YUNG's Better Nether Fortresses guide for All the Mods 10 2.13 to 8.1

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YUNG's Better Nether Fortresses guide for All the Mods 10

Written for All the Mods 10 8.1 · also fits 2.13 to 8.0 · updated Oct 5, 2026

Last verified for All the Mods 10 v8.1 on Oct 5, 2026 · text last changed Oct 5, 2026

A newer release (8.3) is out Guide for the current version

Also applies to:FTB Skies 2 1.0.1 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.10.0

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Every recipe and number here was checked against All the Mods 10 8.1's own files.

What is YUNG's Better Nether Fortresses?

3 parts

YUNG's Better Nether Fortresses is a worldgen mod that rebuilds the Nether fortress from the ground up. Compared to vanilla, the fortresses are much larger, more complex, and more rewarding to explore.[1]

The pack ships version 1.21.1-NeoForge-3.1.5 of the mod. It was already part of the pack by version 2.25, so it's a long-standing addition.[2]

What a fortress looks like now

Each fortress has three parts: the bridge networks, the Keep, and the Lava Halls, which extend deep underground. Expect to spend a lot more time in one than the usual quick run through a vanilla fortress.[1]

Who it's for

This one is for you if you like exploring and want the Nether to feel like a real expedition. Fortresses are bigger and deeper, so bring supplies and plan for a longer trip.[1]

Compatibility notes

  • Create support is built in but optional. If Create is installed, certain parts of the fortress have a chance of spawning using Create pieces.[1]
  • The mod is meant to work with other worldgen mods. With Apocalyptic Fortress, that mod's fortress spawns alongside the Better Fortress.[1]
  • With Bygone Nether, Better Fortresses spawn instead of its enhanced vanilla fortress.[1]

Unverified The sources don't show this mod on the ATM Star path or tied to any quest in the pack, so there's no pack-specific progression step for it. Treat it as a world-exploration mod.

How do you get started with YUNG's Better Nether Fortresses?

2 parts

Good news: there's nothing to craft before you start with this mod. YUNG's Better Nether Fortresses is a worldgen mod that redesigns Nether fortresses from the ground up, so your first step is simply finding one in the Nether.[1]

Compared to vanilla, these fortresses are much larger, more complex and more rewarding. Each one has three parts: the bridge networks, the Keep, and the Lava Halls that extend deep underground.[1]

What to expect when you go exploring

  • Expect a much bigger structure than a vanilla fortress. Look for the bridge networks first, then the Keep, and remember the Lava Halls go deep underground.[1]
  • If Create is installed, certain parts of the fortress have a chance of spawning with Create pieces. This is an optional feature, so you may or may not see it.[1]
  • The mod is intended to work with other worldgen mods. With Apocalyptic Fortress, that mod's fortress spawns alongside the Better Fortress. With Bygone Nether, Better Fortresses spawn instead of its enhanced vanilla fortress.[1]

Vanilla fortresses

The mod has a config option called disableVanillaFortresses, which controls whether vanilla Nether Fortresses are disabled. I can't confirm its value in this pack, so check your config before you assume which fortress types you'll run into.[3]

Unverified The sources I have don't show any in-pack recipes, quests or items for this mod, so there is no crafting order to follow here. If you find a recipe or quest tied to it, treat it as unconfirmed until it's verified.

How does YUNG's Better Nether Fortresses work?

3 parts

This mod is a worldgen overhaul, so the "mechanics" are about how Nether fortresses are built and generated, not about machines you place yourself. It redesigns Nether fortresses from the ground up, making them much larger, more complex and more rewarding than vanilla.[1]

How a fortress is laid out

Each fortress has three parts: the bridge networks, the Keep, and the Lava Halls that extend deep underground. Expect to explore both across and down, not just along the bridges.[1]

Create pieces in fortresses

The mod has built-in Create compatibility. If Create is installed, certain parts of the fortress have a chance of spawning using Create pieces. This is optional, because Create is not required to run the mod.[1]

Vanilla fortresses and other worldgen mods

The mod has an option to disable vanilla Nether fortresses. I can't confirm from the available sources whether the pack changes it, so check in game rather than assuming.[3]

The mod is meant to be compatible with other worldgen mods. With Apocalyptic Fortress, that mod's fortress spawns alongside the Better Fortress. With Bygone Nether, Better Fortresses spawn instead of its enhanced vanilla fortress.[1]

Unverified The sources don't describe any machines, multiblocks, power, fluid or item handling, or automation for this mod. They also give no pack-specific config values, so I can't say whether the pack changes any settings.

What changed in YUNG's Better Nether Fortresses between versions?

1 part

YUNG's Better Nether Fortresses has been in the pack for a long time. It was already there by All the Mods 10 2.25, and All the Mods 10 8.1 ships version 1.21.1-NeoForge-3.1.5. The pack changelogs only record version bumps for it, so this history is short.[2]

Pack updates

  • All the Mods 10 2.39: updated from 1.21.1-NeoForge-3.1.3 to 1.21.1-NeoForge-3.1.4.[4]
  • All the Mods 10 4.0: updated from 1.21.1-NeoForge-3.1.4 to 1.21.1-NeoForge-3.1.5. This is the version you get in 8.1.[2][5]

Unverified What actually changed inside the mod between 3.1.3, 3.1.4 and 3.1.5 is unverified. The pack changelogs only list the version numbers, and no changelogs for the shipped jars are available. Nothing here shows whether the pack changed any of this mod's recipes or values.

Sources

  1. YUNG's Better Nether Fortresses project page (modrinth) · official mod data
  2. All the Mods 10 8.1 mod list · pack file
  3. betterfortresses tooltips and descriptions (English lang file) · official mod data
  4. All the Mods 10 changelog (All the Mods 10 2.39) · changelog
  5. All the Mods 10 changelog (All the Mods 10 4.0) · changelog
Where this guide comes from

Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 5, 2026.

Guides for other versions: 8.2 to 8.3 · 2.12 · 1.0 to 2.11

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