Hostile Neural Networks: FTB Evolution 2 config options

Config options (how FTB Evolution 2 sets them)

13 settings shipped in the pack's config files; 3 differ from the mod's documented default.

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SettingFTB Evolution 2 valueMod default
models.Data Center Sim Cost Multiplier changed by FTB Evolution 2
Per-tick power cost the Data Center pays per active model, as a multiplier on the model's base simCost. 1.5 = 150% of normal.
config/hostilenetworks.cfg
1.251.5
models.Enable Block Data Models changed by FTB Evolution 2
If true, block data models (such as the built-in ore models) are loaded. This is an experimental feature. This value is not synced; it governs which models load during datapack reading.
config/hostilenetworks.cfg
truefalse
power.Data Center Power Cap changed by FTB Evolution 2
The maximum FE stored in the Data Center. Sized for 25 concurrent self-aware simulations.
config/hostilenetworks.cfg
200000008000000
client.Deep Learner HUD Anchor Point
The anchor point for this element.
config/hostilenetworks.cfg
top_lefttop_left
client.Deep Learner HUD X Offset
The X offset for this element.
config/hostilenetworks.cfg
00
client.Deep Learner HUD Y Offset
The Y Offset for this element.
config/hostilenetworks.cfg
00
models.Action Upgrades Model
Whether killing mobs and breaking blocks will upgrade the data on a corresponding model. Note: If you disable this, be sure to add a way for players to get non-Faulty models!
config/hostilenetworks.cfg
truetrue
models.Continuous Accuracy
If true, the accuracy of the model increases as it gains progress towards the next tier. If false, always uses the base accuracy of the current tier.
config/hostilenetworks.cfg
truetrue
models.Right Click To Attune
If true, right clicking a blank data model on a mob or block will attune it to that target. If disabled, you will need to provide players with a way to get attuned models!
config/hostilenetworks.cfg
truetrue
models.Sim Chamber Upgrades Model
How the Simulation Chamber's Training Mode upgrades the data on a model. (0 = Disabled - also disables Training Mode entirely, 1 = Yes, 2 = Only up to tier boundaries)
config/hostilenetworks.cfg
11
power.Loot Fab Power Cap
The maximum FE stored in the Loot Fabricator.
config/hostilenetworks.cfg
10000001000000
power.Loot Fab Power Cost
The FE/t cost of the Loot Fabricator.
config/hostilenetworks.cfg
256256
power.Sim Chamber Power Cap
The maximum FE stored in the Simulation Chamber.
config/hostilenetworks.cfg
20000002000000