Ars Nouveau
63 quests, with the items each asks for and where they come from in FTB Skies 2: Aero.
- Welcome To Ars Nouveau!
Ars Nouveau is a mod dedicated to the magic in the world! And of course with magic, you get to cast Spells! To do that, you'll need to make the Novice Spell Book. This allows you to create, store, and cast Tier 1 Spells! It also comes with some basic spell knowledge (called Glyphs) already learned to help you craft your first spell!
Asks for:Novice Spell Book
- Upgrading Our Spell Book
Upgrading our Spell Book allows us to cast Tier 2 Spells, and increases our Mana pool! The first upgrade is the Mage's Spell Book, which only requires vanilla items.
Needs: Welcome To Ars Nouveau!Asks for:Mage's Spell Book
- Creating Your First Spell
To create your first Spell, hold a Spell Book in your hand and press C. This will open up a menu for crafting Spells! {image\:\ftb:textures/quests/ars/spellbookmenu.png width:225 height:150 align:center} We're going to make a basic Projectile Break Spell to learn the basics! Spells follow a specific order to be cast, starting with the Form. This is "how" it is cast. In the menu, we have Touch, Projectile, and Self. Select Projectile for the form by clicking on the icon, and this will start the Spell at the bottom of the menu. Next, we'll select an Effect, or what we want the Spell to do. For now, we only know Break and Harm. Select Break, and this should add it to the chain. From here, you can name your Spell anything you like, and then click Save! You can also see how much Mana the spell will cost by looking at the Mana Bar at the bottom. Let's learn a little more about this menu! On the right side, the numbers are the stored spells that you have. On the left, you can even change the colors of your Spells, and adjust any settings if you'd like! This is also where you'll see your stored Familiars when you get them. You can exit the menu and use your Spell in the world to break blocks from a distance! However, you won't be able to break hard blocks like Obsidian just yet. You'll need Augments to strengthen your Spell. For that, you need to learn new Glyphs!
Needs: Welcome To Ars Nouveau!, Upgrading Our Spell Book - Magical Trees...
We can't learn more about magic without having our own special magical desk, made from magical wood found mostly in a magical forest. Isn't that just magical? To create the workstation, you'll need to harvest an Archwood Tree. These may be rarely found on void islands dense with magical energies or simply bought from a Market.
Needs: Creating Your First Spell - Imbuement Chamber
The Imbuement Chamber uses Source to imbue items. Even though we don't have a way to make Source just yet, the Chamber will automatically gather some slowly over time on its own. Use this to make Source Gems, which is one of the main crafting mats in the mod! To do this, place in a piece of Lapis and give it some time. Once the progress reaches 100%, it will convert it into a Gem!
Needs: Magical Trees...Asks for:Imbuement Chamber,
Source Gem
- Source
Source is the power of Ars. A lot of blocks and recipes require Source to function, which means we'll need both a way to store it, and a way to generate it. To generate Source, you'll need to use a Sourcelink. There are many different types, each with their own ways of drawing out Source from their environments. Storing Source is easy! Placing a Source Jar near any Sourcelink and it will slowly fill up over time. You can also use Relays to transfer Source between blocks!
Needs: Imbuement ChamberAsks for:Source Jar
- The Scribe's Table
It's that magical table we were talking about! Once crafted, you can place this down to research and craft new Glyphs, which are the base for spell crafting, as they teach you new parts for your Spells. Let's learn how to craft a Glyph! Glyphs are also tiered. With a Novice Spell Book, you'll only be able to cast Tier 1 Glyphs. To cast higher tier spells, you'll need to upgrade your Spell Book. To craft a Glyph, you'll need to right-click on the Scribe's Table with your Spell Book in hand. This will open up the Glyph menu! {image\:\ftb:textures/quests/ars/glyphmenu.png width:225 height:175 align:center} This will show you every Glyph you can make, including those you have already learned. On the right side, you can filter them by tier, or search for a specific one. For our first Glyph, let's make Amplify! Search for it, then click it to see what items you need at the bottom, then click the "Select" button. Now you can close out of the menu and right-click the table with the required items, and watch the magic happen!
Needs: Magical Trees...Asks for:Scribe's Table
- Useful Tier 2 GlyphsNeeds: The Scribe's TableAsks for:
Glyph Accelerate,
Glyph Aoe,
Glyph Explosion,
Glyph Extract,
Glyph Fortune,
Glyph Heal
- Useful Tier 3 GlyphsNeeds: The Scribe's TableAsks for:
Glyph Blink,
Glyph Fangs,
Glyph Glide,
Glyph Orbit
- Alchemical Sourcelink
The Alchemical Sourcelink generates Source by consuming potions from adjacent Potion Jars. The amount of Source generated depends on the complexity of the potion. The longer the potion lasts and the overall level of the potion will generate bonus Source, with multipliers for each effect a potion contains. If you're looking to automate this, you should look into making friends with Wixies!
Needs: SourceAsks for:Alchemical Sourcelink,
Potion Jar
- Mycelial Sourcelink
The Mycelial Sourcelink generates a moderate amount of Source from nearby food, with a bonus depending on the nourishment of the food, with Source Berry food generating more than other non-magical foods. This Sourcelink will also convert Grass or Dirt in the 3x3 below it into Mycelium, and will grow mushrooms around it if the space is empty. You can "feed" it items by using nearby pedestals.
Needs: SourceAsks for:Mycelial Sourcelink
- Volcanic Sourcelink
Volcanic Sourcelinks generate Source by consuming nearby burnable items like Coal or Logs that are either dropped into the world or placed upon pedestals. Using Archwood Logs will give a bonus to the amount of Source generated, with Blazing Archwood generating the most. As this Sourcelink produces Source, it generates heat as well. This will cause stone blocks within a 3x3 area around it to be converted into Magma Blocks, then eventually into Lava. If nothing is covering the Lava, it will create a Lava Lily on top of the Lava.
Needs: SourceAsks for:Volcanic Sourcelink
- Arcanist's Delight
Ars Nouveau's Flavors & Delight is an addon mod providing some extra foods for Ars Nouveau by the way of Farmer's Delight. All those magic Ars Fruits can be made into beverages, cooked with meals, or (just to make your day complete) be baked into a pie!
Needs: Welcome To Ars Nouveau! - Sourcestone
Source Gems are needed to create Sourcestone. On top of being a great decorative block, this is another important crafting material you'll need! We'll use a few of these to craft several Arcane Pedestals. These are used in several recipes for both the Enchanting Apparatus and the Imbuement Chamber.
Needs: Imbuement ChamberAsks for:Arcane Pedestal,
Sourcestone
- Rituals
Ars Nouveau allows you to perform rituals to summon mobs, build floating islands, and much more! To make your first Ritual, you'll need to craft a Ritual Brazier and one of the many different types of Ritual Tablets that you'd like to perform. Place the Brazier down and then use the tablet for the ritual you'd like, then right-click again with an empty hand to perform the ritual. Most rituals will need Source to activate, so make sure to have a jar nearby! Rituals can also be augmented using certain items to empower them. This is done by first using the Ritual Tablet on it first, then by using the items on the Brazier one at a time to fulfill the augment needs. Once finished, you can right-click with an empty hand to activate the ritual.
Needs: SourcestoneAsks for:Ritual Brazier
- Tablet of Containment
Is there a mob you'd love to just put in a jar for display? Or maybe you want to make a mob farm using Drygmys, and you're tired of hostile mobs causing issues... The Ritual of Containment can be used to snatch up nearby mobs and shove them into Containment Jars. These jars can then be moved to your Drygmy farm for mob loot, or put on a shelf as a display forever!
Needs: RitualsAsks for:Containment Jar,
Containment
- Tablet of Summon Wilden
Wilden are magical creatures found in the overworld within Wilden Dens. However, these can be difficult to find at times. Instead, you can summon the different types by using a Summon Wilden Ritual. This can be used to get your first Wilden Drops, which are needed for several recipes, including upgrading to a Tier 3 Spell Book.
Needs: RitualsAsks for:Summon Wilden
- Wilden Tribute
The Ritual of Summon Wilden can be augmented to summon the boss of Ars Nouveau: The Wilden Chimera. To summon this boss, you'll need to first use a Tablet of Summon Wilden on a Ritual Brazier. Before you activate the ritual, augment it by using 1 of each of the Wilden mob drops: 1 Wing, 1 Horn, and 1 Spike. Now you can activate the ritual with an empty hand, and summon in the Wilden Chimera! Good luck!
Needs: Tablet of Summon WildenAsks for:Wilden Tribute
- The Archmage Spell Book
To craft and use the highest tier spells, you'll need to have proven yourself worthy by defeating the Wilden Chimera. With the Wilden Tribute (and some other vanilla end game materials), you'll be able to upgrade your spell book to the highest tier!
Needs: Wilden TributeAsks for:Archmage Spell Book
- The Enchanting Apparatus
The Enchanting Apparatus is basically the ritual table of Ars. It uses nearby items placed on Arcane Pedestals to create new items, make enchantments, or upgrade Mage Armor later on. To function, the Apparatus needs an Arcane Core placed underneath it. It also needs several Arcane Pedestals placed within 3 blocks from the Apparatus. The number of pedestals needed depends on the recipe! Some recipes also require Source, which means you'll need Source Jars placed within 3 blocks as well.
Needs: SourcestoneAsks for:Arcane Core,
Enchanting Apparatus
- Cheaper Spells!
One of the best items to make at the start of your Ars journey is the Ring of Lesser Discount. This ring reduces the mana cost of your spells by 10 while equipped in the ring slot, as well as giving a small amount of max mana and mana regen. You can also upgrade the ring to a Ring of Greater Discount, decreasing your spell costs by 20! Check the Curios tab out in your inventory to see how many fingers you can put rings on!
Needs: The Enchanting ApparatusAsks for:Ring of Greater Discount,
Ring of Lesser Discount
- Magical Belts!
You have two options for making magical belts, both of which are pretty cool. The Belt of Levitation allows the wearer to levitate a moderate distance above the ground. To activate it, sneak in the air while falling or jumping to start floating! It also reduces a small amount of fall damage when worn. The Belt of Unstable Gifts will occasionally grant a random positive potion effect for a short duration. It's like magical gambling, but on a belt.
Needs: The Enchanting ApparatusAsks for:Belt of Levitation,
Belt of Unstable Gifts
- More Control
The Dominion Wand is the wrench of Ars Nouveau, and has several important uses! First, this wand can be used to configure the transfer of Source between blocks. For example, you can use this to direct the flow of Source from a Source Relay into a specific Source Jar. Just use the wand on the block you'd like to take Source from, then use it again on the block you'd like to transfer it to. You can clear the selection by sneak-using the wand. Sneak-using the wand in the air will switch it to Strict mode, allowing you to specify the exact side you want to use. This is also used to help control Familiars!
Needs: The Enchanting ApparatusAsks for:Dominion Wand
- Whirlisprig Farming
To get this charm, you'll need to find a wild Whirlisprig out in the world and grow a tree nearby it. You can use the Whirlisprig Charm on any flower to summon the Whirlisprig and set its home. When provided Source and storage next to their home block, Whirlisprigs will generate natural materials like wood, crops, seeds, and flowers based on what is around them. If you want them to produce more, make sure to increase their happiness by having a more diverse habitat around them!
Needs: More ControlAsks for:Whirlisprig Charm
- Familiar BedsNeeds: More ControlAsks for:
Orange Magebloom Bed
- Drygmy Farms
Some Familiars like to dance, especially the Drygmy. These little magical beings can extract mob loot from nearby monsters or animals without the need of slaying them. Because of this, they are great to use for mob farms! You'll first have to find one in the wild, then befriend it by throwing it a Wilden Horn. They love those! {image\:\ftb:textures/quests/ars/drygmyperch.png width:100 height:110 align:center} Once befriended, you'll get a Drygmy Charm. This can be used on a Mossy Cobblestone block where you'd like to set up the mob farm. When used, your new Drygmy friend will make its home within 10 blocks of that Cobblestone block, which should convert into a Drygmy Hedge. Any mob within 10 blocks will also be "farmed" by the Drygmy, so they will need a place to store the items! Beside the Hedge, make sure to place down a chest for storage. Each time the Drygmy tries to obtain drops from a mob, it will require Source. This means you'll need a Source Jar as well! {image\:\ftb:textures/quests/ars/hengesetup.png width:160 height:125 align:center} To increase the amount of drops from the mobs, you can always make more Drygmys, but the best way is to make the Drygmy happy. For each unique type of entity within the 10 block area, it increases the overall happiness of the Drygmy. And we definitely like to make them happy! Since you probably don't want hostile creatures running around, the Drygmy can also harvest items from mobs placed inside Containment Jars as well. Make sure to check out how to capture mobs using the Containment Ritual!
Needs: More ControlAsks for:Drygmy Charm,
Drygmy Token
- Magical Squirrels
Chances are, you've seen this squirrel-like creature running around in the world. If you want to befriend the Starbuncle, hold a Gold Nugget in your hand and toss it to one, which will give you the Starbuncle Charm. Starbuncles are used to pick up items off the ground and transport them to storage nearby. Using the Dominion Wand, you can bind a Starbuncle to a specific chest for it to transport items to. If you'd like them to transfer items out of a chest, you must first select the chest with the Wand, then use it again on the Starbuncle. To reset the Starbuncle, just sneak-use the Wand on the Starbuncle to clear instructions.
Needs: More ControlAsks for:Starbuncle Charm
- Amethyst Farming
If you're looking for a better way to harvest Amethyst from geodes, the Amethyst Golem will quickly become your best friend! To get one, you'll need to perform the Ritual of Awakening near Budding Amethyst to get the Amethyst Golem Charm. Use this Charm anywhere to summon the Golem, then set its home block by using a Dominion Wand on the Golem, then onto a chest to set its deposit block. The Golem will harvest any crystals within 10 blocks of its home! Note: Golems prefer vanilla inventories to deposit their items.
Needs: More ControlAsks for:Amethyst Golem Charm
- GeOre Golems!
With GeOres, your golems can harvest much more than just amethyst! Perform the Ritual of Awakening near a golem's respective block to summon and command it. Note that these golems can harvest all sorts of budding crystals, not just their corresponding type. These golems can either be slain or peacefully Dispelled to drop as charms.
Needs: Amethyst Farming - Wixie Autocrafting
Wixies are magical creatures that can automatically craft items for you, provided they have Source nearby. To obtain the Wixie Charm, cast Dispel on a Witch. To summon your new friend, use the Charm on a Cauldron! To autocraft using the Wixie, start by using the item you want to craft on the Wixie's Cauldron to set the crafting recipe. Make sure to have a Source Jar next to the Cauldron, as each craft requires a small amount of Source! You'll also need to set up some chests nearby with the items needed for the recipe inside, and then use a Dominion Wand to set the storage you'd like the craft to go into when completed. Once set, the Wixie should get to crafting and output into the desired chest. Wixies are also great at autocrafting Potions!
Needs: More ControlAsks for:Wixie Charm
- Agronomic Sourcelink
The Agronomic Sourcelink will generate Source from crop or tree growth within 15 blocks of it. You can get bonus Source from magical plants, like Magebloom, Source Berry Bushes, or Archwood Trees. The Source that is created will output to a Source Jar within 5 blocks of it. Note: You cannot bone meal crops to speed up making Source, but there may be some other ways to speed this up...
Needs: SourceAsks for:Agronomic Sourcelink
- Magic in a Jar
There are 2 Jars you can make to carry around with you, both being pretty useful! The Jar of Light will summon a little light that follows you wherever you go. Using the Jar will dismiss or summon your new light companion! The Jar of Voiding is basically a trashcan in your back pocket that converts voided items into a small amount of mana! To activate it, use the Jar while sneaking. To add an item to the void list, use the Jar with the item you want voided in your off hand. The Jar must also be in your hotbar to function.
Needs: The Enchanting ApparatusAsks for:Jar of Light,
Jar of Voiding
- Magical Amulets
To help with casting spells, you'll need some magical Amulets to increase your mana usage! The Amulet of Mana Regen will give a slight boost to the rate that you generate mana. The Amulet of Mana Boost will give a solid +50 Mana to your mana pool.
Needs: The Enchanting ApparatusAsks for:Amulet of Mana Boost,
Amulet of Mana Regen
- Imbued Essences
The Imbuement Chamber is also used to make certain magical Essences. These recipes require more items and Source to craft, which utilizes Arcane Pedestals.
Needs: Imbuement ChamberAsks for:Abjuration Essence,
Air Essence,
Conjuration Essence,
Earth Essence,
Fire Essence,
Manipulation Essence
- Useful Tier 1 GlyphsNeeds: The Scribe's TableAsks for:
Glyph Bounce,
Glyph Leap,
Glyph Light,
Glyph Summon Steed
- Bookwryms and Magical Storage!
If you'd like to start your own digital storage system using magical creatures, you'll need to start by making a Bookwrym Charm. To obtain one, you'll need to augment a Ritual of Awakening with Book and Quills. Using the Bookwrym Charm on a Storage Lectern to bind a Bookwrym to it, or to add more to the current system. The Storage Lectern is pretty similar to other digital storages like AE2 or RS, but instead uses Bookwryms to move items in and out of the system. To store items into the system, you'll need to link nearby storages using the Dominion Wand. The default range is 30 blocks from the Lectern. Each Bookwrym can handle up to 8 chests, so if you need to link more, get more Bookwryms! Naming a chest will provide a separate storage tab in the Storage Lectern. This can be done by naming the chest in an anvil, or by using a Name spell!
Needs: More ControlAsks for:Bookwyrm Charm,
Storage Lectern
- Transferring Source
If you want to transfer Source around your world, you'll need to make Source Relays. Using the Dominion Wand, you can tell the Relays to pull from specific Source Jars and transport the Source into either other Source Relays, or other Source Jars for storage. To pull Source from Source Jars, first right-click on the jar with the Dominion Wand, and then right-click on the next Jar or Relay you want to transport it to. Relays only work up to 30 blocks away! To clear the connections, sneak-use the Wand on the Relay you want to reset.
Needs: SourceAsks for:Source Relay
- Warping Source
The Warper Relay is used to teleport Source to other Warper Relays, no matter how far away. Note: Distances beyond 30 blocks will have a chance to lose some Source when warping.
Needs: Transferring SourceAsks for:Source Relay: Warper
- Source Splitting
The Splitter is used to split the Source that is directed towards it into multiple Source Jars at once! This Relay has a much larger through-put than a regular Source Relay.
Needs: Transferring SourceAsks for:Source Relay: Splitter
- Source Deposits
If you're looking to output Source directly into all nearby Source Jars, you can use the Depositor for this! This Relay will deposit Source into Source Jars that it is not linked to within 5 blocks. Great for creating Source storage rooms!
Needs: Transferring SourceAsks for:Source Relay: Depositor
- Source Condenser
The Source Condenser converts nearby or generated Source into Liquid Source. This is useful when converted into gas to generate power via Mekanism's Gas-Burning Generator.
Needs: Transferring SourceAsks for:Source Condenser
- Marks of Mastery
To prove your mastery in the art of magic, you'll need to create Marks of Mastery. These are created in the Enchanting Apparatus by enchanting the Wilden Tribute with each type of essence. You'll get 4 per craft, which can be used to upgrade your mage armor to the highest tier! These are also used to upgrade a Lesser Spell Focus.
Needs: Wilden TributeAsks for:Mark of Mastery
- Tablet of Awakening
The Tablet of Awakening is used to summon several different types of magical beings into the world. Without augmenting the ritual, this can be used to convert Archwood Trees into Weald Walkers that can defend your base for you! This is done by activating the ritual with fully grown Archwood Trees nearby. This ritual is also used to create Bookwryms and Amethyst Golems.
Needs: RitualsAsks for:Awakening
- Vitalic Sourcelink
The Vitalic Sourcelink generates Source from "the cycle of life". This means either from mobs dying nearby, or from nearby animals breeding. It can also generate Source passively from nearby baby animals, as well as speeding up their growth.
Needs: SourceAsks for:Vitalic Sourcelink
- Source Collection
The Collector Relay will automatically take Source from any Source Jar it is not connected to within 5 blocks of it.
Needs: Transferring SourceAsks for:Source Relay: Collector
- Magical Seeds
Using the Enchantment Apparatus, we can make Magebloom Seeds for all of our fabric needs. When harvested, Magebloom can be turned into Magebloom Fiber. This Fiber can be used to make several things, but most importantly, Magical Armor! There are 3 different types of base armor, each having unique thread slots per armor piece. For example, making the Battlemage set from diamond armor gives the best defense, but has lower tier thread slots per upgrade. You can learn more by reading each one in the next set of quests!
Needs: The Enchanting ApparatusAsks for:Magebloom Seed,
Magebloom Fiber
- Transcribing Our Spells
With Magebloom, we can craft Spell Parchment for us to inscribe our spells on! To inscribe a spell onto a Blank Parchment, use the parchment on your Scribe's Table. Select the spell you'd like to inscribe in your Spell Book, then Sneak + Right-click onto the parchment to set the spell! These Blank Parchments can also be used to create item filters to help with automation, as well as making Warp Scrolls!
Needs: Magical SeedsAsks for:Blank Parchment
- Warp ScrollNeeds: Transcribing Our SpellsAsks for:
Warp Scroll
- Basic Spell TurretNeeds: Transcribing Our SpellsAsks for:
Basic Spell Turret
- Magical Equipment
We can also inscribe spells directly onto Magical Equipment! Depending on the equipment, this can be used to use more than the default of 10 spell slots for a spell. Because we all need more augments, right? Spells that are created to be inscribed onto equipment must not have a Form. Each piece of equipment will cast a specific form by default, freeing up that spell slot for you to use!
Needs: Transcribing Our Spells - Enchanter's Bow & Crossbow
The Enchanter's Bow and Crossbow is actually kind of awesome. When inscribed with a spell and you have enough mana for it, arrows fired from the bow will become Spell Arrows and apply spells on anything it hits. If you don't have any arrows, a spell arrow will be fired that does 0 damage instead. If you run out of mana, you'll just fire regular arrows instead. You can make these spells even stronger by using special Augment Arrows, which empower the inscribed spell even more!
Needs: Magical EquipmentAsks for:Enchanter's Bow,
Enchanter's Crossbow
- Enchanter's Fishing Rod
Fishing rods have always been a niche mundane tool, but now there’s finally a sophisticated use! An Enchanter’s Fishing Rod can be used similarly to its mundane version, but when the line hooks onto a creature, another use will cast the spell on the hooked creature. To remove the hook from a creature, simply put the rod away.
Needs: Magical EquipmentAsks for:Enchanter's Fishing Rod
- Enchanter's Shield
The Enchanter’s Shield is an important piece of gear for wizards on the front lines of battle. Blocking an attack will provide a small burst of magic buffs, and the shield repairs itself with the wearer’s mana. It can also receive a unique enchantment that grants it a chance to reflect blocked spells from other wizards.
Needs: Magical EquipmentAsks for:Enchanter's Shield
- Enchanter's Wand
The Enchanter's Wand can be inscribed with a single spell. By default, the wand will automatically use Projectile -> Accelerate for the inscribed spell. For example, to create a wand that is used to break blocks, the inscribed spell can just be Break by itself, or can be Break + Augments. When used with the wand, it will cast Projectile -> Accelerate -> Break.
Needs: Magical EquipmentAsks for:Enchanter's Wand
- Enchanter's Sword
The Enchanter's Sword will cast a spell with the Touch as the default form, but also gains one additional Amplify augment on the last effect of the spell!
Needs: Magical EquipmentAsks for:Enchanter's Sword
- Enchanter's Mirror
By default, the Enchanter's Mirror will cast a spell with the form Self. You could use this to create a Mirror that heals you by inscribing a spell that just contains Heal onto the mirror!
Needs: Magical EquipmentAsks for:Enchanter's Mirror
- Enchanter's Gauntlet
Ever wished you could go back to breaking blocks by hand instead of using spells for everything? Me neither, but that’s an option with the Enchanter’s Gauntlet! It has the same harvesting level as diamond tools, and can be inscribed with a formless spell that will be cast as Touch with a mana discount. Perhaps it could be useful for general harvest around the tower, with an Extract spell for those blocks that are more fragile.
Needs: Magical EquipmentAsks for:Enchanter's Gauntlet
- Making Alterations
We can't really be that magical until we get mage gear, and the Alteration Table is used to make the gear even better! Each piece of mage gear comes with at least one Thread Slot. The Tier of that slot depends on the piece of armor, which is shown in the item's tooltip. Threads add special effects to armor, and to add threads, we're going to need that table. {image\:\ftb:textures/quests/ars/alterationtable.png width:150 height:100 align:center} Threads can be crafted and then inscribed onto armor using the Alteration Table. To use it, place the armor you'd like to alter onto the stand on the table. The tablet on the table will then show you the available Thread Slots it has, and you can right-click a Thread on the tablet to add it to the armor. Now you can just remove your armor! If you want to remove a thread, place the armor onto the table and interact with the display with an empty hand. If you want to upgrade the tier of your mage gear for more thread slots, you can use the Enchantment Apparatus.
Needs: Magical SeedsAsks for:Alteration Table,
Blank Thread
- Sorcerer Set
The Sorcerer's Set is for those who don't need the defense, because they aren't going to get hit in the first place. Or at least they think they won't. When upgraded, this set has many more high-tier thread slots. {image\:\ftb:textures/quests/ars/sorcererset.png width:130 height:125 align:center}
Needs: Making AlterationsAsks for:Sorceror's Footpads,
Sorceror's Collar,
Sorceror's Leggings,
Sorceror's Wrap
- Arcanist Set
The Arcanist Set is made from Iron Armor, and is more of the middle ground for those who want more defense, but don't want to give up the higher tier thread slots. {image\:\ftb:textures/quests/ars/arcanistset.png width:130 height:125 align:center}
Needs: Making AlterationsAsks for:Arcanist's Treads,
Arcanist's Hat,
Arcanist's Pants,
Arcanist's Robes
- Battlemage Set
The Battlemage's Set is for those who like to get up close and personal, while also slinging the occasional spell here or there. At base, this set has the highest defense, but doesn't have access to as many high-tier thread slots when upgraded. {image\:\ftb:textures/quests/ars/battlemageset.png width:130 height:125 align:center}
Needs: Making AlterationsAsks for:Battlemage's Boots,
Battlemage's Hood,
Battlemage's Legguards,
Battlemage's Gambeson
- Elemental Gear
Elemental Armor is a direct upgrade to Tier 3 Ars armor, which provides extra bonuses when wearing a full set.
Needs: Arcanist Set, Sorcerer Set, Battlemage Set - Restoring Mana
While out adventuring in the world, you might run into Sourceberry Bushes. These will drop Sourceberries when harvested that can be eaten to give Mana Regen for a few seconds! If exploration isn't helping, browsing the Market could prove fruitful...
Needs: Magical Trees...Asks for:Sourceberry