CosmeticArmorReworked guide for All the Mods 10 0.51
CosmeticArmorReworked guide for All the Mods 10
Last verified for All the Mods 10 v0.51 on Oct 15, 2026 · text last changed Oct 15, 2026
A newer release (8.3) is out Guide for the current version
Also applies to:FTB Skies 2 1.0.1 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.10.0FTB StoneBlock 4 1.1.1 to 1.23.0
- Sections
- 4
3 sections are written for this pack; 1 is shared from another pack's guide.
Every recipe and number here was checked against All the Mods 10 0.51's own files.
What is CosmeticArmorReworked?
CosmeticArmorReworked is included in this pack as version 1.21.1-v1-neoforge, shipped as the file cosmeticarmorreworked-1.21.1-v1-neoforge.jar. It has been in the pack since version 0.32 or earlier, so it's a long-standing part of the mod list.[1]
Unverified The sources for this guide don't describe what CosmeticArmorReworked does in detail, how its features work, or who benefits most from it. There's no guidebook or platform description to confirm any of that, so I'm not going to guess.
Unverified I couldn't confirm where the mod fits in the pack's progression, whether it appears on the ATM Star path, or whether any quests involve it. Check in-game before relying on any of those.
How do you get started with CosmeticArmorReworked?
2 parts
CosmeticArmorReworked adds a cosmetic armor inventory, so the pack's config is the main thing to know when you start. The sources I have for this mod only cover its common config file, so this section stays short.[2]
What the pack's config sets
- Common.CosArmorDisableCosHatCommand is set to false in this pack, so the coshat command is not disabled.[2]
- Common.CosArmorDisableRecipeBook is set to false, so the recipe book is not disabled in the cosmetic armor inventory.[2]
- Common.CosArmorKeepThroughDeath is set to false, so items in your cosmetic armor slots are not kept when you die.[2]
What I can't confirm
Unverified The sources I was given don't include any recipes or quests for this mod, so I can't tell you which items to craft first or in what order.
How does CosmeticArmorReworked work?
2 parts
CosmeticArmorReworked is a cosmetic armor mod, and the only information available for it in this pack is its two config files. So this section covers what those files show: the inventory buttons and a few rules about the cosmetic armor inventory. I'm not going to guess beyond that.[2][3]
Buttons and the cosmetic armor inventory
You open the cosmetic armor inventory with a button on the screen. The pack leaves every button visible, and each one has a position setting measured in pixels from the origin point of the inventory screen it sits on.[3]
- Player inventory button: Client.CosArmorGuiButton_Hidden is false. It sits at 65 pixels across (Client.CosArmorGuiButton_Left) and 67 pixels down (Client.CosArmorGuiButton_Top).[3]
- Creative inventory button: Client.CosArmorCreativeGuiButton_Hidden is false. It sits at 95 pixels across (Client.CosArmorCreativeGuiButton_Left) and 38 pixels down (Client.CosArmorCreativeGuiButton_Top).[3]
- Toggle button: it temporarily toggles the mod on the client side. Client.CosArmorToggleButton_Hidden is false, and the button sits at 59 pixels across (Client.CosArmorToggleButton_Left) and 72 pixels down (Client.CosArmorToggleButton_Top).[3]
Common settings
The common config has three switches. The pack leaves all of them at false.[2]
- Common.CosArmorKeepThroughDeath controls whether items in cosmetic armor slots are kept when you die. It is false in the pack, so this keep-on-death behavior is not switched on.[2]
- Common.CosArmorDisableRecipeBook controls whether the recipe book is disabled in the cosmetic armor inventory. It is false in the pack, so the recipe book is not disabled.[2]
- Common.CosArmorDisableCosHatCommand controls whether the coshat command is disabled. It is false in the pack, so the command is not disabled.[2]
Unverified This mod has no documented machines, multiblocks, power, fluid or item automation in the available sources. Nothing about how cosmetic slots interact with armor rendering, hoppers or other mods' inventories could be confirmed here.
Which CosmeticArmorReworked config options matter?
3 parts
Same as in the FTB Skies 2 1.22.0 guide
CosmeticArmorReworked has a small set of options, split between a common file and a client file. The pack keeps every button position at the mod default, so the layout you see is the stock one.[4][5]
Gameplay options (common file)
These live in the common config and are the ones most likely to change how the mod plays. The pack leaves every one of them at false.[5]
- Common.CosArmorKeepThroughDeath is false. The option controls whether items in cosmetic armor slots are kept when you die, so with it off in this pack, that protection is not enabled.[5]
- Common.CosArmorDisableCosHatCommand is false. That means the coshat command is not disabled.[5]
- Common.CosArmorDisableRecipeBook is false. The recipe book in the cosmetic armor inventory is not disabled.[5]
Button visibility (client file)
The client file has a Hidden option for the inventory button, the creative inventory button and the toggle button. The pack sets each of these to false, so those buttons are shown. These are the options to flip if a button gets in your way.[4]
- Client.CosArmorGuiButton_Hidden controls the button that opens the cosmetic armor inventory.[4]
- Client.CosArmorCreativeGuiButton_Hidden controls the button for opening the cosmetic armor inventory from the creative inventory.[4]
- Client.CosArmorToggleButton_Hidden controls the button that temporarily toggles the mod on the client side.[4]
Button positions (client file)
Button positions are set as pixel offsets from the origin of the relevant GUI. The pack uses the mod default for every one of them, so if you move a button, you are changing the stock layout.[4]
- Player inventory button: Client.CosArmorGuiButton_Left is 65 and Client.CosArmorGuiButton_Top is 67.[4]
- Toggle button: Client.CosArmorToggleButton_Left is 59 and Client.CosArmorToggleButton_Top is 72.[4]
- Creative inventory button: Client.CosArmorCreativeGuiButton_Left is 95 and Client.CosArmorCreativeGuiButton_Top is 38.[4]
Sources
- All the Mods 10 0.51 mod list · pack file
- All the Mods 10 0.51 config: config/cosmeticarmorreworked-common.toml · pack file
- All the Mods 10 0.51 config: config/cosmeticarmorreworked-client.toml · pack file
- FTB Skies 2 1.22.0 config: config/cosmeticarmorreworked-client.toml · pack file
- FTB Skies 2 1.22.0 config: config/cosmeticarmorreworked-common.toml · pack file
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 15, 2026.
Guides for other versions: 6.3 to 8.3 · 6.0 to 6.2.1 · 2.13 to 5.5 · 2.12 · 0.52 to 2.11 · 0.32 to 0.50