
When Dungeons Arise in All the Mods 10
All the Mods 10 8.3 ships version 2.1.68 · First seen in 1.7
When Dungeons Arise is a mod in All the Mods 10 8.3, where it is version 2.1.68. Adds various elegant -and likely hostile- roguelike dungeons and structures that generate on your worlds! (Summary from the mod's Modrinth page.)
When Dungeons Arise guide for All the Mods 10
Last verified for All the Mods 10 v8.3 on Oct 16, 2026 · text last changed Oct 16, 2026
Also applies to:All the Mons 0.3.0-beta to 1.3.0
- Sections
- 6
- Items named
- 1
- Quests covered
- 10
Every recipe and number here was checked against All the Mods 10 8.3, read from the running game on Oct 16, 2026.
What is When Dungeons Arise?
2 parts
When Dungeons Arise is a dungeon generator. It adds elegant (and mostly hostile) roguelike dungeons and structures that generate randomly in your worlds, a step away from the standard vanilla structures. The mod's page says it currently generates 30+ unique structures, and that dungeons spawn foes to keep you out until you're ready to push through their dangerous passages. Its palaces hold precious loot, and it also has hostile airships.[1]
This pack ships version 2.1.68 of the mod (the 1.21.1 build), and it has been in the pack since All the Mods 10 1.7 or earlier.[2]
Where the quest book places it
The quest book mentions the mod in Chapter 2: Allthemodium. That chapter is in the Main Questline group, is chapter 6 of 66 in the book, and has 49 quests. The mention is in the quest "The Other" quest, which describes the dimension as a realm for adventures with dozens of new biomes, blocks and structures. It lists the Piglin Village, Ancient Pyramid and Dungeon, plus some structures from When Dungeons Arise and Ice and Fire, all with amazing loot.[3]
The quest doesn't say which structures come from the mod, so check them out yourself when you get there.[3]
What comes before and after
"The Other" quest comes after "The Nether" quest. That quest tells you to place the Teleport Pad in the Nether to travel to The Other, and it follows "Teleport Pad" quest in the chapter.[3]
Two quests come after The Other: "Ancient Pyramid" quest and "Unobtainium Smithing Template" quest. The Nether quest also leads to "Vibranium Ingot" quest and "Vibranium Smithing Template" quest, which sit alongside The Other rather than after it.[3]
How do you get started with When Dungeons Arise?
3 parts
When Dungeons Arise adds roguelike dungeons and structures to the world. Its project page says it currently generates 30+ unique structures. You don't craft anything from this mod: it adds places to explore, not a crafting chain, so your first steps are about getting to its structures and being ready for them.[1]
Where the pack points you
The pack's quest book mentions the mod in one place: the quest "The Other" quest in Chapter 2: Allthemodium (Main Questline, chapter 6 of 66). It says The Other has structures from When Dungeons Arise and Ice and Fire, alongside the realm's own Piglin Village, Ancient Pyramid and Dungeon. It also says they all contain amazing loot, and some of it is unique to its structure. That quest comes right after "The Nether" quest.[3]
First steps
- Reach Chapter 2. The chapter opens by saying you should already have Netherite, and you need it to start on Allthemodium.[3]
- Mine Allthemodium. It needs a pickaxe of Netherite tier or higher, and the quest "Allthemodium Ingot" quest recommends making 2 Teleport Pads from the nuggets.[3]
- Make a Teleport Pad (see the quest "Teleport Pad" quest). To teleport you shift right click with both your main hand and your offhand empty.[3]
- Place the Teleport Pad in The Nether to go to The Other, then start exploring for When Dungeons Arise structures there.[3]
What you can look for
The mod has its own advancements for finding its structures, and the root one is described as "Dungeons arise on a brave new world". They include the Bandit Towers, a Bandit Village, an Illager Fort, the Shiraz Palace, the Kisegi Sanctuary and the Scorched Mines. They give you a handy checklist as you explore.[4]
The mod also adds its own enchantments: Discharge, Ensnaring, Curse of Lolth, Purification and Voltaic Shot. Voltaic Shot, for example, charges arrows with electrical energy so they fly in a straight line and deliver an explosion.[4]
Unverified Which specific When Dungeons Arise structures generate in The Other, and where the mod's enchantments can be obtained in this pack, are not confirmed by the available sources.
How does When Dungeons Arise work?
3 parts
Quick heads up: When Dungeons Arise is a structure mod, and the sources show no machines, multiblocks, power, fluids or automation for it. It adds roguelike dungeons and structures that generate in your world, currently 30+ unique structures. So the "mechanics" here are about where structures generate, what the mod adds on top, and how you track what you've found.[1]
Where structures generate in this pack
This is the big pack-specific change. The pack ships its own biome tag files for the mod's structures, and each one replaces the mod's biome list. The abandoned temple list, for example, contains allthemodium:the_other, allthemodium:desert, allthemodium:basalt_deltas, allthemodium:warped_forest, allthemodium:desert_hills and allthemodium:crimson_forest, and nothing else.[5]
The pack provides tag files for the structures below, and each one lists that same group of Allthemodium biomes. Here is which structures that covers:[5][6]
- Abandoned temple, aviary, bandit towers, bandit village, bathhouse, Ceryneian hind, coliseum, fishing hut, foundry, giant mushroom, greenwood pub and heavenly challenger.[5][6][7][8][9][10][11][12][13][14][15][16]
- Heavenly conqueror, heavenly rider, illager campsite, illager corsair, illager fort, illager galley, illager windmill, infested temple, jungle tree house, Keep Kayra, Kisegi sanctuary and lighthouse.[17][18][19][20][21][22][23][24][25][26][27][28]
- Mechanical nest, merchant campsite, mining complex, mining system, monastery, mushroom house, mushroom mines, mushroom village, plague asylum, scorched mines, Shiraz palace and small blimp.[29][30][31][32][33][34][35][36][37][38][39][40]
- Small prairie house, Thornborn towers, Typhon, undead pirate ship and wishing well.[41][42][43][44][45]
The mod's own jar also ships grouped biome collection tags, for example for badlands, cherry groves, deserts and forests. Those come from the mod itself, not from the pack's structure lists above.[46][47][48][49]
Tracking your finds
The mod has an advancement for finding its structures, and the descriptions read like a checklist. Examples are Find an Abandoned Temple, Find the Bandit Towers, Find a Mining System, Find the Kisegi Sanctuary, Find an Undead Pirate Ship and Find the Shiraz Palace. There's also one for discovering an Infested Temple explorer map, so that structure has a map you can find.[4]
Enchantments the mod adds
The mod's language file describes these enchantments. This is what the mod says they do:[4]
- Discharge: attacking enemies builds up speed, but high levels of speed are discharged in a violent explosion that damages both victim and attacker.[4]
- Ensnaring: a chance to inflict greater slowness when damaging enemies, and it summons fangs that attack all monsters around them.[4]
- Curse of Lolth: a chance to regenerate health when attacking, but spiders may sprout from your body, and damaging an arthropod reflects damage to the wielder.[4]
- Purification: a chance to negate all incoming poisonous and withering effects, releasing a burst of energy that damages nearby enemies.[4]
- Voltaic Shot: charges arrows with electrical energy, so they fly in a straight line and deliver an explosion.[4]
Unverified What each structure's chests actually contain is set in the mod's loot table data files, and the sources here do not show those contents.
How do you progress through When Dungeons Arise?
3 parts
In this pack, the quest book gives When Dungeons Arise no quests of its own in Chapter 2. It shows up inside the quest for The Other, so this section covers where the mod's structures fit on your route and where they spawn.[3]
Where it shows up in the quest book
The mod is mentioned in Chapter 2: Allthemodium, in the Main Questline group (chapter 6 of 66 in the book). The quest "The Other" quest comes right after "The Nether" quest. It says The Other has Piglin Village, Ancient Pyramid and Dungeon structures, plus some structures from When Dungeons Arise and Ice and Fire. It also says they all contain amazing loot, with some things unique to their structure.[3]
That quest is the only text in this chapter that names the mod.[3]
How you get there
- Get your first Allthemodium. The chapter starts with "Allthemodium" quest, which asks for Netherite, then sends you to "Ancient City" quest to look for the ore.[3]
- Turn some Allthemodium into a Teleport Pad through "Teleport Pad" quest.[3]
- Place the Teleport Pad in The Nether to travel to The Other, as the quest "The Nether" quest describes.[3]
Where the structures spawn in this pack
The pack replaces the biome lists for many of the mod's structures. In each of the data files listed below, the list is now the same: allthemodium:the_other, allthemodium:desert, allthemodium:basalt_deltas, allthemodium:warped_forest, allthemodium:desert_hills and allthemodium:crimson_forest. That puts these structures in The Other and the other biomes from the pack's own namespace.[5]
- Abandoned temple[5]
- Aviary[6]
- Bandit towers[7]
- Bandit village[8]
- Bathhouse[9]
- Ceryneian hind[10]
- Coliseum[11]
- Fishing hut[12]
- Foundry[13]
- Giant mushroom[14]
- Greenwood pub[15]
- Heavenly challenger[16]
- Heavenly conqueror[17]
- Heavenly rider[18]
- Illager campsite[19]
- Illager corsair[20]
- Illager fort[21]
- Illager galley[22]
- Illager windmill[23]
- Infested temple[24]
- Jungle tree house[25]
- Keep Kayra[26]
The pack changes biome files for other structures of the mod too, but those files are not shown in the sources here, so don't assume they use the same biomes.[5]
Unverified Which individual structure gives which loot, and how dangerous each one is, is not shown in the sources here. The Other quest only says the structures hold amazing loot, so check the quest chapter and in-game exploration for specifics.
Which All the Mods 10 quests use When Dungeons Arise?
3 parts
In this pack, When Dungeons Arise gets a brief mention in the Allthemodium chapter, and no quest asks you to do anything with the mod directly. It has no questline of its own to follow.[3]
Where it is mentioned
The mention is in "The Other" quest, part of "Chapter 2: Allthemodium" in the Main Questline group (chapter 6 of 66 in the book). The quest has a dimension task. Its text describes The Other as a realm of new biomes, blocks and structures. It lists Piglin Village, Ancient Pyramid and Dungeon, plus some structures from When Dungeons Arise and Ice and Fire. It says they all contain amazing loot, with some things unique to their structure. It does not say which structures come from which mod.[3]
The path to that quest
The chapter opens with "Allthemodium" quest, which asks for a Netherite ingot. "Ancient City" quest comes after it, then "Allthemodium Ingot" quest, then "Teleport Pad" quest. Place the Teleport Pad in The Nether and it takes you to The Other, which is what "The Nether" quest covers. "The Other" quest comes right after that.[3]
What comes after
- "Ancient Pyramid" quest has a structure task. The quest says this pyramid has no basement and has the Piglich instead.[3]
- "Unobtainium Smithing Template" quest also follows The Other. The quest says you earn the template by beating the Trial Spawners in the Dungeon structure, specifically the Library Rooms.[3]
What changed in When Dungeons Arise between versions?
4 parts
All the Mods 10 8.2 ships When Dungeons Arise 2.1.68, so everything below up to that version is already in your game. The mod has been in the pack since All the Mods 10 1.7 or earlier.[2]
In the pack
- All the Mods 10 4.15 updated the mod from 2.1.64 to 2.1.68.[50]
2.1.68: the Mining Complex
This update removed the old Mining System and replaced it with the Mining Complex, a full rework with many improvements. On the surface you can find an outpost of the Mechanical Nest, which leads down into the mines.[51]
All the loot in the Mining Complex was reworked, with new barrels, vaults and keys. Two of the mod's enchantments, Discharge and Voltaic Shot, can now be found in those vaults. A hotfix also added advancements for the new dungeon and the exploration maps leading to it, and there were technical changes around Keep Kayra to make future ports easier.[51]
2.1.64: a big update with new enchantments
This was a large release that also rolled up all the changes from the alpha updates of the previous weeks. It added enchantments, something the mod had never had before. They generate only in specific loot tables inside specific structures. If you don't want them, the mod's changelog points to the When Dungeons Arise - No Cool Enchantments datapack.[52]
- The Infested Temple was reworked with trial spawners and vaults. It no longer spawns in high mountains, now fits the terrain better, and can be found in cherry groves, snowy plains, hills and floral forests. Biome tags were updated to include modded biomes.[52]
- The Kisegi Sanctuary is a new massive dungeon, a bigger and more lethal version of the Infested Temple with trial spawners and vaults. Finding it gives you the new advancement "Sympathy For The Devil".[52]
- Purification is only a reward in Infested Temple treasure vaults. It gives a chance to negate incoming poisonous and withering effects, releasing a burst of energy that damages nearby enemies.[52]
- Ensnaring is only found in Kisegi Sanctuary vaults. It gives a chance to inflict greater slowness when you damage enemies, and summons fangs that attack monsters around them.[52]
- Curse of Lolth is available in several Kisegi Sanctuary chests. It gives a chance to regenerate health when you attack, but also generates spiders, and damaging an arthropod reflects damage to the wielder.[52]
- Voltaic Shot and Discharge were added to treasure and equipment chests in the Mechanical Nest. Voltaic Shot charges arrows so they fly in a straight line and explode. Discharge builds up speed as you hit enemies, then releases it in a violent explosion that damages both victim and attacker.[52]
- Randomly enchanted items now have #minecraft:on_random_loot restrictions, so enchantments are locked to their structures. Illegal or boss-restricted enchantments from Nova Structures (and similar) no longer generate in the mod's loot tables.[52]
- Fixes: several missing loot tables, advancements not working in current Minecraft versions, and the terrain around Wishing Wells. All lang files were also updated.[52]
2.1.60: the starting point
Version 2.1.60 was the initial 1.21 Forge release of the mod.[53]
Sources
- When Dungeons Arise project page (modrinth) · official mod data
- All the Mods 10 8.2 mod list · pack file
- All the Mods 10 8.2 quests: "Chapter 2: Allthemodium" · pack file
- dungeons_arise names, screen text and descriptions (English lang file) · official mod data
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/abandoned_temple_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/aviary_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/bandit_towers_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/bandit_village_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/bathhouse_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/ceryneian_hind_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/coliseum_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/fishing_hut_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/foundry_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/giant_mushroom_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/greenwood_pub_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/heavenly_challenger_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/heavenly_conqueror_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/heavenly_rider_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/illager_campsite_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/illager_corsair_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/illager_fort_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/illager_galley_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/illager_windmill_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/infested_temple_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/jungle_tree_house_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/keep_kayra_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/kisegi_sanctuary_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/lighthouse_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/mechanical_nest_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/merchant_campsite_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/mining_complex_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/mining_system_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/monastery_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/mushroom_house_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/mushroom_mines_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/mushroom_village_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/plague_asylum_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/scorched_mines_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/shiraz_palace_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/small_blimp_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/small_prairie_house_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/thornborn_towers_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/typhon_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/undead_pirate_ship_biomes.json (All the Mods 10's own data file) · pack file
- kubejs/data/dungeons_arise/tags/worldgen/biome/has_structure/wishing_well_biomes.json (All the Mods 10's own data file) · pack file
- data/dungeons_arise/tags/worldgen/biome/collections/other_badlands.json (dungeons_arise's jar) · official mod data
- data/dungeons_arise/tags/worldgen/biome/collections/other_cherry.json (dungeons_arise's jar) · official mod data
- data/dungeons_arise/tags/worldgen/biome/collections/other_deserts.json (dungeons_arise's jar) · official mod data
- data/dungeons_arise/tags/worldgen/biome/collections/other_forests.json (dungeons_arise's jar) · official mod data
- All the Mods 10 changelog (All the Mods 10 4.15) · changelog
- When Dungeons Arise 2.1.68 changelog · changelog
- When Dungeons Arise 2.1.64 changelog · changelog
- When Dungeons Arise 2.1.60 changelog · changelog
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 16, 2026.
Guides for other versions: 1.7 to 8.1
Report wrong info
Version in each release
106 releases, first in 1.7
| All the Mods 10 | Version | Jar | Where it came from |
|---|---|---|---|
| 8.3 Oct 15, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From the published release |
| 8.2 Sep 22, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From pack files |
| 8.1 Aug 29, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From pack files |
| 8.0 Aug 14, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From pack files |
| 7.3 Aug 2, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From pack files |
| 7.2 Jul 20, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From pack files |
| 7.1 Jun 26, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From pack files |
| 7.0 May 15, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From pack files |
| 6.6 Apr 7, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From pack files |
| 6.5 Apr 7, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From pack files |
| 6.4 Apr 4, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From pack files |
| 6.3 Apr 2, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From pack files |
| 6.2.1 Mar 31, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From the published release |
| 6.2 Mar 24, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From pack files |
| 6.1 Mar 7, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From pack files |
| 6.0 Feb 25, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From the published release |
| 5.5 Jan 31, 2026 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From the published release |
| 5.4 Dec 21, 2025 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From the published release |
| 5.3.1 Dec 4, 2025 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From the published release |
| 5.3 Dec 2, 2025 | 2.1.68 | - | Reconstructed |
| 5.2 Nov 28, 2025 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From the published release |
| 5.1 Nov 14, 2025 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From the published release |
| 5.0 Nov 13, 2025 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From the published release |
| 4.15 Nov 11, 2025 | 2.1.68 | DungeonsArise-1.21.1-2.1.68-release.jar | From the published release |
| 4.14 Oct 18, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 4.13 Oct 18, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 4.12 Oct 2, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 4.11 Sep 20, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 4.10 Aug 24, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 4.9 Aug 23, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 4.8 Aug 23, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 4.7 Aug 23, 2025 | 2.1.64 | - | Reconstructed |
| 4.6 Aug 19, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 4.5 Jul 29, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 4.4 Jul 13, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 4.3 Jul 12, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 4.2 Jun 26, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 4.1 Jun 24, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 4.0 Jun 17, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 3.2 Jun 1, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 3.0 May 20, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.47 May 6, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.44 Apr 15, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.43 Apr 13, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.42 Apr 2, 2025 | 2.1.64 | - | Reconstructed |
| 2.41 Mar 16, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.40 Mar 15, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.39 Mar 6, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.38 Feb 27, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.37 Feb 26, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.36 Feb 16, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.34 Feb 7, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.33 Feb 6, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.32 Feb 2, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.31 Jan 31, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.30 Jan 27, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.29 Jan 25, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.28 Jan 23, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.26 Jan 22, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.25 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.24 Jan 14, 2025 | 2.1.64 | DungeonsArise-1.21.x-2.1.64-release.jar | From the published release |
| 2.23 Jan 11, 2025 | 2.1.63 | DungeonsArise-1.21.x-2.1.63-alpha.jar | From the published release |
| 2.22 Jan 11, 2025 | 2.1.63 | DungeonsArise-1.21.x-2.1.63-alpha.jar | From the published release |
| 2.21 Jan 10, 2025 | 2.1.63 | DungeonsArise-1.21.x-2.1.63-alpha.jar | From the published release |
| 2.20 Jan 7, 2025 | 2.1.62 | DungeonsArise-1.21.x-2.1.62-alpha.jar | From the published release |
| 2.19 Jan 6, 2025 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.18 Jan 4, 2025 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.17 Jan 3, 2025 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.16 Jan 1, 2025 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.15 Dec 31, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.14 Dec 31, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.13 Dec 28, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.12 Dec 26, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.11 Dec 26, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.10 Dec 23, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.9 Dec 23, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.8 Dec 21, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.7 Dec 20, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.6 Dec 15, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.5 Dec 14, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.4 Dec 14, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.3 Dec 12, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.2 Dec 11, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.1 Dec 8, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 2.0 Dec 7, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.27 Dec 5, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.26 Dec 4, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.25 Nov 27, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.24 Nov 24, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.23 Nov 23, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.22 Nov 18, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.20 Nov 16, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.19 Nov 13, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.18 Nov 11, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.17a Nov 9, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.17 Nov 9, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.16 Nov 4, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.15 Nov 1, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.14 Oct 31, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.13 Oct 30, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.12 Oct 30, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.11 Oct 28, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.10 Oct 28, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.9 Oct 27, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.8 Oct 27, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
| 1.7 Oct 24, 2024 | 2.1.60 | DungeonsArise-1.21.x-2.1.60-release.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
We can't match this mod to the pack's item list: it registers as dungeons_arise, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser
Comments and tips
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