Mahou Tsukai guide for All the Mods 10 0.62 to 2.10
Mahou Tsukai guide for All the Mods 10
Last verified for All the Mods 10 v2.10 on Oct 16, 2026 · text last changed Oct 11, 2026
A newer release (8.3) is out Guide for the current version
Also applies to:All the Mods 11 0.10.0-beta to 0.12.0-beta
- Sections
- 6
- Recipes shown
- 18
- Items named
- 28
3 sections are written for this pack; 3 are shared from another pack's guide.
Every recipe and number here was checked against All the Mods 10 2.10's own files.
What is Mahou Tsukai?
2 parts
Same as in the All the Mods 11 0.10.0-beta guide
Mahou Tsukai is a magic mod that cares more about how spells look and feel than about how you create them. Instead of a long crafting chain for spellcasting, the focus is on special effects and making each spell unique. Many spells are inspired by Fate/Stay Night and other media, but you don't need to know any of it to enjoy the mod.[1]
This pack includes version 26.1.2-v1.36.36 of the mod.[2]
How the mod is designed
- It avoids overlapping with vanilla or other mods, so there is no "magic bonemeal" or "magic flint and steel".[1]
- Spells don't compete with each other. There are no tiers and no progression apart from mana, so even the most basic spells stay useful or fun.[1]
- There is no worldgen apart from a custom dimension. Nothing in the mod is gated behind custom worldgen, which is why it is easy to add to existing worlds.[1]
Configuration
Almost everything in the mod is configurable: mana costs, mana regen, sound effect volume, rendering, spell sizes and effects, and how often certain spells tick. A single spell often has 5 configs. If a spell lags or does something you don't like, you can usually tone it down a lot through its config.[1]
How do you get started with Mahou Tsukai?
5 parts
Mahou Tsukai is a magic mod built around unique spells and special effects. It has no spell tiers and no progression except mana, so you can pick whichever spell looks fun. The order below is a practical way to get your first tools together.[1]
Craft the guidebook
Start with the Mahou Tsukai Knowledge Compendium. Its entries cover topics like boundaries and catalysts, so it's the quickest way to learn what the mod offers. This is the mod's own recipe, and the pack hasn't changed it.[3][4]
Make a Hammer
Next, make the Hammer. Powdered catalysts are made by smashing catalyst items with a Hammer or a Mortar and Pestle. The Hammer recipe is also the mod's own, unchanged by the pack.[3][4]
Crafting Shaped
| Empty slot | ||
| Empty slot | ||
| Empty slot | Empty slot |
Recipe id: mahoutsukai:hammer
Smash your catalysts
The mod has seven catalysts, one for each category of magic. The guidebook lists them like this:[4]
- Iron: Boundaries[4]
- Ender Pearl: Displacement[4]
- Diamond: Projection[4]
- Emerald: Exchange[4]
- Gold: Mystic[4]
- Quartz: Intelligence[4]
- Ender Eye: Mystic Eyes[4]
The pack changed the recipes for Powdered Iron, Powdered Gold, Powdered Diamond and Powdered Emerald. Powdered Ender, Powdered Eye and Powdered Quartz keep the mod's recipes. Here are two to start with:[3]
Crafting Shapeless
- any gold ingot
Hammer
Recipe id: mahoutsukai:powdered_gold
Crafting Shapeless
- any iron ingot
Hammer
Recipe id: mahoutsukai:powdered_iron
If you'd rather not use the Hammer, the Mortar and Pestle works for every powder too. Both the Mortar and the Pestle have pack-changed recipes, so check them here instead of relying on what you remember from the mod.[3][4]
Dagger and Spell Cloth
The Dagger is how you make Spell Cloth, and Spell Cloth shows up in several other recipes, including the Mystic Code and both projectors. The Dagger recipe is changed by the pack. The Spell Cloth recipe is the mod's own.[3]
Crafting Shaped
| Empty slot | any gold ingot | |
| any iron ingot | any gold ingot | |
| any iron ingot | Empty slot |
Recipe id: mahoutsukai:dagger
Mystic Code and Mahoujin Projector
Once you have your first powders and some Spell Cloth, you can make the Mystic Code (the mod's recipe) and the Mahoujin Projector (changed by the pack). The Fog Projector is another pack-changed recipe built the same way.[3]
Crafting Shaped
Recipe id: mahoutsukai:mystic_code
Crafting Shaped
| any redstone dust | any redstone dust | |
Recipe id: mahoutsukai:mahoujin_projector
How does Mahou Tsukai work?
5 parts
Same as in the All the Mods 10 8.1 guide
Mahou Tsukai is a magic mod about spell uniqueness and special effects rather than about how spells are made. In this pack you work with magic circles you place, scrolls you use, and a mana system. The author says there are no tiers and no progression apart from mana, and that nearly everything is configurable: mana costs, regen, spell sizes and effects, and how often spells tick.[1][5]
Catalysts and powders
Seven catalysts each stand for one category of magic. You turn them into powdered catalysts by smashing them with a Hammer or a Mortar and Pestle.[5]
- Iron: Boundaries, made into Powdered Iron.[5][6]
- Ender Pearl: Displacement, made into Powdered Ender.[5][6]
- Diamond: Projection, made into Powdered Diamond.[5][6]
- Emerald: Exchange, made into Powdered Emerald.[5][6]
- Gold: Mystic, made into Powdered Gold.[5][6]
- Quartz: Intelligence, made into Powdered Quartz.[5][6]
- Ender Eye: Mystic Eyes, made into Powdered Eye.[5][6]
The pack changes the recipes for the iron, gold, diamond and emerald powders, and for the Mortar and Pestle's two parts (the Mortar and the Pestle). The Ender, Eye and Quartz powders and the Hammer keep the mod's own recipes.[6]
Crafting Shaped
| Empty slot | ||
| Empty slot | ||
| Empty slot | Empty slot |
Recipe id: mahoutsukai:hammer
Crafting Shapeless
- any iron ingot
Hammer
Recipe id: mahoutsukai:powdered_iron
Pack-changed recipe. The Mortar and Pestle version is powdered_iron_2.
Mana circuits
Mana Circuits are blocks that store mana. You can draw on that mana while you're nearby, as long as you own the block. Whoever right-clicks a circuit first after it's placed becomes its owner. Right-click to put mana in, and shift-right-click to turn it on or off.[5]
If you want other players to use your circuit, right-click it with Fae Essence to open it up.[5]
Crafting Shaped
Recipe id: mahoutsukai:mana_circuit
The pack also changes the recipe for the Magitech Mana Circuit, so don't rely on the mod's default.[6]
Crafting Shaped
| any iron ingot | any iron ingot | |
| any iron ingot | any iron ingot | |
| any iron ingot | any iron ingot |
Recipe id: mahoutsukai:mana_circuit_magitech
Boundaries
Boundaries are area-of-effect spells that work in a radius around a placed circle, and they drain mana on a fixed basis. Right-click one to switch it on or off, and a redstone signal inverts its on/off state. Boundary scrolls let you place boundaries quickly somewhere else.[5]
For redstone automation, boundaries give a comparator output of 0 when off and 1 when on. The Alarm Boundary is the exception: it outputs 15 while it detects anything inside its range. It alerts you to mobs and players entering that range.[5]
In the pack's server config, each boundary has a cycle (how often it does its thing), a mana cost (per cycle), a mana cycle (how often it drains mana) and a radius. Here are the values this pack uses, one option at a time.[7]
- Alarm radius: boundary.alarm.ALARM_BARRIER_RADIUS is 10.[7]
- Alarm cycle: boundary.alarm.ALARM_BARRIER_CYCLE is 20.[7]
- Alarm mana cost: boundary.alarm.ALARM_BARRIER_MANA_COST is 1.[7]
- Alarm mana cycle: boundary.alarm.ALARM_BARRIER_MANA_CYCLE is 10.[7]
- Alarm messages go to the action bar instead of the chat window while boundary.alarm.ALARM_ACTION_BAR_MESSAGES is true.[7]
- Displacement radius: boundary.displacement.DISPLACEMENT_BARRIER_RADIUS is 11.[7]
- Displacement cycle: boundary.displacement.DISPLACEMENT_BARRIER_CYCLE is 4.[7]
- Displacement mana cost: boundary.displacement.DISPLACEMENT_BARRIER_MANA_COST is 1.[7]
- Displacement mana cycle: boundary.displacement.DISPLACEMENT_BARRIER_MANA_CYCLE is 5.[7]
- Drain Life radius: [[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_BARRIER_RADIUS]] is 10.[7]
- Drain Life damage: [[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_DAMAGE]] is 2.[7]
- Drain Life healing: [[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_HEAL_FACTOR]] is 0.5.[7]
- Drain Life mana restored: [[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_MANA_REGEN]] is 1.[7]
- Drain Life against targets with magic resistance: [[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_PUNISH_RESIST]] is 1.8, meaning that many times its normal damage.[7]
- Drain Life entity cap: [[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_AFFECTED_LIMIT]] is 100,000, the number of entities the circle can affect each tick.[7]
- Drain Life ignores the entity listed in [[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_ENTITY_BLACKLIST]], which is dummmmmmy:target_dummy.[7]
- Enclosure radius: boundary.enclosure.ENCLOSURE_BARRIER_RADIUS is 5.[7]
- Enclosure mana cost: boundary.enclosure.ENCLOSURE_BARRIER_MANA_COST is 20.[7]
- Gravity radius: boundary.gravity.GRAVITY_BARRIER_RADIUS is 10.[7]
- Gravity factor: boundary.gravity.GRAVITY_BARRIER_FACTOR is 1.4, a multiplicative increase in downward velocity.[7]
- Tangible radius: boundary.tangible.TANGIBLE_BARRIER_RADIUS is 10.[7]
- Tangible cycle: boundary.tangible.TANGIBLE_BARRIER_CYCLE is 20.[7]
- Tangible mana cost: boundary.tangible.TANGIBLE_BARRIER_MANA_COST is 1.[7]
- Tangible mana cycle: boundary.tangible.TANGIBLE_BARRIER_MANA_CYCLE is 3.[7]
Displacement circles and scrolls
Displacement is the teleportation category. Ascension, used without a cloth, teleports anything on top of the circle (items and mobs included) to the highest solid Y value it can find. The scroll version only moves the caster.[5]
- Ascension: the circle checks for things to teleport on a cycle of 4. The scroll costs 30 mana, which is also the cost per teleport when it isn't a scroll.[7]
- Equivalent Displacement: 60 mana per teleport, a 15 cooldown between teleports so you don't get shot back and forth, and dimensional travel is allowed (true). Max distance is set to -1.[7]
- Ordered Displacement: 40 mana per teleport, a cooldown of 15, and circles can be up to 20 apart.[7]
- Mental Displacement: the scroll costs 300 mana, and you're sent back to your body if you go further than 20.[7]
- Projectile Displacement and Protective Displacement: each scroll costs 50 mana.[7]
Exchange and group circles
- Alchemical Exchange: about once a day around the time you placed it, it converts natural blocks underneath into random other blocks of the same class (dirt may become sand, diamonds may become emeralds). It ignores crafted blocks such as bricks or diamond blocks.[5]
- Catalyst Exchange: placed on the floor, it converts powdered catalysts on top of it into a new random powdered catalyst.[5]
- Chronal Exchange: generates mana for 12 hours, centered on the time of placement. For the other 12 hours it drains mana from the caster, gems or mana circuits. Skipping time only delays the cycle.[5]
- Contract: two players each make a contract circle and stand on them nearby. The contract lets them bypass certain effects such as boundaries and some mystic eyes, and one player breaks it by damaging the other.[5]
The Cup of Heaven is the most complex spell, used to apply mass negative effects. You place many of its circles and activate them with a scroll. The mod works out the outer convex polygon, and the prime factors of the outer and inner circle counts decide the effects. Everything inside the polygon at activation gets them.[5]
The prime factors map like this: 2 is Poison, 3 is Weakness, 5 is Blindness, 7 is Slowness, 11 is Wither and 13 is Levitation. A pentagon of 5 circles with 4 inside gives Poison 2 and Blindness 1. For Poison 1 and Wither 1, build a 22-sided polygon. Mana cost depends on the effects and area covered.[5]
How do you progress through Mahou Tsukai?
5 parts
Mahou Tsukai has no official tier ladder in this pack. What the recipes do give you is a natural crafting order: tools first, then powders, then cloth and attuned materials, then the finished devices. Many of those recipes were changed by the pack, so check the recipe blocks below instead of relying on the mod's defaults.[3]
Unverified No quests in this pack are known to involve this mod, and it is not on the ATM Star quest path. The order below comes only from the crafting recipes, not from quest progression.
Stage 1: Your grinding tools
Everything starts with grinding. The Hammer is the cheap option and uses the mod's own recipe. If you want the nicer setup, the Mortar and Pestle both use recipes changed by the pack, and you then combine them into a Mortar and Pestle.[3]
Crafting Shaped
| Empty slot | ||
| Empty slot | ||
| Empty slot | Empty slot |
Recipe id: mahoutsukai:hammer
Stage 2: Powders
Each powder has two recipes, one for the Hammer and one for the Mortar and Pestle, so either tool works. The pack changed the recipes for Powdered Iron, Powdered Gold, Powdered Diamond and Powdered Emerald. Powdered Ender, Powdered Eye and Powdered Quartz keep the mod's recipes.[3]
Crafting Shapeless
- any gold ingot
Hammer
Recipe id: mahoutsukai:powdered_gold
Pack-changed. A second recipe does the same job with the Mortar and Pestle.
Crafting Shapeless
- any emerald gem
Hammer
Recipe id: mahoutsukai:powdered_emerald
Pack-changed. This powder feeds into the mana circuits.
Stage 3: Dagger, Spell Cloth and Mystic Codes
The Dagger is a pack-changed recipe, and you use it to turn wool into Spell Cloth. Spell Cloth is the base for the Mystic Code and for Mystic Code - First Sorcery. The second one also needs Fae Essence.[3]
Crafting Shaped
| Empty slot | any gold ingot | |
| any iron ingot | any gold ingot | |
| any iron ingot | Empty slot |
Recipe id: mahoutsukai:dagger
Crafting Shaped
Recipe id: mahoutsukai:mystic_code
Crafting Shaped
Recipe id: mahoutsukai:mystic_code_first_sorcery
Unverified The sources do not say how to obtain Fae Essence, so you will need to find that out in-game.
Stage 4: Attuned gems, projectors and circuits
The Attuner is a pack-changed recipe. With it you make Attuned Diamond and Attuned Emerald, and the pack changed both of those recipes too.[3]
Crafting Shaped
| any lapi gems | any gold ingot | any lapi gems |
| any gold ingot | Empty slot | any gold ingot |
| any lapi gems | any gold ingot | any lapi gems |
Recipe id: mahoutsukai:attuner
Crafting Shapeless
Attuner
- any diamond gem
Recipe id: mahoutsukai:attuned_diamond
The pack also changed the recipes for the Fog Projector and the Mahoujin Projector. For circuits, the Mana Circuit uses the mod's own recipe, but the Magitech Mana Circuit recipe was changed by the pack.[3]
Crafting Shaped
| any redstone dust | any redstone dust | |
Recipe id: mahoutsukai:fog_projector
Crafting Shaped
| any redstone dust | any redstone dust | |
Recipe id: mahoutsukai:mahoujin_projector
Crafting Shaped
| any iron ingot | any iron ingot | |
| any iron ingot | any iron ingot | |
| any iron ingot | any iron ingot |
Recipe id: mahoutsukai:mana_circuit_magitech
Extras
The Mahou Tsukai Knowledge Compendium, the Faecake and the Kodoku all use the mod's own recipes and are not tied to the other stages.[3]
Unverified What the Faecake, Kodoku, Mystic Codes and projectors actually do in play is not covered by the sources used for this section.
How does Mahou Tsukai work with other mods?
1 part
There are no confirmed integrations to list here. I couldn't find any in-pack recipes or quests that mix Mahou Tsukai items with items from other mods, so I won't guess at connections that might not exist.[1]
Unverified No cross-mod recipes and no quests involving Mahou Tsukai were found for this pack. Any link between this mod and other mods in the pack is unverified.
How the mod is designed to coexist
The project page says the mod tries to avoid competing with functionality from other mods or vanilla. It gives "magic bonemeal" and "magic flint and steel" as examples of things it deliberately doesn't add. So it's meant to sit alongside other mods rather than replace what they do.[1]
It also has no worldgen apart from a custom dimension, and none of the mod is gated behind custom worldgen. That's why it can be added to existing worlds easily.[1]
Nearly everything in the mod is configurable, including mana costs, mana regen, spell sizes and effects, and how often certain spells tick. If a spell conflicts with something else in your setup or causes lag, check its configs first. The page notes there are often 5 configs for a single spell.[1]
Which Mahou Tsukai config options matter?
5 parts
Same as in the All the Mods 10 8.1 guide
Almost everything in Mahou Tsukai is configurable, often with several options per spell. The values below come from config/mahoutsukai-server.toml exactly as this pack ships it. This is a tour of the options you're most likely to care about, not the whole file.[1][7]
Your personal mana
- mana.MAX_MANA_CAP is 20,000. That is how high a player's personal mana can go.[7]
- mana.MANA_REGEN_PER_TICK is 1, so you regenerate 1 mana per tick.[7]
- mana.MANA_RECOVERY_SLEEP is 0.4, the share of your max mana you get back by sleeping.[7]
- mana.MANA_INCREASE is 1, which is how much your max mana goes up each time it grows.[7]
- mana.MANA_UP_COUNTER is 200, the amount of mana you spend before your max mana increases.[7]
- mana.MANA_UP_COUNTER_MAX is 100, the maximum amount of mana required for an increase.[7]
- mana.CREATIVE_IGNORES_MANA_COSTS is true, so mana costs are ignored in creative mode.[7]
Ley lines
- eyes.leylines.LEY_AFFECTS_MANA is true, so ley lines affect your mana regen.[7]
- eyes.leylines.LEY_DISTANCE is 300, how far apart ley points are from each other.[7]
- eyes.leylines.LEY_FACTOR is 0.01, the factor used to calculate the bonus regen.[7]
- eyes.leylines.LEY_FLAT is false, so the bonus regen is based on max mana rather than being a flat amount.[7]
The interesting one is eyes.leylines.LEY_PUNISHMENT, which this pack sets to 0. The option's own description says that by default you lose 1 mana from regen for not being near a leyline, so with this value that penalty is not applied.[7]
Mana storage
- [[config:config/mahoutsukai-server.toml#mana storage.ATTUNED_DIAMOND_CAPACITY]] is 2,000.[7]
- [[config:config/mahoutsukai-server.toml#mana storage.ATTUNED_EMERALD_CAPACITY]] is 1,000.[7]
- [[config:config/mahoutsukai-server.toml#mana storage.MANA_CIRCUIT_CAPACITY]] is 20,000.[7]
- [[config:config/mahoutsukai-server.toml#mana storage.MANA_CIRCUIT_MAGITECH_CAPACITY]] is also 20,000.[7]
- [[config:config/mahoutsukai-server.toml#mana storage.MANA_CIRCUIT_RANGE]] is 10, the distance things can be from a Mana Circuit and still use it.[7]
Familiars and Mystic Code
- [[config:config/mahoutsukai-server.toml#familiar.summon familiar.FAMILIAR_CHUNKLOADS]] is true, so your familiar chunk loads.[7]
- [[config:config/mahoutsukai-server.toml#familiar.summon familiar.FAMILIAR_HEALTH]] is 10.[7]
- [[config:config/mahoutsukai-server.toml#familiar.summon familiar.SUMMON_FAMILIAR_MANA_COST]] is 200, the cost of using the scroll.[7]
- [[config:config/mahoutsukai-server.toml#mystic code.FIRST_SORCERY_DURABILITY]] is 15, the durability of the Mystic Code - First Sorcery item.[7]
- [[config:config/mahoutsukai-server.toml#mystic code.MYSTIC_CODE_FIRST_SORCERY_BLACKLIST]] lists Scroll of the Boundary of Drain Life and Scroll of Strengthening, so those two scrolls are blocked from First Sorcery.[7]
Other values worth knowing
- exchange.durability.DURABILITY_EXCHANGE_EFFICIENCY is 4, meaning durability taken per mana point gained.[7]
- exchange.durability.DURABILITY_EXCHANGE_MANA_GAIN_CAP is 10, the limit on mana restored per cycle.[7]
- exchange.durability.DURABILITY_EXCHANGE_TAX_BRACKETS is set to 2,000, 20,000 and 100,000.[7]
- exchange.durability.DURABILITY_EXCHANGE_TAX_RATES is set to 0.02, 0.03 and 0.04.[7]
- displacement.equivalent.EQUIVALENT_DISPLACEMENT_DIMENSIONAL_TRAVEL is true, so Equivalent Displacement can traverse dimensions.[7]
- displacement.equivalent.EQUIVALENT_DISPLACEMENT_MAX_DISTANCE is -1.[7]
- [[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_DAMAGE]] is 2.[7]
- [[config:config/mahoutsukai-server.toml#boundary.drain life.DRAIN_LIFE_HEAL_FACTOR]] is 0.5.[7]
- fogprojector.FOG_PROJECTOR_MAX_RADIUS is 30.[7]
Sources
- Mahou Tsukai project page (modrinth) · official mod data
- All the Mods 11 0.10.0-beta mod list · pack file
- All the Mods 10 2.10 recipe dump: recipes making Mahou Tsukai items · pack recipe dump
- mahoutsukai tooltips and descriptions (English lang file) · official mod data
- mahoutsukai tooltips and descriptions (English lang file) · official mod data
- All the Mods 10 8.1 recipe dump: recipes making Mahou Tsukai items · pack recipe dump
- All the Mods 10 8.1 config: config/mahoutsukai-server.toml · pack file
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 16, 2026.
Guides for other versions: 4.6 to 8.3 · 2.11 to 4.5