Lootr: FTB Skies 2 config options
Config options (how FTB Skies 2 sets them)
58 settings shipped in the pack's config files; 0 differ from the mod's documented default.
Show settings
| Setting | FTB Skies 2 value | Mod default |
|---|---|---|
notifications.disable_notifications prevent notifications of decaying or refreshed chests config/lootr-client.toml | false | not documented |
notifications.display_toasts configuration options for notifications set to true to enable toast notifications of decay and refresh, obeying message notification settings; set to false to instead use on-screen message config/lootr-client.toml | true | not documented |
particles.decay_particles set to true to enable 'decay particles' to spawn from containers that are going to decay config/lootr-client.toml | true | not documented |
particles.refresh_particles set to true to enable 'refresh particles' to spawn from containers that the player has previously opened which are set to refresh config/lootr-client.toml | true | not documented |
particles.unopened_particles configuration options for particles set to true to enable 'unopened particles' to spawn from containers that the player has not yet opened config/lootr-client.toml | true | not documented |
textures.new_textures set to true to use the new Lootr textures config/lootr-client.toml | false | not documented |
textures.vanilla_textures configuration options for textures set to true to use vanilla textures instead of Lootr special textures. Note: this will prevent previously opened chests from rendering differently config/lootr-client.toml | false | not documented |
breaking.blast_immune lootr chests cannot be destroyed by any explosion config/lootr-common.toml | false | not documented |
breaking.blast_resistant lootr chests cannot be destroyed by creeper or TNT explosions config/lootr-common.toml | false | not documented |
breaking.break_to_drop_loot breaking a lootr chest (while not sneaking) will drop a player's loot but not destroy the block, simply marking it as opened config/lootr-common.toml | false | not documented |
breaking.brushables_self_support lootr brushable blocks will not fall if the blocks under them are broken config/lootr-common.toml | false | not documented |
breaking.disable_break configuration options for breaking containers prevent the destruction of Lootr chests except while sneaking in creative mode config/lootr-common.toml | false | not documented |
breaking.enable_break allow the destruction of Lootr chests regardless. overrides `disable_break` config/lootr-common.toml | false | not documented |
breaking.enable_fake_player_break allows fake players to destroy Lootr chests without having to sneak, overrides the `disable_break` option for fake players config/lootr-common.toml | false | not documented |
breaking.item_frames_self_support lootr item frames will not break if the blocks they are attached to are broken config/lootr-common.toml | false | not documented |
breaking.should_drop_player_loot lootr chests will drop the contents of the player-specific inventory (generated when not generated) when broken config/lootr-common.toml | false | not documented |
conversion.bypass_spawn_protection if true, accessing a Lootr container will bypass spawn protection config/lootr-common.toml | true | not documented |
conversion.check_world_border disregard chests and chunks that are outside of the world border; enable this option if you are using a world border and are suffering consistent TPS issues; if you change the world border, you will need to restart your client config/lootr-common.toml | false | not documented |
conversion.convert_elytras_to_chests whether or not the Elytra item frame should be converted into a standard loot chest with a guaranteed elytra config/lootr-common.toml | false | not documented |
conversion.convert_elytras_to_item_frames whether or not the Elytra item frame should be converted into a Lootr item frame with an elytra inside config/lootr-common.toml | true | not documented |
conversion.convert_item_frames whether or not item frames with items in them generated by structures should be converted into Lootr item frames config/lootr-common.toml | true | not documented |
conversion.convert_mineshafts whether or not mineshaft chest minecarts should be converted to standard loot chests config/lootr-common.toml | true | not documented |
conversion.disable configuration options for the conversion of chests if true, no chests will be converted config/lootr-common.toml | false | not documented |
conversion.perform_piecewise_check checks structure pieces as well as structure starts when determining if a structure contains a position, more accurate but may cause lag (default true) config/lootr-common.toml | true | not documented |
conversion.randomise_seed determine whether or not loot generated is the same for all players using the provided seed, or randomised per player config/lootr-common.toml | true | not documented |
conversion.report_unresolved_tables lootr will automatically log all unresolved tables (i.e., for containers that have a loot table associated with them but, for whatever reason, the lookup for this table returns empty). setting this option to true additionally informs players when they open containers. config/lootr-common.toml | false | not documented |
conversion.save_mode determines when lootr saves data files for containers. 'always' will always save them, which may result in more files than expected; 'when_opened' will only save them the first time they have been opened; 'smart' defaults to 'always' but switches to 'when_opened' for aternos and exaroton config/lootr-common.toml | SMART | not documented |
conversion.skip_logging_no_loot_table_at_generation whether or not to output a warning to the log when a suitable block entity has no loot table and is skipped during conversion config/lootr-common.toml | true | not documented |
decay.decay_all overriding decay_loot_tables, decay_modids and decay_dimensions: all chests will decay after being trapped for the first time config/lootr-common.toml | false | not documented |
decay.decay_dimensions list of dimensions where loot chests should automatically decay (default: blank, e.g., ["minecraft:the_nether", "minecraft:the_end"]) config/lootr-common.toml | [] | not documented |
decay.decay_loot_tables list of loot tables which will decay (default blank, meaning no chests decay, in the format of (in the format of ["modid:loot_table", "othermodid:other_loot_table"]) config/lootr-common.toml | [] | not documented |
decay.decay_modids list of mod IDs whose loot tables will decay (default blank, meaning no chests decay, in the format ["modid", "othermodid"]) config/lootr-common.toml | [] | not documented |
decay.perform_decay_while_ticking containers that have already been marked as decaying will be decayed during level tick as well as when next trapped config/lootr-common.toml | true | not documented |
decay.replace_when_decayed when true, decayed containers will be replaced with their equivalent vanilla block instead of being removed config/lootr-common.toml | false | not documented |
decay.start_decay_while_ticking containers that have not yet been marked as decaying will be marked for decay during level tick as well as when next trapped config/lootr-common.toml | false | not documented |
notifications.disable_message_styles configuration options for notifications disables styling of breaking, decaying and refreshing messages sent to players config/lootr-common.toml | false | not documented |
power.power_comparators configuration options for comparators and redstone power when true, comparators on Lootr containers will give an output of 1; when false, they will give an output of 0 config/lootr-common.toml | true | not documented |
power.trapped_custom when true, custom inventories will act like trapped chests when opened config/lootr-common.toml | false | not documented |
refresh.perform_refresh_while_ticking containers that have already been marked as refreshing will be refreshed during level tick as well as when next trapped config/lootr-common.toml | true | not documented |
refresh.refresh_all overriding refresh_loot_tables, refresh_modids and refresh_dimensions: all chests will refresh after being trapped for the first time config/lootr-common.toml | false | not documented |
refresh.refresh_dimensions list of dimensions where loot chests should automatically refresh (default: blank, e.g., ["minecraft:overworld", "othermod:otherdimension"]) config/lootr-common.toml | [] | not documented |
refresh.refresh_loot_tables list of loot tables which will refresh (default blank, meaning no chests refresh, in the format of ["modid:loot_table", "othermodid:loot_table"]) config/lootr-common.toml | [] | not documented |
refresh.refresh_modids list of mod IDs whose loot tables will refresh (default blank, meaning no chests refresh, in the format of ["modid", "othermodid"]) config/lootr-common.toml | [] | not documented |
refresh.start_refresh_while_ticking containers that have not yet been marked as refreshing will be marked for refresh during level tick as well as when next trapped config/lootr-common.toml | true | not documented |
team.pinned_team_resolver the team resolver to use. by default, this is the standard minecraft scoreboard system. anyone not assigned to a scoreboard team will instead be considered in a team of just themselves. this value only needs to be set when using multiple team-based add-ons that provide teams with the same priority and you wish to specify which one you want to use. if blank or empty or the team resolver cannot be found, it will default to 'lootr:default' [default: blank] config/lootr-common.toml | not documented | |
team.team_loot if true, instead of providing individual loot per player, loot will be assigned based on teams. by default, the entity's scoreboard team will be used. if the player is not in a team, their own uuid will be used instead. [default: false] config/lootr-common.toml | false | not documented |
whitelist.dimension_blacklist list of dimensions that loot chests should not be replaced in (default: blank, allowing all dimensions, format e.g., ["minecraft:overworld", "minecraft:the_end"]) config/lootr-common.toml | [] | not documented |
whitelist.dimension_whitelist configuration for specific whitelisting and blacklisting of dimensions, loot tables and modids list of dimensions (to the exclusion of all others) that loot chest should be replaced in (default: blank, allowing all dimensions, e.g., ["minecraft:overworld", "minecraft:the_end"]) config/lootr-common.toml | [] | not documented |
whitelist.loot_modid_blacklist list of modids whose loot tables shouldn't be converted (in the format of ["modid", "other_modid"]) config/lootr-common.toml | [] | not documented |
whitelist.loot_table_blacklist list of loot tables which shouldn't be converted (in the format of ["modid:loot_table", "othermodid:other_loot_table"]) config/lootr-common.toml | [] | not documented |
whitelist.loot_table_forced_whitelist list of loot tables which will forcefully be converted even if they are included in the loot table blacklist or the problematic loot tables (format: see loot_table_blacklist) config/lootr-common.toml | [] | not documented |
whitelist.modid_dimension_blacklist list of dimensions by modid that loot chests should not be replaced in (default: blank, allowing all modids, format e.g., ["minecraft othermod"]) config/lootr-common.toml | [] | not documented |
whitelist.modid_dimension_whitelist list of dimensions by modid that loot chest should be replaced in (default: blank, allowing all modids, format e.g., ["minecraft othermod"]) config/lootr-common.toml | [] | not documented |
notifications.notification_delay maximum time (in ticks) remaining on a chest before a notification for refreshing or decaying is sent to a player (default 30 seconds, -1 for no delay) config/lootr-client.toml | 600 | 600 |
conversion.max_age the maximum age for containers; entries above this age will be discarded [default: 60 * 20 * 15, fifteen minutes] [note: the value 6000 will be corrected to 18000. if you wish to use 6000, please use 6001 or 5999.] config/lootr-common.toml | 18000 | 18000 |
conversion.tick_delay the default delay between ticks. the higher this value, the slower it takes for containers to determine they should refresh, decay, or start refreshing or decaying config/lootr-common.toml | 20 | 20 |
decay.decay_value configuration options for decaying containers how long (in ticks) a decaying loot containers should take to decay (default 5 minutes = 5 * 60 * 20) config/lootr-common.toml | 6000 | 6000 |
refresh.refresh_value configuration options for refreshing containers how long (in ticks) a refreshing loot containers should take to refresh their contents (default 20 minutes = 20 * 60 * 20) config/lootr-common.toml | 24000 | 24000 |