Cyclic: Project Infinity 0.1 config options

Config options (how Project Infinity 0.1 sets them)

204 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

Show settings
SettingProject Infinity 0.1 value
cyclic.blocks.colors.collector_fluid
Specify hex color of preview mode. default #444044
config/cyclic-client.toml
#444044
cyclic.blocks.colors.collector_item
Specify hex color of preview mode. default #444044
config/cyclic-client.toml
#444044
cyclic.blocks.colors.detector_entity
Specify hex color of preview mode. default #00FF00
config/cyclic-client.toml
#00FF00
cyclic.blocks.colors.detector_item
Specify hex color of preview mode. default #00AA00
config/cyclic-client.toml
#00AA00
cyclic.blocks.colors.dropper
Specify hex color of preview mode. default #AA0011
config/cyclic-client.toml
#AA0011
cyclic.blocks.colors.forester
Specify hex color of preview mode. default #11BB00
config/cyclic-client.toml
#11BB00
cyclic.blocks.colors.harvester
Specify hex color of preview mode. default #00EE00
config/cyclic-client.toml
#00EE00
cyclic.blocks.colors.miner
Specify hex color of preview mode. default #0000AA
config/cyclic-client.toml
#0000AA
cyclic.blocks.colors.peat_farm
Specify hex color of preview mode. default #404040
config/cyclic-client.toml
#404040
cyclic.blocks.colors.structure
Specify hex color of preview mode. default #FF0000
config/cyclic-client.toml
#FF0000
cyclic.blocks.text.FluidContents
True means this will hide the fluid contents chat message (right click) on relevant blocks (pylon, fluid generator, fluid hopper, solidifier, sprinkler, tank, cask)
config/cyclic-client.toml
true
cyclic.items.colors.build_scepter
Specify hex color of preview mode. default #0000FF
config/cyclic-client.toml
#0000FF
cyclic.items.colors.location
Specify hex color of preview mode for the GPS data card. default #0000FF
config/cyclic-client.toml
#0000FF
cyclic.items.colors.offset_scepter
Specify hex color of preview mode. default #0000FF
config/cyclic-client.toml
#00FF00
cyclic.items.colors.randomize_scepter
Specify hex color of preview mode. default #0000FF
config/cyclic-client.toml
#00EE00
cyclic.items.colors.replace_scepter
Specify hex color of preview mode. default #0000FF
config/cyclic-client.toml
#FFFF00
cyclic.items.colors.shape_data
Specify hex color of preview mode. default #FFC800
config/cyclic-client.toml
#FFC800
cyclic.blocks.altar_destruction.height
Height for explosion prevention
config/cyclic.toml
8
cyclic.blocks.altar_destruction.radius
Reach for explosion prevention
config/cyclic.toml
32
cyclic.blocks.anti_beacon.potion_list
List of extra effects to clear. supports wildcard such as 'cyclic:*'. (This list is is used even if harmful_potions=false or true both)
config/cyclic.toml
["minecraft:poison","minecraft:*_poison","minecraft:wither","cyclic:gravity","minecraft:weakness","minecraft:slowness"]
cyclic.blocks.anti_beacon.radius
Radius to protect players and entities from potion effects being applied (used by both sponge and artemisbeacon).
config/cyclic.toml
16
cyclic.blocks.anti_beacon.ticks
Ticks to fire anti beacon and remove effects from entities (20 = 1 second). Does not affect potion immunity which applies regardless of ticks. This only used if you gain a potion effect out of range and then walk into range, so keep this large.
config/cyclic.toml
200
cyclic.blocks.anvil.energy_cost
Power per repair anvil
config/cyclic.toml
250
cyclic.blocks.anvil_magma.fluid_cost
Cost of magma fluid per action
config/cyclic.toml
100
cyclic.blocks.anvil_void.fluid_cost
Payment per void action, if not zero
config/cyclic.toml
25
cyclic.blocks.battery.capacity
Maximum storage capacity; default 6400000 [warning: energy contents of items in world may be reset when changing this value]
config/cyclic.toml
6400000
cyclic.blocks.battery.charge
RF/t charging rate for the battery item slot
config/cyclic.toml
8000
cyclic.blocks.battery_clay.capacity
Maximum storage capacity; default 16000 [warning: energy contents of items in world may be reset when changing this value]
config/cyclic.toml
16000
cyclic.blocks.beacon.energy_cost
Power per tick while in use
config/cyclic.toml
0
cyclic.blocks.cables.energy.buffer
How much buffer the energy cables hold (must not be smaller than flow)
config/cyclic.toml
32000
cyclic.blocks.cables.energy.flow
How fast energy flows in these cables (must not be greater than buffer)
config/cyclic.toml
1000
cyclic.blocks.cables.fluid.buffer
How many buckets of buffer fluid the fluid cable can hold (for each direction. for example 2 here means 2000ub in each face)
config/cyclic.toml
16
cyclic.blocks.cables.fluid.flow
How many fluid units per tick can flow through these cables each tick (1 bucket = 1000) including normal flow and extraction mode
config/cyclic.toml
1000
cyclic.blocks.collector_fluid.energy_cost
Power per use collector_fluid
config/cyclic.toml
500
cyclic.blocks.crafter.energy_cost
Power per use crafter
config/cyclic.toml
500
cyclic.blocks.disenchanter.energy_cost
Power per use disenchanter
config/cyclic.toml
2500
cyclic.blocks.disenchanter.fluid_cost
Cost of (or payment for if negative) per enchanted book generated
config/cyclic.toml
100
cyclic.blocks.dropper.energy_cost
Power per use dropper
config/cyclic.toml
50
cyclic.blocks.ender_shelf.books_per_row
Each shelf has five rows. Set the number of books stored per row here
config/cyclic.toml
256
cyclic.blocks.ender_shelf.controller_distance
Controller Max distance to search (using manhattan distance)
config/cyclic.toml
64
cyclic.blocks.experience_pylon.radius
Radius to pickup xp orbs
config/cyclic.toml
16
cyclic.blocks.eye_redstone.frequency
Tick delay between checks, faster checks can consume server resources (1 means check every tick; 20 means only check once per second)
config/cyclic.toml
5
cyclic.blocks.eye_redstone.range
Maximum distance to activate
config/cyclic.toml
32
cyclic.blocks.eye_teleport.exp
Exp cost on teleport
config/cyclic.toml
0
cyclic.blocks.eye_teleport.frequency
Tick delay between checks, faster checks can consume server resources (1 means check every tick; 20 means only check once per second)
config/cyclic.toml
5
cyclic.blocks.eye_teleport.hunger
Hunger cost on teleport
config/cyclic.toml
1
cyclic.blocks.eye_teleport.range
Maximum distance to activate
config/cyclic.toml
128
cyclic.blocks.facades.cables.enabled
Allow cables to have blocks placed in them as facades (sneak-left-click to set; use empty hand to remove). Set to false to disable facades
config/cyclic.toml
true
cyclic.blocks.facades.itemsNotAllowed
These blocks are not allowed to be used as Facades for blocks because they look weird (used by cables and Glowstone Facade and Soundproofing Facade and others). If you want to ignore one entire mod use an entry like this : storagenetwork:*
config/cyclic.toml
["minecraft:ladder","minecraft:double_plant","minecraft:waterlily","minecraft:torch","minecraft:*_torch","minecraft:redstone","minecraft:iron_bars","minecraft:chest","minecraft:ender_chest","minecraft:sculk_vein","minecraft:string","minecraft:vine","minecraft:rail","minecraft:*_rail","minecraft:brewing_stand","minecraft:*_dripleaf","minecraft:*_pane","minecraft:*_sapling","minecraft:*_sign","minecraft:*_door","minecraft:*_banner","minecraft:*_shulker_box","cyclic:*_pipe","cyclic:*_bars","storagenetwork:*"]
cyclic.blocks.fisher.chance
Chance to Fish from nearby water. Smaller values is slower fish
config/cyclic.toml
0.06
cyclic.blocks.fisher.radius
Radius to Fish from nearby water
config/cyclic.toml
12
cyclic.blocks.forester.energy_cost
Power per use forester
config/cyclic.toml
50
cyclic.blocks.generator_food.rf_per_tick
RF energy per tick generated while burning food in this machine
config/cyclic.toml
60
cyclic.blocks.generator_food.ticks_per_food
This [factor * (item.food + item.saturation) = ticks] results in the number of ticks food will burn at. IE Bread has (5 + 0.6) with factor 100, will burn for 560 ticks.
config/cyclic.toml
100
cyclic.blocks.generator_fuel.rf_per_tick
RF energy per tick generated while burning furnace fuel in this machine. Burn time in ticks is the same as furnace values, so 1 coal = 1600 ticks
config/cyclic.toml
80
cyclic.blocks.generator_solar.energy
Base level of solar power generation (affected by weather contitions).
config/cyclic.toml
4
cyclic.blocks.generator_solar.ticks
Ticks between power gen interval. Example: 40 ticks is 2 seconds. 0 means every tick it generates
config/cyclic.toml
60
cyclic.blocks.harmful_potions
If true, then all potions marked as harmful/negative will be used in addition to the 'anti_beacon.potion_list' for cures and immunities (used by both sponge and artemisbeacon).
config/cyclic.toml
true
cyclic.blocks.harvester.energy_cost
Power per use harvester
config/cyclic.toml
250
cyclic.blocks.magnet_block.radius
Reach for magnet distance to find items
config/cyclic.toml
16
cyclic.blocks.miner.energy_cost
Power per use miner
config/cyclic.toml
10
cyclic.blocks.no_soliciting.height
Height reach of the no_soliciting for spawn prevention
config/cyclic.toml
4
cyclic.blocks.no_soliciting.radius
Reach of the no_soliciting for spawn prevention
config/cyclic.toml
32
cyclic.blocks.packager.energy_cost
Power per recipe in the packager
config/cyclic.toml
50
cyclic.blocks.peace_candle.height
Height reach of the candle for spawn prevention
config/cyclic.toml
4
cyclic.blocks.peace_candle.radius
Reach of the candle for spawn prevention
config/cyclic.toml
32
cyclic.blocks.peat.conversion_chance
Chance that Peat Bog converts to Peat when wet (is multiplied by the number of surrounding water blocks)
config/cyclic.toml
0.07999999821186066
cyclic.blocks.peat_farm.energy_cost
Power per use peat_farm
config/cyclic.toml
500
cyclic.blocks.soundproofing.radius
Radius of sound proofing (distance from each block that it will listen)
config/cyclic.toml
6
cyclic.blocks.sound.radius
Sound Recorder - how far out does it listen to record sounds
config/cyclic.toml
8
cyclic.blocks.sponge_lava.radius
Reach of the sponge
config/cyclic.toml
8
cyclic.blocks.sprinkler.radius
Radius
config/cyclic.toml
4
cyclic.blocks.sprinkler.ticks
Tick rate. 20 will fire one block per second
config/cyclic.toml
20
cyclic.blocks.sprinkler.water
Water consumption
config/cyclic.toml
5
cyclic.blocks.structure.energy_cost
Power per tick while in use
config/cyclic.toml
10
cyclic.blocks.teleport.energy_cost
Power per use
config/cyclic.toml
400
cyclic.blocks.teleport.energy_cost_xdim
Power per use while crossing dimensions
config/cyclic.toml
8000
cyclic.blocks.terra_glass.height
growth height below the glass
config/cyclic.toml
8
cyclic.blocks.terra_glass.timer
ticks between growth cycles
config/cyclic.toml
100
cyclic.blocks.terra_preta.growth_chance
Chance that the crop will grow after the interval
config/cyclic.toml
0.5
cyclic.blocks.terra_preta.growth_interval
Growth interval in ticks (100 would be every 5 seconds).
config/cyclic.toml
100
cyclic.blocks.terra_preta.height
growth height above the soil
config/cyclic.toml
8
cyclic.blocks.uncraft.energy_cost
Power per use uncraft
config/cyclic.toml
1000
cyclic.blocks.uncrafter.ignore_list
ITEM IDS HERE. Block ALL recipes that output this item, no matter which recipe they use
config/cyclic.toml
["minecraft:elytra","minecraft:tipped_arrow","minecraft:magma_block","minecraft:stick","spectrite:spectrite_arrow","spectrite:spectrite_arrow_special","techreborn:uumatter","projecte:*"]
cyclic.blocks.uncrafter.ignore_recipes
RECIPE IDS HERE. Block these recipe ids from being reversed, but do not block all recipes for this output item
config/cyclic.toml
["minecraft:white_dye_from_lily_of_the_valley","minecraft:orange_dye_from_orange_tulip","minecraft:magenta_dye_from_allium","minecraft:magenta_dye_from_lilac","minecraft:light_blue_dye_from_blue_orchid","minecraft:yellow_dye_from_sunflower","minecraft:yellow_dye_from_dandelion","minecraft:pink_dye_from_peony","minecraft:pink_dye_from_pink_tulip","minecraft:light_gray_dye_from_oxeye_daisy","minecraft:light_gray_dye_from_azure_bluet","minecraft:light_gray_dye_from_white_tulip","minecraft:blue_dye_from_cornflower","minecraft:red_dye_from_poppy","minecraft:red_dye_from_rose_bush","minecraft:red_dye_from_tulip","minecraft:black_dye_from_wither_rose","minecraft:blue_dye","minecraft:black_dye","minecraft:brown_dye","botania:cobweb","minecraft:magma_cream","minecraft:beacon","minecraft:stick_from_bamboo_item","minecraft:netherite_ingot_from_netherite_block","mysticalagriculture:essence*","mysticalagriculture:farmland_till","refinedstorage:coloring_recipes*","forcecraft:transmutation*","cyclic:flower_purple_tulip","cyclic:flower_absalon_tulip","cyclic:flower_cyan","cyclic:flower_lime_carnation","cyclic:fireball","cyclic:shapeless/spark"]
cyclic.blocks.uncrafter.nbt_ignored
When searching for a recipe, does it ignore all NBT values (such as enchantments, RepairCost, Damage, etc). For example, if false it will not uncraft damaged or enchanted items
config/cyclic.toml
false
cyclic.blocks.uncrafter.ticks
Ticks used for each uncraft
config/cyclic.toml
60
cyclic.blocks.user.energy_cost
Power per use user
config/cyclic.toml
0
cyclic.blocks.water_candle.radius
Reach of the candle
config/cyclic.toml
8
cyclic.blocks.water_candle.tick_rate
Tick rate of the candle
config/cyclic.toml
60
cyclic.blocks.wireless_transfer_dimensional
Allows the dimensional Transfer Nodes to cross dimensions (no chunk loading is done, you have to do that on your own); This affects blocks cyclic:wireless_energy, cyclic:wireless_item, cyclic:wireless_fluid, cyclic:wireless_transmitter; If you change it to false it will only work if the target is in the same dimension.
config/cyclic.toml
true
cyclic.command.dev
True means only players with OP can use this /cyclic command
config/cyclic.toml
false
cyclic.command.gethome
True means only players with OP can use this /cyclic command
config/cyclic.toml
false
cyclic.command.health
True means only players with OP can use this /cyclic command
config/cyclic.toml
true
cyclic.command.home
True means only players with OP can use this /cyclic command
config/cyclic.toml
true
cyclic.command.hunger
True means only players with OP can use this /cyclic command
config/cyclic.toml
true
cyclic.command.ping
True means only players with OP can use this /cyclic command
config/cyclic.toml
false
cyclic.enchantment.auto_smelt.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.beekeeper.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.beheading.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.beheading.EntityMHF
Beheading enchant add player skin head drop, add any mob id and any skin
config/cyclic.toml
["minecraft:blaze:MHF_Blaze","minecraft:cat:MHF_Ocelot","minecraft:cave_spider:MHF_CaveSpider","minecraft:chicken:MHF_Chicken","minecraft:cow:MHF_Cow","minecraft:enderman:MHF_Enderman","minecraft:ghast:MHF_Ghast","minecraft:iron_golem:MHF_Golem","minecraft:magma_cube:MHF_LavaSlime","minecraft:mooshroom:MHF_MushroomCow","minecraft:ocelot:MHF_Ocelot","minecraft:pig:MHF_Pig","minecraft:zombie_pigman:MHF_PigZombie","minecraft:sheep:MHF_Sheep","minecraft:slime:MHF_Slime","minecraft:spider:MHF_Spider","minecraft:squid:MHF_Squid","minecraft:villager:MHF_Villager","minecraft:witch:MHF_Witch","minecraft:wolf:MHF_Wolf","minecraft:guardian:MHF_Guardian","minecraft:elder_guardian:MHF_Guardian","minecraft:snow_golem:MHF_SnowGolem","minecraft:silverfish:MHF_Silverfish","minecraft:endermite:MHF_Endermite"]
cyclic.enchantment.beheading.percent
Base perecentage chance to drop a head on kill
config/cyclic.toml
2
cyclic.enchantment.beheading.per_level
Percentage increase per level of enchant. Formula [percent + (level - 1) * per_level]
config/cyclic.toml
10
cyclic.enchantment.curse.enabled
(Gloom) Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.curse.ignored
Set list of effects for Gloom enchant (cyclic:curse) to ignore and not use these
config/cyclic.toml
["minecraft:bad_omen","minecraft:nausea","botania:clear"]
cyclic.enchantment.disarm.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.disarm.ingoredMobs
Mobs in this list cannot be disarmed and have their weapon stolen by the disarm enchantment
config/cyclic.toml
["alexsmobs:mimicube"]
cyclic.enchantment.disarm.percentPerLevel
Enchant level drop rate. % = drop + (level-1)*drop
config/cyclic.toml
15
cyclic.enchantment.ender.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.excavate.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.experience_boost.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.growth.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.growth.height
Height of growth enchantment range
config/cyclic.toml
2
cyclic.enchantment.growth.limit
Max number of crops grown per growth per level. Actual is (level * this + 4 bonus when its raining)
config/cyclic.toml
4
cyclic.enchantment.growth.percent
Chance of trying to grow per tick / 100
config/cyclic.toml
4
cyclic.enchantment.growth.player_only
If true only players can use this (false allows anything with hands ie armor stands, zombies, etc)
config/cyclic.toml
false
cyclic.enchantment.growth.radius
Radius increase per level. Actual radius is (this * level + 1)
config/cyclic.toml
2
cyclic.enchantment.laststand.cooldown
How many ticks of cooldown, 0 to disable
config/cyclic.toml
6000
cyclic.enchantment.laststand.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.laststand.potion_ticks
How many ticks of Absorption hearts given on trigger, 0 to disable
config/cyclic.toml
1
cyclic.enchantment.laststand.xp_cost
Base XP cost to activate at level 1 (level 2 is this/2)
config/cyclic.toml
5000
cyclic.enchantment.launch.enabled
(Multijump) Set false to disable Multi Jump enchantment
config/cyclic.toml
true
cyclic.enchantment.life_leech.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.magnet.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.multishot.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.quickshot.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.reach.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.steady.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.step.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.traveler.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.enchantment.venom.enabled
Set false to stop enchantment from working
config/cyclic.toml
true
cyclic.items.apple_ender.printed
How many results the client will see
config/cyclic.toml
5
cyclic.items.apple_ender.structure_tags
Which structure tags are looked for
config/cyclic.toml
["minecraft:eye_of_ender_located","minecraft:on_woodland_explorer_maps","minecraft:on_ocean_explorer_maps","minecraft:village"]
cyclic.items.caving_torch.light_limit
Light level at which to start placing down a torch
config/cyclic.toml
7
cyclic.items.caving_torch.light_target
Light level of the current block after placing down a torch. Must be greater than light_limit Higher values means torches will be placed closer to you. Lower values means torches will overlap less, but might result in small dark spots between torches
config/cyclic.toml
10
cyclic.items.caving_torch.prefer_left_wall
Which wall to place torches on when digging a 1-wide tunnel True means left, False means right
config/cyclic.toml
false
cyclic.items.caving_torch.prefer_walls
Whether to prioritise placing torches on walls
config/cyclic.toml
true
cyclic.items.charm_attack_speed.boost
Boost given by item charm_attackspeed
config/cyclic.toml
0.5
cyclic.items.charm_luck.boost
Boost given by item charm_luck
config/cyclic.toml
10
cyclic.items.charm_speed.boost
Boost given by item charm_speed
config/cyclic.toml
0.5
cyclic.items.charm_torch.light_level
Light level limit for placing torches
config/cyclic.toml
9
cyclic.items.chorus_flight.ticks
Seconds of flight per chorus_flight
config/cyclic.toml
1200
cyclic.items.chorus_spectral.ticks
Seconds of noClip per chorus_spectral
config/cyclic.toml
600
cyclic.items.emerald.boots
Damage Reduction
config/cyclic.toml
4
cyclic.items.emerald.chest
Damage Reduction
config/cyclic.toml
9
cyclic.items.emerald.damage
Weapon damage
config/cyclic.toml
4.5
cyclic.items.emerald.helm
Damage Reduction
config/cyclic.toml
4
cyclic.items.emerald.leg
Damage Reduction
config/cyclic.toml
7
cyclic.items.emerald.toughness
Armor toughness
config/cyclic.toml
3
cyclic.items.heart.experience
Experience given when eating a poisoned heart
config/cyclic.toml
500
cyclic.items.heart.maximum
Maximum number of hearts that can be attained (including initial 10)
config/cyclic.toml
100
cyclic.items.laser_cannon.damage_close
Damage dealt at point blank range
config/cyclic.toml
20
cyclic.items.laser_cannon.damage_far
Damage dealt when firing at range
config/cyclic.toml
12
cyclic.items.laser_cannon.energy
Energy cost per firing; only drained when living targets are hit
config/cyclic.toml
10
cyclic.items.laser_cannon.range
Maximum range to hit target
config/cyclic.toml
6000
cyclic.items.laser_cannon.render_misses
Render the laser beam even when there is no living target (used to be hardcoded as false, so change this back to restore legacy behavior)
config/cyclic.toml
true
cyclic.items.monster_ball.ignore_list
Entity ids that cannot be picked up with the Monster all
config/cyclic.toml
["minecraft:ender_dragon","minecraft:wither"]
cyclic.items.obsidian.boots
Damage Reduction
config/cyclic.toml
7
cyclic.items.obsidian.chest
Damage Reduction
config/cyclic.toml
11
cyclic.items.obsidian.damage
Weapon damage
config/cyclic.toml
10.5
cyclic.items.obsidian.helm
Damage Reduction
config/cyclic.toml
7
cyclic.items.obsidian.leg
Damage Reduction
config/cyclic.toml
10
cyclic.items.obsidian.toughness
Armor toughness
config/cyclic.toml
6
cyclic.items.prospector.height
Ore Prospector height around player to search for ores
config/cyclic.toml
8
cyclic.items.prospector.range
Ore Prospector radius around player to search for ores
config/cyclic.toml
32
cyclic.items.scythe_brush.radius
Radius defines how far it reaches (for example radius 6 is 13x13 square)
config/cyclic.toml
6
cyclic.items.scythe_forage.radius
Radius defines how far it reaches (for example radius 6 is 13x13 square)
config/cyclic.toml
6
cyclic.items.scythe_harvest.radius
Radius defines how far it reaches (for example radius 6 is 13x13 square)
config/cyclic.toml
6
cyclic.items.scythe_leaves.radius
Radius defines how far it reaches (for example radius 6 is 13x13 square)
config/cyclic.toml
6
cyclic.items.shield_flint.blocked_damage_percent
How much weaker than the regular shield is this item (used to calculate damage blocked)
config/cyclic.toml
30
cyclic.items.shield_flint.damage
What % chance does this have to apply thorns damage against ranged non-explosive attackers
config/cyclic.toml
50
cyclic.items.shield_leather.blocked_damage_percent
How much weaker than the regular shield is this item (used to calculate damage blocked)
config/cyclic.toml
20
cyclic.items.shield_wood.blocked_damage_percent
How much weaker than the regular shield is this item (used to calculate damage blocked)
config/cyclic.toml
60
cyclic.items.spawner_seeker.range
Range in all directions to search for spawner
config/cyclic.toml
64
cyclic.items.spell_ice.radius
Radius defines how far it reaches
config/cyclic.toml
3
cyclic.items.spell_water.radius
Radius defines how far it reaches
config/cyclic.toml
3
cyclic.items.teleport_wand.range
Maximum distance to activate
config/cyclic.toml
256
cyclic.items.tile_transporter.disable_pickup
Block these from being picked up
config/cyclic.toml
["parabox:parabox","extracells:fluidcrafter","extracells:ecbaseblock","extracells:fluidfiller","exnihilosequentia:*","refinedstorage:*","rftoolspower:cell3","rftoolspower:cell2","rftoolspower:cell1","rftoolspower:cell3","rftoolspower:cell2","rftoolspower:cell1"]
cyclic.items.tile_transporter.overrideChestSingle
Override chest placement when a 1/2 split chest is picked up, and set placed block as a singleton chests (prevents visual glitch of the open-sided half chest). Set to false to restore old behavior and allow the split-chest placement.
config/cyclic.toml
true
cyclic.items.wand_hypno.energy
Energy cost per item use
config/cyclic.toml
500
cyclic.items.wand_hypno.range
Range to search out enemies for this multi-target attack
config/cyclic.toml
16
cyclic.items.wand_missile.energy
Energy cost per item use
config/cyclic.toml
150
cyclic.items.wand_missile.range
Range to search out enemies for this attack
config/cyclic.toml
64
cyclic.logging.info
Unblock info logs; very spammy; can be useful for testing certain issues
config/cyclic.toml
false
cyclic.potion.antigravity.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.attack_range.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.blind.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.butterfingers.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.flight.enabled
Set false to disable the base recipe
config/cyclic.toml
false
cyclic.potion.frost_walker.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.gravity.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.haste.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.hunger.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.levitation.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.magnetic.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.reach_distance.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.resistance.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.snowwalk.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.stun.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.swimspeed.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.waterwalk.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.potion.wither.enabled
Set false to disable the base recipe
config/cyclic.toml
true
cyclic.worldgen.cyan_podzol_legacy.enabled
Enable the legacy feature that will spawn a Cyan flower when bonemeal is used on Podzol
config/cyclic.toml
false
cyclic.worldgen.flowers.enabled
Do the four generate in the world. If false, the 4 flower blocks and 3 features (flower_all, flower_tulip_ flower_lime) will still be registered and can be used externally (data packs etc), but the mod will not use the features to generate/place flowers in world-generation
config/cyclic.toml
false