Simply Swords guide for FTB StoneBlock 4 1.1.1 to 1.20.1
Simply Swords guide for FTB StoneBlock 4
Last verified for FTB StoneBlock 4 v1.20.1 on Oct 17, 2026 · text last changed Oct 17, 2026
A newer release (1.23.0) is out Guide for the current version
- Sections
- 8
- Recipes shown
- 14
- Items named
- 23
- Quests covered
- 1
7 sections are written for this pack; 1 is shared from another pack's guide.
Every recipe and number here was checked against FTB StoneBlock 4 1.20.1's own files.
What is Simply Swords?
3 parts
Simply Swords is a weapon mod. It adds spears, glaives, chakrams, katanas, greathammers, greataxes, rapiers and many more weapons. In total it has 14 weapon variants, and each one has its own playstyle and attack animations when paired with Better Combat. The pack's mod list shows version 1.63.0.[1][2]
If you want more variety in melee than a plain sword, this mod is for you. Better Combat is recommended for the unique animations, and Patchouli is recommended for the in-game documentation. The mod itself requires Architectury.[1]
Crafted weapons
Most weapon types can be crafted, and each one comes in Iron, Gold, Diamond and Netherite versions. That gives you a ladder to climb as your gear improves.[3]
Unique weapons and runes
Opening chests as you explore can give you a chance at unique weapons. They are exceedingly rare, cannot be crafted, and carry powerful abilities. They can only be repaired with Runic Tablet.[1][4]
Runic Tablets also turn up in chests. At a smithing table you can use one to etch a rune onto a Netherite weapon, which grants it a magic ability.[5]
Got a unique weapon you don't want? Smelt it in a furnace to get an Empowered Remnant. Combine that in a smithing table with a catalyst, either a Runic Tablet or a Netherite Ingot, to make a gem. You can then socket the gem into a matching socket on another unique weapon.[6][7]
Where it fits in the pack
The mod shows up early in the quest book. Quest a quest in "?" in the "gearing_up" chapter lists Sword on a Stick and Runic Tablet among its tasks, so the pack treats these items as part of your early gear progression.[8]
How do you get started with Simply Swords?
5 parts
Simply Swords gives you a big set of craftable weapons, plus a separate layer of rare weapons that you can only find in chests. Here is the order I'd tackle things in this pack, and why.[1][3][4]
Start with an iron weapon
Every weapon type comes in Iron, Gold, Diamond and Netherite variants, so you can pick the fighting style you like and climb the tiers with it. The pack changed the crafting recipes for the iron-tier weapons, so use the recipe below rather than what you remember from other packs. The Iron Longsword is a good first pick.[3][9]
Crafting Shaped
| any wood stick | Empty slot | Empty slot |
| Empty slot | any iron ingot | Empty slot |
| Empty slot | Empty slot | any iron ingot |
Recipe id: simplyswords:iron_longsword
This is the pack's own recipe for the Iron Longsword, which the pack has changed from the mod's version.
Turn it into a Sword on a Stick
The Iron Longsword is also the base for the Sword on a Stick. This recipe is the mod's own and the pack has not changed it.[9]
Crafting Shaped
| Empty slot | Empty slot | |
| Empty slot | Empty slot | |
| Empty slot | any wood stick | Empty slot |
Recipe id: simplyswords:sword_on_a_stick
Unchanged mod recipe, built on the Iron Longsword.
The Sword on a Stick is also a task in the gearing_up quest chapter, in quest a quest in "?". That quest lists the Runic Tablet as a task too, which points you to the next step.[8]
Open chests and look for Runic Tablets
Runic Tablets can turn up in chests as you explore. They can etch runes onto Netherite weapons at a smithing table, which grants powerful magic abilities. Unique weapons can only be repaired with Runic Tablets.[4][5]
Upgrade through the tiers
Once you have diamonds, craft the Diamond version of the weapon style you like. In this pack the Netherite versions are made at a smithing table from the Diamond version, and the pack changed these recipes too. The Netherite Longsword is a good example.[3][9]
Smithing Transform
Netherite Upgrade Smithing Template
Diamond Longsword
- any netherite ingot
Recipe id: simplyswords:netherite_longsword
Pack-changed smithing recipe that upgrades the Diamond Longsword.
Netherite is the tier that can take rune etching, which makes it the goal of the crafting path.[5]
Keep spare unique weapons
If you find a unique weapon you don't want, smelt it down into an Empowered Remnant. Combine that at a smithing table to make a gem you can socket into another unique weapon.[6][7]
The mod's in-game guide describes the Netherfused Gem as an Empowered Remnant plus a Netherite Ingot. The pack changed that recipe and it also uses a Runic Tablet, so follow the recipe below.[9][10]
Smithing Transform
Empowered Remnant
Runic Tablet
- any netherite ingot
Recipe id: simplyswords:netherfused_gem
Pack-changed smithing recipe, different from the in-game guide text.
How does Simply Swords work?
6 parts
Simply Swords is a weapons mod, and its core systems are all hands-on: you smelt down unique weapons in a furnace, combine the leftovers in a smithing table, and socket the results into other weapons from your inventory.[5][7][11]
Unique weapons
Unique weapons are the heart of the mod. They turn up in chests, they cannot be crafted, and each carries a powerful ability. They can only be repaired with Runic Tablets.[1][4]
This pack sets where they can drop. Of the village chests listed in the loot config, only the weaponsmith is set above 0, at 15. The Ender Dragon is set to 50 and the Wither to 5. Ruined portal chests are 0, and the overall unique weight is 0.15.[12]
- uniqueLootTableOptions.minecraft:chests/village/village_weaponsmith is 15.[12]
- uniqueLootTableOptions.minecraft:entities/ender_dragon is 50.[12]
- uniqueLootTableOptions.minecraft:entities/wither is 5.[12]
- uniqueLootTableWeight is 0.15.[12]
Remnants and gems
Got a unique weapon you don't want? Melt it down in a furnace. The weapon is destroyed and leaves behind an Empowered Remnant, a small portion of its power.[7]
Combine that remnant in a smithing table with a catalyst, either a Runic Tablet or a Netherite Ingot, and you get a gem. The catalyst decides the type. A Netherite Ingot gives a Netherfused Gem, and a Runic Tablet gives a Runefused Gem. Once identified, either gem reveals a random power. Runefused Gems can only hold Runic Powers of the 'On hit' variety.[7][10][13]
Gem sockets are switched on in this pack through enableUniqueGemSockets, which is true.[14]
Socketing a gem
- Make sure your inventory holds both the gem and a unique weapon with an empty socket of the same type, runefused or netherfused.[11]
- With your inventory open, left click the gem so it anchors to your cursor.[11]
- Left click the weapon you want to socket. The gem disappears from your cursor and the weapon is socketed.[11]
Rune etching and runic powers
Runic Tablets, found in chests, can be etched onto Netherite weapons in a smithing table. That grants the weapon a runic power.[5]
Most runic powers trigger on hit with a chance, and this pack stores those chances in the gem powers config. Freeze, Weaken, Shielding, Stoneskin, Swiftness, Trailblaze, Zephyr, Float and Imbued all sit at 15. Slow is higher at 50, and Wildfire is lower at 10.[15][16][17][18][19][20][21][22][23][24][25][26]
- Slow's chance is set by slow.chance, which is 50 in this pack.[15][25]
- Wildfire combusts nearby enemies of the same type. wildfire.chance is 10 and wildfire.radius is 10.[15][26]
- Active Defence periodically fires arrows at nearby enemies, but only while you carry arrows. activeDefence.radius is 5 and activeDefence.frequency is 20.[15][27]
- Frost Ward fires movement-impairing snowballs at nearby enemies. frostWard.radius is 5 and frostWard.frequency is 20.[15][28]
- Momentum propels you forward, with momentum.cooldown set to 140.[15][29]
Contained Remnants
The Contained Remnant is stabilised energy sourced from remnants. In-game it hints that it reacts near some surfaces and that keeping it in your inventory may reveal more. For the End, the tooltip suggests carrying it alongside a Runic Tablet while you explore. Contained Remnants are enabled here via enableContainedRemnants, and containedRemnantTransformFrequency is set to 18,000.[9][12][14][31]
The pack changed this recipe, so this is what you craft in this pack:[9]
Crafting Shaped
| any iron ingot | any iron ingot | |
| any iron ingot | any iron ingot |
Recipe id: simplyswords:contained_remnant
This recipe is changed by the pack and uses an Empowered Remnant.
Crafted weapon variants
Not every weapon is a rare find. Many weapon types can be crafted, each in Iron, Gold, Diamond and Netherite variants. The pack changed the crafting recipes, so don't rely on the mod's defaults. The spears stand out because they use different ingredient types than the other weapons of their tier. The site renders the exact in-pack recipes below.[3][9]
Crafting Shaped
| any gold plate | Empty slot | Empty slot |
| Empty slot | any wood stick | Empty slot |
| Empty slot | Empty slot | any wood stick |
Recipe id: simplyswords:gold_spear
Different from the other Gold weapons: it takes a gold plate rather than a gold ingot.
Crafting Shaped
| Empty slot | Empty slot | |
| Empty slot | any wood stick | Empty slot |
| Empty slot | Empty slot | any wood stick |
Recipe id: simplyswords:diamond_spear
Different from the other Diamond weapons: it takes a Diamatine Crystal rather than a diamond.
How do you progress through Simply Swords?
5 parts
There are many different weapon types, and each one comes in an Iron, Gold, Diamond and Netherite variant. In this pack the crafting recipes for those tiers have been changed from the mod's defaults, so check the recipe blocks below instead of relying on what you remember from other packs.[3][9]
Crafted tiers: Iron to Netherite
Iron, Gold and Diamond weapons are normal crafting recipes that the pack has changed. The Netherite versions are smithing upgrades of the matching Diamond weapon, and the pack changed those too. Here is one example from each stage.[9]
Crafting Shaped
| any wood stick | Empty slot | Empty slot |
| Empty slot | any iron ingot | Empty slot |
| Empty slot | Empty slot | any iron ingot |
Recipe id: simplyswords:iron_longsword
Starting tier. Every Iron weapon has its own pack-specific recipe.
Crafting Shaped
| Empty slot | Empty slot | |
| Empty slot | any wood stick | Empty slot |
| Empty slot | Empty slot | any wood stick |
Recipe id: simplyswords:diamond_spear
The Diamond Spear uses a different kind of ingredient from the other Diamond weapons, so check this one separately.
Smithing Transform
Netherite Upgrade Smithing Template
Diamond Katana
- any netherite ingot
Recipe id: simplyswords:netherite_katana
Netherite weapons are smithing upgrades of the Diamond version.
Runic tier
Runic Tablets turn up in chests while you explore. You use them in a smithing table to etch runes onto Netherite weapons, which gives those weapons powerful magic abilities. The pack has changed the Runic smithing recipes too.[5][9]
Runic recipes are confirmed for the Runic Chakram, Runic Claymore, Runic Cutlass, Runic Glaive, Runic Greataxe, Runic Greathammer, Runic Halberd and Runic Katana.[9]
Smithing Transform
Netherite Katana
Runic Tablet
- any diamond gem
Recipe id: simplyswords:runic_katana
Runic upgrades start from the Netherite version of the same weapon.
Unique weapons
Unique weapons are exceedingly rare chest finds that can't be crafted. They carry powerful abilities, and they can only be repaired with Runic Tablets.[4]
The recipe blocks below cover the Awakened Lichblade, the Harbinger and the Righteous Relic, which are upgrades of the Waking Lichblade, the Tainted Relic and the Dormant Relic. The pack changed the Righteous Relic recipe.[9]
Unique Upgrade (simplyswords)
Recipe id: simplyswords:awakened_lichblade
Unique Upgrade (simplyswords)
Recipe id: simplyswords:harbinger
Unique Upgrade (simplyswords)
| any gold ingot | any gold ingot | |
| any gold ingot | any gold ingot |
Recipe id: simplyswords:righteous_relic
Changed by the pack, so go by this recipe.
Gems from unwanted uniques
If you have a unique weapon you don't want, smelt it in a furnace. The weapon is destroyed, but a small portion of its power remains as an Empowered Remnant. You then combine that remnant in a smithing table to make a gem.[6][7][9]
A Runefused Gem only holds 'On hit' runic powers and fits runefused sockets. A Netherfused Gem fits netherfused sockets. Both reveal a random power once identified.[10][13]
To socket a gem, you need the gem and a unique weapon with an empty socket of the same type in your inventory. Left click the gem to pick it up, then left click the weapon.[11]
Smithing Transform
Empowered Remnant
Runic Tablet
- any netherite ingot
Recipe id: simplyswords:netherfused_gem
Changed by the pack, so go by this recipe.
In the quests
Quest a quest in "?" in the gearing_up chapter lists the Sword on a Stick and the Runic Tablet among its tasks.[8]
Crafting Shaped
| Empty slot | Empty slot | |
| Empty slot | Empty slot | |
| Empty slot | any wood stick | Empty slot |
Recipe id: simplyswords:sword_on_a_stick
How does Simply Swords work with other mods?
1 part
The one confirmed link between this mod and another mod in this pack is a recipe the pack changed. The Diamond Spear is crafted with Diamatine Crystal, so you need a crystal from a different mod to make it.[9]
Crafting Shaped
| Empty slot | Empty slot | |
| Empty slot | any wood stick | Empty slot |
| Empty slot | Empty slot | any wood stick |
Recipe id: simplyswords:diamond_spear
The pack changed this recipe, so it can differ from the mod's default.
Quests
In the quest book, a quest in "?" sits in the gearing_up chapter. Its tasks include Sword on a Stick and Runic Tablet, which are both items from this mod, so it is a quest about this mod's own items rather than a link to another mod.[8]
Which FTB StoneBlock 4 quests use Simply Swords?
1 part
Same as in the FTB StoneBlock 4 1.21.0 guide
Simply Swords shows up in one quest in the pack, and it sits in the "gearing_up" chapter. That's the only quest involving this mod that I can confirm.[32]
Gearing Up
The quest a quest in "?" has no title in the quest file. Its task list starts with Sword on a Stick, followed by Runic Tablet. These are item tasks, so you submit the items to complete them.[32]
Unverified The task list for this quest is cut off after the Runic Tablet, so a third item task exists but I can't tell you what it is. Rewards, quest dependencies and where this quest falls in the chapter's order can't be confirmed either, so check the in-game quest book for those.
Which Simply Swords config options matter?
3 parts
Simply Swords keeps its settings in several files under config/simplyswords. This section covers the options you're most likely to care about and the exact values this pack uses. The pack's files are the truth here, so these are the pack's numbers, not guesses at the mod's defaults.[12][14]
Loot and unique weapons
If you're hunting for weapons, loot is the file to look at. Loot drops, loot in villages and contained remnants are all switched on.[12]
- enableLootDrops, enableLootInVillages and enableContainedRemnants are all set to true.[12]
- The loot table weights are 0.05 for standardLootTableWeight, 0.1 for rareLootTableWeight, 0.12 for runicLootTableWeight and 0.15 for uniqueLootTableWeight.[12]
- Unique weapon table options are set to 50 for the ender dragon (uniqueLootTableOptions.minecraft:entities/ender_dragon), 5 for the wither (uniqueLootTableOptions.minecraft:entities/wither) and 15 for the village weaponsmith chest (uniqueLootTableOptions.minecraft:chests/village/village_weaponsmith).[12]
- The ruined portal chest and every other village chest listed in the file (armorer, butcher, temple, toolsmith and so on) are set to 0, for example uniqueLootTableOptions.minecraft:chests/ruined_portal.[12]
- disabledUniqueWeaponLoot is an empty list, so no unique weapon is blocked from loot.[12]
General and gem settings
- enableUniqueGemSockets is true, and disabledPowers is an empty list, so no gem power is disabled.[14][15]
- Weapon impact sounds are on (enableWeaponImpactSounds) at a volume of 0.3 (weaponImpactSoundsVolume). enableWeaponFootfalls and enablePassiveParticles are also true.[14]
- compatEnableSpellPowerScaling is true, and compatGobberEndWeaponsUnbreakable is false.[14]
- A few gem power chances stand out: slow.chance is 50, simplySkills.leapingChance is 65, and wildfire.chance is 10.[15]
Weapon damage and speed
The weapon_attributes.toml file holds material damage modifiers, weapon type damage modifiers and attack speeds. Some material examples from this pack: materialDamageModifier.gobberEnd_damageModifier is 6, materialDamageModifier.orichalcum_damageModifier is 5, materialDamageModifier.starPlatinum_damageModifier is 5, materialDamageModifier.netherite_damageModifier is 3.75, materialDamageModifier.diamond_damageModifier is 3.25, and materialDamageModifier.iron_damageModifier is 3.[33]
By type, typeDamageModifier.greathammer_damageModifier is 4 with an attack speed of -3.2 (typeAttackSpeed.greathammer_attackSpeed). The sai goes the other way: typeAttackSpeed.sai_attackSpeed is -1.5 and typeDamageModifier.sai_damageModifier is -3. Every unique weapon also has its own damage and attack speed entries in the same file, such as uniqueDamageModifier.hearthflame_damageModifier, set to 8.[33]
What changed in Simply Swords between versions?
2 parts
The pack ships Simply Swords 1.63.0-1.21.1, and it was already in the pack as of FTB StoneBlock 4 1.0.0 or earlier. Below are the two most recent mod releases, which is where the changes you can feel in this version come from.[2]
Simply Swords 1.63.0
- Fixed a crash that happened when opening OracleIndex from tooltips.[34]
- Fixed an incompatibility with Excavated Variants.[34]
- Added a dependency for Simply Tooltips.[34]
Simply Swords 1.62.0
- Added a new unique weapon, Chomp'olotl.[35]
- Many unique weapons can now be acquired deterministically via Contained Remnants.[35]
- Increased the Contained Remnant hatch time and made it configurable.[35]
- Changed Tempest's passive particle effect.[35]
- Fixed a bug that made Enigma damage its owner and friendly players.[35]
- Fixed some weapons spawning with invalid enchantments.[35]
- Fixed some inconsistent config translations.[35]
Unverified No pack changelog entries for Simply Swords are available, so any changes made to the mod between FTB StoneBlock 4 releases are unverified.
Sources
- Simply Swords project page (modrinth) · official mod data
- FTB StoneBlock 4 1.20.1 mod list · pack file
- In-game guide: Weapon Variants (simplyswords) · official docs
- In-game guide: Unique Weapons (simplyswords) · official docs
- In-game guide: Rune Etching (simplyswords) · official docs
- In-game guide: Gem Socketing (simplyswords) · official docs
- In-game guide: Empowered Remnant (simplyswords) · official docs
- FTB StoneBlock 4 1.20.1 quests: "gearing_up" · pack file
- FTB StoneBlock 4 1.20.1 recipe dump: recipes making Simply Swords items · pack recipe dump
- In-game guide: Netherfused Gem (simplyswords) · official docs
- In-game guide: Socketing Gems (simplyswords) · official docs
- FTB StoneBlock 4 1.20.1 config: config/simplyswords/loot.toml · pack file
- In-game guide: Runefused Gem (simplyswords) · official docs
- FTB StoneBlock 4 1.20.1 config: config/simplyswords/general.toml · pack file
- FTB StoneBlock 4 1.20.1 config: config/simplyswords/gem_powers.toml · pack file
- In-game guide: Freeze (simplyswords) · official docs
- In-game guide: Weaken (simplyswords) · official docs
- In-game guide: Shielding (simplyswords) · official docs
- In-game guide: Stoneskin (simplyswords) · official docs
- In-game guide: Swiftness (simplyswords) · official docs
- In-game guide: Trailblaze (simplyswords) · official docs
- In-game guide: Zephyr (simplyswords) · official docs
- In-game guide: Float (simplyswords) · official docs
- In-game guide: Imbued (simplyswords) · official docs
- In-game guide: Slow (simplyswords) · official docs
- In-game guide: Wildfire (simplyswords) · official docs
- In-game guide: Active Defence (simplyswords) · official docs
- In-game guide: Frost Ward (simplyswords) · official docs
- In-game guide: Momentum (simplyswords) · official docs
- In-game guide: Ward (simplyswords) · official docs
- simplyswords tooltips and descriptions (English lang file) · official mod data
- FTB StoneBlock 4 1.21.0 quests: "gearing_up" · pack file
- FTB StoneBlock 4 1.20.1 config: config/simplyswords/weapon_attributes.toml · pack file
- Simply Swords 1.63.0-1.21.1 changelog · changelog
- Simply Swords 1.62.0-1.21.1 changelog · changelog
Where this guide comes from
Written from what FTB StoneBlock 4 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 1.21.0 to 1.23.0