Just Enough Mekanism Multiblocks guide for All the Mods 10 0.32 to 5.5
Just Enough Mekanism Multiblocks guide for All the Mods 10
Last verified for All the Mods 10 v4.14 on Oct 15, 2026 · text last changed Oct 15, 2026
A newer release (8.3) is out Guide for the current version
Also applies to:All the Mons 0.3.0-beta to 1.3.0FTB Skies 2 1.9.0 to 1.24.0FTB Skies 2: Aero 1.9.0 to 1.10.0FTB StoneBlock 4 1.1.1 to 1.23.0
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Every recipe and number here was checked against All the Mods 10 4.14's own files.
What is Just Enough Mekanism Multiblocks?
Just Enough Mekanism Multiblocks is part of this pack at version 7.11, shipped as the 1.21.1 build of the mod. It has been in the pack since version 2.16 or earlier, so it's a long-standing part of the mod list.[1]
Unverified The sources I have don't describe what the mod does or who it's aimed at, so I can't confirm its features from them. Going by the name alone, it looks like a Mekanism multiblock helper for JEI, but that is unconfirmed here. Check in-game before relying on it. This site does hold All the Mods 10's own recipes, read from the pack itself: look the item up in the item browser.
Unverified I found no confirmed recipes, config options, quests or ATM Star path steps for this mod in the sources. Don't assume it gates any progression until you've verified that in-game.
How do you get started with Just Enough Mekanism Multiblocks?
1 part
There is no crafting step to start with here. The text I have for this mod shows labels and tooltips, not items or recipes, so there is no first item to make and no recipe block to show you.[2]
The mod's text does list building entries named Better Fusion Reactor and Reinforced Induction Matrix. Everything else it gives you is a label or tooltip tied to a fusion reactor setup.[2]
What the mod's text tells you
- Tooltips mention the reactor's 'Injection Rate' and 'Burn Rate'. A tooltip tells you the 'Injection Rate' needs to be set to a given value, and another describes what applies when the 'Burn Rate' is a given value.[2]
- The tooltips include the warnings "Reactor will be damaged." and "Water will be losing." So some setups can hurt the reactor or waste water.[2]
- Result and spec labels include Energy Per Antimatter, Heating Elements and Production per flow, which are output figures for a build.[2]
- A tooltip gives the distance from the ceiling to a named part of the structure, for steam height.[2]
Unverified The sources here show no recipes and no quest chapter for this mod, so I can't tell you a first item to craft or a quest to follow. Check in-game for how the entries are shown and what each value means in this pack.
How does Just Enough Mekanism Multiblocks work?
2 parts
The sources for this mod are limited to its English tooltip and description strings. They don't explain how the multiblocks are built or run. They do show which Mekanism multiblock topics the mod covers and which values it reports, so that's what this section sticks to.[2]
Which multiblocks it covers
- Better Fusion Reactor: the mod has a building entry with this name, so it covers a fusion reactor layout.[2]
- Reinforced Induction Matrix: a second building entry, listed under the name "extra matrix".[2]
What the mod tells you about a build
The strings show the mod reports a handful of values and warnings for these multiblocks. One result line is called "Energy Per Antimatter". A specs line shows the number of heating elements.[2]
A few tooltips tie a result to a reactor setting. One says you need to set the reactor's Injection Rate to a given value. Another says a result applies when the Burn Rate is a given value. A third reports production per flow.[2]
Another tooltip describes a steam height as the distance from the ceiling to a named point. The text doesn't say which point, so check it in game.[2]
Unverified The exact block layouts, dimensions, power output figures, fluid rates and automation setups for these multiblocks aren't covered by the available sources. No pack config or recipes for this mod are available either, so any specific numbers are unconfirmed.
What changed in Just Enough Mekanism Multiblocks between versions?
The pack changelogs only record version bumps for Just Enough Mekanism Multiblocks, so here is the update trail without any feature details. All the Mods 10 4.14 ships version 7.11, and the mod has been in the pack since 0.32 or earlier.[1]
- All the Mods 10 2.36: updated from 7.3 to 7.5.[3]
- All the Mods 10 2.40: updated from 7.5 to 7.6.[4]
- All the Mods 10 2.47: updated from 7.6 to 7.7.[5]
- All the Mods 10 4.11: updated from 7.7 to 7.9.[6]
- All the Mods 10 4.12: updated from 7.9 to 7.11.[7]
Version 7.11 is the one that 4.12 updated to, and it is the version listed for 4.14.[1][7]
Unverified What actually changed inside the mod between these versions (new features, fixes or recipe-viewer changes) is unverified, because no mod changelogs are stored for the shipped jars.
Sources
- All the Mods 10 4.14 mod list · pack file
- jei_mekanism_multiblocks tooltips and descriptions (English lang file) · official mod data
- All the Mods 10 changelog (All the Mods 10 2.36) · changelog
- All the Mods 10 changelog (All the Mods 10 2.40) · changelog
- All the Mods 10 changelog (All the Mods 10 2.47) · changelog
- All the Mods 10 changelog (All the Mods 10 4.11) · changelog
- All the Mods 10 changelog (All the Mods 10 4.12) · changelog
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 15, 2026.
Guides for other versions: 8.3 · 8.2 · 6.0 to 8.1