Overlapless: All the Mons config options

Config options (how All the Mons sets them)

4 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

Show settings
SettingAll the Mons value
Overlapless.PrintFeatureSkipEventInLog
config/overlapless-common.toml
false
Overlapless.PrintStructureSkipEventInLog
config/overlapless-common.toml
false
Overlapless.SkippableFeatures
If you still find overlapping generated structures in your world, they are most likely Features rather than Structures. For example, Desert Well and Amethyst Geode You can write down the features' registry names here so they will not get overlapped with existing structures. It's not acceptable to prevent all the features from getting overlapped with structures. Because trees/ores/flowers/etc small things are also features lol. All the registered features: [minecraft:no_op, minecraft:lake, minecraft:ore, minecraft:chorus_plant, minecraft:fill_layer, minecraft:waterlogged_vegetation_patch, minecraft:desert_well, minecraft:glowstone_blob, minecraft:fossil, minecraft:seagrass, minecraft:disk, minecraft:blue_ice, minecraft:tree, minecraft:sea_pickle, minecraft:simple_block, minecraft:delta_feature, minecraft:huge_brown_mushroom, minecraft:end_island, minecraft:huge_fungus, minecraft:freeze_top_layer, minecraft:geode, minecraft:random_boolean_selector, minecraft:end_spike, minecraft:ice_spike, minecraft:end_platform, minecraft:coral_claw, minecraft:dripstone_cluster, minecraft:twisting_vines, minecraft:random_patch, minecraft:vegetation_patch, minecraft:netherrack_replace_blobs, minecraft:scattered_ore, minecraft:no_bonemeal_flower, minecraft:sculk_patch, minecraft:flower, minecraft:end_gateway, minecraft:basalt_pillar, minecraft:simple_random_selector, minecraft:spring_feature, minecraft:block_column, minecraft:monster_room, minecraft:kelp, minecraft:random_selector, minecraft:coral_mushroom, minecraft:iceberg, minecraft:basalt_columns, minecraft:huge_red_mushroom, minecraft:forest_rock, minecraft:root_system, minecraft:pointed_dripstone, minecraft:replace_single_block, minecraft:underwater_magma, minecraft:bonus_chest, minecraft:block_pile, minecraft:weeping_vines, minecraft:multiface_growth, minecraft:large_dripstone, minecraft:void_start_platform, minecraft:bamboo, minecraft:nether_forest_vegetation, minecraft:coral_tree, minecraft:vines]
config/overlapless-common.toml
["oritech:resource_node"]
Overlapless.UnskippableStructures
These will always generate even if there are existing structures that occupy the chunk sections.
config/overlapless-common.toml
["deeperdarker:ancient_temple","allthemodium:dungeon","minecraft:end_city","allthemons:birth_island","allthemons:elite_gym","rgs:kanto_league"]