CTMLib in FTB Evolution 2

FTB Evolution 2 1.4.0 ships version 26.1.2.11 · First seen in 1.0.2

Checked Sep 18, 2026FTB Evolution 2 1.4.0Sources: FTB Evolution 2 1.4.0 modlist.json · Modrinth

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CTMLib is a mod in FTB Evolution 2 1.4.0, where it is version 26.1.2.11. A NeoForge connected-texture library for reusable CTM models, overlays, multiblock patterns, and datagen support. (Summary from the mod's Modrinth page.)

CTMLib guide for FTB Evolution 2

Written for FTB Evolution 2 1.1.0 · also fits 1.0.2 to 1.4.0 · updated Oct 14, 2026

Last verified for FTB Evolution 2 v1.4.0 on Oct 14, 2026 · text last changed Oct 14, 2026

Also applies to:All the Mods 11 0.1.1 to 0.12.0-beta

Sections
5

2 sections are written for this pack; 3 are shared from another pack's guide.

Every recipe and number here was checked against FTB Evolution 2 1.4.0, read from the running game on Oct 17, 2026.

What is CTMLib?

3 parts

Same as in the All the Mods 11 0.8.0-beta guide

CTMLib is a library mod, so it doesn't add any blocks, items or gameplay of its own. Its job is to give other NeoForge mods a shared toolkit for connected textures, the effect where neighbouring blocks blend into one seamless surface. That way, each mod doesn't have to rebuild the logic itself.[1]

Who it's for

If you're a player, you don't need to do anything with it. It's only installed because another mod needs it, and on its own you won't see anything new in your world. It's really aimed at mod developers who want consistent connected-texture behavior across their blocks, models and datagen.[1]

What it offers developers

  • Standard connected textures, with horizontal and vertical CTM modes.[1]
  • Multiblock texture patterns in 2×2, 3×3 and 4×4 layouts.[1]
  • Overlay-based connected textures.[1]
  • Bookshelf-style handling of top, bottom and side textures.[1]
  • Vanilla datagen support through CTM model builders.[1]

In this pack

The pack ships CTMLib version 26.1.2.8 (file ctm-26.1.2.8.jar). It's a background dependency, so there's nothing to craft, configure or unlock for it.[2]

Unverified No quests and no ATM Star path steps involving CTMLib were found, so it doesn't appear to have a place in the pack's progression. Which specific mods in the pack depend on it is also unconfirmed.

How do you get started with CTMLib?

1 part

Same as in the All the Mods 11 0.8.0-beta guide

Good news: there's nothing to craft here. CTMLib is a library mod, so on its own it doesn't add new blocks, items or gameplay features. You only need it installed because another mod requires it.[1]

That means there's no first item to make and no order to follow, and the sources don't show any in-pack recipes or quests for it.[1]

What it does for you

CTMLib gives other mods a shared way to draw connected textures, where neighbouring blocks join up into one seamless surface. It supports overlay-based connected textures, bookshelf-style top, bottom and side textures, and multiblock texture patterns in 2×2, 3×3 and 4×4 layouts.[1]

If you notice blocks from other mods blending together nicely, a library like this may be behind it. You don't need to set anything up.[1]

Tip: Don't go looking for CTMLib items in your inventory or in recipe viewers. It's built for mod developers, who use it for models and datagen, so there's nothing for you to place or craft.[1]

Unverified Which other mods in this pack depend on CTMLib, and any pack-specific configuration for it, can't be confirmed from the available sources.

How does CTMLib work?

1 part

Same as in the All the Mods 11 0.8.0-beta guide

CTMLib is a library, so it has no machines, multiblock structures, power, fluids or item automation of its own. On its own it doesn't add new blocks, items or gameplay features. You only need it installed because another mod requires it.[1]

What the library actually does

CTMLib is a lightweight connected-texture library for NeoForge mods. Mod developers use it to render blocks with connected textures, overlays and pattern-based texture layouts, so they don't have to rewrite CTM logic themselves. For you as a player, this is purely a visual system.[1]

  • Standard connected textures, with horizontal and vertical CTM modes.[1]
  • Pattern-based texture layouts in 2×2, 3×3 and 4×4 sizes.[1]
  • Overlay-based connected textures.[1]
  • Bookshelf-style handling of top, bottom and side textures.[1]
  • Vanilla datagen support through CTM model builders, which is a developer tool.[1]
Tip: The "multiblock" patterns in CTMLib only describe how textures line up across neighbouring blocks. Nothing in the sources says they create multiblock machines or structures. If a block in the pack looks like it stitches together with its neighbours, CTMLib is probably doing the rendering, but the mod that owns the block decides how it behaves.[1]

Unverified Whether the pack changes any CTMLib behaviour, and which blocks in the pack use it, could not be confirmed from the available sources.

Which CTMLib config options matter?

CTMLib is a library, so it adds no blocks or items of its own. It only matters when another mod needs it. The config file is tiny, though, and this pack sets two options in it.[1]

  • disableCTM is set to false in this pack. The file describes it as disabling connected textures entirely, so with false, connected textures stay on.[3]
  • connectInsideCTM is set to false in this pack. The file describes it as choosing whether the inside corner is disconnected on a CTM block.[3]
Tip: If connected textures look wrong or you want them off, disableCTM is the option to look at. The pack ships it as false.[3]

The sources here don't say what the mod's own defaults are for these two options, so I can't tell you whether the pack changed either value.[3]

What changed in CTMLib between versions?

CTMLib is a small library mod, and its version history in this pack is short. FTB Evolution 2 1.1.0 ships CTMLib 26.1.2.11.[4]

The mod was already in the pack before this release. It was first included in FTB Evolution 2 1.0.2 or earlier, so it is not a new addition in 1.1.0.[4]

The mod's own changelog for 26.1.2.11 has no entry. The author did not specify one, so there are no notable changes to point to for that version.[5]

Unverified Pack changelog entries for CTMLib are not shown in the sources here, so what changed for this mod between pack releases is unverified.

Sources

  1. CTMLib project page (modrinth) · official mod data
  2. All the Mods 11 0.8.0-beta mod list · pack file
  3. FTB Evolution 2 1.1.0 config: config/ctm.toml · pack file
  4. FTB Evolution 2 1.1.0 mod list · pack file
  5. CTMLib 26.1.2.11 changelog · changelog
Where this guide comes from

Written from what FTB Evolution 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 14, 2026.

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Version in each release

9 releases, first in 1.0.2
FTB Evolution 2VersionJarWhere it came from
1.4.0
Oct 17, 2026
26.1.2.11ctm-26.1.2.11.jarFrom the published release
1.3.2
Oct 16, 2026
26.1.2.11ctm-26.1.2.11.jarFrom the published release
1.3.1
Oct 15, 2026
26.1.2.11ctm-26.1.2.11.jarFrom the published release
1.3.0
Oct 14, 2026
26.1.2.11ctm-26.1.2.11.jarFrom the published release
1.2.2
Oct 13, 2026
26.1.2.11ctm-26.1.2.11.jarFrom the published release
1.2.1
Oct 12, 2026
26.1.2.11ctm-26.1.2.11.jarFrom the published release
1.2.0
Oct 12, 2026
26.1.2.11ctm-26.1.2.11.jarFrom the published release
1.1.0
Oct 10, 2026
26.1.2.11ctm-26.1.2.11.jarFrom the published release
1.0.2
Oct 8, 2026
26.1.2.11ctm-26.1.2.11.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

We can't match this mod to the pack's item list: it registers as ctm, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser

Config options (how FTB Evolution 2 sets them)

2 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

See all 2 settings →

Show settings
SettingFTB Evolution 2 value
connectInsideCTM
Choose whether the inside corner is disconnected on a CTM block - https://imgur.com/eUywLZ4
config/ctm.toml
false
disableCTM
Disable connected textures entirely
config/ctm.toml
false

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