XTones Reworked guide for All the Mods 10 0.62 to 8.1
XTones Reworked guide for All the Mods 10
Last verified for All the Mods 10 v8.1 on Oct 15, 2026 · text last changed Oct 15, 2026
A newer release (8.3) is out Guide for the current version
Also applies to:FTB Skies 2 1.0.1 to 1.22.0
- Sections
- 5
- Recipes shown
- 13
- Items named
- 16
Every recipe and number here was checked against All the Mods 10 8.1's own files.
What is XTones Reworked?
XTones Reworked is part of the pack's mod list. This pack ships version 1.1.1-1.21.1 of the mod, and it has been included since All the Mods 10 2.25 or earlier.[1]
Unverified I couldn't confirm what XTones Reworked adds, so I won't guess at its blocks, items or recipes here. The available sources include no description of the mod and no in-jar guide.
Unverified I couldn't confirm where the mod fits in the pack's progression. No sources show quests that involve it or a place for it on the ATM Star path, so treat it as having no confirmed role in either.
How do you get started with XTones Reworked?
4 parts
XTones Reworked is a decorative block mod, so your first steps are about picking a look and building a palette. Here is the order I'd go in.[2]
Start with Xtone Tile
Xtone Tile is the key ingredient. The plain base block of each of the four main families (Agon, Bitt, Cray and Fort) is crafted from it, and so is Azur.[2]
Make a base block
Each family has a plain base block, crafted from the tile plus one common material. Pick whichever look you like best. The recipe blocks below show exactly what goes in.[2]
Crafting Shaped
Recipe id: xtonesreworked:agon_block_0
The Agon base block, crafted from the tile.
Crafting Shaped
Recipe id: xtonesreworked:bitt_block_0
The Bitt base block, crafted from the tile.
Crafting Shaped
Recipe id: xtonesreworked:cray_block_0
The Cray base block, crafted from the tile.
Crafting Shaped
Recipe id: xtonesreworked:fort_block_0
The Fort base block, crafted from the tile.
Crafting Shaped
| any blue dye | ||
Recipe id: xtonesreworked:azur_block_0
Azur uses the tile and a dye instead of a common building material.
Dye your blocks into variants
This is where the mod gets fun. Agon, Bitt, Cray and Fort each have variants numbered 1 through 15, such as Agon Variant 6 or Fort Variant 14. You get a variant by combining a dye with any block from the same family, so you don't need to craft the tile again just to change colour.[2]
Crafting Shaped
| any agon | any agon | any agon |
| any agon | any blue dye | any agon |
| any agon | any agon | any agon |
Recipe id: xtonesreworked:agon_block_6
Example of a dyed Agon variant, made from a dye and any Agon block.
Each base block also has an alternate recipe that takes a dye and any block from its family. That gives you a way to get back to the base block from a coloured one.[2]
Crafting Shaped
| any agon | any agon | any agon |
| any agon | any white dye | any agon |
| any agon | any agon | any agon |
Recipe id: xtonesreworked:agon_block_0_alternate
The alternate Agon base block recipe, using a dye and any Agon block.
Light it up with the Flat Lamp
Once you're building, the Flat Lamp gives you lighting that fits the style. Its recipe has been changed by the pack, so don't rely on a recipe you remember from the mod's default version.[2]
Crafting Shaped
| Empty slot | Empty slot | Empty slot |
| any iron ingot | any iron ingot | |
Recipe id: xtonesreworked:flat_lamp
This is the pack's changed Flat Lamp recipe.
How does XTones Reworked work?
3 parts
Here's the honest picture for this one: the sources I have for XTones Reworked only cover crafting recipes. They show no machines, multiblocks, power, fluids or item automation, so there is nothing to explain in those areas. What they do show is how the mod's block families are crafted and recolored.[2]
Starting point: the Xtone Tile
Everything begins with the Xtone Tile. It's an ingredient in the first block of each family I can see in the recipe data: Agon, Bitt and Azur. All three are plain shaped crafting recipes, with no machine involved.[2]
Crafting Shaped
Recipe id: xtonesreworked:agon_block_0
Crafting Shaped
Recipe id: xtonesreworked:bitt_block_0
Crafting Shaped
| any blue dye | ||
Recipe id: xtonesreworked:azur_block_0
Recoloring within a family
Agon and Bitt each have numbered variants. Agon Variant 1 through Agon Variant 15 are Agon variants, and Bitt Variant 1 through Bitt Variant 15 are Bitt variants. Each variant is crafted from a dye plus any block from its own family's tag, so the dye you pick decides which variant you get.[2]
Crafting Shaped
| any agon | any agon | any agon |
| any agon | any yellow dye | any agon |
| any agon | any agon | any agon |
Recipe id: xtonesreworked:agon_block_1
Example of a variant recipe: a dye plus any block from the Agon tag.
The base blocks have a second route as well. Agon and Bitt each have an alternate recipe that makes the base block from a dye and any block in their family tag.[2]
Crafting Shaped
| any agon | any agon | any agon |
| any agon | any white dye | any agon |
| any agon | any agon | any agon |
Recipe id: xtonesreworked:agon_block_0_alternate
Crafting Shaped
| any bitt | any bitt | any bitt |
| any bitt | any black dye | any bitt |
| any bitt | any bitt | any bitt |
Recipe id: xtonesreworked:bitt_block_0_alternate
What isn't confirmed
Unverified The recipe dump was cut off, with 545 more recipes not shown, and no guidebook, config files or item descriptions exist for this mod in the pack. Whether the mod has any other items, blocks or behavior beyond the Agon, Bitt and Azur families is unverified here.
How do you progress through XTones Reworked?
3 parts
XTones Reworked doesn't have a tiered ladder you climb. What the recipes in this pack show is a set of block families that all start from the same ingredient, Xtone Tile.[2]
The base block families
Each family has a base block that combines Xtone Tile with one common material, and the material decides which family you get: Agon, Bitt, Cray, Fort, Glaxx or ISZM. There's also a standalone Azur, which is crafted from Xtone Tile and a dye.[2]
Crafting Shaped
Recipe id: xtonesreworked:agon_block_0
The Agon base block, made from Xtone Tile.
Crafting Shaped
Recipe id: xtonesreworked:bitt_block_0
The Bitt base block, made from Xtone Tile.
Crafting Shaped
Recipe id: xtonesreworked:cray_block_0
The Cray base block, made from Xtone Tile.
Crafting Shaped
Recipe id: xtonesreworked:fort_block_0
The Fort base block, made from Xtone Tile.
Crafting Shaped
Recipe id: xtonesreworked:glaxx_block_0
The Glaxx base block, made from Xtone Tile.
Crafting Shaped
Recipe id: xtonesreworked:iszm_block_0
The ISZM base block, made from Xtone Tile.
Crafting Shaped
| any blue dye | ||
Recipe id: xtonesreworked:azur_block_0
Azur is crafted from Xtone Tile and a dye.
Variants and recoloring
Once you have a base block, you don't need more Xtone Tile for the other looks. Each variant, like Agon Variant 1 or Glaxx Variant 7, is crafted from a dye plus any block of the same family. Which dye gives which variant differs between families, so check the recipe viewer for the exact one you want.[2]
Every family also has an alternate recipe that turns a dye plus any block of that family into its base block.[2]
Crafting Shaped
| any agon | any agon | any agon |
| any agon | any white dye | any agon |
| any agon | any agon | any agon |
Recipe id: xtonesreworked:agon_block_0_alternate
Getting back to the Agon base block from any Agon block and a dye.
Crafting Shaped
| any fort | any fort | any fort |
| any fort | any brown dye | any fort |
| any fort | any fort | any fort |
Recipe id: xtonesreworked:fort_block_1
An example variant recipe: a dye plus any Fort block.
Pack-changed recipe: Flat Lamp
The Flat Lamp is the one recipe in the visible part of the recipe dump marked as changed by this pack, so don't assume the mod's default recipe applies. Use the in-pack recipe below.[2]
Crafting Shaped
| Empty slot | Empty slot | Empty slot |
| any iron ingot | any iron ingot | |
Recipe id: xtonesreworked:flat_lamp
The pack's version of the Flat Lamp recipe.
Unverified The sources here show no quest chapter for this mod, so there is no quest order to follow. The quest book is where any such guidance would live, and nothing about it is confirmed here.
What changed in XTones Reworked between versions?
There isn't a lot of history to cover for XTones Reworked, but here is what the pack records. The mod was already in All the Mods 10 by version 2.25 or earlier, and the pack data doesn't say exactly which release first added it.[1]
- All the Mods 10 4.12 updated XTones Reworked from 1.1.0 to 1.1.1-1.21.1.[3]
- All the Mods 10 8.1 ships XTones Reworked 1.1.1-1.21.1, so the version from the 4.12 update is still the one you get in this release.[1][3]
Unverified No changelog is stored for the shipped XTones Reworked jar, so what actually changed between 1.1.0 and 1.1.1 (new blocks, fixes or recipe changes) is not shown by the sources here.
Sources
- All the Mods 10 8.1 mod list · pack file
- All the Mods 10 8.1 recipe dump: recipes making XTones Reworked items · pack recipe dump
- All the Mods 10 changelog (All the Mods 10 4.12) · changelog
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 15, 2026.
Guides for other versions: 8.2 to 8.3