Mekanism: All the Mods 10 config options
Config options (how All the Mods 10 sets them)
400 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.
Show settings
| Setting | All the Mods 10 value |
|---|---|
accessibility.allowModeScroll Allows changing the mode of held items by holding sneak and using the scroll wheel. config/Mekanism/client.toml | true |
accessibility.opaqueTransmitters If true, renders sides for Universal Cables, Mechanical Pipes, Pressurized Tubes, Logistical Transporters, and Thermodynamic Conductors instead of rendering their contents. If transmitters are causing you fps issues, this should hopefully help. config/Mekanism/client.toml | false |
accessibility.whiteRadialText Tries to force all text rendered as part of radial menus to be white instead of the color of the slice's mode. config/Mekanism/client.toml | false |
hud.color Color (RGB) of HUD used by MekaSuit. config/Mekanism/client.toml | 4257264 |
hud.dangerColor Color (RGB) of danger HUD elements used by MekaSuit. config/Mekanism/client.toml | 16726076 |
hud.enabled Enable a HUD that displays information about equipped Mekanism items, and displays additional information when wearing a MekaSuit Helmet. config/Mekanism/client.toml | true |
hud.jitter Visual jitter of the MekaSuit HUD, seen when moving the player's head. Higher values increases the amount of jitter. config/Mekanism/client.toml | 6 |
hud.mekaSuitHelmetCompass Display a fancy compass when the MekaSuit Helmet is worn. config/Mekanism/client.toml | true |
hud.opacity Opacity of HUD used by MekaSuit. config/Mekanism/client.toml | 0.4000000059604645 |
hud.reverse Reverses the HUD's text alignment and compass rendering to the right side of the screen, and moves the MekaSuit module rendering to the left side. Warning: This may cause subtitles to overlap parts of the HUD such as the compass. config/Mekanism/client.toml | false |
hud.scale Scale of the text displayed on the HUD. config/Mekanism/client.toml | 0.6 |
hud.warningColor Color (RGB) of warning HUD elements used by MekaSuit. config/Mekanism/client.toml | 16768335 |
qio.autoFocusSearchBar Determines whether the search bar is automatically focused when a QIO Dashboard is opened. config/Mekanism/client.toml | true |
qio.rejectsToInventory Determines if items in a QIO crafting window should be moved to the player's inventory or the frequency first when replacing the items in the crafting grid using a recipe viewer. config/Mekanism/client.toml | false |
qio.slotsTall Number of slots to view vertically on a QIO Dashboard. config/Mekanism/client.toml | 4 |
qio.slotsWide Number of slots to view horizontally on a QIO Dashboard. config/Mekanism/client.toml | 8 |
qio.sortDirection Sorting direction when viewing items in a QIO Dashboard. config/Mekanism/client.toml | ASCENDING |
qio.sortType Sorting strategy when viewing items in a QIO Dashboard. config/Mekanism/client.toml | NAME |
rendering.berRange Range at which Block Entity Renderer's added by Mekanism can render at, for example the contents of multiblocks. Vanilla defaults the rendering range for BERs to 64 for most blocks (for example chests), but uses a range of 256 for blocks like beacons and end gateways. Lowering this will likely increase your performance, at the cost of multiblock contents and wind generators 'popping' in config/Mekanism/client.toml | 256 |
rendering.energyColor The color of energy when displayed as the durability bar on items. config/Mekanism/client.toml | 3997338 |
rendering.particle.machineEffects Show particles when machines active. config/Mekanism/client.toml | true |
rendering.particle.magneticAttraction Show bolts between the player and items when the Magnetic Attraction Unit is pulling items towards a player. config/Mekanism/client.toml | true |
rendering.particle.multiblockFormation When multiblock forms, represent that by red sparkles around the multiblock. If this is disabled a notification message will display on the action bar instead. config/Mekanism/client.toml | true |
rendering.particle.radiationParticleCount How many particles spawn when rendering radiation effects (scaled by radiation level). config/Mekanism/client.toml | 100 |
rendering.particle.radiationParticleRadius How far (in blocks) from the player radiation particles can spawn. config/Mekanism/client.toml | 30 |
rendering.particle.toolAOE Show bolts for various AOE tool behaviors such as tilling, debarking, and vein mining. config/Mekanism/client.toml | true |
sounds.baseVolume Adjust Mekanism sounds' base volume. < 1 is softer, higher is louder. config/Mekanism/client.toml | 1 |
sounds.enableMachine Play sounds for active machines. config/Mekanism/client.toml | true |
sounds.enablePlayer Play sounds for when any player is using a Jetpack, Scuba Mask, Flamethrower, or Gravitational Modulating Unit. This also affects playing the Radiation clicking sound. config/Mekanism/client.toml | true |
window.color.x The x component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.color.y The y component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.confirmation.x The x component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.confirmation.y The y component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.crafting0.pinned Determines whether this window is pinned, and should open automatically when the GUI is reopened. config/Mekanism/client.toml | false |
window.crafting0.x The x component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.crafting0.y The y component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.crafting1.pinned Determines whether this window is pinned, and should open automatically when the GUI is reopened. config/Mekanism/client.toml | false |
window.crafting1.x The x component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.crafting1.y The y component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.crafting2.pinned Determines whether this window is pinned, and should open automatically when the GUI is reopened. config/Mekanism/client.toml | false |
window.crafting2.x The x component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.crafting2.y The y component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.mekasuit_helmet.x The x component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.mekasuit_helmet.y The y component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.rename.x The x component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.rename.y The y component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.side_config.pinned Determines whether this window is pinned, and should open automatically when the GUI is reopened. config/Mekanism/client.toml | false |
window.side_config.x The x component of this window's last position. config/Mekanism/client.toml | 10 |
window.side_config.y The y component of this window's last position. config/Mekanism/client.toml | 15 |
window.skin_select.x The x component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.skin_select.y The y component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.transporter_config.pinned Determines whether this window is pinned, and should open automatically when the GUI is reopened. config/Mekanism/client.toml | false |
window.transporter_config.x The x component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.transporter_config.y The y component of this window's last position. config/Mekanism/client.toml | 2147483647 |
window.upgrade.pinned Determines whether this window is pinned, and should open automatically when the GUI is reopened. config/Mekanism/client.toml | false |
window.upgrade.x The x component of this window's last position. config/Mekanism/client.toml | 10 |
window.upgrade.y The y component of this window's last position. config/Mekanism/client.toml | 15 |
copyBlockData Determines whether machine configuration data is copied when using middle click. If this is set to false no data will be copied and the default instance of the stack will be returned. config/Mekanism/common.toml | true |
enableDecayTimers Display the time it will take for radiation to decay when readings are above safe levels. Set this to false on the client side to disable MekaSuit Geiger and Dosimeter Unit timers. Set this to false on the server side to disable handheld Geiger Counter and Dosimeter timers. config/Mekanism/common.toml | true |
energyType Displayed energy type in Mekanism GUIs (client) and network reader readings (server). config/Mekanism/common.toml | FORGE_ENERGY |
holidays Should holiday greetings and easter eggs play for holidays (ex: Christmas and New Years) on the client. Also controls whether Robit's with the default skin should have their skin randomized on the server. config/Mekanism/common.toml | false |
temperatureUnit Displayed temperature unit in Mekanism GUIs (client) and network reader readings (server). config/Mekanism/common.toml | KELVIN |
atomic_disassembler.attackSpeed Attack speed of the Atomic Disassembler. config/Mekanism/gear.toml | -2.4 |
atomic_disassembler.chargeRate Amount (joules) of energy the Atomic Disassembler can accept per tick. config/Mekanism/gear.toml | 5000 |
atomic_disassembler.energyUsage Base Energy (Joules) usage of the Atomic Disassembler. (Gets multiplied by speed factor) config/Mekanism/gear.toml | 10 |
atomic_disassembler.energyUsageWeapon Cost in Joules of using the Atomic Disassembler as a weapon. config/Mekanism/gear.toml | 2000 |
atomic_disassembler.fastMode Enable the 'Fast' mode for the Atomic Disassembler. config/Mekanism/gear.toml | true |
atomic_disassembler.maxDamage The bonus attack damage of the Atomic Disassembler when it has at least energyUsageWeapon power stored. (Value is in number of half hearts) config/Mekanism/gear.toml | 20 |
atomic_disassembler.maxEnergy Maximum amount (joules) of energy the Atomic Disassembler can contain. config/Mekanism/gear.toml | 1000000 |
atomic_disassembler.minDamage The bonus attack damage of the Atomic Disassembler when it is out of power. (Value is in number of half hearts) config/Mekanism/gear.toml | 4 |
atomic_disassembler.miningCount The max number of blocks the Atomic Disassembler can mine using the 'Vein Mining' mode. Requires veinMining to be enabled. config/Mekanism/gear.toml | 128 |
atomic_disassembler.slowMode Enable the 'Slow' mode for the Atomic Disassembler. config/Mekanism/gear.toml | true |
atomic_disassembler.veinMining Enable the 'Vein Mining' mode for the Atomic Disassembler. This mode is limited to vein mining just ores and logs. config/Mekanism/gear.toml | false |
canteen.maxStorage Maximum amount in mB of Nutritional Paste storable by the Canteen. config/Mekanism/gear.toml | 64000 |
canteen.transferRate Rate in mB/t at which Nutritional Paste can be transferred into a Canteen. config/Mekanism/gear.toml | 128 |
electric_bow.chargeRate Amount (joules) of energy the Electric Bow can accept per tick. config/Mekanism/gear.toml | 600 |
electric_bow.energyUsage Cost in Joules of using the Electric Bow. config/Mekanism/gear.toml | 120 |
electric_bow.energyUsageFlame Cost in Joules of using the Electric Bow with flame mode active. config/Mekanism/gear.toml | 1200 |
electric_bow.maxEnergy Maximum amount (joules) of energy the Electric Bow can contain. config/Mekanism/gear.toml | 120000 |
energy_tablet.chargeRate Amount (joules) of energy the Energy Tablet can accept per tick. config/Mekanism/gear.toml | 5000 |
energy_tablet.maxEnergy Maximum amount (joules) of energy the Energy Tablet can contain. config/Mekanism/gear.toml | 1000000 |
flamethrower.capacity Flamethrower tank capacity in mB. config/Mekanism/gear.toml | 24000 |
flamethrower.destroyItems Determines whether or not the Flamethrower can destroy item entities the flame hits if it fails to smelt them. config/Mekanism/gear.toml | true |
flamethrower.fillRate Rate in mB/t at which a Flamethrower's tank can accept hydrogen. config/Mekanism/gear.toml | 16 |
free_runner.chargeRate Amount (joules) of energy the Free Runners can accept per tick. config/Mekanism/gear.toml | 320 |
free_runner.fallDamageReductionRatio Percent of damage taken from falling that can be absorbed by Free Runners when they have enough power. config/Mekanism/gear.toml | 1 |
free_runner.fallEnergyCost Energy cost multiplier in Joules for reducing fall damage with free runners. Energy cost is: FallDamage * fallEnergyCost. (1 FallDamage is 1 half heart) config/Mekanism/gear.toml | 50 |
free_runner.maxEnergy Maximum amount (joules) of energy Free Runners can contain. config/Mekanism/gear.toml | 64000 |
gauge_dropper.capacity Capacity in mB of gauge droppers. config/Mekanism/gear.toml | 16000 |
gauge_dropper.transferRate Rate in mB/t at which a gauge dropper can be filled or emptied. config/Mekanism/gear.toml | 250 |
jetpack.capacity Jetpack tank capacity in mB. config/Mekanism/gear.toml | 24000 |
jetpack.fillRate Rate in mB/t at which a Jetpack's tank can accept hydrogen. config/Mekanism/gear.toml | 16 |
mekasuit.baseEnergyCapacity Energy capacity (Joules) of MekaSuit items without any installed upgrades. Quadratically scaled by upgrades. config/Mekanism/gear.toml | 40000000 |
mekasuit.chargeRate Amount (joules) of energy the MekaSuit can accept per tick. Quadratically scaled by upgrades. config/Mekanism/gear.toml | 200000 |
mekasuit.damage_absorption.fallDamageReductionRatio Percent of damage taken from falling that can be absorbed by MekaSuit Boots when they have enough power. config/Mekanism/gear.toml | 1 |
mekasuit.damage_absorption.magicDamageReductionRatio Percent of damage taken from magic damage that can be absorbed by MekaSuit Helmet with Purification unit when it has enough power. config/Mekanism/gear.toml | 1 |
mekasuit.damage_absorption.unspecifiedDamageReductionRatio Percent of damage taken from other non explicitly supported damage types that don't bypass armor when the MekaSuit has enough power and a full suit is equipped. Note: Support for specific damage types can be added by adding an entry for the damage type in the mekanism:mekasuit_absorption data map. config/Mekanism/gear.toml | 1 |
mekasuit.energy_usage.damage Energy usage (Joules) of MekaSuit per unit of damage applied. config/Mekanism/gear.toml | 250000 |
mekasuit.energy_usage.elytra Energy usage (Joules) per second of the MekaSuit when flying with the Elytra Unit. config/Mekanism/gear.toml | 32000 |
mekasuit.energy_usage.energyUsagePotionTick Energy usage (Joules) of MekaSuit when lessening a potion effect. config/Mekanism/gear.toml | 80000 |
mekasuit.energy_usage.fall Energy cost multiplier in Joules for reducing fall damage with MekaSuit Boots. Energy cost is: FallDamage * fall. (1 FallDamage is 1 half heart) config/Mekanism/gear.toml | 250 |
mekasuit.energy_usage.gravitationalModulation Energy usage (Joules) of MekaSuit per tick when flying via Gravitational Modulation. config/Mekanism/gear.toml | 1000 |
mekasuit.energy_usage.hydrostaticRepulsion Energy usage (Joules) of MekaSuit per tick of using hydrostatic repulsion. config/Mekanism/gear.toml | 500 |
mekasuit.energy_usage.itemAttraction Energy usage (Joules) of MekaSuit per tick of attracting a single item. config/Mekanism/gear.toml | 250 |
mekasuit.energy_usage.jump Energy usage (Joules) of MekaSuit when adding 0.1 to jump motion. config/Mekanism/gear.toml | 2000 |
mekasuit.energy_usage.magicReduce Energy cost multiplier in Joules for reducing magic damage via the inhalation purification unit. Energy cost is: MagicDamage * magicReduce. (1 MagicDamage is 1 half heart). config/Mekanism/gear.toml | 2500 |
mekasuit.energy_usage.nutritionalInjection Energy usage (Joules) of MekaSuit per half-food of nutritional injection. config/Mekanism/gear.toml | 20000 |
mekasuit.energy_usage.sprintBoost Energy usage (Joules) of MekaSuit when adding 0.1 to sprint motion. config/Mekanism/gear.toml | 250 |
mekasuit.energy_usage.visionEnhancement Energy usage (Joules) of MekaSuit per tick of using vision enhancement. config/Mekanism/gear.toml | 500 |
mekasuit.gravitationalVibrations Should the Gravitational Modulation unit give off vibrations that can be detected by Sculk Sensors and Shriekers when in use. config/Mekanism/gear.toml | true |
mekasuit.inventoryChargeRate Charge rate of inventory items in Joules/t when charging the player's inventory with the Charge Distribution Unit. config/Mekanism/gear.toml | 10000 |
mekasuit.jetpackMaxStorage Maximum amount in mB of Hydrogen storable per installed jetpack unit. config/Mekanism/gear.toml | 24000 |
mekasuit.jetpackTransferRate Rate in mB/t at which Hydrogen can be transferred into the jetpack unit. config/Mekanism/gear.toml | 256 |
mekasuit.nutritionalMaxStorage Maximum amount in mB of Nutritional Paste storable by the nutritional injection unit. config/Mekanism/gear.toml | 128000 |
mekasuit.nutritionalTransferRate Rate in mB/t at which Nutritional Paste can be transferred into the nutritional injection unit. config/Mekanism/gear.toml | 256 |
mekasuit.solarRechargingRate Solar recharging rate in Joules/t of the helmet, per upgrade installed. config/Mekanism/gear.toml | 1500 |
mekatool.attackSpeed Attack speed of the Meka-Tool. config/Mekanism/gear.toml | -0.8 |
mekatool.baseDamage Base bonus damage applied by the Meka-Tool without using any energy. config/Mekanism/gear.toml | 24 |
mekatool.baseEfficiency Efficiency of the Meka-Tool with energy but without any upgrades. config/Mekanism/gear.toml | 4 |
mekatool.baseEnergyCapacity Energy capacity (Joules) of the Meka-Tool without any installed upgrades. Quadratically scaled by upgrades. config/Mekanism/gear.toml | 40000000 |
mekatool.chargeRate Amount (joules) of energy the Meka-Tool can accept per tick. Quadratically scaled by upgrades. config/Mekanism/gear.toml | 200000 |
mekatool.energy_usage.axe Cost in Joules of using the Meka-Tool as an axe for stripping logs, scraping, or removing wax. config/Mekanism/gear.toml | 50 |
mekatool.energy_usage.base Base energy (Joules) usage of the Meka-Tool. (Gets multiplied by speed factor) config/Mekanism/gear.toml | 50 |
mekatool.energy_usage.hoe Cost in Joules of using the Meka-Tool as a hoe. config/Mekanism/gear.toml | 50 |
mekatool.energy_usage.shearEntity Cost in Joules of using the Meka-Tool to shear entities. config/Mekanism/gear.toml | 50 |
mekatool.energy_usage.shearTrim Cost in Joules of using the Meka-Tool to carefully shear and trim blocks. config/Mekanism/gear.toml | 50 |
mekatool.energy_usage.shovel Cost in Joules of using the Meka-Tool as a shovel for making paths and dowsing campfires. config/Mekanism/gear.toml | 50 |
mekatool.energy_usage.silk Silk touch energy (Joules) usage of the Meka-Tool. (Gets multiplied by speed factor) config/Mekanism/gear.toml | 500 |
mekatool.energy_usage.teleport Cost in Joules of using the Meka-Tool to teleport 10 blocks. config/Mekanism/gear.toml | 2500 |
mekatool.energy_usage.weapon Cost in Joules of using the Meka-Tool to deal 4 units of damage. config/Mekanism/gear.toml | 4000 |
mekatool.extendedMining Enable the 'Extended Vein Mining' mode for the Meka-Tool. Allows vein mining everything, instead of being limited to just ores and logs. config/Mekanism/gear.toml | true |
mekatool.maxTeleportReach Maximum distance a player can teleport with the Meka-Tool. config/Mekanism/gear.toml | 100 |
network_reader.chargeRate Amount (joules) of energy the Network Reader can accept per tick. config/Mekanism/gear.toml | 300 |
network_reader.energyUsage Energy usage in joules for each network reading. config/Mekanism/gear.toml | 400 |
network_reader.maxEnergy Maximum amount (joules) of energy the Network Reader can contain. config/Mekanism/gear.toml | 60000 |
portable_teleporter.chargeRate Amount (joules) of energy the Portable Teleporter can accept per tick. config/Mekanism/gear.toml | 5000 |
portable_teleporter.delay Delay in ticks before a player is teleported after clicking the Teleport button in the portable teleporter. config/Mekanism/gear.toml | 0 |
portable_teleporter.maxEnergy Maximum amount (joules) of energy the Portable Teleporter can contain. config/Mekanism/gear.toml | 1000000 |
scuba_tank.capacity Scuba Tank capacity in mB. config/Mekanism/gear.toml | 24000 |
scuba_tank.fillRate Rate in mB/t at which a Scuba Tank can accept oxygen. config/Mekanism/gear.toml | 16 |
seismic_reader.chargeRate Amount (joules) of energy the Seismic Reader can accept per tick. config/Mekanism/gear.toml | 60 |
seismic_reader.energyUsage Energy usage in joules required to use the Seismic Reader. config/Mekanism/gear.toml | 250 |
seismic_reader.maxEnergy Maximum amount (joules) of energy the Seismic Reader can contain. config/Mekanism/gear.toml | 12000 |
aestheticWorldDamage If enabled, lasers can break blocks and the flamethrower can start fires. config/Mekanism/general.toml | true |
allowChunkloading Controls whether Mekanism allows players to load chunks. If this is disabled, neither the Anchor Upgrade nor the Dimensional Stabilizer will provide any functionality. config/Mekanism/general.toml | true |
auto_eject.chemical Rate in mB/t at which chemicals gets auto ejected from block entities. config/Mekanism/general.toml | 1024 |
auto_eject.dumpExcessKeepRatio The percentage of a tank's capacity to leave contents in when set to dumping excess. config/Mekanism/general.toml | 0.85 |
auto_eject.fluid Rate in mB/t at which fluid gets auto ejected from block entities. config/Mekanism/general.toml | 1024 |
blockDeactivationDelay How many ticks must pass until a block's active state is synced with the client when the block stops being active. This prevents rapid state changes that can cause lag. Note: Mekanism's blocks always sync immediately when they go from inactive to active; this only controls the time it takes to go from active to inactive. config/Mekanism/general.toml | 60 |
boiler.cooledCoolantPerTank Amount of steam (mB) that each block of the boiler's cooled coolant portion contributes to the volume. Max = volume * cooledCoolantPerTank config/Mekanism/general.toml | 512000 |
boiler.heatedCoolantPerTank Amount of steam (mB) that each block of the boiler's heated coolant portion contributes to the volume. Max = volume * heatedCoolantPerTank config/Mekanism/general.toml | 512000 |
boiler.steamPerTank Amount of steam (mB) that each block of the boiler's steam portion contributes to the volume. Max = volume * steamPerTank config/Mekanism/general.toml | 320000 |
boiler.superheatingHeatTransfer Amount of heat each Boiler heating element produces. config/Mekanism/general.toml | 16000000 |
boiler.waterConductivity How much Boiler heat is immediately usable to convert water to steam. config/Mekanism/general.toml | 0.7 |
boiler.waterPerTank Amount of fluid (mB) that each block of the boiler's water portion contributes to the volume. Max = volume * waterPerTank config/Mekanism/general.toml | 32000 |
cardboard_box.modBlacklist Any modids added to this list will not be able to have any of their blocks, picked up by the cardboard box. For example: ["mekanism"] config/Mekanism/general.toml | ["waystones","hyperbox"] |
cardboard_box.strictUnboxing Enable this to disable unboxing any block that has a fluid that would be vaporized on placement, instead of trying to vaporize it and leave the remainder of the block. For example with this disabled trying to unbox a waterlogged slab in the nether will leave just the slab, but with this enabled the cardboard box won't open. config/Mekanism/general.toml | false |
digital_miner.easyMinerFilters Allows dragging items from recipe viewers into the target slot of Digital Miner filters. This allows selecting specific blocks without having to acquire an instance of the block first. config/Mekanism/general.toml | true |
digital_miner.maxRadius Maximum radius in blocks that the Digital Miner can reach. Increasing this may have negative effects on stability and memory usage. We strongly recommend you leave this at the default value. config/Mekanism/general.toml | 32 |
digital_miner.silkMultiplier Energy multiplier for using silk touch mode with the Digital Miner. config/Mekanism/general.toml | 12 |
digital_miner.ticksPerMine Number of ticks required to mine a single block with a Digital Miner (without any upgrades). config/Mekanism/general.toml | 80 |
dynamic_tank.chemicalPerTank Amount of chemical (mB) that each block of the dynamic tank contributes to the volume. Total Chemical Capacity = volume * chemicalPerTank config/Mekanism/general.toml | 16000000 |
dynamic_tank.fluidPerTank Amount of fluid (mB) that each block of the dynamic tank contributes to the volume. Total Fluid Capacity = volume * fluidPerTank config/Mekanism/general.toml | 350000 |
energy_conversion.blacklistFluxNetworks Disables Flux Networks' higher throughput Forge Energy (FE/RF) power integration. Note: Blacklisting Forge Energy also disables this. config/Mekanism/general.toml | false |
energy_conversion.blacklistForge Disables Forge Energy (FE/RF) power integration. config/Mekanism/general.toml | false |
energy_conversion.blacklistGrandPower Disables Grand Power's higher throughput Forge Energy (FE/RF) power integration. Note: Blacklisting Forge Energy also disables this. config/Mekanism/general.toml | false |
energy_conversion.feConversionRate Conversion multiplier from Forge Energy to Joules (FE * feConversionRate = Joules) config/Mekanism/general.toml | 2.5 |
energy_conversion.hydrogenEnergyDensity How much energy is produced per mB of Hydrogen, also affects Electrolytic Separator usage, Ethene burn rate and Gas-Burning Generator energy capacity. config/Mekanism/general.toml | 200 |
energy_conversion.maxEnergyPerSteam Maximum Joules per mB of Steam. Also affects Thermoelectric Boiler. config/Mekanism/general.toml | 10 |
heater.fuelwoodTickMultiplier Number of ticks to burn an item at in a Fuelwood Heater. Use this config option to effectively make Fuelwood Heater's burn faster but produce the same amount of heat per item. config/Mekanism/general.toml | 1 |
heater.heatPerFuelTick Amount of heat produced per fuel tick of a fuel's burn time in the Fuelwood Heater. config/Mekanism/general.toml | 400 |
heater.resistiveEfficiency How much heat energy is created from one Joule of regular energy in the Resistive Heater. config/Mekanism/general.toml | 0.6 |
item_fill_rate.chemical Rate in mB/t at which generic chemical storage items can be filled or emptied. config/Mekanism/general.toml | 1024 |
item_fill_rate.fluid Rate in mB/t at which generic fluid storage items can be filled or emptied. config/Mekanism/general.toml | 1024 |
laser.energyPerDamage Energy used per half heart of damage being transferred to entities. config/Mekanism/general.toml | 2500 |
laser.energyPerHardness Energy needed to destroy or attract blocks with a Laser (per block hardness level). config/Mekanism/general.toml | 100000 |
laser.range How far in blocks a laser can travel. config/Mekanism/general.toml | 64 |
logPackets Log Mekanism packet names. Debug setting. config/Mekanism/general.toml | false |
maxSolarNeutronActivatorRate Peak processing rate in mB/t for the Solar Neutron Activator. Note: It can go higher than this value in some extreme environments. config/Mekanism/general.toml | 256 |
maxUpgradeMultiplier Base factor for working out machine performance with upgrades - UpgradeModifier * (UpgradesInstalled/UpgradesPossible). config/Mekanism/general.toml | 16 |
nutritional_paste.mbPerFood How much mB of Nutritional Paste equates to one 'half-food'. config/Mekanism/general.toml | 50 |
nutritional_paste.saturation Saturation level of Nutritional Paste when eaten. config/Mekanism/general.toml | 0.8 |
oredictionificator.validItemFilters The list of valid tag prefixes for the Oredictionificator. Note: It is highly recommended to only include well known/defined tag prefixes otherwise it is very easy to potentially add accidental conversions for things that are not actually equivalent. config/Mekanism/general.toml | ["c:dusts/","c:ingots/","c:nuggets/","c:ores/","c:raw_materials/","c:storage_blocks/","c:silicon"] |
prefilled.chemicalTanks Add filled variants of creative chemical tanks to creative/recipe viewers for all registered chemicals. Note: This includes radioactive ones that normally can't be stored in chemical tanks. config/Mekanism/general.toml | true |
prefilled.fluidTanks Add filled variants of creative fluid tanks to creative/recipe viewers for all registered fluids. config/Mekanism/general.toml | true |
pump.heavyWaterAmount Amount of Heavy Water in mB that is extracted per block of Water by the Electric Pump with a Filter Upgrade. config/Mekanism/general.toml | 50 |
pump.maxPlenisherNodes The number of blocks Fluidic Plenisher attempts to place fluid in before stopping. config/Mekanism/general.toml | 4000 |
pump.pumpInfiniteFluidSources If enabled and the waterSourceConversion game rule is enabled makes Water blocks be removed from the world on pump. Similarly behavior for the lavaSourceConversion game rule and Lava config/Mekanism/general.toml | false |
pump.range Maximum block distance to pull fluid from for the Electric Pump. config/Mekanism/general.toml | 80 |
quantum_entangloporter.chemicalBuffer Maximum chemical buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is the ultimate chemical tank's capacity. config/Mekanism/general.toml | 8192000 |
quantum_entangloporter.energyBuffer Maximum energy buffer (Joules) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is the ultimate energy cube's capacity. config/Mekanism/general.toml | 256000000 |
quantum_entangloporter.fluidBuffer Maximum fluid buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is the ultimate fluid tank's capacity. config/Mekanism/general.toml | 256000 |
radiation.chunkCheckRadius The radius of chunks checked when running radiation calculations. The algorithm is efficient, but don't abuse it by making this crazy high. config/Mekanism/general.toml | 5 |
radiation.enabled Enable worldwide radiation effects. config/Mekanism/general.toml | true |
radiation.negativeEffectsMinSeverity Defines the minimum severity radiation dosage severity (scale of 0 to 1) for which negative effects can take place. Set to 1 to disable negative effects completely. config/Mekanism/general.toml | 0.1 |
radiation.sourceDecayRate Radiation sources are multiplied by this constant roughly once per second to represent their emission decay. At the default rate, it takes roughly 10 hours to remove a 1,000 Sv/h (crazy high) source. config/Mekanism/general.toml | 0.9975 |
radiation.targetDecayRate Radiated objects and entities are multiplied by this constant roughly once per second to represent their dosage decay. config/Mekanism/general.toml | 0.9975 |
radiation.wasteBarrelCapacity Amount of chemical (mB) that can be stored in a Radioactive Waste Barrel. config/Mekanism/general.toml | 512000 |
radiation.wasteBarrelDecayAmount Number of mB of chemical that decay every radioactiveWasteBarrelProcessTicks ticks when stored in a Radioactive Waste Barrel. Set to zero to disable decay all together. (Chemicals in the mekanism:waste_barrel_decay_blacklist tag will not decay). config/Mekanism/general.toml | 2 |
radiation.wasteBarrelProcessTicks Number of ticks required for radioactive chemical stored in a Radioactive Waste Barrel to decay radioactiveWasteBarrelDecayAmount mB. config/Mekanism/general.toml | 10 |
security.allowProtection Enable the security system. This allows players to prevent other players from accessing their machines. Does NOT affect Frequencies. config/Mekanism/general.toml | true |
security.opsBypassRestrictions If this is enabled then players with the 'mekanism.bypass_security' permission (default for ops) can bypass block and item security restrictions. config/Mekanism/general.toml | true |
sps.energyPerInput Energy needed to process 1 mB of input (inputPerAntimatter * energyPerInput = energy to produce 1 mB of antimatter). config/Mekanism/general.toml | 100000 |
sps.inputPerAntimatter How much polonium in mB must be processed to make 1 mB of antimatter. The input tank capacity is 2x this value. config/Mekanism/general.toml | 1000 |
sps.outputTankCapacity Amount of antimatter in mB that the SPS can store. config/Mekanism/general.toml | 1000 |
thermal_evaporation.fluidPerTank Amount of fluid (mB) that each block of the evaporation plant contributes to the input tank capacity. Max = volume * fluidPerTank config/Mekanism/general.toml | 64000 |
thermal_evaporation.heatCapacity Heat capacity of Thermal Evaporation Plant layers. This increases the amount of energy needed to increase temperature. config/Mekanism/general.toml | 600 |
thermal_evaporation.heatDissipation Thermal Evaporation Plant heat loss per tick. config/Mekanism/general.toml | 0.02 |
thermal_evaporation.outputTankCapacity Amount of output fluid (mB) that the evaporation plant can store. config/Mekanism/general.toml | 10000 |
thermal_evaporation.solarMultiplier Heat to absorb per Solar Panel array installed on a Thermal Evaporation Plant. config/Mekanism/general.toml | 0.2 |
thermal_evaporation.tempMultiplier Ratio of temperature to output amount produced. config/Mekanism/general.toml | 1.85 |
transmitterAlloyUpgrade Allow upgrading Universal Cables, Mechanical Pipes, Pressurized Tubes, Logistical Transporters, and Thermodynamic Conductors by right clicking them with the next tier of alloy. config/Mekanism/general.toml | true |
mekasuit.damage_absorption.heatDamageReductionRatio Percent of heat damage negated by MekaSuit Pants with maximum geothermal generator units installed. This number scales down linearly based on how many units are actually installed. config/Mekanism/generators-gear.toml | 0.8 |
mekasuit.geothermalChargingRate Geothermal charging rate in Joules per tick, per degree above ambient, per upgrade installed. This value scales down based on how much of the MekaSuit Pants is submerged. Fire is treated as having a temperature of ~200K above ambient, lava has a temperature of 1,000K above ambient. config/Mekanism/generators-gear.toml | 10 |
bio_generator.bioGeneration Energy produced by the Bio Generator in Joules/t. config/Mekanism/generators.toml | 350 |
bio_generator.tankCapacity The capacity in mB of the fluid tank in the Bio Generator. config/Mekanism/generators.toml | 24000 |
fission_reactor.burnPerAssembly The burn rate increase each fuel assembly provides. Max Burn Rate = fuelAssemblies * burnPerAssembly config/Mekanism/generators.toml | 1 |
fission_reactor.casingHeatCapacity The heat capacity added to a Fission Reactor by a single casing block. Increase to require more energy to raise the reactor temperature. config/Mekanism/generators.toml | 1000 |
fission_reactor.cooledCoolantPerTank Amount of cooled coolant (mB) that each block of the fission reactor contributes to the volume. Max = volume * cooledCoolantPerTank config/Mekanism/generators.toml | 100000 |
fission_reactor.defaultBurnRate The default burn rate of the fission reactor. config/Mekanism/generators.toml | 0.1 |
fission_reactor.energyPerFissionFuel Amount of energy created (in heat) from each whole mB of fission fuel. config/Mekanism/generators.toml | 250000 |
fission_reactor.excessWaste The percentage of waste in a fission reactor's output waste tank that is necessary to trigger the excess waste. config/Mekanism/generators.toml | 0.9 |
fission_reactor.heatedCoolantPerTank Amount of heated coolant (mB) that each block of the fission reactor contributes to the volume. Max = volume * heatedCoolantPerTank config/Mekanism/generators.toml | 1000000 |
fission_reactor.maxFuelPerAssembly Amount of fuel (mB) that each assembly contributes to the fuel and waste capacity. Max = fuelAssemblies * maxFuelPerAssembly config/Mekanism/generators.toml | 8000 |
fission_reactor.meltdowns.chance The chance of a catastrophic meltdown occurring once the reactor's damage passes 100%. This will linearly scale as damage continues increasing passed 100%. config/Mekanism/generators.toml | 0.001 |
fission_reactor.meltdowns.enabled Whether catastrophic meltdowns can occur from Fission Reactors. If this is disabled, instead of melting down the reactor will force turn itself off and not be able to be turned back on until the damage level has returned to safe levels. config/Mekanism/generators.toml | true |
fission_reactor.meltdowns.postMeltdownDamage Percent damage that a reactor will start at after being reconstructed after a meltdown. config/Mekanism/generators.toml | 75 |
fission_reactor.meltdowns.radiationMultiplier How much radioactivity of fuel/waste contents are multiplied during a meltdown. config/Mekanism/generators.toml | 50 |
fission_reactor.meltdowns.radius The radius of the explosion that occurs from a meltdown. config/Mekanism/generators.toml | 8 |
fission_reactor.surfaceAreaTarget The average surface area of a Fission Reactor's fuel assemblies to reach 100% boil efficiency. Higher values make it harder to cool the reactor. config/Mekanism/generators.toml | 4 |
fusion_reactor.casingThermalConductivity The fraction of heat from the casing that can be transferred to all sources that are not water. Will impact max heat, heat transfer to thermodynamic conductors, and power generation. config/Mekanism/generators.toml | 0.333333333 |
fusion_reactor.energyCapacity Amount of energy (Joules) the fusion reactor can store. config/Mekanism/generators.toml | 1000000000 |
fusion_reactor.fuelCapacity Amount of fuel (mB) that the fusion reactor can store. config/Mekanism/generators.toml | 500 |
fusion_reactor.fuelEnergy Affects the Injection Rate, Max Temp, and Ignition Temp. config/Mekanism/generators.toml | 10000000 |
fusion_reactor.steamPerInjection Amount of steam (mB) per injection rate that the fusion reactor can store. Max = injectionRate * steamPerInjection config/Mekanism/generators.toml | 100000000 |
fusion_reactor.thermocoupleEfficiency The fraction of the heat dissipated from the case that is converted to Joules. config/Mekanism/generators.toml | 0.04 |
fusion_reactor.waterHeatingRatio The fraction of the heat from the casing that is dissipated to water when water cooling is in use. Will impact max heat, and steam generation. config/Mekanism/generators.toml | 0.27272727272727 |
fusion_reactor.waterPerInjection Amount of water (mB) per injection rate that the fusion reactor can store. Max = injectionRate * waterPerInjection config/Mekanism/generators.toml | 1000000 |
gas_generator.etheneBurnTicks The number of ticks each mB of Ethene burns for in the Gas-Burning Generator. config/Mekanism/generators.toml | 20 |
gas_generator.etheneDensityMultiplier Multiplier for calculating the energy density of Ethene (1 mB Hydrogen + 2 * bioGeneration * densityMultiplier). config/Mekanism/generators.toml | 8 |
gas_generator.tankCapacity The capacity in mB of the chemical tank in the Gas-Burning Generator. config/Mekanism/generators.toml | 18000 |
heat_generator.heatGeneration Amount of energy in Joules the Heat Generator produces per tick. heatGeneration + heatGenerationLava * lavaSides + heatGenerationNether. Note: lavaSides is how many sides are adjacent to lava, this includes the block itself if it is lava logged allowing for a max of 7 "sides". config/Mekanism/generators.toml | 800 |
heat_generator.heatGenerationFluidRate The amount of lava in mB that gets consumed to transfer heatGeneration Joules to the Heat Generator. config/Mekanism/generators.toml | 10 |
heat_generator.heatGenerationLava Multiplier of effectiveness of Lava that is adjacent to the Heat Generator. config/Mekanism/generators.toml | 30 |
heat_generator.heatGenerationNether Add this amount of Joules to the energy produced by a heat generator if it is in an 'ultrawarm' dimension, in vanilla this is just the Nether. config/Mekanism/generators.toml | 100 |
heat_generator.tankCapacity The capacity in mB of the fluid tank in the Heat Generator. config/Mekanism/generators.toml | 24000 |
hohlraum.capacity Hohlraum capacity in mB. config/Mekanism/generators.toml | 10 |
hohlraum.fillRate Rate in mB/t at which Hohlraum can accept D-T Fuel. config/Mekanism/generators.toml | 1 |
solar_generator.advancedSolarGeneration Peak energy generation in Joules/t for the Advanced Solar Generator. Note: It can go higher than this value in some extreme environments. config/Mekanism/generators.toml | 1200 |
solar_generator.solarGeneration Peak energy generation in Joules/t for the Solar Generator. Note: It can go higher than this value in some extreme environments. config/Mekanism/generators.toml | 150 |
turbine.bladesPerCoil The number of Turbine Blades supported by each Electromagnetic Coil. config/Mekanism/generators.toml | 8 |
turbine.chemicalPerTank Amount of chemical (mB) that each block of the turbine's steam cavity contributes to the volume. Max = volume * chemicalPerTank config/Mekanism/generators.toml | 6400 |
turbine.condenserRate The rate in mB/t at which steam is condensed into water in the turbine. config/Mekanism/generators.toml | 128000 |
turbine.disperserChemicalFlow The rate in mB/t at which steam is dispersed into the turbine. config/Mekanism/generators.toml | 1280 |
turbine.energyCapacityPerVolume Amount of energy in Joules that each block of the turbine contributes to the total energy capacity. Max = volume * energyCapacityPerVolume config/Mekanism/generators.toml | 16000000 |
turbine.ventChemicalFlow The rate in mB/t at which steam is vented into the turbine. config/Mekanism/generators.toml | 43478.262 |
wind_generator.generationMax Maximum energy generation in Joules/t that the Wind Generator can produce. config/Mekanism/generators.toml | 900 |
wind_generator.generationMin Minimum energy generation in Joules/t that the Wind Generator can produce. config/Mekanism/generators.toml | 150 |
wind_generator.maxY The maximum Y value that affects the Wind Generators Power generation. This value gets clamped at the world's logical height. For example for worlds like the nether that are 256 blocks tall, but have a ceiling at 128 blocks, this would be clamped at 128. config/Mekanism/generators.toml | 2031 |
wind_generator.minY The minimum Y value that affects the Wind Generators Power generation. This value gets clamped at the world's minimum height. config/Mekanism/generators.toml | 24 |
advancedSolarGenerator Base energy storage in Joules of: Advanced Solar Generator config/Mekanism/generator-storage.toml | 2500000 |
bioGenerator Base energy storage in Joules of: Bio-Generator config/Mekanism/generator-storage.toml | 160000 |
heatGenerator Base energy storage in Joules of: Heat Generator config/Mekanism/generator-storage.toml | 160000 |
solarGenerator Base energy storage in Joules of: Solar Generator config/Mekanism/generator-storage.toml | 96000 |
windGenerator Base energy storage in Joules of: Wind Generator config/Mekanism/generator-storage.toml | 200000 |
antiprotonicNucleosynthesizer Base energy storage in Joules of: Nucleosynthesizer. Also defines max process rate. config/Mekanism/machine-storage.toml | 1000000000 |
chargepad Base energy storage in Joules of: Chargepad config/Mekanism/machine-storage.toml | 2048000 |
chemicalCrystallizer Base energy storage in Joules of: Chemical Crystallizer config/Mekanism/machine-storage.toml | 160000 |
chemicalDissolutionChamber Base energy storage in Joules of: Chemical Dissolution Chamber config/Mekanism/machine-storage.toml | 160000 |
chemicalInfuser Base energy storage in Joules of: Chemical Infuser config/Mekanism/machine-storage.toml | 80000 |
chemicalInjectionChamber Base energy storage in Joules of: Chemical Injection Chamber config/Mekanism/machine-storage.toml | 160000 |
chemicalOxidizer Base energy storage in Joules of: Chemical Oxidizer config/Mekanism/machine-storage.toml | 80000 |
chemicalWasher Base energy storage in Joules of: Chemical Washer config/Mekanism/machine-storage.toml | 80000 |
combiner Base energy storage in Joules of: Combiner config/Mekanism/machine-storage.toml | 40000 |
crusher Base energy storage in Joules of: Crusher config/Mekanism/machine-storage.toml | 20000 |
digitalMiner Base energy storage in Joules of: Digital Miner config/Mekanism/machine-storage.toml | 50000 |
dimensionalStabilizer Base energy storage in Joules of: Dimensional Stabilizer config/Mekanism/machine-storage.toml | 40000 |
electricPump Base energy storage in Joules of: Electric Pump config/Mekanism/machine-storage.toml | 40000 |
electrolyticSeparator Base energy storage in Joules of: Electrolytic Separator config/Mekanism/machine-storage.toml | 160000 |
energizedSmelter Base energy storage in Joules of: Energized Smelter config/Mekanism/machine-storage.toml | 20000 |
enrichmentChamber Base energy storage in Joules of: Enrichment Chamber config/Mekanism/machine-storage.toml | 20000 |
fluidicPlenisher Base energy storage in Joules of: Fluidic Plenisher config/Mekanism/machine-storage.toml | 40000 |
formulaicAssemblicator Base energy storage in Joules of: Formulaic Assemblicator config/Mekanism/machine-storage.toml | 40000 |
isotopicCentrifuge Base energy storage in Joules of: Isotopic Centrifuge config/Mekanism/machine-storage.toml | 80000 |
laser Base energy storage in Joules of: Laser config/Mekanism/machine-storage.toml | 10000000 |
laserAmplifier Base energy storage in Joules of: Laser Amplifier config/Mekanism/machine-storage.toml | 5000000000 |
laserTractorBeam Base energy storage in Joules of: Laser Tractor Beam config/Mekanism/machine-storage.toml | 5000000000 |
metallurgicInfuser Base energy storage in Joules of: Metallurgic Infuser config/Mekanism/machine-storage.toml | 20000 |
modificationStation Base energy storage in Joules of: Modification Station config/Mekanism/machine-storage.toml | 40000 |
nutritionalLiquifier Base energy storage in Joules of: Nutritional Liquifier config/Mekanism/machine-storage.toml | 40000 |
osmiumCompressor Base energy storage in Joules of: Osmium Compressor config/Mekanism/machine-storage.toml | 80000 |
paintingMachine Base energy storage in Joules of: Painting Machine config/Mekanism/machine-storage.toml | 40000 |
pigmentExtractor Base energy storage in Joules of: Pigment Extractor config/Mekanism/machine-storage.toml | 40000 |
pigmentMixer Base energy storage in Joules of: Pigment Mixer config/Mekanism/machine-storage.toml | 80000 |
precisionSawmill Base energy storage in Joules of: Precision Sawmill config/Mekanism/machine-storage.toml | 20000 |
pressurizedReactionBase Base energy storage in Joules of: Pressurized Reaction Chamber config/Mekanism/machine-storage.toml | 2000 |
purificationChamber Base energy storage in Joules of: Purification Chamber config/Mekanism/machine-storage.toml | 80000 |
rotaryCondensentrator Base energy storage in Joules of: Rotary Condensentrator config/Mekanism/machine-storage.toml | 20000 |
seismicVibrator Base energy storage in Joules of: Seismic Vibrator config/Mekanism/machine-storage.toml | 20000 |
spsPort Base energy storage in Joules of: SPS Port. Also defines max output rate. config/Mekanism/machine-storage.toml | 1000000000 |
teleporter Base energy storage in Joules of: Teleporter config/Mekanism/machine-storage.toml | 5000000 |
antiprotonicNucleosynthesizer Energy per operation in Joules of: Nucleosynthesizer config/Mekanism/machine-usage.toml | 100000 |
chargepad Energy in Joules that can be transferred at once per charge operation. config/Mekanism/machine-usage.toml | 1024000 |
chemicalCrystallizer Energy per operation in Joules of: Chemical Crystallizer config/Mekanism/machine-usage.toml | 400 |
chemicalDissolutionChamber Energy per operation in Joules of: Chemical Dissolution Chamber config/Mekanism/machine-usage.toml | 400 |
chemicalInfuser Energy per operation in Joules of: Chemical Infuser config/Mekanism/machine-usage.toml | 200 |
chemicalInjectionChamber Energy per operation in Joules of: Chemical Injection Chamber config/Mekanism/machine-usage.toml | 400 |
chemicalOxidizer Energy per operation in Joules of: Chemical Oxidizer config/Mekanism/machine-usage.toml | 200 |
chemicalWasher Energy per operation in Joules of: Chemical Washer config/Mekanism/machine-usage.toml | 200 |
combiner Energy per operation in Joules of: Combiner config/Mekanism/machine-usage.toml | 50 |
crusher Energy per operation in Joules of: Crusher config/Mekanism/machine-usage.toml | 50 |
digitalMiner Energy per operation in Joules of: Digital Miner config/Mekanism/machine-usage.toml | 1000 |
dimensionalStabilizer Energy per chunk per tick in Joules. config/Mekanism/machine-usage.toml | 5000 |
electricPump Energy per operation in Joules of: Electric Pump config/Mekanism/machine-usage.toml | 100 |
energizedSmelter Energy per operation in Joules of: Energized Smelter config/Mekanism/machine-usage.toml | 50 |
enrichmentChamber Energy per operation in Joules of: Enrichment Chamber config/Mekanism/machine-usage.toml | 50 |
fluidicPlenisher Energy per operation in Joules of: Fluidic Plenisher config/Mekanism/machine-usage.toml | 100 |
formulaicAssemblicator Energy per operation in Joules of: Formulaic Assemblicator config/Mekanism/machine-usage.toml | 100 |
isotopicCentrifuge Energy per operation in Joules of: Isotopic Centrifuge config/Mekanism/machine-usage.toml | 200 |
laser Energy per operation in Joules of: Laser config/Mekanism/machine-usage.toml | 50000 |
metallurgicInfuser Energy per operation in Joules of: Metallurgic Infuser config/Mekanism/machine-usage.toml | 50 |
modificationStation Energy per operation in Joules of: Modification Station config/Mekanism/machine-usage.toml | 400 |
nutritionalLiquifier Energy per operation in Joules of: Nutritional Liquifier config/Mekanism/machine-usage.toml | 200 |
osmiumCompressor Energy per operation in Joules of: Osmium Compressor config/Mekanism/machine-usage.toml | 100 |
paintingMachine Energy per operation in Joules of: Painting Machine config/Mekanism/machine-usage.toml | 100 |
pigmentExtractor Energy per operation in Joules of: Pigment Extractor config/Mekanism/machine-usage.toml | 200 |
pigmentMixer Energy per operation in Joules of: Pigment Mixer config/Mekanism/machine-usage.toml | 200 |
precisionSawmill Energy per operation in Joules of: Precision Sawmill config/Mekanism/machine-usage.toml | 50 |
pressurizedReactionBase Energy per operation in Joules of: Pressurized Reaction Chamber config/Mekanism/machine-usage.toml | 5 |
purificationChamber Energy per operation in Joules of: Purification Chamber config/Mekanism/machine-usage.toml | 200 |
rotaryCondensentrator Energy per operation in Joules of: Rotary Condensentrator config/Mekanism/machine-usage.toml | 50 |
seismicVibrator Energy per operation in Joules of: Seismic Vibrator config/Mekanism/machine-usage.toml | 50 |
teleporter.base Base cost in Joules for teleporting an entity. config/Mekanism/machine-usage.toml | 1000 |
teleporter.dimensionPenalty Flat additional cost for interdimensional teleportation. Distance is still taken into account minimizing energy cost based on dimension scales. config/Mekanism/machine-usage.toml | 10000 |
teleporter.distance Joules per unit of distance travelled during teleportation - sqrt(xDiff^2 + yDiff^2 + zDiff^2). config/Mekanism/machine-usage.toml | 10 |
gear.armored_free_runner.armor Armor value of the Armored Free Runners config/Mekanism/startup.toml | 3 |
gear.armored_free_runner.knockbackResistance Knockback resistance value of the Armored Free Runners. config/Mekanism/startup.toml | 0 |
gear.armored_free_runner.toughness Toughness value of the Armored Free Runners. config/Mekanism/startup.toml | 2 |
gear.armored_jetpack.armor Armor value of the Armored Jetpacks config/Mekanism/startup.toml | 8 |
gear.armored_jetpack.knockbackResistance Knockback resistance value of the Armored Jetpacks. config/Mekanism/startup.toml | 0 |
gear.armored_jetpack.toughness Toughness value of the Armored Jetpacks. config/Mekanism/startup.toml | 2 |
gear.mekasuit.bodyArmorArmor Armor value of MekaSuit BodyArmor. config/Mekanism/startup.toml | 8 |
gear.mekasuit.bootsArmor Armor value of MekaSuit Boots. config/Mekanism/startup.toml | 3 |
gear.mekasuit.helmetArmor Armor value of MekaSuit Helmets. config/Mekanism/startup.toml | 3 |
gear.mekasuit.knockbackResistance Knockback resistance value of the MekaSuit. config/Mekanism/startup.toml | 0.1 |
gear.mekasuit.pantsArmor Armor value of MekaSuit Pants. config/Mekanism/startup.toml | 6 |
gear.mekasuit.toughness Toughness value of the MekaSuit. config/Mekanism/startup.toml | 3 |
bins.advancedCapacity The number of items Advanced bins can store. config/Mekanism/tiers.toml | 8192 |
bins.basicCapacity The number of items Basic bins can store. config/Mekanism/tiers.toml | 4096 |
bins.creativeCapacity The number of items Creative bins can store. config/Mekanism/tiers.toml | 2147483647 |
bins.eliteCapacity The number of items Elite bins can store. config/Mekanism/tiers.toml | 32768 |
bins.ultimateCapacity The number of items Ultimate bins can store. config/Mekanism/tiers.toml | 262144 |
chemical_tanks.advancedCapacity Storage size of Advanced chemical tanks in mB. config/Mekanism/tiers.toml | 256000 |
chemical_tanks.advancedOutput Output rate of Advanced chemical tanks in mB. config/Mekanism/tiers.toml | 16000 |
chemical_tanks.basicCapacity Storage size of Basic chemical tanks in mB. config/Mekanism/tiers.toml | 64000 |
chemical_tanks.basicOutput Output rate of Basic chemical tanks in mB. config/Mekanism/tiers.toml | 1000 |
chemical_tanks.creativeCapacity Storage size of Creative chemical tanks in mB. config/Mekanism/tiers.toml | 9223372036854776000 |
chemical_tanks.creativeOutput Output rate of Creative chemical tanks in mB. config/Mekanism/tiers.toml | 4611686018427388000 |
chemical_tanks.eliteCapacity Storage size of Elite chemical tanks in mB. config/Mekanism/tiers.toml | 1024000 |
chemical_tanks.eliteOutput Output rate of Elite chemical tanks in mB. config/Mekanism/tiers.toml | 128000 |
chemical_tanks.ultimateCapacity Storage size of Ultimate chemical tanks in mB. config/Mekanism/tiers.toml | 8192000 |
chemical_tanks.ultimateOutput Output rate of Ultimate chemical tanks in mB. config/Mekanism/tiers.toml | 512000 |
energy_cubes.advancedCapacity Maximum number of Joules Advanced energy cubes can store. config/Mekanism/tiers.toml | 16000000 |
energy_cubes.advancedOutput Output rate in Joules of Advanced energy cubes. config/Mekanism/tiers.toml | 16000 |
energy_cubes.basicCapacity Maximum number of Joules Basic energy cubes can store. config/Mekanism/tiers.toml | 4000000 |
energy_cubes.basicOutput Output rate in Joules of Basic energy cubes. config/Mekanism/tiers.toml | 4000 |
energy_cubes.creativeCapacity Maximum number of Joules Creative energy cubes can store. config/Mekanism/tiers.toml | 9223372036854776000 |
energy_cubes.creativeOutput Output rate in Joules of Creative energy cubes. config/Mekanism/tiers.toml | 9223372036854776000 |
energy_cubes.eliteCapacity Maximum number of Joules Elite energy cubes can store. config/Mekanism/tiers.toml | 64000000 |
energy_cubes.eliteOutput Output rate in Joules of Elite energy cubes. config/Mekanism/tiers.toml | 64000 |
energy_cubes.ultimateCapacity Maximum number of Joules Ultimate energy cubes can store. config/Mekanism/tiers.toml | 256000000 |
energy_cubes.ultimateOutput Output rate in Joules of Ultimate energy cubes. config/Mekanism/tiers.toml | 256000 |
fluid_tanks.advancedCapacity Storage size of Advanced fluid tanks in mB. config/Mekanism/tiers.toml | 64000 |
fluid_tanks.advancedOutput Output rate of Advanced fluid tanks in mB. config/Mekanism/tiers.toml | 4000 |
fluid_tanks.basicCapacity Storage size of Basic fluid tanks in mB. config/Mekanism/tiers.toml | 32000 |
fluid_tanks.basicOutput Output rate of Basic fluid tanks in mB. config/Mekanism/tiers.toml | 1000 |
fluid_tanks.creativeCapacity Storage size of Creative fluid tanks in mB. config/Mekanism/tiers.toml | 2147483647 |
fluid_tanks.creativeOutput Output rate of Creative fluid tanks in mB. config/Mekanism/tiers.toml | 1073741823 |
fluid_tanks.eliteCapacity Storage size of Elite fluid tanks in mB. config/Mekanism/tiers.toml | 128000 |
fluid_tanks.eliteOutput Output rate of Elite fluid tanks in mB. config/Mekanism/tiers.toml | 16000 |
fluid_tanks.ultimateCapacity Storage size of Ultimate fluid tanks in mB. config/Mekanism/tiers.toml | 256000 |
fluid_tanks.ultimateOutput Output rate of Ultimate fluid tanks in mB. config/Mekanism/tiers.toml | 64000 |
induction.advancedCapacity Maximum number of Joules Advanced induction cells can store. config/Mekanism/tiers.toml | 64000000000 |
induction.advancedOutput Maximum number of Joules Advanced induction providers can output or accept. config/Mekanism/tiers.toml | 2048000 |
induction.basicCapacity Maximum number of Joules Basic induction cells can store. config/Mekanism/tiers.toml | 8000000000 |
induction.basicOutput Maximum number of Joules Basic induction providers can output or accept. config/Mekanism/tiers.toml | 256000 |
induction.eliteCapacity Maximum number of Joules Elite induction cells can store. config/Mekanism/tiers.toml | 512000000000 |
induction.eliteOutput Maximum number of Joules Elite induction providers can output or accept. config/Mekanism/tiers.toml | 16384000 |
induction.ultimateCapacity Maximum number of Joules Ultimate induction cells can store. config/Mekanism/tiers.toml | 4000000000000 |
induction.ultimateOutput Maximum number of Joules Ultimate induction providers can output or accept. config/Mekanism/tiers.toml | 131072000 |
transmitters.chemical.advancedCapacity Capacity of Advanced pressurized tubes in mB. config/Mekanism/tiers.toml | 16000 |
transmitters.chemical.advancedPullAmount Pump rate of Advanced pressurized tubes in mB/t. config/Mekanism/tiers.toml | 2000 |
transmitters.chemical.basicCapacity Capacity of Basic pressurized tubes in mB. config/Mekanism/tiers.toml | 4000 |
transmitters.chemical.basicPullAmount Pump rate of Basic pressurized tubes in mB/t. config/Mekanism/tiers.toml | 750 |
transmitters.chemical.eliteCapacity Capacity of Elite pressurized tubes in mB. config/Mekanism/tiers.toml | 256000 |
transmitters.chemical.elitePullAmount Pump rate of Elite pressurized tubes in mB/t. config/Mekanism/tiers.toml | 64000 |
transmitters.chemical.ultimateCapacity Capacity of Ultimate pressurized tubes in mB. config/Mekanism/tiers.toml | 1024000 |
transmitters.chemical.ultimatePullAmount Pump rate of Ultimate pressurized tubes in mB/t. config/Mekanism/tiers.toml | 256000 |
transmitters.energy.advancedCapacity Internal buffer in Joules of each Advanced universal cable. config/Mekanism/tiers.toml | 128000 |
transmitters.energy.basicCapacity Internal buffer in Joules of each Basic universal cable. config/Mekanism/tiers.toml | 8000 |