Lootintegrations mod: Project Infinity 0.1 config options
Config options (how Project Infinity 0.1 sets them)
10 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.
Show settings
| Setting | Project Infinity 0.1 value |
|---|---|
debugOutput.debugOutput config/lootintegrations.json | false |
debugOutput.desc: config/lootintegrations.json | Shows the added loot in the log if enabled: default:false |
moddedItemWeight.desc: config/lootintegrations.json | Add additional weight to modded items (e.g. 10 = 10 times more likely), making them more likely to be chosen default:3, minimum:0 |
moddedItemWeight.moddedItemWeight config/lootintegrations.json | 3 |
showcontainerloottable.desc: config/lootintegrations.json | Set to true to print containers loottable to chat on first open: default:false |
showcontainerloottable.showcontainerloottable config/lootintegrations.json | false |
skipExistingItems.desc: config/lootintegrations.json | Skips adding items already present in the loot, to avoid stacking additional items. Note that this increases the chance for modded loot aswell. default:false |
skipExistingItems.skipExistingItems config/lootintegrations.json | false |
skipMapItems.desc: config/lootintegrations.json | Skips map items during additional item generation, to avoid structure search lag (maps in the original chest still exist): default:true |
skipMapItems.skipMapItems config/lootintegrations.json | true |