Sky Archipelago: FTB Skies 2: Aero config options
Config options (how FTB Skies 2: Aero sets them)
120 settings shipped in the pack's config files; 21 differ from the mod's documented default.
Show settings
| Setting | FTB Skies 2: Aero value | Mod default |
|---|---|---|
anchorFragmentationEnabled Whether anchor islands use extra fragmentation features that create small outcroppings/debris. config/sky_archipelago-common.toml | true | not documented |
biomeProfileBlendingBoundaryOnly If true, extra blending samples run only near river/beach boundaries. config/sky_archipelago-common.toml | true | not documented |
biomeProfileBlendingEnabled Whether river/beach terrain profiles blend into neighboring non-river/beach profiles. config/sky_archipelago-common.toml | true | not documented |
bowlCraterArchetypeEnabled Whether the bowl/crater island archetype is allowed to spawn. config/sky_archipelago-common.toml | true | not documented |
classicArchetypeEnabled Whether the classic island archetype is allowed to spawn. config/sky_archipelago-common.toml | true | not documented |
clusterCompanionIslandsEnabled Whether satellite/spire companion islands generate around anchor islands. config/sky_archipelago-common.toml | true | not documented |
clusterSpacingMode Cluster spacing mode. CONSISTENT uses fixed spacing. DYNAMIC picks deterministic per-world spacing from min/max. config/sky_archipelago-common.toml | CONSISTENT | not documented |
crescentArchetypeEnabled Whether the crescent island archetype is allowed to spawn. config/sky_archipelago-common.toml | true | not documented |
customStructureRulesEnabled Whether Sky Archipelago custom structure placement/support rules are enabled. config/sky_archipelago-common.toml | true | not documented |
disableIslandsOverOceanBiomes Whether island clusters should be skipped when sampled biome is ocean. config/sky_archipelago-common.toml | false | not documented |
groundStructureCategoryTokens Case-insensitive path tokens used to infer MEDIUM_GROUND category when no explicit override is present. config/sky_archipelago-common.toml | [] | not documented |
hamletSkyPlacementFallbackEnabled Whether legacy hamlet-category structures may use their compatibility fallback placement path. config/sky_archipelago-common.toml | false | not documented |
islandSizeMode How island radius sizes are selected. RANDOM preserves global min/max behavior, SPECIFIC uses small/medium/large bands. config/sky_archipelago-common.toml | RANDOM | not documented |
oceanBlockType Source-fluid block used by the optional ocean layer. Use a registered block id, such as minecraft:water. config/sky_archipelago-common.toml | water | not documented |
oceanEnabled Whether to fill an optional ocean layer below the sky islands. config/sky_archipelago-common.toml | false | not documented |
oceanFloorNoiseEnabled Whether to shape an ocean floor beneath the ocean surface using deterministic noise. config/sky_archipelago-common.toml | true | not documented |
shipwrecksAllowedInAnyBiome Whether vanilla shipwrecks may bypass their native biome restrictions and spawn anywhere. config/sky_archipelago-common.toml | false | not documented |
skyStructureCategoryOverrides Optional per-structure placement categories in the form modid:structure=CATEGORY. Preferred categories: DEFAULT, SKY, SMALL_GROUND, MEDIUM_GROUND, LARGE_GROUND, GROUND_VILLAGE, STRONGHOLD, UNDERGROUND, WATER. Legacy aliases still supported: SMALL_SKY, SURFACE_SKY, HAMLET_SKY. config/sky_archipelago-common.toml | ["minecraft:pillager_outpost=MEDIUM_GROUND","minecraft:ruined_portal_desert=SMALL_GROUND","valhelsia_structures:desert_house=SMALL_GROUND","repurposed_structures:outpost_oak=MEDIUM_GROUND","valhelsia_structures:player_house=SMALL_GROUND","valhelsia_structures:forge=SMALL_GROUND","valhelsia_structures:tower_ruin=SMALL_GROUND","valhelsia_structures:big_tree=SMALL_GROUND","mostructures:villager_tower=MEDIUM_GROUND","mostructures:villager_market=MEDIUM_GROUND","mvs:large_warped_tower=LARGE_GROUND"] | not documented |
skyStructureCategoryTokens Case-insensitive path tokens used to infer SKY category for floating structures when no explicit override is present. config/sky_archipelago-common.toml | ["sky","airship","floating","cloud","aerial"] | not documented |
skyStructureDenylist Structures to skip entirely before placement validation. Leave empty by default so future special handling can still be added later. config/sky_archipelago-common.toml | [] | not documented |
skyStructureWhitelist Structures that bypass normal support/grounding validation and are committed with minimal checks. Whitelisted structures still require nearby-island presence via the whitelist void guard. Examples: modid:sky_temple, modid:airship_wreck, modid:floating_platform config/sky_archipelago-common.toml | ["shellbound_for_airship:airship_ship1","shellbound_for_airship:airship_ship2","shellbound_for_airship:airship_ship3","shellbound_for_airship:airship_ship4","shellbound_for_airship:airship_ship5","shellbound_for_airship:airship_ship6","shellbound_for_airship:airship_ship7","shellbound_for_airship:airship_ship8","shellbound_for_airship:airship_ship9","shellbound_for_airship:airship_ship10","sky_whale_ship:whale","sky_whale_ship:whaleship","sky_whale_ship:whalelight","sky_whale_ship:whalearena","mostructures:the_castle_in_the_sky","create_structures_arise:pillagersteampunkairship"] | not documented |
smallSkyPlacementFallbackEnabled Whether smaller sky structures may use their compatibility fallback placement path. config/sky_archipelago-common.toml | false | not documented |
strongholdStructureCategoryTokens Case-insensitive path tokens used to infer STRONGHOLD category when no explicit override is present. config/sky_archipelago-common.toml | ["stronghold"] | not documented |
surfaceSkyPlacementFallbackEnabled Whether larger sky-surface structures may use their compatibility fallback placement path. config/sky_archipelago-common.toml | false | not documented |
terraceArchetypeEnabled Whether the terrace island archetype is allowed to spawn. config/sky_archipelago-common.toml | true | not documented |
terrainOverlapMode How overlapping island terrain columns are resolved. config/sky_archipelago-common.toml | VOID | not documented |
undergroundStructureCategoryTokens Case-insensitive path tokens used to infer UNDERGROUND category when no explicit override is present. config/sky_archipelago-common.toml | ["mineshaft","trial_chambers","ancient_city","underground","cave"] | not documented |
villageStructureCategoryTokens Case-insensitive path tokens used to infer GROUND_VILLAGE category when no explicit override is present. config/sky_archipelago-common.toml | ["village"] | not documented |
waterStructureCategoryTokens Category inference order when no explicit override is present: SKY, GROUND_VILLAGE, STRONGHOLD, UNDERGROUND, WATER, then MEDIUM_GROUND. Keep broad MEDIUM_GROUND tokens empty unless you need them; normal uncategorized structures still use fallback/default placement. Case-insensitive path tokens used to infer WATER category when no explicit override is present. config/sky_archipelago-common.toml | ["ocean","water"] | not documented |
adaptiveColumnCacheEnabled Enable adaptive TTL tuning for the worldgen column cache. config/sky_archipelago-server.toml | true | not documented |
cacheMetricsLogsEnabled Emit periodic worldgen cache metrics (hit/miss/eviction age) for tuning cache unload behavior. config/sky_archipelago-server.toml | false | not documented |
serializeStructurePlacementForParallelWorldgen Serialize final structure placement mutations for compatibility with parallel worldgen mods such as C2ME. Disable only for benchmarking or debugging. config/sky_archipelago-server.toml | true | not documented |
strongholdCompactMode Experimental: retain only a verified native start-to-portal path when fitting strongholds on islands. config/sky_archipelago-server.toml | false | not documented |
structureAttemptPillarsEnabled Place category-colored wool pillars and log coordinates for structure generation attempts. config/sky_archipelago-server.toml | false | not documented |
structureDebugBroadcastEnabled Broadcast accepted POI coordinates in server chat for debugging. config/sky_archipelago-server.toml | false | not documented |
structureDebugEnabled Master toggle for Sky Archipelago structure debug output (verbose placement logs + debug broadcasts). config/sky_archipelago-server.toml | false | not documented |
structurePlacementCrashShieldEnabled Guard per-structure feature placement failures so one bad structure cannot crash chunk generation. config/sky_archipelago-server.toml | true | not documented |
structurePlacementCrashShieldStrict Strict mode for structure placement crash shield. When true, guarded placement failures are rethrown. config/sky_archipelago-server.toml | false | not documented |
structureVerboseLogsEnabled Emit detailed accepted/rejected structure placement logs. config/sky_archipelago-server.toml | false | not documented |
suppressSmallLandVerboseLogs Suppress per-structure verbose logs for SMALL LAND placements; aggregate summary still records them. config/sky_archipelago-server.toml | false | not documented |
undergroundVerboseOnly When enabled, only emit verbose logs related to UNDERGROUND structure placement. config/sky_archipelago-server.toml | false | not documented |
worldgenPerformanceMetricsEnabled Emit periodic worldgen performance metrics. Intended for profiling; includes terrain and structure timings. config/sky_archipelago-server.toml | false | not documented |
clusterSpacing changed by FTB Skies 2: AeroAverage spacing between island clusters in blocks. config/sky_archipelago-common.toml | 300 | 96 |
deepslateStartY changed by FTB Skies 2: AeroIsland interior below or at this Y uses deepslate substrate. Values above 320 require world-height expansion mods/settings. config/sky_archipelago-common.toml | 15 | 16 |
islandDensity changed by FTB Skies 2: AeroChance that a cluster cell becomes an island anchor. Lower values create larger sky gaps. config/sky_archipelago-common.toml | 0.2 | 0.4 |
largeIslandMaxRadius changed by FTB Skies 2: AeroSpecific mode: maximum radius for large islands. config/sky_archipelago-common.toml | 50 | 75 |
largeIslandMinRadius changed by FTB Skies 2: AeroSpecific mode: minimum radius for large islands. config/sky_archipelago-common.toml | 34 | 50 |
largeIslandWeight changed by FTB Skies 2: AeroSpecific mode: spawn weight for large islands. config/sky_archipelago-common.toml | 0.2 | 0.42 |
maxClusterSpacing changed by FTB Skies 2: AeroDynamic spacing mode: maximum cluster spacing in blocks. config/sky_archipelago-common.toml | 115 | 96 |
maxIslandRadius changed by FTB Skies 2: AeroMaximum horizontal island radius in blocks. config/sky_archipelago-common.toml | 67 | 75 |
maxIslandY changed by FTB Skies 2: AeroMaximum Y for island centers. Values above 320 require world-height expansion mods/settings. config/sky_archipelago-common.toml | 261 | 170 |
mediumIslandMinRadius changed by FTB Skies 2: AeroSpecific mode: minimum radius for medium islands. config/sky_archipelago-common.toml | 37 | 43 |
mediumIslandWeight changed by FTB Skies 2: AeroSpecific mode: spawn weight for medium islands. config/sky_archipelago-common.toml | 0.33 | 0.3 |
minIslandRadius changed by FTB Skies 2: AeroMinimum horizontal island radius in blocks. config/sky_archipelago-common.toml | 24 | 30 |
minIslandY changed by FTB Skies 2: AeroMinimum Y for island centers. Values above 320 require world-height expansion mods/settings. config/sky_archipelago-common.toml | 14 | 20 |
smallIslandMaxRadius changed by FTB Skies 2: AeroSpecific mode: maximum radius for small islands. config/sky_archipelago-common.toml | 41 | 42 |
smallIslandMinRadius changed by FTB Skies 2: AeroSpecific mode: minimum radius for small islands. config/sky_archipelago-common.toml | 24 | 30 |
smallIslandWeight changed by FTB Skies 2: AeroSpecific mode: spawn weight for small islands. config/sky_archipelago-common.toml | 0.34 | 0.28 |
smallSkyLocalSearchRadiusBlocks changed by FTB Skies 2: AeroMaximum local offset radius in blocks tested across an island top for smaller sky structures. config/sky_archipelago-common.toml | 14 | 10 |
smallSkyLocalSearchStepBlocks changed by FTB Skies 2: AeroBlock step size used when sweeping local placement sites for smaller sky structures. config/sky_archipelago-common.toml | 4 | 8 |
smallSkySearchRadiusChunks changed by FTB Skies 2: AeroHow many chunks outward to search for an island-top candidate for smaller sky structures. config/sky_archipelago-common.toml | 8 | 6 |
surfaceSkyLocalSearchRadiusBlocks changed by FTB Skies 2: AeroMaximum local offset radius in blocks tested across an island top for larger sky-surface structures. config/sky_archipelago-common.toml | 24 | 16 |
adaptiveColumnCacheMinTtlSeconds changed by FTB Skies 2: AeroMinimum adaptive TTL for column cache entries, in seconds. config/sky_archipelago-server.toml | 180 | 15 |
biomeProfileBlendingQuantizationSteps Blend quantization steps. Higher values are smoother but slightly more variant. config/sky_archipelago-common.toml | 8 | 8 |
biomeProfileBlendingRadiusBlocks Neighborhood sample radius in blocks used by biome profile blending. config/sky_archipelago-common.toml | 4 | 4 |
bowlCraterArchetypeWeight Relative spawn weight for the bowl/crater island archetype. config/sky_archipelago-common.toml | 1 | 1 |
classicArchetypeWeight Relative spawn weight for the classic island archetype. config/sky_archipelago-common.toml | 1 | 1 |
crescentArchetypeWeight Relative spawn weight for the crescent island archetype. config/sky_archipelago-common.toml | 1 | 1 |
defaultSurfaceLargeStructureLocalSearchRadiusBlocks Expanded local offset radius in blocks for large or promising DEFAULT surface structures. config/sky_archipelago-common.toml | 48 | 48 |
defaultSurfaceLocalSearchRadiusBlocks Maximum local offset radius in blocks tested across an island top for DEFAULT surface structures. config/sky_archipelago-common.toml | 24 | 24 |
defaultSurfaceLocalSearchStepBlocks Block step size used when sweeping local placement sites for DEFAULT surface structures. config/sky_archipelago-common.toml | 8 | 8 |
defaultSurfaceMaxSiteOffsets Maximum staged site offsets evaluated for DEFAULT surface structures before stopping. config/sky_archipelago-common.toml | 40 | 40 |
defaultSurfaceThrottleAttemptThreshold DEFAULT throttling: minimum generation attempts before a zero-accept high-cost structure is throttled. config/sky_archipelago-common.toml | 8 | 8 |
defaultSurfaceThrottleDurationMsThreshold DEFAULT throttling: per-attempt duration in milliseconds that qualifies as high cost. config/sky_archipelago-common.toml | 25 | 25 |
defaultSurfaceThrottleReducedMaxSiteOffsets DEFAULT throttling: reduced max site offsets applied after the first regional zero-accept high-cost offense. config/sky_archipelago-common.toml | 16 | 16 |
defaultSurfaceThrottleRegionSizeChunks DEFAULT throttling: chunk width/height used to bucket regional throttle state. config/sky_archipelago-common.toml | 32 | 32 |
defaultSurfaceThrottleSiteOffsetsThreshold DEFAULT throttling: site-offset count that qualifies as high cost. config/sky_archipelago-common.toml | 48 | 48 |
lowBandCenterOffset Center offset applied to the low-island band within the configured vertical envelope. config/sky_archipelago-common.toml | -18 | -18 |
lowBandWeight Relative weight of the uncommon low-island height band. config/sky_archipelago-common.toml | 0.15 | 0.15 |
maxIslandThicknessBlocks Maximum vertical island thickness in blocks. Prevents giant islands from becoming too tall/deep. config/sky_archipelago-common.toml | 140 | 140 |
mediumIslandMaxRadius Specific mode: maximum radius for medium islands. config/sky_archipelago-common.toml | 58 | 58 |
midHighBandWeight Relative weight of the dominant mid/high island height band. config/sky_archipelago-common.toml | 0.75 | 0.75 |
minClusterSpacing Dynamic spacing mode: minimum cluster spacing in blocks. config/sky_archipelago-common.toml | 96 | 96 |
oceanFloorBaseOffset Base depth below ocean level for the ocean floor shape. config/sky_archipelago-common.toml | 18 | 18 |
oceanFloorMaxDepth Maximum depth below ocean level for ocean floor clamping. config/sky_archipelago-common.toml | 40 | 40 |
oceanFloorMinDepth Minimum depth below ocean level for ocean floor clamping. config/sky_archipelago-common.toml | 8 | 8 |
oceanFloorNoiseAmplitude Vertical amplitude of ocean floor noise in blocks. config/sky_archipelago-common.toml | 10 | 10 |
oceanFloorNoiseScale Horizontal scale of ocean floor noise. Lower values make broader features. config/sky_archipelago-common.toml | 0.05 | 0.05 |
oceanLevelY Maximum Y level filled by the optional ocean layer when ocean generation is enabled. Values above 320 require world-height expansion mods/settings. config/sky_archipelago-common.toml | 0 | 0 |
smallSkyFootprintInsetRatio Inset ratio used to shrink support footprints for smaller sky structures. config/sky_archipelago-common.toml | 0.28 | 0.28 |
smallSkyGroundedSampleThreshold Required grounded-base sample ratio for smaller sky structures at their native X/Z placement. config/sky_archipelago-common.toml | 0.75 | 0.75 |
smallSkyMaxGroundGapBlocks Maximum gap in blocks allowed between the native structure base and solid terrain for smaller sky structures. config/sky_archipelago-common.toml | 1 | 1 |
smallSkyMinHostIslandRadius Minimum island preview radius required before a smaller sky structure can consider an island as a grounded host. config/sky_archipelago-common.toml | 22 | 22 |
smallSkyMinHostStableTopCells Minimum stable top-cell count required before a smaller sky structure considers an island a qualified grounded host. config/sky_archipelago-common.toml | 7 | 7 |
smallSkyMinStableTopCells Minimum number of stable top-surface samples required for a smaller sky structure candidate. config/sky_archipelago-common.toml | 5 | 5 |
smallSkySupportThreshold Required fraction of supported samples for small sky structures. config/sky_archipelago-common.toml | 0.32 | 0.32 |
smallSkyTopOffset Vertical offset applied when aligning smaller sky structures to an island top. config/sky_archipelago-common.toml | 1 | 1 |
supportCheckDepth How far below a structure footprint to scan for support. config/sky_archipelago-common.toml | 48 | 48 |
supportSampleGridSize Grid size used to sample support across the structure footprint. config/sky_archipelago-common.toml | 5 | 5 |
supportThreshold Required fraction of supported samples for a structure to be accepted. config/sky_archipelago-common.toml | 0.6 | 0.6 |
surfaceSkyFootprintInsetRatio Inset ratio used to shrink support footprints for larger sky-surface structures. config/sky_archipelago-common.toml | 0.18 | 0.18 |
surfaceSkyGroundedSampleThreshold Required grounded-base sample ratio for larger sky-surface structures at their native X/Z placement. config/sky_archipelago-common.toml | 0.7 | 0.7 |
surfaceSkyLocalSearchStepBlocks Block step size used when sweeping local placement sites for larger sky-surface structures. config/sky_archipelago-common.toml | 8 | 8 |
surfaceSkyMaxGroundGapBlocks Maximum gap in blocks allowed between the native structure base and solid terrain for larger sky-surface structures. config/sky_archipelago-common.toml | 1 | 1 |
surfaceSkyMinHostIslandRadius Minimum island preview radius required before a larger sky-surface structure can consider an island as a grounded host. config/sky_archipelago-common.toml | 26 | 26 |
surfaceSkyMinHostStableTopCells Minimum stable top-cell count required before a larger sky-surface structure considers an island a qualified grounded host. config/sky_archipelago-common.toml | 10 | 10 |
surfaceSkyMinStableTopCells Minimum number of stable top-surface samples required for a larger sky-surface structure candidate. config/sky_archipelago-common.toml | 12 | 12 |
surfaceSkySearchRadiusChunks How many chunks outward to search for an island-top candidate for larger sky-surface structures. config/sky_archipelago-common.toml | 3 | 3 |
surfaceSkySupportThreshold Required fraction of supported samples for surface-sky structures. config/sky_archipelago-common.toml | 0.42 | 0.42 |
surfaceSkyTopOffset Vertical offset applied when aligning larger sky-surface structures to an island top. config/sky_archipelago-common.toml | 1 | 1 |
terraceArchetypeWeight Relative spawn weight for the terrace island archetype. config/sky_archipelago-common.toml | 1 | 1 |
terrainReliefScale Multiplier for island top-surface height variation. Higher values create rougher, less flat tops. config/sky_archipelago-common.toml | 1 | 1 |
veryHighBandCenterOffset Center offset applied to the very-high island band within the configured vertical envelope. config/sky_archipelago-common.toml | 12 | 12 |
veryHighBandWeight Relative weight of the rare very-high island height band. config/sky_archipelago-common.toml | 0.1 | 0.1 |
adaptiveColumnCacheAdjustmentPercent Percent step used when increasing or decreasing adaptive column cache TTL. config/sky_archipelago-server.toml | 15 | 15 |
adaptiveColumnCacheHighPressureMissRateThreshold Misses/second threshold that indicates high pressure for adaptive column cache TTL tuning. config/sky_archipelago-server.toml | 4000 | 4000 |
adaptiveColumnCacheMaxTtlSeconds Maximum adaptive TTL for column cache entries, in seconds. config/sky_archipelago-server.toml | 180 | 180 |
adaptiveColumnCacheRetuneIntervalSeconds Adaptive TTL retune interval for column cache, in seconds. config/sky_archipelago-server.toml | 15 | 15 |
adaptiveColumnCacheTargetHitRate Target hit rate for adaptive column cache TTL tuning. config/sky_archipelago-server.toml | 0.85 | 0.85 |
structurePlacementCrashShieldRateLimitSeconds Rate limit window in seconds for repeating crash-shield warning logs per structure id. config/sky_archipelago-server.toml | 30 | 30 |