
Determines whether machine configuration data is copied when using middle click. If this is set to false no data will be copied and the default instance of the stack will be returned.
config/Mekanism/common.toml
true
enableDecayTimers
Display the time it will take for radiation to decay when readings are above safe levels. Set this to false on the client side to disable MekaSuit Geiger and Dosimeter Unit timers. Set this to false on the server side to disable handheld Geiger Counter and Dosimeter timers.
config/Mekanism/common.toml
true
energyType
Displayed energy type in Mekanism GUIs (client) and network reader readings (server).
config/Mekanism/common.toml
FORGE_ENERGY
holidays
Should holiday greetings and easter eggs play for holidays (ex: Christmas and New Years) on the client. Also controls whether Robit's with the default skin should have their skin randomized on the server.
config/Mekanism/common.toml
false
temperatureUnit
Displayed temperature unit in Mekanism GUIs (client) and network reader readings (server).
config/Mekanism/common.toml
KELVIN
atomic_disassembler.attackSpeed
Attack speed of the Atomic Disassembler.
config/Mekanism/gear.toml
-2.4
atomic_disassembler.chargeRate
Amount (joules) of energy the Atomic Disassembler can accept per tick.
config/Mekanism/gear.toml
5000
atomic_disassembler.energyUsage
Base Energy (Joules) usage of the Atomic Disassembler. (Gets multiplied by speed factor)
config/Mekanism/gear.toml
10
atomic_disassembler.energyUsageWeapon
Cost in Joules of using the Atomic Disassembler as a weapon.
config/Mekanism/gear.toml
2000
atomic_disassembler.fastMode
Enable the 'Fast' mode for the Atomic Disassembler.
config/Mekanism/gear.toml
true
atomic_disassembler.maxDamage
The bonus attack damage of the Atomic Disassembler when it has at least energyUsageWeapon power stored. (Value is in number of half hearts)
config/Mekanism/gear.toml
20
atomic_disassembler.maxEnergy
Maximum amount (joules) of energy the Atomic Disassembler can contain.
config/Mekanism/gear.toml
1000000
atomic_disassembler.minDamage
The bonus attack damage of the Atomic Disassembler when it is out of power. (Value is in number of half hearts)
config/Mekanism/gear.toml
4
atomic_disassembler.miningCount
The max number of blocks the Atomic Disassembler can mine using the 'Vein Mining' mode. Requires veinMining to be enabled.
config/Mekanism/gear.toml
128
atomic_disassembler.slowMode
Enable the 'Slow' mode for the Atomic Disassembler.
config/Mekanism/gear.toml
true
atomic_disassembler.veinMining
Enable the 'Vein Mining' mode for the Atomic Disassembler. This mode is limited to vein mining just ores and logs.
config/Mekanism/gear.toml
false
canteen.maxStorage
Maximum amount in mB of Nutritional Paste storable by the Canteen.
config/Mekanism/gear.toml
64000
canteen.transferRate
Rate in mB/t at which Nutritional Paste can be transferred into a Canteen.
config/Mekanism/gear.toml
128
electric_bow.chargeRate
Amount (joules) of energy the Electric Bow can accept per tick.
config/Mekanism/gear.toml
600
electric_bow.energyUsage
Cost in Joules of using the Electric Bow.
config/Mekanism/gear.toml
120
electric_bow.energyUsageFlame
Cost in Joules of using the Electric Bow with flame mode active.
config/Mekanism/gear.toml
1200
electric_bow.maxEnergy
Maximum amount (joules) of energy the Electric Bow can contain.
config/Mekanism/gear.toml
120000
energy_tablet.chargeRate
Amount (joules) of energy the Energy Tablet can accept per tick.
config/Mekanism/gear.toml
5000
energy_tablet.maxEnergy
Maximum amount (joules) of energy the Energy Tablet can contain.
config/Mekanism/gear.toml
1000000
flamethrower.capacity
Flamethrower tank capacity in mB.
config/Mekanism/gear.toml
24000
flamethrower.destroyItems
Determines whether or not the Flamethrower can destroy item entities the flame hits if it fails to smelt them.
config/Mekanism/gear.toml
true
flamethrower.fillRate
Rate in mB/t at which a Flamethrower's tank can accept hydrogen.
config/Mekanism/gear.toml
16
free_runner.chargeRate
Amount (joules) of energy the Free Runners can accept per tick.
config/Mekanism/gear.toml
320
free_runner.fallDamageReductionRatio
Percent of damage taken from falling that can be absorbed by Free Runners when they have enough power.
config/Mekanism/gear.toml
1
free_runner.fallEnergyCost
Energy cost multiplier in Joules for reducing fall damage with free runners. Energy cost is: FallDamage * fallEnergyCost. (1 FallDamage is 1 half heart)
config/Mekanism/gear.toml
50
free_runner.maxEnergy
Maximum amount (joules) of energy Free Runners can contain.
config/Mekanism/gear.toml
64000
gauge_dropper.capacity
Capacity in mB of gauge droppers.
config/Mekanism/gear.toml
16000
gauge_dropper.transferRate
Rate in mB/t at which a gauge dropper can be filled or emptied.
config/Mekanism/gear.toml
250
jetpack.capacity
Jetpack tank capacity in mB.
config/Mekanism/gear.toml
24000
jetpack.fillRate
Rate in mB/t at which a Jetpack's tank can accept hydrogen.
config/Mekanism/gear.toml
16
mekasuit.baseEnergyCapacity
Energy capacity (Joules) of MekaSuit items without any installed upgrades. Quadratically scaled by upgrades.
config/Mekanism/gear.toml
40000000
mekasuit.chargeRate
Amount (joules) of energy the MekaSuit can accept per tick. Quadratically scaled by upgrades.
config/Mekanism/gear.toml
200000
mekasuit.damage_absorption.fallDamageReductionRatio
Percent of damage taken from falling that can be absorbed by MekaSuit Boots when they have enough power.
config/Mekanism/gear.toml
1
mekasuit.damage_absorption.magicDamageReductionRatio
Percent of damage taken from magic damage that can be absorbed by MekaSuit Helmet with Purification unit when it has enough power.
config/Mekanism/gear.toml
1
mekasuit.damage_absorption.unspecifiedDamageReductionRatio
Percent of damage taken from other non explicitly supported damage types that don't bypass armor when the MekaSuit has enough power and a full suit is equipped. Note: Support for specific damage types can be added by adding an entry for the damage type in the mekanism:mekasuit_absorption data map.
config/Mekanism/gear.toml
1
mekasuit.energy_usage.damage
Energy usage (Joules) of MekaSuit per unit of damage applied.
config/Mekanism/gear.toml
250000
mekasuit.energy_usage.elytra
Energy usage (Joules) per second of the MekaSuit when flying with the Elytra Unit.
config/Mekanism/gear.toml
32000
mekasuit.energy_usage.energyUsagePotionTick
Energy usage (Joules) of MekaSuit when lessening a potion effect.
config/Mekanism/gear.toml
80000
mekasuit.energy_usage.fall
Energy cost multiplier in Joules for reducing fall damage with MekaSuit Boots. Energy cost is: FallDamage * fall. (1 FallDamage is 1 half heart)
config/Mekanism/gear.toml
250
mekasuit.energy_usage.gravitationalModulation
Energy usage (Joules) of MekaSuit per tick when flying via Gravitational Modulation.
config/Mekanism/gear.toml
1000
mekasuit.energy_usage.hydrostaticRepulsion
Energy usage (Joules) of MekaSuit per tick of using hydrostatic repulsion.
config/Mekanism/gear.toml
500
mekasuit.energy_usage.itemAttraction
Energy usage (Joules) of MekaSuit per tick of attracting a single item.
config/Mekanism/gear.toml
250
mekasuit.energy_usage.jump
Energy usage (Joules) of MekaSuit when adding 0.1 to jump motion.
config/Mekanism/gear.toml
2000
mekasuit.energy_usage.magicReduce
Energy cost multiplier in Joules for reducing magic damage via the inhalation purification unit. Energy cost is: MagicDamage * magicReduce. (1 MagicDamage is 1 half heart).
config/Mekanism/gear.toml
2500
mekasuit.energy_usage.nutritionalInjection
Energy usage (Joules) of MekaSuit per half-food of nutritional injection.
config/Mekanism/gear.toml
20000
mekasuit.energy_usage.sprintBoost
Energy usage (Joules) of MekaSuit when adding 0.1 to sprint motion.
config/Mekanism/gear.toml
250
mekasuit.energy_usage.visionEnhancement
Energy usage (Joules) of MekaSuit per tick of using vision enhancement.
config/Mekanism/gear.toml
500
mekasuit.gravitationalVibrations
Should the Gravitational Modulation unit give off vibrations that can be detected by Sculk Sensors and Shriekers when in use.
config/Mekanism/gear.toml
true
mekasuit.inventoryChargeRate
Charge rate of inventory items in Joules/t when charging the player's inventory with the Charge Distribution Unit.
config/Mekanism/gear.toml
10000
mekasuit.jetpackMaxStorage
Maximum amount in mB of Hydrogen storable per installed jetpack unit.
config/Mekanism/gear.toml
24000
mekasuit.jetpackTransferRate
Rate in mB/t at which Hydrogen can be transferred into the jetpack unit.
config/Mekanism/gear.toml
256
mekasuit.nutritionalMaxStorage
Maximum amount in mB of Nutritional Paste storable by the nutritional injection unit.
config/Mekanism/gear.toml
128000
mekasuit.nutritionalTransferRate
Rate in mB/t at which Nutritional Paste can be transferred into the nutritional injection unit.
config/Mekanism/gear.toml
256
mekasuit.solarRechargingRate
Solar recharging rate in Joules/t of the helmet, per upgrade installed.
config/Mekanism/gear.toml
1500
mekatool.attackSpeed
Attack speed of the Meka-Tool.
config/Mekanism/gear.toml
-0.8
mekatool.baseDamage
Base bonus damage applied by the Meka-Tool without using any energy.
config/Mekanism/gear.toml
24
mekatool.baseEfficiency
Efficiency of the Meka-Tool with energy but without any upgrades.
config/Mekanism/gear.toml
4
mekatool.baseEnergyCapacity
Energy capacity (Joules) of the Meka-Tool without any installed upgrades. Quadratically scaled by upgrades.
config/Mekanism/gear.toml
40000000
mekatool.chargeRate
Amount (joules) of energy the Meka-Tool can accept per tick. Quadratically scaled by upgrades.
config/Mekanism/gear.toml
200000
mekatool.energy_usage.axe
Cost in Joules of using the Meka-Tool as an axe for stripping logs, scraping, or removing wax.
config/Mekanism/gear.toml
50
mekatool.energy_usage.base
Base energy (Joules) usage of the Meka-Tool. (Gets multiplied by speed factor)
config/Mekanism/gear.toml
50
mekatool.energy_usage.hoe
Cost in Joules of using the Meka-Tool as a hoe.
config/Mekanism/gear.toml
50
mekatool.energy_usage.shearEntity
Cost in Joules of using the Meka-Tool to shear entities.
config/Mekanism/gear.toml
50
mekatool.energy_usage.shearTrim
Cost in Joules of using the Meka-Tool to carefully shear and trim blocks.
config/Mekanism/gear.toml
50
mekatool.energy_usage.shovel
Cost in Joules of using the Meka-Tool as a shovel for making paths and dowsing campfires.
config/Mekanism/gear.toml
50
mekatool.energy_usage.silk
Silk touch energy (Joules) usage of the Meka-Tool. (Gets multiplied by speed factor)
config/Mekanism/gear.toml
500
mekatool.energy_usage.teleport
Cost in Joules of using the Meka-Tool to teleport 10 blocks.
config/Mekanism/gear.toml
2500
mekatool.energy_usage.weapon
Cost in Joules of using the Meka-Tool to deal 4 units of damage.
config/Mekanism/gear.toml
4000
mekatool.extendedMining
Enable the 'Extended Vein Mining' mode for the Meka-Tool. Allows vein mining everything, instead of being limited to just ores and logs.
config/Mekanism/gear.toml
true
mekatool.maxTeleportReach
Maximum distance a player can teleport with the Meka-Tool.
config/Mekanism/gear.toml
100
network_reader.chargeRate
Amount (joules) of energy the Network Reader can accept per tick.
config/Mekanism/gear.toml
300
network_reader.energyUsage
Energy usage in joules for each network reading.
config/Mekanism/gear.toml
400
network_reader.maxEnergy
Maximum amount (joules) of energy the Network Reader can contain.
config/Mekanism/gear.toml
60000
portable_teleporter.chargeRate
Amount (joules) of energy the Portable Teleporter can accept per tick.
config/Mekanism/gear.toml
5000
portable_teleporter.delay
Delay in ticks before a player is teleported after clicking the Teleport button in the portable teleporter.
config/Mekanism/gear.toml
0
portable_teleporter.maxEnergy
Maximum amount (joules) of energy the Portable Teleporter can contain.
config/Mekanism/gear.toml
1000000
scuba_tank.capacity
Scuba Tank capacity in mB.
config/Mekanism/gear.toml
24000
scuba_tank.fillRate
Rate in mB/t at which a Scuba Tank can accept oxygen.
config/Mekanism/gear.toml
16
seismic_reader.chargeRate
Amount (joules) of energy the Seismic Reader can accept per tick.
config/Mekanism/gear.toml
60
seismic_reader.energyUsage
Energy usage in joules required to use the Seismic Reader.
config/Mekanism/gear.toml
250
seismic_reader.maxEnergy
Maximum amount (joules) of energy the Seismic Reader can contain.
config/Mekanism/gear.toml
12000
aestheticWorldDamage
If enabled, lasers can break blocks and the flamethrower can start fires.
config/Mekanism/general.toml
true
allowChunkloading
Controls whether Mekanism allows players to load chunks. If this is disabled, neither the Anchor Upgrade nor the Dimensional Stabilizer will provide any functionality.
config/Mekanism/general.toml
true
auto_eject.chemical
Rate in mB/t at which chemicals gets auto ejected from block entities.
config/Mekanism/general.toml
1024
auto_eject.dumpExcessKeepRatio
The percentage of a tank's capacity to leave contents in when set to dumping excess.
config/Mekanism/general.toml
0.85
auto_eject.fluid
Rate in mB/t at which fluid gets auto ejected from block entities.
config/Mekanism/general.toml
1024
blockDeactivationDelay
How many ticks must pass until a block's active state is synced with the client when the block stops being active. This prevents rapid state changes that can cause lag. Note: Mekanism's blocks always sync immediately when they go from inactive to active; this only controls the time it takes to go from active to inactive.
config/Mekanism/general.toml
60
boiler.cooledCoolantPerTank
Amount of steam (mB) that each block of the boiler's cooled coolant portion contributes to the volume. Max = volume * cooledCoolantPerTank
config/Mekanism/general.toml
512000
boiler.heatedCoolantPerTank
Amount of steam (mB) that each block of the boiler's heated coolant portion contributes to the volume. Max = volume * heatedCoolantPerTank
config/Mekanism/general.toml
512000
boiler.steamPerTank
Amount of steam (mB) that each block of the boiler's steam portion contributes to the volume. Max = volume * steamPerTank
config/Mekanism/general.toml
320000
boiler.superheatingHeatTransfer
Amount of heat each Boiler heating element produces.
config/Mekanism/general.toml
16000000
boiler.waterConductivity
How much Boiler heat is immediately usable to convert water to steam.
config/Mekanism/general.toml
0.7
boiler.waterPerTank
Amount of fluid (mB) that each block of the boiler's water portion contributes to the volume. Max = volume * waterPerTank
config/Mekanism/general.toml
32000
cardboard_box.modBlacklist
Any modids added to this list will not be able to have any of their blocks, picked up by the cardboard box. For example: ["mekanism"]
config/Mekanism/general.toml
["waystones","hyperbox"]
cardboard_box.strictUnboxing
Enable this to disable unboxing any block that has a fluid that would be vaporized on placement, instead of trying to vaporize it and leave the remainder of the block. For example with this disabled trying to unbox a waterlogged slab in the nether will leave just the slab, but with this enabled the cardboard box won't open.
config/Mekanism/general.toml
false
digital_miner.easyMinerFilters
Allows dragging items from recipe viewers into the target slot of Digital Miner filters. This allows selecting specific blocks without having to acquire an instance of the block first.
config/Mekanism/general.toml
true
digital_miner.maxRadius
Maximum radius in blocks that the Digital Miner can reach. Increasing this may have negative effects on stability and memory usage. We strongly recommend you leave this at the default value.
config/Mekanism/general.toml
32
digital_miner.silkMultiplier
Energy multiplier for using silk touch mode with the Digital Miner.
config/Mekanism/general.toml
12
digital_miner.ticksPerMine
Number of ticks required to mine a single block with a Digital Miner (without any upgrades).
config/Mekanism/general.toml
80
dynamic_tank.chemicalPerTank
Amount of chemical (mB) that each block of the dynamic tank contributes to the volume. Total Chemical Capacity = volume * chemicalPerTank
config/Mekanism/general.toml
16000000
dynamic_tank.fluidPerTank
Amount of fluid (mB) that each block of the dynamic tank contributes to the volume. Total Fluid Capacity = volume * fluidPerTank
config/Mekanism/general.toml
350000
energy_conversion.blacklistFluxNetworks
Disables Flux Networks' higher throughput Forge Energy (FE/RF) power integration. Note: Blacklisting Forge Energy also disables this.
config/Mekanism/general.toml
false
energy_conversion.blacklistForge
Disables Forge Energy (FE/RF) power integration.
config/Mekanism/general.toml
false
energy_conversion.blacklistGrandPower
Disables Grand Power's higher throughput Forge Energy (FE/RF) power integration. Note: Blacklisting Forge Energy also disables this.
config/Mekanism/general.toml
false
energy_conversion.feConversionRate
Conversion multiplier from Forge Energy to Joules (FE * feConversionRate = Joules)
config/Mekanism/general.toml
2.5
energy_conversion.hydrogenEnergyDensity
How much energy is produced per mB of Hydrogen, also affects Electrolytic Separator usage, Ethene burn rate and Gas-Burning Generator energy capacity.
config/Mekanism/general.toml
200
energy_conversion.maxEnergyPerSteam
Maximum Joules per mB of Steam. Also affects Thermoelectric Boiler.
config/Mekanism/general.toml
10
heater.fuelwoodTickMultiplier
Number of ticks to burn an item at in a Fuelwood Heater. Use this config option to effectively make Fuelwood Heater's burn faster but produce the same amount of heat per item.
config/Mekanism/general.toml
1
heater.heatPerFuelTick
Amount of heat produced per fuel tick of a fuel's burn time in the Fuelwood Heater.
config/Mekanism/general.toml
400
heater.resistiveEfficiency
How much heat energy is created from one Joule of regular energy in the Resistive Heater.
config/Mekanism/general.toml
0.6
item_fill_rate.chemical
Rate in mB/t at which generic chemical storage items can be filled or emptied.
config/Mekanism/general.toml
1024
item_fill_rate.fluid
Rate in mB/t at which generic fluid storage items can be filled or emptied.
config/Mekanism/general.toml
1024
laser.energyPerDamage
Energy used per half heart of damage being transferred to entities.
config/Mekanism/general.toml
2500
laser.energyPerHardness
Energy needed to destroy or attract blocks with a Laser (per block hardness level).
config/Mekanism/general.toml
100000
laser.range
How far in blocks a laser can travel.
config/Mekanism/general.toml
64
logPackets
Log Mekanism packet names. Debug setting.
config/Mekanism/general.toml
false
maxSolarNeutronActivatorRate
Peak processing rate in mB/t for the Solar Neutron Activator. Note: It can go higher than this value in some extreme environments.
config/Mekanism/general.toml
256
maxUpgradeMultiplier
Base factor for working out machine performance with upgrades - UpgradeModifier * (UpgradesInstalled/UpgradesPossible).
config/Mekanism/general.toml
16
nutritional_paste.mbPerFood
How much mB of Nutritional Paste equates to one 'half-food'.
config/Mekanism/general.toml
50
nutritional_paste.saturation
Saturation level of Nutritional Paste when eaten.
config/Mekanism/general.toml
0.8
oredictionificator.validItemFilters
The list of valid tag prefixes for the Oredictionificator. Note: It is highly recommended to only include well known/defined tag prefixes otherwise it is very easy to potentially add accidental conversions for things that are not actually equivalent.
config/Mekanism/general.toml
["c:dusts/","c:ingots/","c:nuggets/","c:ores/","c:raw_materials/","c:storage_blocks/","c:silicon"]
prefilled.chemicalTanks
Add filled variants of creative chemical tanks to creative/recipe viewers for all registered chemicals. Note: This includes radioactive ones that normally can't be stored in chemical tanks.
config/Mekanism/general.toml
true
prefilled.fluidTanks
Add filled variants of creative fluid tanks to creative/recipe viewers for all registered fluids.
config/Mekanism/general.toml
true
pump.heavyWaterAmount
Amount of Heavy Water in mB that is extracted per block of Water by the Electric Pump with a Filter Upgrade.
config/Mekanism/general.toml
50
pump.maxPlenisherNodes
The number of blocks Fluidic Plenisher attempts to place fluid in before stopping.
config/Mekanism/general.toml
4000
pump.pumpInfiniteFluidSources
If enabled and the waterSourceConversion game rule is enabled makes Water blocks be removed from the world on pump. Similarly behavior for the lavaSourceConversion game rule and Lava
config/Mekanism/general.toml
false
pump.range
Maximum block distance to pull fluid from for the Electric Pump.
config/Mekanism/general.toml
80
quantum_entangloporter.chemicalBuffer
Maximum chemical buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is the ultimate chemical tank's capacity.
config/Mekanism/general.toml
8192000
quantum_entangloporter.energyBuffer
Maximum energy buffer (Joules) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is the ultimate energy cube's capacity.
config/Mekanism/general.toml
256000000
quantum_entangloporter.fluidBuffer
Maximum fluid buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is the ultimate fluid tank's capacity.
config/Mekanism/general.toml
256000
radiation.chunkCheckRadius
The radius of chunks checked when running radiation calculations. The algorithm is efficient, but don't abuse it by making this crazy high.
config/Mekanism/general.toml
5
radiation.enabled
Enable worldwide radiation effects.
config/Mekanism/general.toml
true
radiation.negativeEffectsMinSeverity
Defines the minimum severity radiation dosage severity (scale of 0 to 1) for which negative effects can take place. Set to 1 to disable negative effects completely.
config/Mekanism/general.toml
0.1
radiation.sourceDecayRate
Radiation sources are multiplied by this constant roughly once per second to represent their emission decay. At the default rate, it takes roughly 10 hours to remove a 1,000 Sv/h (crazy high) source.
config/Mekanism/general.toml
0.9975
radiation.targetDecayRate
Radiated objects and entities are multiplied by this constant roughly once per second to represent their dosage decay.
config/Mekanism/general.toml
0.9975
radiation.wasteBarrelCapacity
Amount of chemical (mB) that can be stored in a Radioactive Waste Barrel.
config/Mekanism/general.toml
512000
radiation.wasteBarrelDecayAmount
Number of mB of chemical that decay every radioactiveWasteBarrelProcessTicks ticks when stored in a Radioactive Waste Barrel. Set to zero to disable decay all together. (Chemicals in the mekanism:waste_barrel_decay_blacklist tag will not decay).
config/Mekanism/general.toml
2
radiation.wasteBarrelProcessTicks
Number of ticks required for radioactive chemical stored in a Radioactive Waste Barrel to decay radioactiveWasteBarrelDecayAmount mB.
config/Mekanism/general.toml
10
security.allowProtection
Enable the security system. This allows players to prevent other players from accessing their machines. Does NOT affect Frequencies.
config/Mekanism/general.toml
true
security.opsBypassRestrictions
If this is enabled then players with the 'mekanism.bypass_security' permission (default for ops) can bypass block and item security restrictions.
config/Mekanism/general.toml
true
sps.energyPerInput
Energy needed to process 1 mB of input (inputPerAntimatter * energyPerInput = energy to produce 1 mB of antimatter).
config/Mekanism/general.toml
100000
sps.inputPerAntimatter
How much polonium in mB must be processed to make 1 mB of antimatter. The input tank capacity is 2x this value.
config/Mekanism/general.toml
1000
sps.outputTankCapacity
Amount of antimatter in mB that the SPS can store.
config/Mekanism/general.toml
1000
thermal_evaporation.fluidPerTank
Amount of fluid (mB) that each block of the evaporation plant contributes to the input tank capacity. Max = volume * fluidPerTank
config/Mekanism/general.toml
64000
thermal_evaporation.heatCapacity
Heat capacity of Thermal Evaporation Plant layers. This increases the amount of energy needed to increase temperature.
config/Mekanism/general.toml
600
thermal_evaporation.heatDissipation
Thermal Evaporation Plant heat loss per tick.
config/Mekanism/general.toml
0.02
thermal_evaporation.outputTankCapacity
Amount of output fluid (mB) that the evaporation plant can store.
config/Mekanism/general.toml
10000
thermal_evaporation.solarMultiplier
Heat to absorb per Solar Panel array installed on a Thermal Evaporation Plant.
config/Mekanism/general.toml
0.2
thermal_evaporation.tempMultiplier
Ratio of temperature to output amount produced.
config/Mekanism/general.toml
1.85
transmitterAlloyUpgrade
Allow upgrading Universal Cables, Mechanical Pipes, Pressurized Tubes, Logistical Transporters, and Thermodynamic Conductors by right clicking them with the next tier of alloy.
config/Mekanism/general.toml
true
mekasuit.damage_absorption.heatDamageReductionRatio
Percent of heat damage negated by MekaSuit Pants with maximum geothermal generator units installed. This number scales down linearly based on how many units are actually installed.
config/Mekanism/generators-gear.toml
0.8
mekasuit.geothermalChargingRate
Geothermal charging rate in Joules per tick, per degree above ambient, per upgrade installed. This value scales down based on how much of the MekaSuit Pants is submerged. Fire is treated as having a temperature of ~200K above ambient, lava has a temperature of 1,000K above ambient.
config/Mekanism/generators-gear.toml
10
bio_generator.bioGeneration
Energy produced by the Bio Generator in Joules/t.
config/Mekanism/generators.toml
350
bio_generator.tankCapacity
The capacity in mB of the fluid tank in the Bio Generator.
config/Mekanism/generators.toml
24000
fission_reactor.burnPerAssembly
The burn rate increase each fuel assembly provides. Max Burn Rate = fuelAssemblies * burnPerAssembly
config/Mekanism/generators.toml
1
fission_reactor.casingHeatCapacity
The heat capacity added to a Fission Reactor by a single casing block. Increase to require more energy to raise the reactor temperature.
config/Mekanism/generators.toml
1000
fission_reactor.cooledCoolantPerTank
Amount of cooled coolant (mB) that each block of the fission reactor contributes to the volume. Max = volume * cooledCoolantPerTank
config/Mekanism/generators.toml
100000
fission_reactor.defaultBurnRate
The default burn rate of the fission reactor.
config/Mekanism/generators.toml
0.1
fission_reactor.energyPerFissionFuel
Amount of energy created (in heat) from each whole mB of fission fuel.
config/Mekanism/generators.toml
250000
fission_reactor.excessWaste
The percentage of waste in a fission reactor's output waste tank that is necessary to trigger the excess waste.
config/Mekanism/generators.toml
0.9
fission_reactor.heatedCoolantPerTank
Amount of heated coolant (mB) that each block of the fission reactor contributes to the volume. Max = volume * heatedCoolantPerTank
config/Mekanism/generators.toml
1000000
fission_reactor.maxFuelPerAssembly
Amount of fuel (mB) that each assembly contributes to the fuel and waste capacity. Max = fuelAssemblies * maxFuelPerAssembly
config/Mekanism/generators.toml
8000
fission_reactor.meltdowns.chance
The chance of a catastrophic meltdown occurring once the reactor's damage passes 100%. This will linearly scale as damage continues increasing passed 100%.
config/Mekanism/generators.toml
0.001
fission_reactor.meltdowns.enabled
Whether catastrophic meltdowns can occur from Fission Reactors. If this is disabled, instead of melting down the reactor will force turn itself off and not be able to be turned back on until the damage level has returned to safe levels.
config/Mekanism/generators.toml
true
fission_reactor.meltdowns.postMeltdownDamage
Percent damage that a reactor will start at after being reconstructed after a meltdown.
config/Mekanism/generators.toml
75
fission_reactor.meltdowns.radiationMultiplier
How much radioactivity of fuel/waste contents are multiplied during a meltdown.
config/Mekanism/generators.toml
50
fission_reactor.meltdowns.radius
The radius of the explosion that occurs from a meltdown.
config/Mekanism/generators.toml
8
fission_reactor.surfaceAreaTarget
The average surface area of a Fission Reactor's fuel assemblies to reach 100% boil efficiency. Higher values make it harder to cool the reactor.
config/Mekanism/generators.toml
4
fusion_reactor.casingThermalConductivity
The fraction of heat from the casing that can be transferred to all sources that are not water. Will impact max heat, heat transfer to thermodynamic conductors, and power generation.
config/Mekanism/generators.toml
0.333333333
fusion_reactor.energyCapacity
Amount of energy (Joules) the fusion reactor can store.
config/Mekanism/generators.toml
1000000000
fusion_reactor.fuelCapacity
Amount of fuel (mB) that the fusion reactor can store.
config/Mekanism/generators.toml
500
fusion_reactor.fuelEnergy
Affects the Injection Rate, Max Temp, and Ignition Temp.
config/Mekanism/generators.toml
10000000
fusion_reactor.steamPerInjection
Amount of steam (mB) per injection rate that the fusion reactor can store. Max = injectionRate * steamPerInjection
config/Mekanism/generators.toml
100000000
fusion_reactor.thermocoupleEfficiency
The fraction of the heat dissipated from the case that is converted to Joules.
config/Mekanism/generators.toml
0.04
fusion_reactor.waterHeatingRatio
The fraction of the heat from the casing that is dissipated to water when water cooling is in use. Will impact max heat, and steam generation.
config/Mekanism/generators.toml
0.27272727272727
fusion_reactor.waterPerInjection
Amount of water (mB) per injection rate that the fusion reactor can store. Max = injectionRate * waterPerInjection
config/Mekanism/generators.toml
1000000
gas_generator.etheneBurnTicks
The number of ticks each mB of Ethene burns for in the Gas-Burning Generator.
config/Mekanism/generators.toml
20
gas_generator.etheneDensityMultiplier
Multiplier for calculating the energy density of Ethene (1 mB Hydrogen + 2 * bioGeneration * densityMultiplier).
config/Mekanism/generators.toml
8
gas_generator.tankCapacity
The capacity in mB of the chemical tank in the Gas-Burning Generator.
config/Mekanism/generators.toml
18000
heat_generator.heatGeneration
Amount of energy in Joules the Heat Generator produces per tick. heatGeneration + heatGenerationLava * lavaSides + heatGenerationNether. Note: lavaSides is how many sides are adjacent to lava, this includes the block itself if it is lava logged allowing for a max of 7 "sides".
config/Mekanism/generators.toml
800
heat_generator.heatGenerationFluidRate
The amount of lava in mB that gets consumed to transfer heatGeneration Joules to the Heat Generator.
config/Mekanism/generators.toml
10
heat_generator.heatGenerationLava
Multiplier of effectiveness of Lava that is adjacent to the Heat Generator.
config/Mekanism/generators.toml
30
heat_generator.heatGenerationNether
Add this amount of Joules to the energy produced by a heat generator if it is in an 'ultrawarm' dimension, in vanilla this is just the Nether.
config/Mekanism/generators.toml
100
heat_generator.tankCapacity
The capacity in mB of the fluid tank in the Heat Generator.
config/Mekanism/generators.toml
24000
hohlraum.capacity
Hohlraum capacity in mB.
config/Mekanism/generators.toml
10
hohlraum.fillRate
Rate in mB/t at which Hohlraum can accept D-T Fuel.
config/Mekanism/generators.toml
1
solar_generator.advancedSolarGeneration
Peak energy generation in Joules/t for the Advanced Solar Generator. Note: It can go higher than this value in some extreme environments.
config/Mekanism/generators.toml
1200
solar_generator.solarGeneration
Peak energy generation in Joules/t for the Solar Generator. Note: It can go higher than this value in some extreme environments.
config/Mekanism/generators.toml
150
turbine.bladesPerCoil
The number of Turbine Blades supported by each Electromagnetic Coil.
config/Mekanism/generators.toml
8
turbine.chemicalPerTank
Amount of chemical (mB) that each block of the turbine's steam cavity contributes to the volume. Max = volume * chemicalPerTank
config/Mekanism/generators.toml
6400
turbine.condenserRate
The rate in mB/t at which steam is condensed into water in the turbine.
config/Mekanism/generators.toml
128000
turbine.disperserChemicalFlow
The rate in mB/t at which steam is dispersed into the turbine.
config/Mekanism/generators.toml
1280
turbine.energyCapacityPerVolume
Amount of energy in Joules that each block of the turbine contributes to the total energy capacity. Max = volume * energyCapacityPerVolume
config/Mekanism/generators.toml
16000000
turbine.ventChemicalFlow
The rate in mB/t at which steam is vented into the turbine.
config/Mekanism/generators.toml
43478.262
wind_generator.generationMax
Maximum energy generation in Joules/t that the Wind Generator can produce.
config/Mekanism/generators.toml
900
wind_generator.generationMin
Minimum energy generation in Joules/t that the Wind Generator can produce.
config/Mekanism/generators.toml
150
wind_generator.maxY
The maximum Y value that affects the Wind Generators Power generation. This value gets clamped at the world's logical height. For example for worlds like the nether that are 256 blocks tall, but have a ceiling at 128 blocks, this would be clamped at 128.
config/Mekanism/generators.toml
2031
wind_generator.minY
The minimum Y value that affects the Wind Generators Power generation. This value gets clamped at the world's minimum height.
config/Mekanism/generators.toml
24
advancedSolarGenerator
Base energy storage in Joules of: Advanced Solar Generator
config/Mekanism/generator-storage.toml
2500000
bioGenerator
Base energy storage in Joules of: Bio-Generator
config/Mekanism/generator-storage.toml
160000
heatGenerator
Base energy storage in Joules of: Heat Generator
config/Mekanism/generator-storage.toml
160000
solarGenerator
Base energy storage in Joules of: Solar Generator
config/Mekanism/generator-storage.toml
96000
windGenerator
Base energy storage in Joules of: Wind Generator
config/Mekanism/generator-storage.toml
200000
antiprotonicNucleosynthesizer
Base energy storage in Joules of: Nucleosynthesizer. Also defines max process rate.
config/Mekanism/machine-storage.toml
1000000000
chargepad
Base energy storage in Joules of: Chargepad
config/Mekanism/machine-storage.toml
2048000
chemicalCrystallizer
Base energy storage in Joules of: Chemical Crystallizer
config/Mekanism/machine-storage.toml
160000
chemicalDissolutionChamber
Base energy storage in Joules of: Chemical Dissolution Chamber
config/Mekanism/machine-storage.toml
160000
chemicalInfuser
Base energy storage in Joules of: Chemical Infuser
config/Mekanism/machine-storage.toml
80000
chemicalInjectionChamber
Base energy storage in Joules of: Chemical Injection Chamber
config/Mekanism/machine-storage.toml
160000
chemicalOxidizer
Base energy storage in Joules of: Chemical Oxidizer
config/Mekanism/machine-storage.toml
80000
chemicalWasher
Base energy storage in Joules of: Chemical Washer
config/Mekanism/machine-storage.toml
80000
combiner
Base energy storage in Joules of: Combiner
config/Mekanism/machine-storage.toml
40000
crusher
Base energy storage in Joules of: Crusher
config/Mekanism/machine-storage.toml
20000
digitalMiner
Base energy storage in Joules of: Digital Miner
config/Mekanism/machine-storage.toml
50000
dimensionalStabilizer
Base energy storage in Joules of: Dimensional Stabilizer
config/Mekanism/machine-storage.toml
40000
electricPump
Base energy storage in Joules of: Electric Pump
config/Mekanism/machine-storage.toml
40000
electrolyticSeparator
Base energy storage in Joules of: Electrolytic Separator
config/Mekanism/machine-storage.toml
160000
energizedSmelter
Base energy storage in Joules of: Energized Smelter
config/Mekanism/machine-storage.toml
20000
enrichmentChamber
Base energy storage in Joules of: Enrichment Chamber
config/Mekanism/machine-storage.toml
20000
fluidicPlenisher
Base energy storage in Joules of: Fluidic Plenisher
config/Mekanism/machine-storage.toml
40000
formulaicAssemblicator
Base energy storage in Joules of: Formulaic Assemblicator
config/Mekanism/machine-storage.toml
40000
isotopicCentrifuge
Base energy storage in Joules of: Isotopic Centrifuge
config/Mekanism/machine-storage.toml
80000
laser
Base energy storage in Joules of: Laser
config/Mekanism/machine-storage.toml
10000000
laserAmplifier
Base energy storage in Joules of: Laser Amplifier
config/Mekanism/machine-storage.toml
5000000000
laserTractorBeam
Base energy storage in Joules of: Laser Tractor Beam
config/Mekanism/machine-storage.toml
5000000000
metallurgicInfuser
Base energy storage in Joules of: Metallurgic Infuser
config/Mekanism/machine-storage.toml
20000
modificationStation
Base energy storage in Joules of: Modification Station
config/Mekanism/machine-storage.toml
40000
nutritionalLiquifier
Base energy storage in Joules of: Nutritional Liquifier
config/Mekanism/machine-storage.toml
40000
osmiumCompressor
Base energy storage in Joules of: Osmium Compressor
config/Mekanism/machine-storage.toml
80000
paintingMachine
Base energy storage in Joules of: Painting Machine
config/Mekanism/machine-storage.toml
40000
pigmentExtractor
Base energy storage in Joules of: Pigment Extractor
config/Mekanism/machine-storage.toml
40000
pigmentMixer
Base energy storage in Joules of: Pigment Mixer
config/Mekanism/machine-storage.toml
80000
precisionSawmill
Base energy storage in Joules of: Precision Sawmill
config/Mekanism/machine-storage.toml
20000
pressurizedReactionBase
Base energy storage in Joules of: Pressurized Reaction Chamber
config/Mekanism/machine-storage.toml
2000
purificationChamber
Base energy storage in Joules of: Purification Chamber
config/Mekanism/machine-storage.toml
80000
rotaryCondensentrator
Base energy storage in Joules of: Rotary Condensentrator
config/Mekanism/machine-storage.toml
20000
seismicVibrator
Base energy storage in Joules of: Seismic Vibrator
config/Mekanism/machine-storage.toml
20000
spsPort
Base energy storage in Joules of: SPS Port. Also defines max output rate.
config/Mekanism/machine-storage.toml
1000000000
teleporter
Base energy storage in Joules of: Teleporter
config/Mekanism/machine-storage.toml
5000000
antiprotonicNucleosynthesizer
Energy per operation in Joules of: Nucleosynthesizer
config/Mekanism/machine-usage.toml
100000
chargepad
Energy in Joules that can be transferred at once per charge operation.
config/Mekanism/machine-usage.toml
1024000
chemicalCrystallizer
Energy per operation in Joules of: Chemical Crystallizer
config/Mekanism/machine-usage.toml
400
chemicalDissolutionChamber
Energy per operation in Joules of: Chemical Dissolution Chamber
config/Mekanism/machine-usage.toml
400
chemicalInfuser
Energy per operation in Joules of: Chemical Infuser
config/Mekanism/machine-usage.toml
200
chemicalInjectionChamber
Energy per operation in Joules of: Chemical Injection Chamber
config/Mekanism/machine-usage.toml
400
chemicalOxidizer
Energy per operation in Joules of: Chemical Oxidizer
config/Mekanism/machine-usage.toml
200
chemicalWasher
Energy per operation in Joules of: Chemical Washer
config/Mekanism/machine-usage.toml
200
combiner
Energy per operation in Joules of: Combiner
config/Mekanism/machine-usage.toml
50
crusher
Energy per operation in Joules of: Crusher
config/Mekanism/machine-usage.toml
50
digitalMiner
Energy per operation in Joules of: Digital Miner
config/Mekanism/machine-usage.toml
1000
dimensionalStabilizer
Energy per chunk per tick in Joules.
config/Mekanism/machine-usage.toml
5000
electricPump
Energy per operation in Joules of: Electric Pump
config/Mekanism/machine-usage.toml
100
energizedSmelter
Energy per operation in Joules of: Energized Smelter
config/Mekanism/machine-usage.toml
50
enrichmentChamber
Energy per operation in Joules of: Enrichment Chamber
config/Mekanism/machine-usage.toml
50
fluidicPlenisher
Energy per operation in Joules of: Fluidic Plenisher
config/Mekanism/machine-usage.toml
100
formulaicAssemblicator
Energy per operation in Joules of: Formulaic Assemblicator
config/Mekanism/machine-usage.toml
100
isotopicCentrifuge
Energy per operation in Joules of: Isotopic Centrifuge
config/Mekanism/machine-usage.toml
200
laser
Energy per operation in Joules of: Laser
config/Mekanism/machine-usage.toml
50000
metallurgicInfuser
Energy per operation in Joules of: Metallurgic Infuser
config/Mekanism/machine-usage.toml
50
modificationStation
Energy per operation in Joules of: Modification Station
config/Mekanism/machine-usage.toml
400
nutritionalLiquifier
Energy per operation in Joules of: Nutritional Liquifier
config/Mekanism/machine-usage.toml
200
osmiumCompressor
Energy per operation in Joules of: Osmium Compressor
config/Mekanism/machine-usage.toml
100
paintingMachine
Energy per operation in Joules of: Painting Machine
config/Mekanism/machine-usage.toml
100
pigmentExtractor
Energy per operation in Joules of: Pigment Extractor
config/Mekanism/machine-usage.toml
200
pigmentMixer
Energy per operation in Joules of: Pigment Mixer
config/Mekanism/machine-usage.toml
200
precisionSawmill
Energy per operation in Joules of: Precision Sawmill
config/Mekanism/machine-usage.toml
50
pressurizedReactionBase
Energy per operation in Joules of: Pressurized Reaction Chamber
config/Mekanism/machine-usage.toml
5
purificationChamber
Energy per operation in Joules of: Purification Chamber
config/Mekanism/machine-usage.toml
200
rotaryCondensentrator
Energy per operation in Joules of: Rotary Condensentrator
config/Mekanism/machine-usage.toml
50
seismicVibrator
Energy per operation in Joules of: Seismic Vibrator
config/Mekanism/machine-usage.toml
50
teleporter.base
Base cost in Joules for teleporting an entity.
config/Mekanism/machine-usage.toml
1000
teleporter.dimensionPenalty
Flat additional cost for interdimensional teleportation. Distance is still taken into account minimizing energy cost based on dimension scales.
config/Mekanism/machine-usage.toml
10000
teleporter.distance
Joules per unit of distance travelled during teleportation - sqrt(xDiff^2 + yDiff^2 + zDiff^2).
config/Mekanism/machine-usage.toml
10
gear.armored_free_runner.armor
Armor value of the Armored Free Runners
config/Mekanism/startup.toml
3
gear.armored_free_runner.knockbackResistance
Knockback resistance value of the Armored Free Runners.
config/Mekanism/startup.toml
0
gear.armored_free_runner.toughness
Toughness value of the Armored Free Runners.
config/Mekanism/startup.toml
2
gear.armored_jetpack.armor
Armor value of the Armored Jetpacks
config/Mekanism/startup.toml
8
gear.armored_jetpack.knockbackResistance
Knockback resistance value of the Armored Jetpacks.
config/Mekanism/startup.toml
0
gear.armored_jetpack.toughness
Toughness value of the Armored Jetpacks.
config/Mekanism/startup.toml
2
gear.mekasuit.bodyArmorArmor
Armor value of MekaSuit BodyArmor.
config/Mekanism/startup.toml
8
gear.mekasuit.bootsArmor
Armor value of MekaSuit Boots.
config/Mekanism/startup.toml
3
gear.mekasuit.helmetArmor
Armor value of MekaSuit Helmets.
config/Mekanism/startup.toml
3
gear.mekasuit.knockbackResistance
Knockback resistance value of the MekaSuit.
config/Mekanism/startup.toml
0.1
gear.mekasuit.pantsArmor
Armor value of MekaSuit Pants.
config/Mekanism/startup.toml
6
gear.mekasuit.toughness
Toughness value of the MekaSuit.
config/Mekanism/startup.toml
3
bins.advancedCapacity
The number of items Advanced bins can store.
config/Mekanism/tiers.toml
8192
bins.basicCapacity
The number of items Basic bins can store.
config/Mekanism/tiers.toml
4096
bins.creativeCapacity
The number of items Creative bins can store.
config/Mekanism/tiers.toml
2147483647
bins.eliteCapacity
The number of items Elite bins can store.
config/Mekanism/tiers.toml
32768
bins.ultimateCapacity
The number of items Ultimate bins can store.
config/Mekanism/tiers.toml
262144
chemical_tanks.advancedCapacity
Storage size of Advanced chemical tanks in mB.
config/Mekanism/tiers.toml
256000
chemical_tanks.advancedOutput
Output rate of Advanced chemical tanks in mB.
config/Mekanism/tiers.toml
16000
chemical_tanks.basicCapacity
Storage size of Basic chemical tanks in mB.
config/Mekanism/tiers.toml
64000
chemical_tanks.basicOutput
Output rate of Basic chemical tanks in mB.
config/Mekanism/tiers.toml
1000
chemical_tanks.creativeCapacity
Storage size of Creative chemical tanks in mB.
config/Mekanism/tiers.toml
9223372036854776000
chemical_tanks.creativeOutput
Output rate of Creative chemical tanks in mB.
config/Mekanism/tiers.toml
4611686018427388000
chemical_tanks.eliteCapacity
Storage size of Elite chemical tanks in mB.
config/Mekanism/tiers.toml
1024000
chemical_tanks.eliteOutput
Output rate of Elite chemical tanks in mB.
config/Mekanism/tiers.toml
128000
chemical_tanks.ultimateCapacity
Storage size of Ultimate chemical tanks in mB.
config/Mekanism/tiers.toml
8192000
chemical_tanks.ultimateOutput
Output rate of Ultimate chemical tanks in mB.
config/Mekanism/tiers.toml
512000
energy_cubes.advancedCapacity
Maximum number of Joules Advanced energy cubes can store.
config/Mekanism/tiers.toml
16000000
energy_cubes.advancedOutput
Output rate in Joules of Advanced energy cubes.
config/Mekanism/tiers.toml
16000
energy_cubes.basicCapacity
Maximum number of Joules Basic energy cubes can store.
config/Mekanism/tiers.toml
4000000
energy_cubes.basicOutput
Output rate in Joules of Basic energy cubes.
config/Mekanism/tiers.toml
4000
energy_cubes.creativeCapacity
Maximum number of Joules Creative energy cubes can store.
config/Mekanism/tiers.toml
9223372036854776000
energy_cubes.creativeOutput
Output rate in Joules of Creative energy cubes.
config/Mekanism/tiers.toml
9223372036854776000
energy_cubes.eliteCapacity
Maximum number of Joules Elite energy cubes can store.
config/Mekanism/tiers.toml
64000000
energy_cubes.eliteOutput
Output rate in Joules of Elite energy cubes.
config/Mekanism/tiers.toml
64000
energy_cubes.ultimateCapacity
Maximum number of Joules Ultimate energy cubes can store.
config/Mekanism/tiers.toml
256000000
energy_cubes.ultimateOutput
Output rate in Joules of Ultimate energy cubes.
config/Mekanism/tiers.toml
256000
fluid_tanks.advancedCapacity
Storage size of Advanced fluid tanks in mB.
config/Mekanism/tiers.toml
64000
fluid_tanks.advancedOutput
Output rate of Advanced fluid tanks in mB.
config/Mekanism/tiers.toml
4000
fluid_tanks.basicCapacity
Storage size of Basic fluid tanks in mB.
config/Mekanism/tiers.toml
32000
fluid_tanks.basicOutput
Output rate of Basic fluid tanks in mB.
config/Mekanism/tiers.toml
1000
fluid_tanks.creativeCapacity
Storage size of Creative fluid tanks in mB.
config/Mekanism/tiers.toml
2147483647
fluid_tanks.creativeOutput
Output rate of Creative fluid tanks in mB.
config/Mekanism/tiers.toml
1073741823
fluid_tanks.eliteCapacity
Storage size of Elite fluid tanks in mB.
config/Mekanism/tiers.toml
128000
fluid_tanks.eliteOutput
Output rate of Elite fluid tanks in mB.
config/Mekanism/tiers.toml
16000
fluid_tanks.ultimateCapacity
Storage size of Ultimate fluid tanks in mB.
config/Mekanism/tiers.toml
256000
fluid_tanks.ultimateOutput
Output rate of Ultimate fluid tanks in mB.
config/Mekanism/tiers.toml
64000
induction.advancedCapacity
Maximum number of Joules Advanced induction cells can store.
config/Mekanism/tiers.toml
64000000000
induction.advancedOutput
Maximum number of Joules Advanced induction providers can output or accept.
config/Mekanism/tiers.toml
2048000
induction.basicCapacity
Maximum number of Joules Basic induction cells can store.
config/Mekanism/tiers.toml
8000000000
induction.basicOutput
Maximum number of Joules Basic induction providers can output or accept.
config/Mekanism/tiers.toml
256000
induction.eliteCapacity
Maximum number of Joules Elite induction cells can store.
config/Mekanism/tiers.toml
512000000000
induction.eliteOutput
Maximum number of Joules Elite induction providers can output or accept.
config/Mekanism/tiers.toml
16384000
induction.ultimateCapacity
Maximum number of Joules Ultimate induction cells can store.
config/Mekanism/tiers.toml
4000000000000
induction.ultimateOutput
Maximum number of Joules Ultimate induction providers can output or accept.
config/Mekanism/tiers.toml
131072000
transmitters.chemical.advancedCapacity
Capacity of Advanced pressurized tubes in mB.
config/Mekanism/tiers.toml
16000
transmitters.chemical.advancedPullAmount
Pump rate of Advanced pressurized tubes in mB/t.
config/Mekanism/tiers.toml
2000
transmitters.chemical.basicCapacity
Capacity of Basic pressurized tubes in mB.
config/Mekanism/tiers.toml
4000
transmitters.chemical.basicPullAmount
Pump rate of Basic pressurized tubes in mB/t.
config/Mekanism/tiers.toml
750
transmitters.chemical.eliteCapacity
Capacity of Elite pressurized tubes in mB.
config/Mekanism/tiers.toml
256000
transmitters.chemical.elitePullAmount
Pump rate of Elite pressurized tubes in mB/t.
config/Mekanism/tiers.toml
64000
transmitters.chemical.ultimateCapacity
Capacity of Ultimate pressurized tubes in mB.
config/Mekanism/tiers.toml
1024000
transmitters.chemical.ultimatePullAmount
Pump rate of Ultimate pressurized tubes in mB/t.
config/Mekanism/tiers.toml
256000
transmitters.energy.advancedCapacity
Internal buffer in Joules of each Advanced universal cable.
config/Mekanism/tiers.toml
128000
transmitters.energy.basicCapacity
Internal buffer in Joules of each Basic universal cable.
config/Mekanism/tiers.toml
8000