FTB XMod Compat in FTB Evolution 2
FTB Evolution 2 1.4.0 ships version 26.1.2.4 · First seen in 1.0.2
FTB XMod Compat is a mod in FTB Evolution 2 1.4.0, where it is version 26.1.2.4. Official multi-mod integrations support for the FTB Mods (Summary from the mod's Modrinth page.)
FTB XMod Compat guide for FTB Evolution 2
Last verified for FTB Evolution 2 v1.4.0 on Oct 16, 2026 · text last changed Oct 16, 2026
Also applies to:All the Mods 10 0.32 to 8.3All the Mods 10: To the Sky 1.0 to 2.1.0All the Mods 11 0.2.0 to 0.12.0-betaAll the Mons 0.3.0-beta to 1.3.0FTB Skies 2 1.0.1 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.10.0FTB StoneBlock 4 1.1.1 to 1.23.0Project Infinity 0.1 0.0.45.4 to 0.0.51.4-hotfix-2
- Sections
- 4
3 sections are written for this pack; 1 is shared from another pack's guide.
Every recipe and number here was checked against FTB Evolution 2 1.4.0, read from the running game on Oct 17, 2026.
What is FTB XMod Compat?
Same as in the All the Mods 10 8.1 guide
FTB XMod Compat is included in this pack at version 21.1.11, shipped as the NeoForge file ftb-xmod-compat-neoforge-21.1.11.jar. It has been part of the pack since version 2.25 or earlier, so it isn't a recent addition.[1]
Unverified The sources I have don't describe what FTB XMod Compat does in detail, who it is aimed at, or where it fits in the pack's progression. I also can't confirm any quests, ATM Star path steps, recipes or config options tied to it, so I'm not guessing at them. Treat this as a background mod that you most likely won't need to deal with directly, and check back once more information is available.
How do you get started with FTB XMod Compat?
1 part
Welcome to FTB XMod Compat! In this pack the sources I have only show this mod's config file, so there is no crafting order to follow. What the config does show is which systems the mod hooks into, and those are the settings to know about when you start.[2]
The settings to know
- currency_selector is set to "sg_economy_api" in this pack. The other valid value is "default", which uses Magic Coins if it is installed and otherwise has no currency plugin. The config notes this option is currently Neoforge-only.[2]
- permission_selector is left at "default". That means FTB Ranks is used first, then Luckperms, depending on which mod is available. You can also force "ftb_ranks" or "luckperms".[2]
- stage_selector is left at "default". That means KubeJS is used first, then Game Stages, then vanilla, depending on availability. The other valid values are "vanilla", "kubejs" and "gamestages".[2]
- only_show_known_waystones is true, so only waystones you have discovered are shown. This is also the mod's default.[2]
How does FTB XMod Compat work?
4 parts
For FTB XMod Compat, the pack's files show its config file and nothing about machines, multiblocks or power, fluid and item handling. The options in currency_selector and the keys next to it choose which other system the mod hooks into for currency, permissions, game stages and waystones.[2]
Currency
currency_selector picks the currency implementation. The valid values are "default" and "sg_economy_api". With "default", the mod uses Magic Coins if it is installed, and otherwise there is no currency plugin. The config notes that this option is currently NeoForge-only.[2]
This pack changes it from the default: it sets the value to "sg_economy_api". Keep in mind the config says this option is currently NeoForge-only.[2]
Permissions
permission_selector picks the permissions implementation. The valid values are "default", "ftb_ranks" and "luckperms". With "default", the mod tries FTB Ranks first and then LuckPerms, depending on which of them is installed. The pack leaves it on "default". The config's "currently NeoForge-only" note is on the currency option only, not on this one.[2]
Game stages
stage_selector picks the game stages implementation. The valid values are "default", "vanilla", "kubejs" and "gamestages". With "default", the mod tries KubeJS, then Game Stages, then vanilla, depending on which are available. The pack leaves it on "default". The config's "currently NeoForge-only" note is on the currency option only, not on this one.[2]
Waystones
only_show_known_waystones controls whether only waystones you have discovered are shown. It is set to true in the pack, which matches the default.[2]
Which FTB XMod Compat config options matter?
2 parts
FTB XMod Compat has a small config file, and only one of its options is changed from the mod default in this pack. Here is what each option does and how the pack sets it.[2]
The one the pack changed
currency_selector is set to "sg_economy_api" in this pack. The mod default is "default", which uses Magic Coins if it is installed and otherwise uses no currency plugin. The valid values are "default" and "sg_economy_api", and the config notes that this option is currently NeoForge-only.[2]
The ones left at their defaults
- only_show_known_waystones is true, the default. Only waystones that have been discovered are shown.[2]
- permission_selector is "default", the default. That picks FTB Ranks first, then Luckperms, depending on which mod is available. You can also force "ftb_ranks" or "luckperms".[2]
- stage_selector is "default", the default. That picks KubeJS, then Game Stages, then vanilla, depending on which mod is available. You can also force "vanilla", "kubejs" or "gamestages".[2]
Sources
- All the Mods 10 8.1 mod list · pack file
- FTB Evolution 2 1.1.0 config: config/ftbxmodcompat.json5 · pack file
Where this guide comes from
Written from what FTB Evolution 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 16, 2026.
Report wrong info
Version in each release
9 releases, first in 1.0.2
| FTB Evolution 2 | Version | Jar | Where it came from |
|---|---|---|---|
| 1.4.0 Oct 17, 2026 | 26.1.2.4 | ftb-xmod-compat-neoforge-26.1.2.4.jar | From the published release |
| 1.3.2 Oct 16, 2026 | 26.1.2.4 | ftb-xmod-compat-neoforge-26.1.2.4.jar | From the published release |
| 1.3.1 Oct 15, 2026 | 26.1.2.4 | ftb-xmod-compat-neoforge-26.1.2.4.jar | From the published release |
| 1.3.0 Oct 14, 2026 | 26.1.2.4 | ftb-xmod-compat-neoforge-26.1.2.4.jar | From the published release |
| 1.2.2 Oct 13, 2026 | 26.1.2.4 | ftb-xmod-compat-neoforge-26.1.2.4.jar | From the published release |
| 1.2.1 Oct 12, 2026 | 26.1.2.4 | ftb-xmod-compat-neoforge-26.1.2.4.jar | From the published release |
| 1.2.0 Oct 12, 2026 | 26.1.2.4 | ftb-xmod-compat-neoforge-26.1.2.4.jar | From the published release |
| 1.1.0 Oct 10, 2026 | 26.1.2.4 | ftb-xmod-compat-neoforge-26.1.2.4.jar | From the published release |
| 1.0.2 Oct 8, 2026 | 26.1.2.4 | ftb-xmod-compat-neoforge-26.1.2.4.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
We can't match this mod to the pack's item list: it registers as ftbxmodcompat, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser
Config options (how FTB Evolution 2 sets them)
4 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.
Show settings
| Setting | FTB Evolution 2 value |
|---|---|
currency_selector Select the currency implementation to use Note: currently Neoforge-only DEFAULT: use Magic Coins if installed, otherwise no currency plugin Default: "default" Valid values: "default", "sg_economy_api" / config/ftbxmodcompat.json5 | sg_economy_api |
only_show_known_waystones Only show waystones that have been discovered Default: true / config/ftbxmodcompat.json5 | true |
permission_selector Select the permissions implementation to use DEFAULT: use FTB Ranks then Luckperms in preference order, depending on mod availability Default: "default" Valid values: "default", "ftb_ranks", "luckperms" / config/ftbxmodcompat.json5 | default |
stage_selector Select the game stages implementation to use DEFAULT: use KubeJS, Game Stages, vanilla in preference order, depending on mod availability Default: "default" Valid values: "default", "vanilla", "kubejs", "gamestages" / config/ftbxmodcompat.json5 | default |
Comments and tips
Loading comments...