Explorer's Compass guide for All the Mons 0.3.0-beta to 0.17.0-beta

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Explorer's Compass guide for All the Mons

Written for All the Mons 0.17.0-beta · also fits 0.3.0-beta to 0.16.0-beta · updated Oct 8, 2026

Last verified for All the Mons v0.17.0-beta on Oct 8, 2026 · text last changed Oct 8, 2026

A newer release (1.3.0) is out Guide for the current version

Also applies to:All the Mods 10 0.32 to 8.3

Sections
8
Recipes shown
1
Items named
3
Quests covered
1

5 sections are written for this pack; 3 are shared from another pack's guide.

Every recipe and number here was checked against All the Mons 0.17.0-beta's own files.

What is Explorer's Compass?

2 parts

The Explorer's Compass is an item that lets you locate structures anywhere in the world. It's the one to grab when you're hunting for a specific structure and don't want to wander around hoping to bump into it.[1]

How it works

  • Right-click with the compass to open a GUI where you pick a structure, or a group of structures, to search for.[1]
  • Shift-right-click to reset the compass state.[1]
  • Information about your current structure search is shown on the HUD.[1]
  • When the compass isn't pointing at a structure, it points at the world spawn.[1]
  • It supports all registered structures, both vanilla and modded, so structures added by other mods in the pack can show up too.[1]

The mod's config file lets you adjust properties such as the maximum search radius and blacklisted structures. I haven't confirmed the exact option names or this pack's values, so check the config file in your own instance before relying on them.[1]

Where it fits in the pack

This pack ships Explorer's Compass version 1.21.1-3.0.3-neoforge.[2]

The pack points you to it in the quest "Compasses for Searching" quest, in the Tips and Poke Tricks chapter. That quest is about finding biomes and structures, and its task accepts either Nature's Compass or the Explorer's Compass. The quest text explains that the Nature's Compass handles biomes, while the Explorer's Compass works the same way but for structures.[3]

Tip: Pair the two compasses: use the Nature's Compass to find the biome you want, and the Explorer's Compass to find structures. If your compass points at spawn, it isn't locked onto a structure yet, so open the GUI and pick one.[1][3]

Unverified This guide has no confirmed information about where the Explorer's Compass sits in the wider progression, or about this pack's crafting recipe for it.

How do you get started with Explorer's Compass?

3 parts

If you want one item to make early in this pack, make the Explorer's Compass. It locates structures anywhere in the world, so you can head straight for the structure you want instead of wandering around looking for it.[1]

Step 1: Craft the compass

The pack adds its own crafting recipe for the Explorer's Compass, so use the recipe below rather than any recipe you remember from the mod elsewhere.[4]

Explorer's CompassAdded by the pack

Shaped (kubejs)

Shaped (kubejs)
Netherite IngotEnderium GearNetherite Ingot
Enderium GearRecovery CompassEnderium Gear
Netherite IngotEnderium GearNetherite Ingot

Recipe id: kubejs:kjs/explorerscompass_explorerscompass

This is a shaped recipe added by the pack.

Step 2: Pick a structure to search for

  1. Right-click with the compass to open its GUI. There you can select a structure, or a group of structures, to search for.[1]
  2. Start the search. Info about the search appears on your HUD, and the compass points you toward the structure.[1][3]
  3. Shift-right-click to reset the compass state when you want to pick something else.[1]

The compass supports all registered structures, both vanilla and modded, so the list also covers structures added by other mods in the pack.[1]

Tip: When the compass is not pointing at a structure, it points at the world spawn.[1]

Follow the quest

The quest "Compasses for Searching" quest in the Tips and Poke Tricks chapter covers this tool. It also mentions Nature's Compass, which works the same way but searches for biomes instead of structures. The quest's task accepts either compass.[3]

The mod also has a config file where you can adjust properties like the maximum search radius and blacklisted structures.[1]

How does Explorer's Compass work?

3 parts

Explorer's Compass adds a single item, the Explorer's Compass. It has no machines, power or multiblocks. All of its behaviour comes from using the compass and from a handful of config options.[1][5]

Using the compass

  1. Right-click with the compass to open a GUI. There you pick a structure, or a group of structures, to search for.[1]
  2. Once a search is running, information about it is shown on the HUD.[1]
  3. Shift-right-click to reset the compass state.[1]

When the compass is not pointing at a structure, it points at the world spawn. It supports all registered structures, both vanilla and modded, so structures added by other mods in the pack can show up in the GUI too.[1]

How this pack configures it

The pack sets the compass options in config/explorerscompass-common.toml. These are the values it ships with.[6]

  • General.displayCoordinates is true. The HUD shows the precise coordinates and distance of a located structure, so you don't have to rely only on the direction the compass points.[6]
  • General.maxRadius is 5,000. This is the maximum radius searched for a structure. Raising it increases search accuracy but can make the search more resource intensive.[6]
  • General.maxSamples is 50,000. This is the maximum number of samples taken when searching for a structure.[6]
  • General.allowTeleport is false. If it were enabled, a player in creative mode, opped, or in cheat mode could teleport to a located structure. In this pack that is switched off.[6]
  • General.structureBlacklist is an empty list, so no structures are hidden from the GUI or blocked from searches. Entries can use * to match any number of characters and ? to match one, for example "minecraft:*village*".[6]
Tip: If searches feel slow on a big modded world, the two search limits, maxRadius and maxSamples, are the options to look at. The config describes a larger radius as more accurate but potentially more resource intensive.[6]

Getting one

The pack adds its own shaped crafting recipe for the compass through KubeJS. It uses an item from AllTheOres, so it is a late-game craft rather than an early one.[4]

Explorer's CompassAdded by the pack

Shaped (kubejs)

Shaped (kubejs)
Netherite IngotEnderium GearNetherite Ingot
Enderium GearRecovery CompassEnderium Gear
Netherite IngotEnderium GearNetherite Ingot

Recipe id: kubejs:kjs/explorerscompass_explorerscompass

The pack-added recipe for the Explorer's Compass.

How do you progress through Explorer's Compass?

2 parts

The sources for this pack show one item, Explorer's Compass, one quest that points you to it, and one crafting recipe. So there is no tier ladder to follow here, just a single compass to craft.[3][4]

The quest

The quest "Compasses for Searching" quest (Compasses for Searching) sits in the Tips and Poke Tricks chapter. Its task accepts either the Nature's Compass or the Explorer's Compass.[3]

The quest text explains the split. The Nature's Compass gives you a list of biomes to search for. The Explorer's Compass works the same way, but for structures instead of biomes. You select a target, hit Search, and the compass points you toward it.[3]

How you get it

The pack adds its own shaped crafting recipe for the Explorer's Compass. This is the pack's recipe, so don't assume it matches the mod's default. Here is the exact in-pack recipe:[4]

Explorer's CompassAdded by the pack

Shaped (kubejs)

Shaped (kubejs)
Netherite IngotEnderium GearNetherite Ingot
Enderium GearRecovery CompassEnderium Gear
Netherite IngotEnderium GearNetherite Ingot

Recipe id: kubejs:kjs/explorerscompass_explorerscompass

This shaped recipe is added by the pack.

Tip: The quest takes either compass. If you only care about finding structures, you can go straight for the Explorer's Compass. The Nature's Compass is the biome version of the same idea.[3]

How does Explorer's Compass work with other mods?

2 parts

Same as in the All the Mons 1.3.0 guide

In this pack, Explorer's Compass connects to other mods through one custom recipe and one quest.[7][8]

The pack adds its own shaped crafting recipe for Explorer's Compass. It includes Enderium Gear, an item from another mod, alongside vanilla items. The block below shows the exact in-pack recipe.[7]

Explorer's CompassAdded by the pack

Shaped (kubejs)

Shaped (kubejs)
Netherite IngotEnderium GearNetherite Ingot
Enderium GearRecovery CompassEnderium Gear
Netherite IngotEnderium GearNetherite Ingot

Recipe id: kubejs:kjs/explorerscompass_explorerscompass

This recipe is added by the pack, so it is the one to follow here.

Quest: pairing with Nature's Compass

In the "Tips and Poke Tricks" chapter, the quest "Compasses for Searching" quest covers both Nature's Compass and the Explorer's Compass. Its task accepts either one. The quest explains that Nature's Compass gives you a list of biomes to search for, while the Explorer's Compass works the same way but finds structures instead.[8]

The mod's own project page also points to Nature's Compass if you want a compass that locates biomes, so the two make a natural pair for exploring.[1]

The mod supports all registered structures, both vanilla and modded, so structures from other mods are covered by its search in general.[1]

Which All the Mons quests use Explorer's Compass?

1 part

Same as in the All the Mons 1.3.0 guide

In this pack, the quest book mentions Explorer's Compass in one place: the "Tips and Poke Tricks" chapter. That's the only quest the sources tie to this mod, so this section is short.[8]

Compasses for Searching

The quest "Compasses for Searching" quest is about finding biomes and structures. Its task accepts either the Nature's Compass or the Explorer's Compass, so having either one completes it.[8]

The quest text explains the difference. The Nature's Compass gives you a list of biomes you can search for. You select a biome, hit 'Search,' and some info appears in the top left while the compass points in the direction of that biome. The Explorer's Compass works the same way, but it searches for structures instead of biomes.[8]

Tip: Want a structure rather than a biome? Use the Explorer's Compass and search the same way you would with the Nature's Compass.[8]

Which Explorer's Compass config options matter?

3 parts

Same as in the All the Mods 10 8.1 guide

Explorer's Compass keeps its settings in one file, and the options below are the ones you're most likely to touch. The mod's own description says you can adjust things like the maximum search radius and blacklisted structures there. Here's exactly how this pack sets each one.[1][9]

Search settings

  • General.maxRadius is set to 5,000 in this pack. It's the furthest the compass will search for a structure, and the allowed range is 0 to 1,000,000. Raising it increases search accuracy but can make the search more resource intensive.[9]
  • General.maxSamples is set to 50,000 in this pack. It caps how many samples the compass takes while searching for a structure, and the allowed range is 0 to 100,000,000.[9]

HUD and teleporting

  • General.displayCoordinates is true in this pack. When you locate a structure, the HUD shows its precise coordinates and distance, so you don't have to rely on where the compass needle points.[9]
  • General.allowTeleport is false in this pack. If you turn it on, a player in creative mode, opped, or in cheat mode can teleport to a located structure.[9]

Hiding structures

General.structureBlacklist is an empty list in this pack, so no structures are hidden. Anything you add disappears from the compass GUI and can't be searched for. Wildcards work: * matches any number of characters and ? matches exactly one. For example, minecraft:*village* would match every village structure.[9]

Tip: If searches feel slow after you raise the search radius, bring it back down. The config notes that a larger radius makes the search potentially more resource intensive.[9]

Unverified The sources list the values this pack uses but don't say which of them differ from the mod's defaults, so this guide doesn't claim that any of them were changed.

What changed in Explorer's Compass between versions?

There isn't much version history to tell for Explorer's Compass in this pack. All the Mons 0.17.0-beta ships Explorer's Compass 1.21.1-3.0.3-neoforge, and it has been in the pack since All the Mons 0.3.0-beta or earlier.[2]

The only entry in the mod's own changelog for that version is that it was updated to NeoForge 1.21.1.[10]

Unverified No pack changelog entries for this mod were available, so any pack-specific changes to it between releases are unverified.

Sources

  1. Explorer's Compass project page (modrinth) · official mod data
  2. All the Mons 0.17.0-beta mod list · pack file
  3. All the Mons 0.17.0-beta quests: "Tips and Poke Tricks" · pack file
  4. All the Mons 0.17.0-beta recipe dump: recipes making Explorer's Compass items · pack recipe dump
  5. explorerscompass names, screen text and descriptions (English lang file) · official mod data
  6. All the Mons 0.17.0-beta config: config/explorerscompass-common.toml · pack file
  7. All the Mons 1.3.0 recipe dump: recipes connecting Explorer's Compass with other mods · pack recipe dump
  8. All the Mons 1.3.0 quests: "Tips and Poke Tricks" · pack file
  9. All the Mods 10 8.1 config: config/explorerscompass-common.toml · pack file
  10. Explorer's Compass 1.21.1-3.0.3-neoforge changelog · changelog
Where this guide comes from

Written from what All the Mons itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 8, 2026.

Guides for other versions: 0.18.0-beta to 1.3.0

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