Iron's Gems 'n Jewelry guide for All the Mods 10 5.0 to 5.4
Iron's Gems 'n Jewelry guide for All the Mods 10
Last verified for All the Mods 10 v5.4 on Oct 16, 2026 · text last changed Oct 16, 2026
A newer release (8.3) is out Guide for the current version
Also applies to:FTB Skies 2 1.0.1 to 1.11.0
- Sections
- 5
- Recipes shown
- 1
- Items named
- 1
Every recipe and number here was checked against All the Mods 10 5.4's own files.
What is Iron's Gems 'n Jewelry?
3 parts
Iron's Gems 'n Jewelry brings modular jewelcrafting to the pack. Instead of finding fixed trinkets, you build your own jewelry from a pattern and your choice of materials. The mod advertises more than 10,000 possible jewelry combinations and adds 7 new gemstone items to hunt for.[1]
This pack runs version 1.21.1-1.5.3 of the mod, and it has been part of the pack since version 2.25 or earlier.[2]
How jewelcrafting works
You craft every piece of jewelry from a pattern at the Jewelcrafting Station. You know some patterns from the start. Others you unlock with Artisan Scrolls, which you get from loot or by trading.[1]
Each pattern gives a type of bonus, such as bonus attributes. The materials you choose decide which bonus you get, and their quality decides how strong it is. More precious gems give more powerful jewelry, so it pays to upgrade your materials.[1]
Meet the Jeweler
You aren't jewelcrafting alone. Villagers can take a Jewelcrafting Station as their workstation and become Jewelers. Jewelers buy and sell materials, sell finished jewelry and sell the secrets of more advanced patterns. That makes them a handy shortcut if you'd rather trade than search the world.[1]
Who it's for
This mod is for you if you like exploring, collecting gems and patterns, and tweaking gear to squeeze out extra stats. It's also highly data-driven, so datapacks and addons can expand its content.[1]
Unverified The available sources don't say where this mod fits in the pack's progression, such as when you should start making jewelry or how it compares to other gear options.
How do you get started with Iron's Gems 'n Jewelry?
4 parts
Everything in this mod revolves around one block: the Jewelcrafting Station. You craft your jewelry there from patterns and materials, so it is the very first thing you want to make.[1]
Build a Jewelcrafting Station
The Jewelcrafting Station is a regular shaped crafting table recipe. This pack uses the mod's own recipe with no changes, so it is cheap and you can make it very early.[3]
Crafting Shaped
| any copper ingot | any copper ingot |
| any plank | any plank |
| any plank | any plank |
Recipe id: irons_jewelry:jewelcrafting_station
Craft your first piece of jewelry
You already know some patterns by default, so you can start making jewelry at the station right away. Each pattern gives a type of bonus, such as bonus attributes. The materials you pick decide which specific bonus you get, and the quality of those materials decides how strong it is.[1]
Unlock more patterns
The default patterns are only the beginning. You unlock the others with Artisan Scrolls, which you get by looting or by trading.[1]
Trading is where your station does double duty. Villagers will happily work at a Jewelcrafting Station and become Jewelers. Jewelers buy and sell materials, sell finished jewelry, and sell the secrets of more advanced patterns. That makes them a great way to get new patterns without relying on loot alone.[1]
Go gem hunting
Once your station is running, head out and explore. The mod adds 7 new gemstone items and over 10,000 modular jewelry combinations, and you can find gems, patterns and trinkets out in the world. The more precious the gems, the more powerful the product, so better materials are worth chasing.[1]
How does Iron's Gems 'n Jewelry work?
5 parts
Everything in this mod revolves around one block: the Jewelcrafting Station. There are no generators, pipes or multiblocks to worry about. You craft jewelry at the station from a pattern, and the pattern plus the materials you feed it decide what you get.[1]
Crafting Shaped
| any copper ingot | any copper ingot |
| any plank | any plank |
| any plank | any plank |
Recipe id: irons_jewelry:jewelcrafting_station
This pack uses the mod's own recipe, unchanged.
Patterns: the blueprint for your jewelry
Every piece of jewelry starts from a pattern. You already know some patterns by default. Others you have to unlock with Artisan Scrolls, which you get from loot or by trading. If you try to learn a pattern you already have, the game tells you it's already learned, so you won't waste a scroll by accident.[1][4]
Each pattern gives a type of bonus, bonus Attributes for example. The pattern sets which kind of bonus the piece can have, and your materials fill in the details.[1]
Materials and quality
The system is modular, and this is where it gets fun. The materials you put into a pattern decide the specific bonus, and their quality decides how strong it is. Mixing patterns and materials is how the mod reaches more than 10,000 jewelry combinations, and it adds 7 new gemstone items to hunt for. More precious gems give you a more powerful piece.[1]
The mod's tooltips help you plan. They include an Applicable Materials list and a Bonuses when Crafted section, so you can see your options before you commit your rare gems.[4]
Kinds of bonuses
Besides attribute boosts, the mod's text lists several other bonus types that jewelry can carry:[1][4]
- Effect immunity: the piece makes you immune to a specific effect.[4]
- Effect when hit: when something hits you, you gain an effect for a set number of seconds.[4]
- On projectile hit: something triggers when your projectiles land a hit.[4]
- Piglin neutrality: Piglins stay neutral toward you.[4]
- Trade discount: you get a discount on items when trading.[4]
The Jeweler villager
The Jewelcrafting Station also works as a workstation for a new villager profession, the Jeweler. Jewelers buy and sell materials, sell finished jewelry, and sell advanced patterns. That makes them your main alternative to looting for Artisan Scrolls.[1]
Requirements and datapacks
The mod needs Iron's Lib, Atlas API and Curios API to run, and it is heavily data-driven. Its registries can be extended through datapacks and addons, so pack makers can add new content without touching the code.[1]
Unverified The sources don't cover the exact bonus values, the full list of patterns and gemstones, how Artisan Scrolls drop, or whether the pack changed any of these through datapacks. No sources describe automation or machine interaction for the Jewelcrafting Station either.
How do you progress through Iron's Gems 'n Jewelry?
Your jewelry journey starts with the Jewelcrafting Station. In this pack it's made with a normal shaped crafting recipe at a crafting table. It's also the only crafting recipe in the pack that makes an item from this mod, so it's the one thing you need to craft to get started.[3]
Crafting Shaped
| any copper ingot | any copper ingot |
| any plank | any plank |
| any plank | any plank |
Recipe id: irons_jewelry:jewelcrafting_station
The first and only crafted item for this mod in the pack
Unverified This pack has no quests for Iron's Gems 'n Jewelry, and none of the sources describe how the mod's jewelry tiers work. What you can make at the Jewelcrafting Station, and how progression goes after you place it, couldn't be confirmed.
What changed in Iron's Gems 'n Jewelry between versions?
1 part
All the Mods 10 5.4 ships Iron's Gems 'n Jewelry 1.21.1-1.5.3. The mod has been in the pack since All the Mods 10 2.4 or earlier. Below is every version bump the pack changelogs record for it.[2]
Pack update timeline
- All the Mods 10 2.30: updated from 1.21.1-1.0.4 to 1.21.1-1.0.5.[5]
- All the Mods 10 2.32: updated from 1.21.1-1.0.5 to 1.21.1-1.0.6.[6]
- All the Mods 10 2.33: updated from 1.21.1-1.0.6 to 1.21.1-1.0.7.[7]
- All the Mods 10 2.36: updated from 1.21.1-1.0.7 to 1.21.1-1.0.8.[8]
- All the Mods 10 2.37: updated from 1.21.1-1.0.8 to 1.21.1-1.0.9.[9]
- All the Mods 10 2.42: updated from 1.21.1-1.0.9 to 1.21.1-1.0.11.[10]
- All the Mods 10 2.44: updated from 1.21.1-1.0.11 to 1.21.1-1.1.0.[11]
- All the Mods 10 2.47: updated from 1.21.1-1.1.0 to 1.21.1-1.3.0.[12]
- All the Mods 10 3.0: updated from 1.21.1-1.3.0 to 1.21.1-1.4.0.[13]
- All the Mods 10 3.2: updated from 1.21.1-1.4.0 to 1.21.1-1.4.1.[14]
- All the Mods 10 4.3: updated from 1.21.1-1.4.1 to 1.21.1-1.5.0.[15]
- All the Mods 10 4.5: updated from 1.21.1-1.5.0 to 1.21.1-1.5.1.[16]
- All the Mods 10 4.6: updated from 1.21.1-1.5.1 to 1.21.1-1.5.2.[17]
- All the Mods 10 4.13: updated from 1.21.1-1.5.2 to 1.21.1-1.5.3, the version still in 5.4.[2][18]
Some updates jump over version numbers, like 2.47 going from 1.1.0 straight to 1.3.0. That just reflects what the pack moved between, so the in-between releases were never shipped in the pack.[10][12]
Unverified The pack changelogs only record the version numbers. What each update added, fixed or rebalanced is unverified, and I have no changelogs for the shipped jars, so check the mod's own release notes before assuming a particular feature or recipe changed.
Sources
- Iron's Gems 'n Jewelry project page (modrinth) · official mod data
- All the Mods 10 5.4 mod list · pack file
- All the Mods 10 5.4 recipe dump: recipes making Iron's Gems 'n Jewelry items · pack recipe dump
- irons_jewelry tooltips and descriptions (English lang file) · official mod data
- All the Mods 10 changelog (All the Mods 10 2.30) · changelog
- All the Mods 10 changelog (All the Mods 10 2.32) · changelog
- All the Mods 10 changelog (All the Mods 10 2.33) · changelog
- All the Mods 10 changelog (All the Mods 10 2.36) · changelog
- All the Mods 10 changelog (All the Mods 10 2.37) · changelog
- All the Mods 10 changelog (All the Mods 10 2.42) · changelog
- All the Mods 10 changelog (All the Mods 10 2.44) · changelog
- All the Mods 10 changelog (All the Mods 10 2.47) · changelog
- All the Mods 10 changelog (All the Mods 10 3.0) · changelog
- All the Mods 10 changelog (All the Mods 10 3.2) · changelog
- All the Mods 10 changelog (All the Mods 10 4.3) · changelog
- All the Mods 10 changelog (All the Mods 10 4.5) · changelog
- All the Mods 10 changelog (All the Mods 10 4.6) · changelog
- All the Mods 10 changelog (All the Mods 10 4.13) · changelog
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 16, 2026.
Guides for other versions: 8.2 to 8.3 · 6.0 to 8.1 · 5.5 · 2.4 to 4.15