EvilCraft: All the Mods 10 config options

Config options (how All the Mods 10 sets them)

110 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

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SettingAll the Mods 10 value
block.blood_stain.bloodMBPerHP
The amount of blood per HP (2HP = 1 heart) of the max mob health that will be added to this blockState when a mob dies from fall damage.
config/evilcraft-common.toml
20
block.blood_stain.spawnBlacklist
Blocks onto which no blood stains can be spawned. Regular expressions are allowed.
config/evilcraft-common.toml
["tconstruct:.*"]
block.blood_stain.spawnOnBlockEntities
If blood stains should be spawned on block entities.
config/evilcraft-common.toml
false
block.gem_stone_torch.area
The radius that will be kept spirit-proof.
config/evilcraft-common.toml
15
block.spiked_plate.damage
The amount of damage per time.
config/evilcraft-common.toml
4
block.spiked_plate.mobMultiplier
The multiplier for amount of mB to receive per mob HP.
config/evilcraft-common.toml
40
block.undead_leaves.maxBloodStainAmount
How much Blood (mB) can be produced at most as a Blood Stain on each random tick.
config/evilcraft-common.toml
25
core.general.analytics
If an anonymous mod startup analytics request may be sent to our analytics service.
config/evilcraft-common.toml
true
core.general.versionChecker
If the version checker should be enabled.
config/evilcraft-common.toml
true
entity.attack_vengeance_beam.crossBeamsExplosions
If crossed beams should cause explosions.
config/evilcraft-common.toml
true
entity.lightning_bomb_primed.fuse
The amount of ticks (on average), this bomb should tick before explosion.
config/evilcraft-common.toml
100
general.general.bloodGuiOverlay
If the blood gui overlay should be rendered.
config/evilcraft-common.toml
true
general.general.bloodGuiOverlayPosition
The position to render the blood gui overlay at. (0=NE, 1=SE, 2=SW,3=NW)
config/evilcraft-common.toml
1
general.general.bloodGuiOverlayPositionOffsetX
The X offset for the blood gui overlay.
config/evilcraft-common.toml
-5
general.general.bloodGuiOverlayPositionOffsetY
The Y offset for the blood gui overlay.
config/evilcraft-common.toml
-5
general.general.dieWithoutAnyReason
Evil stuff...
config/evilcraft-common.toml
false
general.general.farting
If farting is enabled on this server; Client-side: If farting can be seen at your client.
config/evilcraft-common.toml
true
general.general.mbFlowRate
The amount of mB that can flow per tick out of machines and items.
config/evilcraft-common.toml
100
general.weather_container.shapelessRecipes
If shapeless crafting of the higher tiers of weather containers should be enabled.
config/evilcraft-common.toml
true
item.biome_extract.craftingBlacklist
A list of biome names for which no Biome Extracts may be created.
config/evilcraft-common.toml
[]
item.biome_extract.creativeTabVariants
If creative versions for all variants should be added to the creative tab.
config/evilcraft-common.toml
true
item.biome_extract.usageBlacklist
A list of biome names for which no Biome Extracts may be used.
config/evilcraft-common.toml
[]
item.blood_extractor.autoFillBuckets
If held buckets should be autofilled when enabled.
config/evilcraft-common.toml
false
item.blood_extractor.containerSize
The amount of blood (mB) this container can hold.
config/evilcraft-common.toml
5000
item.blood_extractor.maximumMobMultiplier
The maximum multiplier for amount of mB to receive per mob HP. IMPORTANT: must be larger than minimumMobMultiplier!
config/evilcraft-common.toml
40
item.blood_extractor.minimumMobMultiplier
The minimum multiplier for amount of mB to receive per mob HP.
config/evilcraft-common.toml
5
item.blood_pearl_of_teleportation.slownessDuration
The amount of second slowness should be applied after each teleport.
config/evilcraft-common.toml
0
item.broom.bloodUsage
The blood usage in mB per tick.
config/evilcraft-common.toml
1
item.broom.bloodUsageBlockBreak
The blood usage in mB per block break.
config/evilcraft-common.toml
1
item.broom.broomModifierTooltips
Show broom modifier tooltips on source items.
config/evilcraft-common.toml
false
item.broom.broomPartTooltips
Show broom part tooltips on source items.
config/evilcraft-common.toml
true
item.broom.guiOverlayPosition
The position to render the broom gui overlay at. (0=NE, 1=SE, 2=SW,3=NW)
config/evilcraft-common.toml
1
item.broom.guiOverlayPositionOffsetX
The X offset for the broom gui overlay.
config/evilcraft-common.toml
-15
item.broom.guiOverlayPositionOffsetY
The Y offset for the broom gui overlay.
config/evilcraft-common.toml
-10
item.burning_gem_stone.maxDamage
How much damage this item can take.
config/evilcraft-common.toml
64
item.dark_tank.autoFillBuckets
If held buckets should be autofilled when enabled.
config/evilcraft-common.toml
false
item.exalted_crafter_empowered.shiftCraftingGrid
If shift clicking on an item should first try to go into the crafting grid.
config/evilcraft-common.toml
false
item.exalted_crafter.shiftCraftingGrid
If shift clicking on an item should first try to go into the crafting grid.
config/evilcraft-common.toml
false
item.exalted_crafter_wooden_empowered.shiftCraftingGrid
If shift clicking on an item should first try to go into the crafting grid.
config/evilcraft-common.toml
false
item.exalted_crafter_wooden.shiftCraftingGrid
If shift clicking on an item should first try to go into the crafting grid.
config/evilcraft-common.toml
false
item.flesh_humanoid.humanoidFleshDropChance
Humanoid flesh will drop in a 1/X chance.
config/evilcraft-common.toml
5
item.flesh_rejuvenated.biteUsage
The amount of blood (mB) that is consumed per bite.
config/evilcraft-common.toml
250
item.flesh_rejuvenated.containerSize
The amount of blood (mB) this container can hold.
config/evilcraft-common.toml
10000
item.flesh_werewolf.humanoidFleshDropChance
Humanoid flesh will drop in a 1/X chance.
config/evilcraft-common.toml
5
item.invig_pendant.capacity
The capacity of the pendant.
config/evilcraft-common.toml
5000
item.invig_pendant.fireUsage
The amount of Blood to drain after one reduction/clearing of fire. -1 to disable fire extinguishing.
config/evilcraft-common.toml
500
item.invig_pendant.reduceDuration
The amount of seconds that will be reduced from the first found bad effect.
config/evilcraft-common.toml
30
item.invig_pendant.usage
The amount of blood to drain after each clearing of one bad effect.
config/evilcraft-common.toml
100
item.kineticator.consumeHoldoff
The amount of ticks in between each blood consumption when there are valid items in the area.
config/evilcraft-common.toml
20
item.kineticator.moveXP
If the Kineticator should also attract XP orbs.
config/evilcraft-common.toml
true
item.kineticator_repelling.consumeHoldoff
The amount of ticks in between each blood consumption when there are valid items in the area.
config/evilcraft-common.toml
20
item.kineticator_repelling.moveXP
If the Kineticator should also attract XP orbs.
config/evilcraft-common.toml
true
item.kineticator_repelling.tickHoldoff
The amount of ticks inbetween each area checking for items.
config/evilcraft-common.toml
1
item.kineticator.tickHoldoff
The amount of ticks inbetween each area checking for items.
config/evilcraft-common.toml
1
item.necromancer_staff.capacity
The capacity of the container.
config/evilcraft-common.toml
10000
item.necromancer_staff.usage
The amount of Blood that will be drained per usage.
config/evilcraft-common.toml
2000
item.primed_pendant.capacity
The capacity of the pendant.
config/evilcraft-common.toml
5000
item.primed_pendant.potionMultipliers
Usage multipliers. Potion ids are first, followed by floating numbers. A number smaller than one blacklists that potion.
config/evilcraft-common.toml
["minecraft:health_boost;-1","minecraft:regeneration;10"]
item.primed_pendant.usage
The amount of Blood to drain after one effect application.
config/evilcraft-common.toml
10
item.redstone_grenade.dropAfterUsage
If the redstone grenade should drop again as an item after it is being thrown.
config/evilcraft-common.toml
false
item.sanguinary_pedestal_0.efficiencyBoost
Blood multiplier when Efficiency is active.
config/evilcraft-common.toml
1.5
item.sanguinary_pedestal_1.efficiencyBoost
Blood multiplier when Efficiency is active.
config/evilcraft-common.toml
1.5
item.vein_sword.durability
Maximum uses for this item.
config/evilcraft-common.toml
32
item.vein_sword.extractionBoost
The multiply boost this sword has on the blood that is obtained.
config/evilcraft-common.toml
2
item.vengeance_pickaxe.fortuneLevel
The default fortune enchantment level on these pickaxes in the creative tab.
config/evilcraft-common.toml
5
item.vengeance_pickaxe.vengeanceLevel
The default vengeance enchantment level on these pickaxes in the creative tab.
config/evilcraft-common.toml
3
item.vengeance_ring.areaOfEffect
The area of effect in # blocks of this ring.
config/evilcraft-common.toml
10
machine.blood_chest.addRandomBadEnchants
If the Blood Chest should add random bad enchants with a small chance to repairing items.
config/evilcraft-common.toml
true
machine.blood_chest.itemBlacklist
Item names that can not be repaired. Regular expressions are allowed.
config/evilcraft-common.toml
["minecraft:stick"]
machine.blood_chest.mBPerDamage
The amount Blood mB required for repairing one damage value.
config/evilcraft-common.toml
5
machine.blood_chest.randomBadEnchantsChance
The 1/x chance the Blood Chest should add random bad enchants with a small chance to repairing items. Disabled by setting to a negative value.
config/evilcraft-common.toml
10000
machine.blood_chest.ticksPerDamage
The amount of ticks required for repairing one damage value.
config/evilcraft-common.toml
2
machine.blood_infuser.recipeTagOutputModPriorities
Priority list of mod id's when determining tag-based recipe outputs.
config/evilcraft-common.toml
[]
machine.colossal_blood_chest.baseConcurrentItems
The base amount of concurrent items that need to be available before efficiency can rise.
config/evilcraft-common.toml
1
machine.colossal_blood_chest.baseMBPerDamage
The amount Blood mB required for repairing one damage value.
config/evilcraft-common.toml
5
machine.colossal_blood_chest.ticksPerDamage
The amount of ticks required for repairing one damage value.
config/evilcraft-common.toml
2
machine.dark_tank.creativeTabFluids
If creative versions for all fluids should be added to the creative tab.
config/evilcraft-common.toml
true
machine.dark_tank.maxTankCreativeSize
The maximum tank size visible in the creative tabs. (Make sure that you do not cross the max int size.)
config/evilcraft-common.toml
4096000
machine.dark_tank.staticBlockRendering
If the fluid should be rendered statically. Fluids won't be shown fluently, but more efficiently.
config/evilcraft-common.toml
false
machine.entangled_chalice.staticBlockRendering
If the fluid should be rendered statically. Fluids won't be shown fluently, but more efficiently.
config/evilcraft-common.toml
false
machine.envir_acc.defaultProcessItemSpeed
Sets the default default speed in increments per tick with which an item will move when being process by an environmental accumulator.
config/evilcraft-common.toml
0.015
machine.envir_acc.defaultProcessItemTickCount
Sets the default amount of ticks the environmental accumulator takes to process an item.
config/evilcraft-common.toml
100
machine.envir_acc.defaultTickCooldown
Sets the default amount of ticks the environmental accumulator takes to cool down
config/evilcraft-common.toml
1200
machine.purifier.disenchantBlacklist
Item that can not be disenchanted. Regular expressions are allowed.
config/evilcraft-common.toml
["tetra:.*","ars_nouveau:thread_wixie"]
machine.purifier.maxPotionEffectDuration
The duration limit in ticks for which potion effect can be collected. Set to a negative value to allow any duration.
config/evilcraft-common.toml
6000
machine.sang_envir_acc.baseUsage
The base blood usage in mB for recipes, this is multiplied with the cooldown time per recipe.
config/evilcraft-common.toml
50
machine.spirit_furnace.bossMBPerTick
How much mB per tick this furnace should consume for boss mob spirit.
config/evilcraft-common.toml
250
machine.spirit_furnace.mBPerTick
How much mB per tick this furnace should consume.
config/evilcraft-common.toml
25
machine.spirit_furnace.mobDeathSounds
If the machine should play mob death sounds.
config/evilcraft-common.toml
true
machine.spirit_furnace.mobDrops
Custom mob drops. Maps entity names to a loot table resource location. Expects the format entityname|loottable. For example: 'minecraft:pig|minecraft:entities/sheep'
config/evilcraft-common.toml
[]
machine.spirit_furnace.playerDrops
Custom player drops. Maps player UUID to an itemstack. Expects the format domain:itemname:amount:meta for items where amount and meta are optional.
config/evilcraft-common.toml
["93b459be-ce4f-4700-b457-c1aa91b3b687|minecraft:stone_slab"]
machine.spirit_furnace.playerMBPerTick
How much mB per tick this furnace should consume for player spirit.
config/evilcraft-common.toml
100
machine.spirit_furnace.requiredTicksPerHp
The required amount of ticks for each HP for cooking an entity.
config/evilcraft-common.toml
10
machine.spirit_furnace.villagerDropEmeraldChance
The 1/X chance for villagers to drop emeralds. 0 means no drops.
config/evilcraft-common.toml
20
machine.spirit_reanimator.clearBoxContents
If the Box of Eternal Closure should be cleared after a revival.
config/evilcraft-common.toml
true
machine.spirit_reanimator.mBPerTick
How much mB per tick this machine should consume.
config/evilcraft-common.toml
5
machine.spirit_reanimator.requiredTicks
The required amount of ticks for each reanimation.
config/evilcraft-common.toml
500
mob.kineticator.kineticateBlacklist
The blacklisted items which should not be influenced by the Kineticator, by unique item/blockState name.
config/evilcraft-common.toml
["appliedenergistics2:item.ItemCrystalSeed"]
mob.kineticator_repelling.kineticateBlacklist
The blacklisted items which should not be influenced by the Kineticator, by unique item/blockState name.
config/evilcraft-common.toml
["appliedenergistics2:item.ItemCrystalSeed"]
mob.poisonous_libelle.hasAttackDamage
Should the Poisonous Libelle do damage, next to poisoning?
config/evilcraft-common.toml
false
mob.poisonous_libelle.minY
The minimum Y-level this mob can spawn at.
config/evilcraft-common.toml
55
mob.poisonous_libelle.poisonChance
1/X chance on getting poisoned when hit.
config/evilcraft-common.toml
20
mob.vengeance_spirit.alwaysVisibleInCreative
Whether vengeance spirits should always be visible in creative mode.
config/evilcraft-common.toml
false
mob.vengeance_spirit.entityBlacklist
The blacklisted entity spirits, by entity name. Regular expressions are allowed.
config/evilcraft-common.toml
["evilcraft:vengeance_spirit","evilcraft:controlled_zombie","evilcraft:werewolf","minecraft:ender_dragon","farmingforblockheads:merchant"]
mob.vengeance_spirit.nonDegradedSpawnChance
The 1/X chance that an actual spirit will spawn when doing actions like mining with the Vengeance Pickaxe.
config/evilcraft-common.toml
5
mob.vengeance_spirit.spawnLimit
The maximum amount of vengeance spirits naturally spawnable in the spawnLimitArea.
config/evilcraft-common.toml
2
mob.vengeance_spirit.spawnLimitArea
The area in which the spawn limit will be checked on each spawn attempt.
config/evilcraft-common.toml
24
mob.werewolf.convertOnLightning
If villagers struck by lightning should have a 50% chance of becoming a werewolf villager
config/evilcraft-common.toml
true
worldgeneration.general.darkTempleChestChance
The spawn chance for loot chests in dark temples, set to zero to completely disable.
config/evilcraft-common.toml
0.15
worldgeneration.general.extraSilverfish
Spawn extra silverfish blocks in all biomes.
config/evilcraft-common.toml
false