
Loot Journal: Pickup Notifier in FTB Evolution 2
FTB Evolution 2 1.4.0 ships version 6.2.1 · First seen in 1.0.2
Loot Journal: Pickup Notifier is a mod in FTB Evolution 2 1.4.0, where it is version 6.2.1. Ultimate item pick-up notifier featuring rich animations, full theming support, customizable layouts, and powerful filtering options! (Summary from the mod's Modrinth page.)
Loot Journal: Pickup Notifier guide for FTB Evolution 2
Last verified for FTB Evolution 2 v1.4.0 on Oct 13, 2026 · text last changed Oct 13, 2026
- Sections
- 4
Every recipe and number here was checked against FTB Evolution 2 1.4.0, read from the running game on Oct 17, 2026.
What is Loot Journal: Pickup Notifier?
1 part
Loot Journal: Pickup Notifier is a client-side mod that gives item pickups animated notifications. Instead of items quietly vanishing into your inventory, you get clean entries that slide in from the edge of the screen. It handles both items and experience.[1]
The pack ships version 6.2.1 of the mod.[2]
What you get
- Smart stacking, merging and positioning keep the notifications readable, and special effects highlight rare finds.[1]
- Entries pulse when they update, and large pickup bursts are aggregated into one entry. Total item counts are tracked too, including items inside shulkers, sacks and other containers.[1]
- Several built-in visual themes are available, and each one can be tweaked individually. New themes can be added through resource packs.[1]
- Player tracking shows what nearby players pick up in real time, with player filters. Players can stay hidden with invisibility or a carved pumpkin, and it works on vanilla servers.[1]
- An in-game config screen lets you adjust layout, positioning, animations, sounds and filtering, with immediate feedback.[1]
How do you get started with Loot Journal: Pickup Notifier?
3 parts
Good news: there's nothing to craft to get going with Loot Journal: Pickup Notifier. It's a client-side mod that changes how item pickups show up on your screen, so you start seeing its notifications as you play.[1]
Unverified The sources here show no crafting recipes, quests or config files for this mod in the pack, so there are no confirmed items to make first and no confirmed pack-specific default settings. Check the in-game settings screen for what your install actually uses.
What you will notice first
Pickups appear as animated notifications that slide in from the edge of the screen. The mod stacks and merges entries and positions them so they stay readable, and special effects highlight rare finds. It handles both items and experience.[1]
Entries pulse when they update, and large pickup bursts are aggregated neatly. Total item counts are tracked too, including items inside shulkers, sacks and other containers.[1]
First things to try
- Pick up a few items and some experience, and watch how the notifications stack and merge.[1]
- Open the in-game config. You can adjust layout, positioning, animations, sounds and filtering there and see the result immediately.[1]
- Try the built-in visual themes. Each has its own style and layout, and every theme can be tweaked individually.[1]
- Set up filtering so only the pickups you care about get a notification.[1]
Tracking other players
The mod can show what nearby players are picking up in real time, with player filters you can configure. Players can stay hidden by using invisibility or wearing a carved pumpkin. It also works on vanilla servers.[1]
How does Loot Journal: Pickup Notifier work?
4 parts
Loot Journal: Pickup Notifier is a client-side mod that makes item pickups show up as animated notifications. It doesn't add machines, multiblocks or power systems, so this section covers how the notifications behave on your screen.[1]
How pickup notifications work
Notifications slide in from the edge of the screen. The mod uses stacking, merging and positioning logic so the list stays readable. Special effects highlight rare finds, and both items and experience are supported.[1]
- Entries pulse when they are updated, so you can see when a pickup adds to one that is already on screen.[1]
- Large pickup bursts are aggregated neatly instead of flooding the screen.[1]
- Total item counts are tracked, including items inside shulkers, sacks and other containers.[1]
Visual themes
The mod has multiple built-in visual themes, each with its own style and layout. You can tweak every theme individually. New themes can be added through resource packs.[1]
Player tracking
You can see what nearby players are picking up in real time. Player filters control who is shown. Players can stay hidden by using invisibility or wearing a carved pumpkin. The project page says this works on vanilla servers.[1]
In-game configuration
You adjust layout, positioning, animations, sounds and filtering from inside the game, and the changes show immediately. That is the place to start if the notifications feel too busy or sit in the wrong spot.[1]
What changed in Loot Journal: Pickup Notifier between versions?
1 part
There is not much history to cover for Loot Journal: Pickup Notifier in this pack. FTB Evolution 2 1.1.0 ships version 6.2.1, built for NeoForge on Minecraft 26.1, and the mod was already in the pack as of 1.0.2 or earlier.[2][3]
Mod changelog
Unverified The pack changelogs do not list any entries for this mod, so the sources here do not show what changed for it from one pack release to the next.
Sources
- Loot Journal: Pickup Notifier project page (modrinth) · official mod data
- FTB Evolution 2 1.1.0 mod list · pack file
- Loot Journal: Pickup Notifier 6.2.1 changelog · changelog
Where this guide comes from
Written from what FTB Evolution 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 13, 2026.
Report wrong info
Version in each release
9 releases, first in 1.0.2
| FTB Evolution 2 | Version | Jar | Where it came from |
|---|---|---|---|
| 1.4.0 Oct 17, 2026 | 6.2.1 | loot_journal-neoforge-26.1-6.2.1.jar | From the published release |
| 1.3.2 Oct 16, 2026 | 6.2.1 | loot_journal-neoforge-26.1-6.2.1.jar | From the published release |
| 1.3.1 Oct 15, 2026 | 6.2.1 | loot_journal-neoforge-26.1-6.2.1.jar | From the published release |
| 1.3.0 Oct 14, 2026 | 6.2.1 | loot_journal-neoforge-26.1-6.2.1.jar | From the published release |
| 1.2.2 Oct 13, 2026 | 6.2.1 | loot_journal-neoforge-26.1-6.2.1.jar | From the published release |
| 1.2.1 Oct 12, 2026 | 6.2.1 | loot_journal-neoforge-26.1-6.2.1.jar | From the published release |
| 1.2.0 Oct 12, 2026 | 6.2.1 | loot_journal-neoforge-26.1-6.2.1.jar | From the published release |
| 1.1.0 Oct 10, 2026 | 6.2.1 | loot_journal-neoforge-26.1-6.2.1.jar | From the published release |
| 1.0.2 Oct 8, 2026 | 6.2.1 | loot_journal-neoforge-26.1-6.2.1.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
We can't match this mod to the pack's item list: it registers as loot_journal, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser
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