Sable: FTB Skies 2: Aero config options

Config options (how FTB Skies 2: Aero sets them)

16 settings shipped in the pack's config files; 0 differ from the mod's documented default.

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SettingFTB Skies 2: Aero valueMod default
attempt_udp_networking
If Sable should attempt to authenticate with clients and send them sub-level movement data over UDP
config/sable-common.toml
truenot documented
disable_udp_pipeline
If the entire Sable UDP Networking pipeline should be disabled. This can improve compatibility with certain mods like Replay mod and certain networking setups, but will have worse performance and latency for networking sub-levels.
config/sable-common.toml
falsenot documented
sub_level_saving_log_message
If Sable should log when saving sub-levels for a dimension.
config/sable-common.toml
truenot documented
sub_level_splitting
Whether sub-levels can split when parts are separated
config/sable-common.toml
truenot documented
sub_levels_with_players_cannot_unload
Keeps sub-levels with intersecting players from unloading at all
config/sable-common.toml
truenot documented
verbose_serialization_logging
If Sable should use verbose logging for its serialization system and the holding chunk-map. Not recommended- for debugging purposes only.
config/sable-common.toml
falsenot documented
sub_level_storage_pruning
Prunes and deletes empty sub-level storage files. Experimental.
config/sable-server.toml
falsenot documented
sub_level_punch_cooldown_ticks
The cooldown in ticks between sub-level punches
config/sable-common.toml
33
sub_level_punch_downward_strength_multiplier
The strength multiplier applied to the vertical component of downward sub-level punching impulses (to prevent jumping by punching the ground while standing on something light)
config/sable-common.toml
0.1750.175
sub_level_punch_strength_multiplier
The strength multiplier applied to sub-level punching impulses
config/sable-common.toml
2.12.1
sub_level_remove_max
The maximum y coordinate sub-levels can exist at
config/sable-common.toml
100000100000
sub_level_remove_min
The minimum y coordinate sub-levels can exist at
config/sable-common.toml
-10000-10000
sub_level_splitting_heatmap_steps
Sub-level splitting heatmap steps that take place per tick
config/sable-common.toml
200200
sub_level_tracking_range
The distance to network sub-levels to players at
config/sable-common.toml
320320
sub_level_velocity_retained_on_load
The fraction of velocity that is retained when a sub-level is loaded in. A value of 0.0 will indicate that no velocity should be carried over, while a value of 1.0 would carry over 100% of velocity on load.
config/sable-common.toml
0.90.9
sub_level_substeps_per_tick
How many times the physics simulation is stepped in every second. Higher values will be significantly more performance intensive, but will have higher accuracy.
config/sable-server.toml
22