Dyson Cube Project guide for FTB Skies 2 1.10.1 to 1.10.2

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What is Dyson Cube Project?

Dyson Cube Project is part of this pack, which ships version 1.0.2 of it (the file is dysoncubeproject-1.0.2.jar). It was already included in 1.10.1 or earlier, so it is not a recent addition.[1]

The sources I have for this pack only confirm that the mod is installed and which version it is. They don't describe what the mod does, so I won't guess at its mechanics, recipes or items here.[1]

How do you get started with Dyson Cube Project?

5 parts

Dyson Cube Project is built around a sphere that you grow with sails and beams. The mod's own screen tracks the sphere's sails, beams, progress and power generation. All the recipes below are changed by the pack, so follow the ones on this page and not what you may remember from other modpacks.[2][3]

First: Make Beams

Start with the Beam. One craft gives you 2 of them, and you need them for the Ray Receiver and EM Rail Ejector controllers later, so make a good stack first.[2]

2× BeamChanged by the pack

Crafting Shaped

Crafting Shaped
any iron nuggetany iron storage blockany iron nugget
Iron Barsany iron storage blockIron Bars
any iron nuggetany iron storage blockany iron nugget

Recipe id: dysoncubeproject:beam

Next: Make a Solar Sail

Next comes the Solar Sail. It is the part that actually produces power, and it is also needed for the receiver controller.[2][4]

Solar SailChanged by the pack

Crafting Shaped

Crafting Shaped
any colorless glass panesany copper ingotany colorless glass panes
any colorless glass panesany copper ingotany colorless glass panes
any lapi gemsany copper ingotany lapi gems

Recipe id: dysoncubeproject:solar_sail

Then: Package them

The Beam Package and the Solar Sail Package are the packaged forms of the two items above. The sail package's tooltip tells you how many solar sails it contains.[2][3]

Beam PackageChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotBeamEmpty slot
Beamany copper storage blockBeam
Empty slotBeamEmpty slot

Recipe id: dysoncubeproject:beam_package

Solar Sail PackageChanged by the pack

Crafting Shaped

Crafting Shaped
Solar SailSolar SailSolar Sail
Solar Sailany iron storage blockSolar Sail
Solar SailSolar SailSolar Sail

Recipe id: dysoncubeproject:solar_sail_package

The EM Rail Ejector Controller

The EM Rail Ejector Controller is the controller block for the ejector. The mod notes that power is optional for it, but with power it can ramp up how many beams or sails are ejected.[2][3]

EM Rail Ejector ControllerChanged by the pack

Crafting Shaped

Crafting Shaped
any diamond gemany redstone dustBeam
any redstone dustany copper storage blockBeam
Smooth Stone SlabSmooth Stone SlabSmooth Stone Slab

Recipe id: dysoncubeproject:em_railejector_controller

If you do feed it power, the ejector uses 40 per tick for each item it sends and has a buffer of 400,000. Both are the mod's default values, and the pack has not changed them. They are set by Config.RAIL_EJECTOR_CONSUME and Config.RAIL_EJECTOR_POWER_BUFFER.[3][4]

Finally: The Ray Receiver Controller

Finally, the Ray Receiver Controller is how you take power out of the sphere. Its recipe uses both a Beam and a Solar Sail, which is why you made those first.[2][3]

Ray Receiver ControllerChanged by the pack

Crafting Shaped

Crafting Shaped
Solar SailSolar SailSolar Sail
Smooth Stone SlabBeamSmooth Stone Slab
any iron storage blockany iron storage blockany iron storage block

Recipe id: dysoncubeproject:ray_receiver_controller

The pack leaves the receiver's numbers at the mod defaults: it can extract 50,000,000 power from the sphere every tick and has a buffer of 100,000,000. Each sail generates 20 power. You can find these in Config.RAY_RECEIVER_EXTRACT_POWER, Config.RAY_RECEIVER_POWER_BUFFER and Config.POWER_PER_SAIL.[4]

Tip: Each beam supports 6 solar panels in this pack, which is the mod default from Config.BEAM_TO_SOLAR_PANEL_RATIO. If the sphere screen says it needs more beams, that is your cue to make more.[3][4]

How does Dyson Cube Project work?

6 parts

This mod is documented here by its language file, the pack's config and the pack's recipes. That is enough to show you the moving parts and the numbers this pack uses.[2][3][4]

The parts

The mod has the EM Rail Ejector Controller and the Ray Receiver Controller as its controller blocks. Its language file also lists a block called Multiblock Structure.[3]

The items you feed into the system are Beam, Beam Package, Solar Sail and Solar Sail Package. The sail package has a tooltip that tells you how many solar sails it contains.[3]

Reading the Dyson Information screen

The mod has a screen titled Dyson Information. It shows your beam count, your sail count in a "Sails: x/y" format, the power generated and power consumed in FE, and a progress percentage. It can also show a "Needs more beams" message, and it has a button labelled "Subscribe to this sphere".[3]

If you want the sphere shown at full progress all the time, there is Config.SHOW_AT_MAX_PROGRESS. This pack leaves it set to false.[4]

Power and the sphere

The power generated per sail is set by Config.POWER_PER_SAIL. It is 20 in this pack, which is also the mod default.[4]

Beams limit how many solar panels the sphere can hold. Config.BEAM_TO_SOLAR_PANEL_RATIO is 6, meaning each beam can support 6 solar panels. The sphere is capped by Config.MAX_SOLAR_PANELS at 50,000,000 panels. Both match the mod defaults.[4]

Ejector power

The EM rail ejector uses power for each item it sends. Config.RAIL_EJECTOR_CONSUME is 40 per tick per sent item, and its buffer, Config.RAIL_EJECTOR_POWER_BUFFER, holds 400,000. Both match the mod defaults.[4]

One of the mod's tooltips reads: "Power Optional, with power it allows to ramp up how many beams/sails are ejected". So power is optional for the ejector, and supplying it lets you increase how many beams or sails get ejected.[3]

Pulling power out

On the receiving end, the ray receiver extracts power from the sphere. Config.RAY_RECEIVER_EXTRACT_POWER is 50,000,000 per tick, and its buffer, Config.RAY_RECEIVER_POWER_BUFFER, holds 100,000,000. Both are the mod defaults.[4]

Tip: Every config value here that lists a mod default matches that default in this pack. The pack's changes show up in the recipes instead.[2][4]

Crafting the parts

The pack has changed every one of the mod's crafting recipes listed here. Here is each one as it works in this pack, starting with the basics.[2]

2× BeamChanged by the pack

Crafting Shaped

Crafting Shaped
any iron nuggetany iron storage blockany iron nugget
Iron Barsany iron storage blockIron Bars
any iron nuggetany iron storage blockany iron nugget

Recipe id: dysoncubeproject:beam

This recipe makes 2 beams.

Solar SailChanged by the pack

Crafting Shaped

Crafting Shaped
any colorless glass panesany copper ingotany colorless glass panes
any colorless glass panesany copper ingotany colorless glass panes
any lapi gemsany copper ingotany lapi gems

Recipe id: dysoncubeproject:solar_sail

Beam PackageChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotBeamEmpty slot
Beamany copper storage blockBeam
Empty slotBeamEmpty slot

Recipe id: dysoncubeproject:beam_package

Solar Sail PackageChanged by the pack

Crafting Shaped

Crafting Shaped
Solar SailSolar SailSolar Sail
Solar Sailany iron storage blockSolar Sail
Solar SailSolar SailSolar Sail

Recipe id: dysoncubeproject:solar_sail_package

EM Rail Ejector ControllerChanged by the pack

Crafting Shaped

Crafting Shaped
any diamond gemany redstone dustBeam
any redstone dustany copper storage blockBeam
Smooth Stone SlabSmooth Stone SlabSmooth Stone Slab

Recipe id: dysoncubeproject:em_railejector_controller

Ray Receiver ControllerChanged by the pack

Crafting Shaped

Crafting Shaped
Solar SailSolar SailSolar Sail
Smooth Stone SlabBeamSmooth Stone Slab
any iron storage blockany iron storage blockany iron storage block

Recipe id: dysoncubeproject:ray_receiver_controller

How do you progress through Dyson Cube Project?

3 parts

Good news: the crafting chain for Dyson Cube Project in this pack is short and easy to follow. Every recipe for the mod is marked as changed by the pack, so what you see below is the pack's version, not the mod default.[2]

The two base parts

Everything starts with two items, Beam and Solar Sail. Neither needs another item from this mod as an input, so you can make both right away. The Beam recipe gives you 2 Beams per craft.[2]

2× BeamChanged by the pack

Crafting Shaped

Crafting Shaped
any iron nuggetany iron storage blockany iron nugget
Iron Barsany iron storage blockIron Bars
any iron nuggetany iron storage blockany iron nugget

Recipe id: dysoncubeproject:beam

One craft makes 2 Beams.

Solar SailChanged by the pack

Crafting Shaped

Crafting Shaped
any colorless glass panesany copper ingotany colorless glass panes
any colorless glass panesany copper ingotany colorless glass panes
any lapi gemsany copper ingotany lapi gems

Recipe id: dysoncubeproject:solar_sail

The packages

Each base part has a packaged version. Beam Package is made from a Beam, and Solar Sail Package is made from a Solar Sail.[2]

Beam PackageChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotBeamEmpty slot
Beamany copper storage blockBeam
Empty slotBeamEmpty slot

Recipe id: dysoncubeproject:beam_package

Solar Sail PackageChanged by the pack

Crafting Shaped

Crafting Shaped
Solar SailSolar SailSolar Sail
Solar Sailany iron storage blockSolar Sail
Solar SailSolar SailSolar Sail

Recipe id: dysoncubeproject:solar_sail_package

The controllers

The two controllers are the top of the chain. EM Rail Ejector Controller needs a Beam. Ray Receiver Controller needs both a Beam and a Solar Sail, so make sure you have crafted both base parts before you try it.[2]

EM Rail Ejector ControllerChanged by the pack

Crafting Shaped

Crafting Shaped
any diamond gemany redstone dustBeam
any redstone dustany copper storage blockBeam
Smooth Stone SlabSmooth Stone SlabSmooth Stone Slab

Recipe id: dysoncubeproject:em_railejector_controller

Ray Receiver ControllerChanged by the pack

Crafting Shaped

Crafting Shaped
Solar SailSolar SailSolar Sail
Smooth Stone SlabBeamSmooth Stone Slab
any iron storage blockany iron storage blockany iron storage block

Recipe id: dysoncubeproject:ray_receiver_controller

Tip: Beam goes into the Beam Package and into both controllers, and each Beam craft gives you 2, so it is worth making a few extra crafts up front.[2]

Which Dyson Cube Project config options matter?

4 parts

Good news: every numeric option in the Dyson Cube Project config is left at the mod default in this pack, so nothing has been nerfed or buffed. The file is config/dysoncubeproject/dysoncubeproject.toml, and here is what each option does and what the pack sets it to.[4]

Sphere size and power generation

Ray receiver

EM rail ejector

Visual option

Config.SHOW_AT_MAX_PROGRESS makes the sphere always display at max progress. It is false in this pack, so the sphere's appearance follows your actual build progress.[4]

Tip: Since the pack matches the mod defaults for all of these values, any guide or number you see for the mod's stock settings should line up with what you get here. If you change a value yourself, the file lists a minimum for each numeric option: above 1 for most of them, and above 0 for the power per sail.[4]

Sources

  1. FTB Skies 2 1.10.2 mod list · pack file
  2. FTB Skies 2 1.10.2 recipe dump: recipes making Dyson Cube Project items · pack recipe dump
  3. dysoncubeproject names, screen text and descriptions (English lang file) · official mod data
  4. FTB Skies 2 1.10.2 config: config/dysoncubeproject/dysoncubeproject.toml · pack file
Where this guide comes from

Written from what FTB Skies 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 1.11.0 to 1.24.0

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