
Theurgy KubeJS in All the Mods 11
All the Mods 11 0.12.0-beta ships version 1.6.0 · First seen in 0.7.0-beta
Theurgy KubeJS is a mod in All the Mods 11 0.12.0-beta, where it is version 1.6.0. Theurgy KubeJS provides KubeJS integrations for Theurgy. (Summary from the mod's Modrinth page.)
Theurgy KubeJS guide for All the Mods 11
Last verified for All the Mods 11 v0.12.0-beta on Oct 17, 2026 · text last changed Oct 17, 2026
Also applies to:All the Mods 10 1.17 to 8.3All the Mons 0.3.0-beta to 1.3.0
- Sections
- 4
1 section is written for this pack; 3 are shared from another pack's guide.
Every recipe and number here was checked against All the Mods 11 0.12.0-beta, read from the running game on Oct 15, 2026.
What is Theurgy KubeJS?
2 parts
Same as in the All the Mods 10 8.1 guide
Theurgy KubeJS is a small add-on that provides KubeJS integrations for Theurgy. It adds no big gameplay system of its own. It gives script writers a way to hook into Theurgy's content.[1]
What it does
Theurgy needs a sulfur for every material it supports, and a niter for every material category it supports. With this mod, you can create new items of the correct sulfur or niter type from KubeJS scripts. That lets you extend Theurgy with additional materials and categories.[1]
The project page also lists native KubeJS support for Theurgy recipe types, but only as planned. Don't count on it as a finished feature.[1]
In this pack
The pack ships Theurgy KubeJS 1.5.1 for Minecraft 1.21.1 on NeoForge. It has been included since version 2.25 of the pack or earlier.[2]
Unverified The sources don't show where this mod fits in the pack's progression. They don't show it on the ATM Star path or tied to any quests, so treat it as a background scripting library rather than a progression step.
How do you get started with Theurgy KubeJS?
2 parts
Same as in the All the Mods 10 8.1 guide
Good news: there's nothing to craft first with this one. Theurgy KubeJS is an integration mod that provides KubeJS support for Theurgy. It's a tool for pack makers, not a machine or item chain you progress through.[1]
What the mod adds
To support additional materials in Theurgy, you need a sulfur that corresponds to that material. To support additional material categories, you need a niter. Theurgy KubeJS lets scripts create new items of the correct sulfur or niter type.[1]
So when you see a sulfur or niter for a material that Theurgy doesn't ship with, this mod is the likely reason it exists.[1]
What I can't confirm
Unverified I can't confirm which custom sulfurs or niters this pack defines, or how to obtain them. I also have no verified recipes or quests for this mod's items, so there are no recipe blocks or quest links in this section. Check the main Theurgy section of the guide for the actual crafting steps.
How does Theurgy KubeJS work?
2 parts
Same as in the All the Mods 10 8.1 guide
Theurgy KubeJS doesn't add machines, multiblocks or power systems of its own. It's an integration mod: it gives KubeJS scripts a way to work with Theurgy. That means the in-depth mechanics you may be looking for (machine behavior, fluid and item handling, automation) belong to Theurgy itself and not to this add-on.[1]
Custom sulfurs and niters
The one feature the mod describes is creating new sulfur and niter items from scripts. In Theurgy, supporting an additional material requires a sulfur that corresponds to that material. Supporting an additional material category requires a niter.[1]
With this plugin you can create new items of the correct sulfur or niter type, so you don't need to build the item types by hand when you extend Theurgy's material list.[1]
Recipe support
The project page lists native support for Theurgy recipe types in KubeJS as planned. It isn't described as a finished feature, so don't count on scripting Theurgy recipes through this mod.[1]
Unverified How the sulfur and niter items are registered in scripts (event names, method names, required fields), which sulfurs or niters this pack adds, and how Theurgy's machines and automation behave in this pack are not covered by the available sources. No pack configs, quests or recipes for this mod were available either.
What changed in Theurgy KubeJS between versions?
1 part
All the Mods 11 0.8.0-beta ships Theurgy KubeJS 1.5.1 (the file is theurgy_kubejs-26.1.2-neoforge-1.5.1.jar). The mod was already in the pack in 0.7.0-beta or earlier, so it isn't new to this release.[3]
Theurgy KubeJS 1.5.1
The 1.5.1 changelog is short and mostly housekeeping. Here is what it lists:[4]
- New feature: an update to 26.1.2, which matches the version in the jar's file name.[3][4]
- New feature: updated actions.[4]
- Bug fix: reuse compliance.[4]
- Bug fix: a glob pattern for reuse.[4]
- Bug fix: workflow permissions.[4]
Nothing in that list describes a gameplay change, a recipe change or a new feature you would notice in your world.[4]
Unverified No pack changelog entries for this mod were available, so whether any pack release changed how Theurgy KubeJS behaves is unverified.
Sources
- Theurgy KubeJS project page (modrinth) · official mod data
- All the Mods 10 8.1 mod list · pack file
- All the Mods 11 0.8.0-beta mod list · pack file
- Theurgy KubeJS 1.5.1 changelog · changelog
Where this guide comes from
Written from what All the Mods 11 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Report wrong info
Version in each release
5 releases, first in 0.7.0-beta
| All the Mods 11 | Version | Jar | Where it came from |
|---|---|---|---|
| 0.12.0-beta Oct 15, 2026 | 1.6.0 | theurgy_kubejs-26.1.2-neoforge-1.6.0.jar | From the published release |
| 0.10.0-beta Oct 4, 2026 | 1.6.0 | theurgy_kubejs-26.1.2-neoforge-1.6.0.jar | From the published release |
| 0.9.0-beta Sep 19, 2026 | 1.6.0 | theurgy_kubejs-26.1.2-neoforge-1.6.0.jar | From the published release |
| 0.8.0-beta Sep 7, 2026 | 1.5.1 | theurgy_kubejs-26.1.2-neoforge-1.5.1.jar | From the published release |
| 0.7.0-beta Aug 29, 2026 | 1.5.1 | theurgy_kubejs-26.1.2-neoforge-1.5.1.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
We can't match this mod to the pack's item list: it registers as theurgy_kubejs, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser
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