Create Aeronautics: Automated Logistics: FTB Skies 2: Aero config options
Config options (how FTB Skies 2: Aero sets them)
37 settings shipped in the pack's config files; 1 differ from the mod's documented default.
Show settings
| Setting | FTB Skies 2: Aero value | Mod default |
|---|---|---|
rendering.renderLogisticsTerminalTopPreview Render the passive route and vehicle preview on top of nearby Logistics Terminals. config/create_aeronautics_automated_logistics-client.toml | true | not documented |
debug.cargo Enable cargo endpoint, cargo wait, and cargo saved-data debug logs. Only used when debugLogging is true. config/create_aeronautics_automated_logistics-common.toml | true | not documented |
debug.debugLogging Master switch for automated logistics debug logging. When false, all category debug logs below are disabled. config/create_aeronautics_automated_logistics-common.toml | false | not documented |
debug.docking Enable docking connector discovery and docking-runtime debug logs. Only used when debugLogging is true. config/create_aeronautics_automated_logistics-common.toml | true | not documented |
debug.playback Enable playback/runtime debug logs, including unloaded-transit progress and restore. Only used when debugLogging is true. config/create_aeronautics_automated_logistics-common.toml | true | not documented |
debug.uiSync Enable station/transponder menu, sync, and state-refresh debug logs. Only used when debugLogging is true. config/create_aeronautics_automated_logistics-common.toml | true | not documented |
debug.vehicle Enable low-level vehicle/Sable controller debug logs. Only used when debugLogging is true. config/create_aeronautics_automated_logistics-common.toml | true | not documented |
docking.forceLoadStationChunks Keep Airship Station chunks force-loaded so route starts, docking, and stop context remain available even when players move away. Disable this if you prefer to manage loading with another chunk-loader mod. config/create_aeronautics_automated_logistics-common.toml | true | not documented |
limits.activeVehicleLimitMode How active automated ship limits are pooled: PER_OWNER or PER_TEAM. PER_TEAM falls back to PER_OWNER when FTB Teams is not installed or the owner has no team. config/create_aeronautics_automated_logistics-common.toml | PER_TEAM | not documented |
permissions.allowAlliedStationControl Allow FTB Teams allies to fully control stations. Control includes station admin actions such as changing dock links and cargo links. config/create_aeronautics_automated_logistics-common.toml | false | not documented |
permissions.allowAlliedStationUse Allow FTB Teams allies to use stations without granting station admin control. Use includes landing, queueing, docking, viewing their allowed routes, and starting or stopping their own allowed vehicles. Set this to true and allowAlliedStationControl to false if you want allies to use stations without editing dock or cargo links. config/create_aeronautics_automated_logistics-common.toml | false | not documented |
permissions.allowAlliedTransponderControl Allow FTB Teams allies to control transponders. config/create_aeronautics_automated_logistics-common.toml | false | not documented |
permissions.allowTeamStationControl Allow FTB Teams members to fully control stations owned by another member of their team. Control includes station admin actions such as changing dock links and cargo links. config/create_aeronautics_automated_logistics-common.toml | true | not documented |
permissions.allowTeamStationUse Allow FTB Teams members to use stations owned by another member of their team without granting station admin control. Use includes landing, queueing, docking, viewing their allowed routes, and starting or stopping their own allowed vehicles. Set this to true and allowTeamStationControl to false if you want team members to use stations without editing dock or cargo links. config/create_aeronautics_automated_logistics-common.toml | true | not documented |
permissions.allowTeamTransponderControl Allow FTB Teams members to control transponders owned by another member of their team. config/create_aeronautics_automated_logistics-common.toml | true | not documented |
permissions.enableOwnershipPermissions Enable ownership-based permission checks for Ship Transponders, Airship Stations, and related logistics controls. When true, owner, team, ally, and operator rules are enforced. When false, these blocks behave as unrestricted public controls. config/create_aeronautics_automated_logistics-common.toml | true | not documented |
permissions.logisticsTerminalAccess Who can open Logistics Terminals for the read-only network view. Options: OWNER_ONLY, OWNER_AND_TEAM, OWNER_TEAM_AND_ALLIES, PUBLIC. config/create_aeronautics_automated_logistics-common.toml | OWNER_AND_TEAM | not documented |
permissions.logisticsTerminalPreviewVisibility Who can see the passive top-surface preview on nearby Logistics Terminals. Options: OWNER_ONLY, OWNER_AND_TEAM, OWNER_TEAM_AND_ALLIES, PUBLIC. config/create_aeronautics_automated_logistics-common.toml | OWNER_AND_TEAM | not documented |
permissions.requireCrouchToBreakRouteBlocks Require players to crouch while mining Airship Stations and Ship Transponders, because breaking them removes related routes. config/create_aeronautics_automated_logistics-common.toml | true | not documented |
playback.allowOneWayRoutePlans Allow a single recorded leg / single stop plan to count as a valid runnable route. config/create_aeronautics_automated_logistics-common.toml | false | not documented |
playback.mode Default route playback mode. config/create_aeronautics_automated_logistics-common.toml | PING_PONG | not documented |
playback.stopOnCollision Stop automated playback when collision is detected. config/create_aeronautics_automated_logistics-common.toml | true | not documented |
simurail.forceLoadSimurailVehicles Keep active automated Simurail vehicles force-loaded through Sable for their full recorded route. The Sable loading ticket is acquired when playback starts while the vehicle is live, then released when playback stops, faults, or completes. Disable this to use normal unloaded-travel behavior instead. config/create_aeronautics_automated_logistics-common.toml | true | not documented |
docking.dockLockTimeoutTicks changed by FTB Skies 2: AeroMaximum ticks to wait for station and ship Docking Connectors to lock after a docking stop starts. config/create_aeronautics_automated_logistics-common.toml | 600 | 200 |
docking.dockIdleTimeoutTicks Maximum ticks to wait for dock transfer activity to become idle before continuing. config/create_aeronautics_automated_logistics-common.toml | 2400 | 2400 |
docking.dockReservationClearanceDistance Recorded route distance in blocks kept clear around a reserved dock. Incoming ships queue before this much inbound path remains to the docking stop; the holder releases after clearing this much outbound path after the stop. config/create_aeronautics_automated_logistics-common.toml | 80 | 80 |
docking.stationDockSearchRadius Search radius in blocks for finding exactly one ground-side Docking Connector near an Airship Station. config/create_aeronautics_automated_logistics-common.toml | 24 | 24 |
docking.stationInteractionChunkRadius Extra station-centered chunk radius to temporarily force-load while a ship is docking. 0 loads only the station chunk, 1 loads a 3x3 chunk square, and 2 loads a 5x5 chunk square. config/create_aeronautics_automated_logistics-common.toml | 1 | 1 |
limits.maxActiveVehiclesPerPlayer Maximum number of simultaneously active automated vehicles in each owner or team limit bucket. config/create_aeronautics_automated_logistics-common.toml | 8 | 8 |
playback.maxPlaybackSpeedBlocksPerSecond Maximum automated playback speed in blocks per second. Default is 60. Higher values can cause overshoot, unstable docking, unloaded-travel issues, reload/recovery faults, or other automation failures on very fast vehicles. If higher values break something, please report it at https://github.com/sprocketaudio/Create-Aeronautics-Automated-Logistics/issues config/create_aeronautics_automated_logistics-common.toml | 60 | 60 |
playback.maxStartJoinDistance Maximum distance from the nearest route endpoint allowed when beginning playback. config/create_aeronautics_automated_logistics-common.toml | 24 | 24 |
playback.minMeaningfulProgressDistance Minimum net distance in blocks an overdue segment must gain toward its target before the overdue stuck timer is reset. config/create_aeronautics_automated_logistics-common.toml | 0.25 | 0.25 |
playback.segmentOverrunMultiplier How many times longer than the recorded segment duration playback may take before overdue stuck monitoring begins. config/create_aeronautics_automated_logistics-common.toml | 3 | 3 |
playback.stuckTimeoutTicks Maximum ticks an overdue segment may continue without meaningful net progress before playback pauses in a fault hold. config/create_aeronautics_automated_logistics-common.toml | 200 | 200 |
recording.maxRoutePoints Maximum number of route points stored per route. config/create_aeronautics_automated_logistics-common.toml | 5000 | 5000 |
recording.minDistanceBetweenPoints Minimum distance between saved route points. config/create_aeronautics_automated_logistics-common.toml | 1 | 1 |
recording.sampleIntervalTicks Number of ticks between route recording samples. config/create_aeronautics_automated_logistics-common.toml | 10 | 10 |