EverlastingAbilities: Project Infinity 0.1 config options
Config options (how Project Infinity 0.1 sets them)
20 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.
Show settings
| Setting | Project Infinity 0.1 value |
|---|---|
core.ability_totem.totemCraftingCount This many totems combined in a crafting grid produces a new random totem (0 to disable) config/everlastingabilities-common.toml | 3 |
core.ability_totem.totemCraftingRarityIncreasePercent When combining totems, percentage chance of getting one higher rarity than normal. config/everlastingabilities-common.toml | 15 |
core.general.analytics If an anonymous mod startup analytics request may be sent to our analytics service. config/everlastingabilities-common.toml | true |
core.general.crashOnInvalidRecipe If the recipe loader should crash when finding invalid recipes. config/everlastingabilities-common.toml | false |
core.general.crashOnModCompatCrash If mod compatibility loader should crash hard if errors occur in that process. config/everlastingabilities-common.toml | false |
core.general.debug Set 'true' to enable development debug mode. This will result in a lower performance! config/everlastingabilities-common.toml | false |
core.general.versionChecker If the version checker should be enabled. config/everlastingabilities-common.toml | true |
general.general.abilityXpMultiplier The multiplier for ability XP requirement config/everlastingabilities-common.toml | 10 |
general.general.alwaysDropAbilities true: Abilities drop when players die; false: Abilities drop when players die by the hand of other players. config/everlastingabilities-common.toml | false |
general.general.dropAbilitiesOnPlayerDeath How many abilities should be dropped on player death. config/everlastingabilities-common.toml | 1 |
general.general.exhaustionPerAbilityTick The amount of exhaustion that should by applied to the player per active ability per second. config/everlastingabilities-common.toml | 0.01 |
general.general.friendlyMobs These mobs will not be affected by hostile area potion effects such as poison or weakness. (Java regular expressions are allowed) config/everlastingabilities-common.toml | ["minecraft:armor_stand","minecraft:bat","minecraft:bee","minecraft:boat","minecraft:cat","minecraft:chicken","minecraft:cod","minecraft:cow","minecraft:donkey","minecraft:dolphin","minecraft:fox","minecraft:horse","minecraft:llama","minecraft:mule","minecraft:mooshroom","minecraft:ocelot","minecraft:panda","minecraft:parrot","minecraft:pig","minecraft:pufferfish","minecraft:polarbear","minecraft:rabbit","minecraft:salmon","minecraft:sheep","minecraft:squid","minecraft:trader_llama","minecraft:tropical_fish","minecraft:turtle","minecraft:egg","minecraft:bee","minecraft:villager","minecraft:iron_golem","minecraft:wandering_trader","minecraft:wolf","minecolonies:.*"] |
general.general.maxPlayerAbilities The maximum amount of abilities a player can have, -1 is infinite. config/everlastingabilities-common.toml | -1 |
general.general.mobAbilityChance 1/x chance for mobs to have abilities. config/everlastingabilities-common.toml | 50 |
general.general.mobDropBlacklist Mobs that won't have abilities that can be dropped via totems. You can add things like 'minecraft:pig'. config/everlastingabilities-common.toml | [] |
general.general.showEntityParticles If on-player entities should have particle effects for the abilities they carry. config/everlastingabilities-common.toml | true |
general.general.showPlayerParticles If players should have particle effects for the abilities they carry. config/everlastingabilities-common.toml | false |
general.general.showPotionEffectParticles If potion abilities should show particle effects. This will also make them appear as in-game symbols. config/everlastingabilities-common.toml | false |
general.general.tickAbilities If ability effects should apply. Disable this if you don't want any abilities to work. Useful for debugging. config/everlastingabilities-common.toml | true |
general.general.totemMaximumSpawnRarity The maximum rarity of totems to spawn when a player first logs in. [0-3], -1 disables totem spawning. config/everlastingabilities-common.toml | 1 |