Applied Oritech in FTB Evolution 2

FTB Evolution 2 1.4.0 ships version 1.0.4+26.1.2 · First seen in 1.0.2

Checked Oct 17, 2026FTB Evolution 2 1.4.0Sources: FTB Evolution 2 1.4.0 modlist.json

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Applied Oritech is a mod in FTB Evolution 2 1.4.0, where it is version 1.0.4+26.1.2. No verified summary yet. A full guide is planned.

Applied Oritech guide for FTB Evolution 2

Written for FTB Evolution 2 1.1.0 · also fits 1.0.2 to 1.4.0 · updated Oct 17, 2026

Last verified for FTB Evolution 2 v1.4.0 on Oct 17, 2026 · text last changed Oct 17, 2026

Sections
5
Recipes shown
5
Items named
5

Every recipe and number here was checked against FTB Evolution 2 1.4.0, read from the running game on Oct 17, 2026.

What is Applied Oritech?

Applied Oritech is part of the pack's mod list. This pack ships version 1.0.4+26.1.2 of it (file applied_oritech-1.0.4+26.1.2.jar).[1]

It was already in the pack by 1.0.2 or earlier, so it is not a recent addition, and it is still there in 1.1.0.[1]

Unverified The sources here do not describe what Applied Oritech adds or how its features work, and no in-jar guidebook was found for it. Check the mod's own item tooltips in game for details.

How do you get started with Applied Oritech?

4 parts

Applied Oritech is a small bridge mod: it lets your ME network talk to machines. Everything starts with one block, the dock, and the addons you place against it. There is no in-pack quest chain for it, so this order comes from the items themselves and the pack's config.[2][3]

Step 1: Make the ME Dock

The ME Dock connects a machine's ME addon modules to an ME network. Each dock and its addons share one channel, so plan your channels before you add several.[2]

ME DockMod recipe

Crafting Shaped

Crafting Shaped
any plastic plateany plastic plateany plastic plate
any plastic plateMachine Extenderany plastic plate
Logic Processorany platingLogic Processor

Recipe id: applied_oritech:me_dock

The dock is the first thing to craft, because every addon needs one.

You install the dock in a machine's addon slot. Addons then go against the dock, not against the machine directly. If you see a message that nothing is attached, that is the cause.[2]

Once it is running, the dock tells you whether it is online and how many addon modules are connected. If it reports offline, check the network's power and channels.[2]

Step 2: Pick your first addon

For autocrafting with a machine, start with the ME Pattern Provider Addon. It lets the ME network craft using that machine, and it pushes ingredients into the machine's input slots only.[2]

Crafting Shaped

Crafting Shaped
any plastic plateany plastic plateany plastic plate
any plastic platePattern Providerany plastic plate
Logic Processorany platingLogic Processor

Recipe id: applied_oritech:me_pattern_provider_addon

Your starting point for network crafting through a machine.

If you would rather keep a machine fed automatically, use the ME Interface Addon. It keeps the input slots stocked with the items you configure and requests crafts when they run out.[2]

Crafting Shaped

Crafting Shaped
any plastic plateany plastic plateany plastic plate
any plastic plateInterfaceany plastic plate
Logic Processorany platingLogic Processor

Recipe id: applied_oritech:me_interface_addon

Good for machines you want to keep stocked without hand-feeding.

Step 3: Upgrade when you need more slots

The extended versions give you much more room. The ME Extended Pattern Provider Addon provides 36 pattern slots. The ME Extended Interface Addon provides 36 stock slots and uses ExtendedAE's paged interface menu.[2]

Crafting Shaped

Crafting Shaped
any plastic plateany plastic plateany plastic plate
any plastic plateEx Pattern Providerany plastic plate
Logic Processorany platingLogic Processor

Recipe id: applied_oritech:me_extended_pattern_provider_addon

For machines that need many patterns.

Crafting Shaped

Crafting Shaped
any plastic plateany plastic plateany plastic plate
any plastic plateEx Interfaceany plastic plate
Logic Processorany platingLogic Processor

Recipe id: applied_oritech:me_extended_interface_addon

For machines that need many stocked items.

Things to know in this pack

Oritech machines never push their results anywhere on their own. With output return turned off, an autocrafting job would never complete unless you move results back to the network yourself. The pack sets behaviour.autoReturnOutputs to true, so new pattern provider addons start with output return on.[3]

Tip: To toggle output return on a single extended pattern provider addon, sneak-right-click it with an empty hand. The config only sets the starting value.[2][3]

Power costs are the mod defaults here. A dock draws 1 AE/t from the network whether or not anything is attached (power.dockIdleDraw), and each installed upgrade module draws 2 AE/t (power.upgradeIdleDraw). Each stack moved in or out also costs 20 RF from the machine's own buffer (power.rfPerTransfer).[3]

How does Applied Oritech work?

4 parts

Applied Oritech links an Applied Energistics ME network to Oritech machines. Everything runs through one block, the ME Dock, and a small set of addon blocks that plug into it.[2]

The ME Dock

The ME Dock connects a machine's ME addon modules to an ME network. Each dock and its addons share one channel, so plan your network channels with that in mind.[2]

You install the dock in a machine addon slot, then place the addons against the dock. If you place addons without a dock connected to a machine, you get a hint that they are not attached. A machine with no dock reports that it has none.[2]

The dock also tells you its state. When it is working you see how many addon modules are connected. When it is offline, the message tells you to check network power and channels.[2]

ME DockMod recipe

Crafting Shaped

Crafting Shaped
any plastic plateany plastic plateany plastic plate
any plastic plateMachine Extenderany plastic plate
Logic Processorany platingLogic Processor

Recipe id: applied_oritech:me_dock

The addons

The extended addons are tied to ExtendedAE: their block loot tables only apply when that mod is loaded.[5][6]

Crafting Shaped

Crafting Shaped
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any plastic plateInterfaceany plastic plate
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Recipe id: applied_oritech:me_interface_addon

Crafting Shaped

Crafting Shaped
any plastic plateany plastic plateany plastic plate
any plastic platePattern Providerany plastic plate
Logic Processorany platingLogic Processor

Recipe id: applied_oritech:me_pattern_provider_addon

Crafting Shaped

Crafting Shaped
any plastic plateany plastic plateany plastic plate
any plastic plateEx Interfaceany plastic plate
Logic Processorany platingLogic Processor

Recipe id: applied_oritech:me_extended_interface_addon

Crafting Shaped

Crafting Shaped
any plastic plateany plastic plateany plastic plate
any plastic plateEx Pattern Providerany plastic plate
Logic Processorany platingLogic Processor

Recipe id: applied_oritech:me_extended_pattern_provider_addon

Getting crafting results back

Oritech machines never push their results anywhere on their own. That matters for autocrafting, because the pattern provider addon only pushes ingredients in. To close the loop, the pattern provider addon has an output sweep that returns results to the network.[2][3]

In this pack the default for that sweep is on, set by behaviour.autoReturnOutputs. That option only sets the initial value. You can toggle each addon individually by sneak-right-clicking it with an empty hand, and the game shows you the new state as "Return results to network".[2][3]

Watch out: If the output sweep is off, an autocrafting job never completes unless you move the results back to the network yourself. The config suggests an interface upgrade, an export bus, or Oritech's own inventory proxy.[3]

Power costs

There are two kinds of power in play: AE from the ME network, and RF from the Oritech machine. The pack's values for the dock idle draw, the upgrade idle draw and the RF per transfer all match the mod defaults.[3]

  • power.dockIdleDraw is 1 AE/t, drawn from the network by an ME Dock whether or not anything is attached.[3]
  • power.upgradeIdleDraw is 2 AE/t, drawn from the network by each installed upgrade module.[3]
  • power.rfPerTransfer is 20 RF, taken from the machine's own buffer for each stack moved in or out. Setting it to 0 makes transfers cost nothing on the Oritech side.[3]
Tip: Idle draw adds up. A dock costs 1 AE/t and every addon module costs 2 AE/t, even when nothing is crafting, so keep an eye on your network power when you dock many machines.[3]

How do you progress through Applied Oritech?

3 parts

The sources for Applied Oritech in this pack show a short list of craftable items and no tier ladder or required order, so I won't invent one. You get the ME Dock, plus Interface and Pattern Provider addons, each with an extended version.[4]

Standard pieces

The ME Dock and the standard Interface and Pattern Provider addons are each made with a shaped crafting recipe in the pack. Here they are as the pack has them.[4]

ME DockMod recipe

Crafting Shaped

Crafting Shaped
any plastic plateany plastic plateany plastic plate
any plastic plateMachine Extenderany plastic plate
Logic Processorany platingLogic Processor

Recipe id: applied_oritech:me_dock

The ME Dock, crafted in a crafting grid.

Crafting Shaped

Crafting Shaped
any plastic plateany plastic plateany plastic plate
any plastic plateInterfaceany plastic plate
Logic Processorany platingLogic Processor

Recipe id: applied_oritech:me_interface_addon

The standard Interface addon.

Crafting Shaped

Crafting Shaped
any plastic plateany plastic plateany plastic plate
any plastic platePattern Providerany plastic plate
Logic Processorany platingLogic Processor

Recipe id: applied_oritech:me_pattern_provider_addon

The standard Pattern Provider addon.

Extended addons

The ME Extended Interface Addon and ME Extended Pattern Provider Addon also have shaped crafting recipes in the pack. Their block loot tables only apply when the mod with id extendedae is loaded, so they are tied to that mod.[4][5][6]

Crafting Shaped

Crafting Shaped
any plastic plateany plastic plateany plastic plate
any plastic plateEx Interfaceany plastic plate
Logic Processorany platingLogic Processor

Recipe id: applied_oritech:me_extended_interface_addon

The extended Interface addon.

Crafting Shaped

Crafting Shaped
any plastic plateany plastic plateany plastic plate
any plastic plateEx Pattern Providerany plastic plate
Logic Processorany platingLogic Processor

Recipe id: applied_oritech:me_extended_pattern_provider_addon

The extended Pattern Provider addon.

Picking them back up

Every one of these blocks drops itself when broken, as long as it survives an explosion. So you can move a dock or an addon without losing it.[5][6][7][8][9]

Which Applied Oritech config options matter?

2 parts

The options worth knowing for Applied Oritech live in config/applied_oritech-common.toml. The numeric power options are all left at the mod default in this pack, so none of the power costs have been changed.[3]

Output handling

behaviour.autoReturnOutputs is set to true in this pack. It controls the default state of an ME Pattern Provider Upgrade's output sweep. Oritech machines never push their results anywhere, so with this off an autocrafting job will never complete unless you move the results back to the network yourself. You can do that with an interface upgrade, an export bus, or Oritech's own inventory proxy.[3]

Tip: This option only sets the initial value. You can toggle each upgrade individually by sneak-right-clicking it with an empty hand.[3]

Power costs

  • power.dockIdleDraw is 1, the same as the mod default. It is the AE/t an ME Dock draws from the ME network, whether or not anything is attached. The allowed range is 0.0 to 1024.0.[3]
  • power.upgradeIdleDraw is 2, the same as the mod default. It is the AE/t drawn from the ME network by each installed upgrade module. The allowed range is 0.0 to 1024.0.[3]
  • power.rfPerTransfer is 20, the same as the mod default. It is the Oritech RF taken from the machine's own buffer for each stack moved in or out. Setting it to 0 makes transfers cost nothing on the Oritech side.[3]

The two idle draws apply per ME Dock and per installed upgrade module, so the AE/t cost on your network adds up as you install more of them.[3]

Sources

  1. FTB Evolution 2 1.1.0 mod list · pack file
  2. applied_oritech names, screen text and descriptions (English lang file) · official mod data
  3. FTB Evolution 2 1.1.0 config: config/applied_oritech-common.toml · pack file
  4. FTB Evolution 2 1.1.0 recipe dump: recipes making Applied Oritech items · pack recipe dump
  5. data/applied_oritech/loot_table/blocks/me_extended_interface_addon.json (applied_oritech's jar) · official mod data
  6. data/applied_oritech/loot_table/blocks/me_extended_pattern_provider_addon.json (applied_oritech's jar) · official mod data
  7. data/applied_oritech/loot_table/blocks/me_dock.json (applied_oritech's jar) · official mod data
  8. data/applied_oritech/loot_table/blocks/me_interface_addon.json (applied_oritech's jar) · official mod data
  9. data/applied_oritech/loot_table/blocks/me_pattern_provider_addon.json (applied_oritech's jar) · official mod data
Where this guide comes from

Written from what FTB Evolution 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

9 releases, first in 1.0.2
FTB Evolution 2VersionJarWhere it came from
1.4.0
Oct 17, 2026
1.0.4+26.1.2applied_oritech-1.0.4+26.1.2.jarFrom the published release
1.3.2
Oct 16, 2026
1.0.4+26.1.2applied_oritech-1.0.4+26.1.2.jarFrom the published release
1.3.1
Oct 15, 2026
1.0.4+26.1.2applied_oritech-1.0.4+26.1.2.jarFrom the published release
1.3.0
Oct 14, 2026
1.0.4+26.1.2applied_oritech-1.0.4+26.1.2.jarFrom the published release
1.2.2
Oct 13, 2026
1.0.4+26.1.2applied_oritech-1.0.4+26.1.2.jarFrom the published release
1.2.1
Oct 12, 2026
1.0.4+26.1.2applied_oritech-1.0.4+26.1.2.jarFrom the published release
1.2.0
Oct 12, 2026
1.0.4+26.1.2applied_oritech-1.0.4+26.1.2.jarFrom the published release
1.1.0
Oct 10, 2026
1.0.4+26.1.2applied_oritech-1.0.4+26.1.2.jarFrom the published release
1.0.2
Oct 8, 2026
1.0.4+26.1.2applied_oritech-1.0.4+26.1.2.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

5 items from the 1.4.0 recipe dump.

Config options (how FTB Evolution 2 sets them)

4 settings shipped in the pack's config files; 0 differ from the mod's documented default.

See all 4 settings →

Show settings
SettingFTB Evolution 2 valueMod default
behaviour.autoReturnOutputs
Default state of an ME Pattern Provider Upgrade's output sweep. Oritech machines never push their results anywhere, so with this off an autocrafting job will never complete unless you move results back to the network yourself (an interface upgrade, an export bus, or Oritech's own inventory proxy). Each upgrade can be toggled individually by sneak-right-clicking it with an empty hand; this only sets the initial value.
config/applied_oritech-common.toml
truenot documented
power.dockIdleDraw
AE/t drawn from the ME network by an ME Dock, whether or not anything is attached.
config/applied_oritech-common.toml
11
power.rfPerTransfer
Oritech RF taken from the machine's own buffer for each stack moved in or out. Set to 0 to make transfers cost nothing on the Oritech side.
config/applied_oritech-common.toml
2020
power.upgradeIdleDraw
AE/t drawn from the ME network by each installed upgrade module.
config/applied_oritech-common.toml
22

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