All The Leaks guide for All the Mods 10 2.8 to 4.0
All The Leaks guide for All the Mods 10
Last verified for All the Mods 10 v4.0 on Oct 4, 2026 · text last changed Oct 4, 2026
A newer release (8.3) is out Guide for the current version
- Sections
- 5
Every recipe and number here was checked against All the Mods 10 4.0's own files.
What is All The Leaks?
All The Leaks is included in this pack as version 0.1.17-beta, built for NeoForge on Minecraft 1.21.1. It's still a beta release, so keep that in mind if you read about it elsewhere, since details may change between versions.[1]
Unverified The mod's name suggests it fixes memory leaks to help performance, running in the background instead of adding blocks or items for your progression. The available sources don't describe what the mod does or where it fits in the pack's progression, so treat this as unconfirmed.
How do you get started with All The Leaks?
There is nothing to craft or build first with All The Leaks. The sources for this pack show only a config file for the mod, and no recipes or items to point you to, so there is no recipe block in this section.[2]
The only thing you can look at is the config file, config/alltheleaks.json. It has six entries, and here is how the pack sets each one.[2]
- debugItemStackModifications is set to false.[2]
- entitySectionCME is set to false.[2]
- experimentalStructureGeneration is set to false.[2]
- ingredientDedupe is set to false.[2]
- scoreboardDebug is set to false.[2]
- version is set to 1.[2]
All five of the options that take true or false are switched off in the pack, so you don't need to change anything to get going.[2]
Unverified What each of these options does is not documented in the sources available for this guide, so treat their effects as unconfirmed before you change any of them.
How does All The Leaks work?
1 part
The only in-pack information available for this mod is its config file, so this section covers that. The file has five on/off options, and this pack sets every one of them to false. That means none of these toggles is switched on here.[2]
Config options in this pack
- debugItemStackModifications is set to false in this pack.[2]
- entitySectionCME is set to false in this pack.[2]
- experimentalStructureGeneration is set to false in this pack.[2]
- ingredientDedupe is set to false in this pack.[2]
- scoreboardDebug is set to false in this pack.[2]
- version is set to 1 in this pack.[2]
Unverified There is no documentation explaining what each option does or whether changing one is safe. The option names hint at debugging, structure generation and ingredient handling, but the exact effects are unverified. No available source mentions any machines, multiblocks, power, fluid or item handling, or automation for this mod, so none are described here.
Which All The Leaks config options matter?
1 part
All The Leaks keeps its settings in one small config file, and this pack leaves it very simple. Every toggle in the file is switched off, so you're running the mod with none of these optional features turned on.[2]
How this pack sets each option
- debugItemStackModifications is set to false in this pack.[2]
- entitySectionCME is set to false in this pack.[2]
- experimentalStructureGeneration is set to false in this pack.[2]
- ingredientDedupe is set to false in this pack.[2]
- scoreboardDebug is set to false in this pack.[2]
- version is set to 1 in this pack. This looks like the config file's version marker rather than a gameplay setting, so you'll usually want to leave it alone.[2]
Unverified The sources don't say exactly what each option does or what the mod's default values are. Some names hint at debugging or experimental features, but that isn't confirmed. It's also unconfirmed whether this pack changed any of these values from the mod's defaults.
What changed in All The Leaks between versions?
1 part
The sources for All The Leaks only cover version bumps in the pack changelogs. They don't describe what changed inside each update, so this is a version timeline and not a feature changelog. All the Mods 10 4.0 ships version 0.1.17-beta+1.21.1-neoforge, and the mod was first included in All the Mods 10 2.2 or earlier.[1]
Version bumps in the pack
- All the Mods 10 2.32: updated from 0.1.11-beta to 0.1.12-beta.[3]
- All the Mods 10 2.33: updated from 0.1.12-beta to 0.1.13-beta.[4]
- All the Mods 10 2.34: updated from 0.1.13-beta to 0.1.14-beta.[5]
- All the Mods 10 2.37: updated from 0.1.14-beta to 0.1.15-beta.[6]
- All the Mods 10 2.47: updated from 0.1.15-beta to 0.1.17-beta.[7]
The 0.1.17-beta jar from the 2.47 update is the one in All the Mods 10 4.0, so you have the same version that 2.47 brought in.[1][7]
Unverified The mod's own changelogs for these versions aren't available, so what each update actually changed (fixes, features or performance) is unverified.
Sources
- All the Mods 10 4.0 mod list · pack file
- All the Mods 10 4.0 config: config/alltheleaks.json · pack file
- All the Mods 10 changelog (All the Mods 10 2.32) · changelog
- All the Mods 10 changelog (All the Mods 10 2.33) · changelog
- All the Mods 10 changelog (All the Mods 10 2.34) · changelog
- All the Mods 10 changelog (All the Mods 10 2.37) · changelog
- All the Mods 10 changelog (All the Mods 10 2.47) · changelog
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 4, 2026.
Guides for other versions: 6.0 to 8.3 · 5.3.1 to 5.5 · 5.2 · 5.0 to 5.1 · 4.1 to 4.15 · 2.7 · 1.23 to 2.6 · 1.22 · 0.64 to 1.20