Training Dummy: FTB Evolution 2 config options

Config options (how FTB Evolution 2 sets them)

15 settings shipped in the pack's config files; 0 differ from the mod's documented default.

Show settings
SettingFTB Evolution 2 valueMod default
displayColor
SCREEN readout only. Text color as a 6-digit RRGGBB or 8-digit AARRGGBB hex string (no # prefix). Default is a darker red. Falls back to the default on an invalid value.
config/trainingdummy-client.toml
FFCC2222not documented
displayLocation
Where to show the damage readout: SCREEN (HUD overlay) or CHAT (local chat message).
config/trainingdummy-client.toml
CHATnot documented
globalLeaderboardEnabled
OFF by default (opt-in). Whether the scoreboard dummy uses the cross-server global leaderboard - fetching it, showing it in the screen, and submitting records to it. When on, the ONLY data this server sends to the leaderboard worker is the player's Minecraft nickname and the damage of a record-breaking hit (plus modpackId), sent to workerBaseUrl at most once per qualifying record after recordDebounceSeconds. No UUID, inventory, equipment, effects or any other player data is sent. The worker address is workerBaseUrl and the worker's source is open (the 'worker' folder of the mod's repository). When off, no network request is ever made; the local (this server only) leaderboard is unaffected either way.
config/trainingdummy-common.toml
falsenot documented
modpackDisplayName
Friendly name shown in the global leaderboard's title (e.g. "ATM 11"). Purely cosmetic - has no effect on which leaderboard is used, that's still modpackId. Leave blank to just show a generic title.
config/trainingdummy-common.toml
not documented
modpackId
Identifies this server's modpack to the scoreboard dummy's leaderboard worker. Every server meant to share the same leaderboard must use the same value here. Leave blank to use the mod's built-in default shared leaderboard instead of a dedicated one.
config/trainingdummy-common.toml
not documented
weaponBlacklist
Extra item IDs that can never score a leaderboard hit, ADDED ON TOP of the mod's own built-in blacklist (mahoutsukai:morgan, occultism_extra_spirits:forbidden_butcher_knife, every Avaritia and Modern Industrialization item, and anything with "infinity" or "quantum" in its ID). A hit dealt with a blacklisted item in the player's main hand is ignored entirely, both locally and globally, as if it never happened. Three formats: an exact item ID ("minecraft:netherite_sword"), a whole mod's namespace with "modid:*" ("avaritia:*" blocks every Avaritia item), or - for anything with no ":" at all, a case-insensitive substring match against every item's ID, so "sword" blocks any item from any mod whose ID contains "sword". Leave empty to add nothing beyond the built-in blacklist.
config/trainingdummy-common.toml
[]not documented
workerApiKey
Sent as the X-Api-Key header on every submission, if set. Must match modpackId's own key on the worker. Leave blank to use the mod's built-in default modpack's key.
config/trainingdummy-common.toml
not documented
workerBaseUrl
Base URL of the leaderboard worker (e.g. http://127.0.0.1:8787 for a local `wrangler dev` you're running yourself). Leave blank to use the mod's built-in worker.
config/trainingdummy-common.toml
not documented
displayDurationSeconds
How long the damage readout stays on screen/in chat after the last hit, in seconds.
config/trainingdummy-client.toml
55
displayOffsetX
SCREEN readout only. Horizontal pixel offset from the center of the screen (negative = left, positive = right). Useful if another mod's HUD element sits where the readout would otherwise be.
config/trainingdummy-client.toml
00
displayOffsetY
SCREEN readout only. Vertical pixel offset up from the bottom of the screen (the default, 90, sits above the XP bar/hotbar).
config/trainingdummy-client.toml
9090
hitResetSeconds
Every hit adds to a running total. If this many seconds pass without a hit, the next hit starts a fresh total.
config/trainingdummy-client.toml
22
baitRadius
How far (in blocks) mobs are pulled from to attack a dummy holding the lure bait in its main hand.
config/trainingdummy-common.toml
128128
leaderboardRefreshSeconds
Minimum time between re-fetching the global leaderboard from the worker. The server only fetches it on demand, when a player opens the scoreboard dummy's screen and the cached copy is older than this - with nobody opening the screen, no fetch ever happens. Only used while globalLeaderboardEnabled is on.
config/trainingdummy-common.toml
600600
recordDebounceSeconds
After a hit qualifies for the top 10, how long to wait (without an even bigger qualifying hit from the same player) before actually submitting it. Prevents sending a record that's immediately beaten by the same player's next swing.
config/trainingdummy-common.toml
2020