Cobbleworkers in All the Mons

All the Mons 1.3.0 ships version 1.8.0+1.7.0 · First seen in 0.4.0-beta

Checked Sep 18, 2026All the Mons 1.3.0Sources: All the Mons 1.3.0 modlist.json · Modrinth

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Cobbleworkers is a mod in All the Mons 1.3.0, where it is version 1.8.0+1.7.0. Pasture block can now be used as a utility block that gives Pokémon jobs! (Summary from the mod's Modrinth page.)

Cobbleworkers guide for All the Mons

Written for All the Mons 1.3.0 · also fits 0.4.0-beta to 1.2.0 · updated Oct 11, 2026

Last verified for All the Mons v1.3.0 on Oct 11, 2026 · text last changed Oct 11, 2026

Sections
6
Items named
17
Quests covered
20

Every recipe and number here was checked against All the Mons 1.3.0, read from the running game on Sep 18, 2026.

What is Cobbleworkers?

2 parts

Cobbleworkers is a companion mod for Cobblemon that turns the Pasture Block into a utility block that gives your Pokémon jobs. Instead of the Pasture Block only holding Pokémon, you can put them to work.[1]

It is described as a server-side mod, so it is aimed at anyone who wants more to do with their Cobblemon team than battling and collecting. That includes players on servers.[1]

In this pack

The pack ships Cobbleworkers 1.8.0+1.7.0 as the NeoForge build. It was first included in version 1.3.0 or earlier.[2]

Custom jobs with datapacks

Jobs can be created through datapacks. The mod's author provides built-in datapacks you can explore, and you can build your own if you want to define new jobs.[1]

Watch out: The mod's author recommends backing up your world before installing it. If you are adding it to an existing world, take that backup first.[1]

Unverified The available sources do not say where Cobbleworkers fits into this pack's progression, and they do not list any job details, recipes, configs or quests for it. Check in-game before relying on any specific behavior.

How do you get started with Cobbleworkers?

2 parts

Cobbleworkers is a companion mod for Cobblemon that runs on the server side. It turns the Pasture Block into a utility block that gives your Pokémon jobs. So your first step isn't crafting anything new. You start with the Pasture Block you already know from Cobblemon.[1]

Your first steps

  1. Back up your world before you install the mod. The mod's own page asks you to do this, and it's the one safety step worth doing first.[1]
  2. Get a Pasture Block, the block Cobbleworkers builds on. It's the block that handles the jobs, so it's the one you'll set up first.[1]
  3. Use the Pasture Block as a utility block to give your Pokémon jobs. This is what the mod adds.[1]
Tip: Playing on a server? Cobbleworkers is server-side, so the setup belongs to whoever runs the server.[1]

Custom jobs

Cobbleworkers supports jobs made through datapacks. If the built-in jobs aren't enough, you can look at the built-in datapacks and write your own.[1]

Unverified I couldn't confirm which jobs are available in this pack, what each one does, or the exact steps for assigning a Pokémon to a Pasture Block. I also couldn't find any in-pack recipes or quests for this mod, so there is no recipe to show here. Check in-game before relying on specifics.

How does Cobbleworkers work?

2 parts

Cobbleworkers is a companion mod for Cobblemon that runs on the server side. Its whole idea is to turn the Pasture Block into a utility block that gives your Pokémon jobs.[1]

How jobs are defined

Jobs can be created through datapacks. The mod ships with built-in datapacks, and you can use them as examples if you want to write your own jobs.[1]

Because the mod is server-side, the job logic lives on the server. The sources don't say anything more about how that works.[1]

Watch out: The mod's own page asks you to back up your world before installing it. Do that before adding it to an existing world.[1]

What the sources don't cover

Unverified The sources don't explain which jobs exist, which Pokémon can do which job, how a Pokémon is assigned to a job, how long a job takes, or how items are output or automated. They also don't say whether any config options change these systems in this pack. Treat any of these details as unconfirmed until you've checked them in game.

How do you progress through Cobbleworkers?

3 parts

The pack's quest book doesn't lay Cobble Workers out as tiers. It gives you one starting quest, and every other quest in the chapter comes after it. Each quest covers a different job for your Pokemon, so you can pick whichever one you want next.[3]

Where it sits in the quest book

The quests live in the chapter "CobbleWorkers & Farming", in the Resources group. It's chapter 39 of 70 and holds 20 quests. The first one is "Cobble Workers and Poke Farming" quest, which asks for a Pasture Block. It explains that passive mobs like sheep, chickens and cows have been replaced by Pokemon, and that Cobble Workers gives those Pokemon more farming options.[3]

Jobs by Pokemon type

Most of the chapter is about putting a Pokemon of the right type in a Pasture. Here's what the quests say each type does:[3]

Watch out: Pokemon can only harvest normal apricorns. Allthemodium apricorns can't be harvested by Pokemon.[3]

Replacing the vanilla animals

A few quests cover things the old passive mobs used to give you. Use a bucket on a Miltank to get milk ("Ew PokeMilk" quest). Wooloo, Dubwool and Mareep can be sheared for wool, and they regrow it by eating grass ("Shearing Pokemon" quest). Some bird-like Pokemon, such as Pidgey, randomly lay eggs while in a Pasture ("Vanilla Eggs" quest).[3]

Tip: For eggs, put a Psychic Pokemon in the Pasture with the bird to pick them up and store them, or use a Hopper. Otherwise the eggs just get tossed around randomly.[3]

If you'd rather have the real vanilla mobs back, "Vanilla Mobs" quest points you to the Market, where they cost a price. There's also "Unethical Farming..." quest: defeated Pokemon drop items, each species has its own drops, and you can check and filter them in the Pokedex.[3]

Which All the Mons quests use Cobbleworkers?

3 parts

All of the quests for this mod sit in one chapter of the quest book: "CobbleWorkers & Farming". It is in the Resources group, is chapter 39 of 70, and has 20 quests.[3]

The chapter opens with "Cobble Workers and Poke Farming" quest, which asks for a Pasture Block. It explains that passive mobs like sheep, chickens and cows have been replaced by Pokemon in this pack, and that Cobble Workers gives your Pokemon even more farming options. Every other quest in the chapter comes after it, so once it's done you can take the rest in whatever order you like.[3]

Pasture jobs by type

Fluids, fuel and fire

Mob products and drops

What changed in Cobbleworkers between versions?

2 parts

All the Mons 1.3.0 ships Cobbleworkers 1.8.0+1.7.0, and the mod has been in the pack since 0.4.0-beta or earlier. The pack changelogs have no entries for this mod, so everything below comes from the mod's own changelogs.[2]

1.7.0+1.7.0

  • General performance improvements.[4]
  • Archeologists: Ground types now generate archeology-related loot when there is sand, gravel, dirt, mud, coarse dirt or rooted dirt nearby.[4]
  • Scouts: Flying types turn empty maps into maps that point towards a set of predefined structures (Cobblemon and vanilla). You can also enable this for any structure through the config file.[4]
Tip: Scouts have a cooldown per player, not per Pokémon. Adding more Flying types won't get you maps any faster.[4]

1.8.0+1.7.0 (the version in this pack)

  • Fixed the Combee evolution line not generating honey when the game was set to a different language.[5]
  • Irrigators now irrigate a 3x3 area (9 blocks) by default. This setting is configurable.[5]
  • Fire extinguishers now extinguish a 3x3 area (9 blocks) by default. This setting is configurable.[5]
  • Added support for hearty grains and the galarica nut bush.[5]
  • Vivichoke is now replanted.[5]
  • Fuel generators now prioritise furnaces that have items in them.[5]
  • Minor performance improvements.[5]
Watch out: By default, Ditto now handles all jobs instead of Pikachu. This only applies to new configs: old configs keep Pikachu. If your config predates this update, check it yourself.[5]

Sources

  1. Cobbleworkers project page (modrinth) · official mod data
  2. All the Mons 1.3.0 mod list · pack file
  3. All the Mons 1.3.0 quests: "CobbleWorkers & Farming" · pack file
  4. Cobbleworkers 1.7.0+1.7.0 changelog · changelog
  5. Cobbleworkers 1.8.0+1.7.0 changelog · changelog
Where this guide comes from

Written from what All the Mons itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 11, 2026.

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Version in each release

27 releases, first in 0.4.0-beta
All the MonsVersionJarWhere it came from
1.3.0
Sep 6, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
1.2.0
Aug 3, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
1.1.1
Jul 14, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
1.1.0
Jul 14, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
1.0.1
Jul 2, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
1.0.0
Jul 2, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
1.0.0-rc.7
Jun 14, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
1.0.0-rc.6
May 20, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
1.0.0-rc.5
May 14, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
1.0.0-rc.4
Apr 21, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
1.0.0-rc.2
Apr 19, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
1.0.0-rc.1
Apr 18, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
0.18.0-beta
Apr 8, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
0.17.0-beta
Apr 7, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
0.16.0-beta
Apr 5, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
0.15.0-beta
Apr 2, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
0.14.1-beta
Mar 31, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
0.14.0-beta
Mar 18, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
0.13.0-beta
Mar 18, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
0.12.0-beta
Mar 6, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
0.11.0-beta
Feb 24, 2026
1.8.0+1.7.0cobbleworkers-neoforge-1.8.0+1.7.0.jarFrom the published release
0.10.0-beta
Feb 6, 2026
1.7.0+1.7.0cobbleworkers-neoforge-1.7.0+1.7.0.jarFrom the published release
0.9.0-beta
Jan 30, 2026
1.7.0+1.7.0cobbleworkers-neoforge-1.7.0+1.7.0.jarFrom the published release
0.8.0-beta
Jan 30, 2026
1.7.0+1.7.0cobbleworkers-neoforge-1.7.0+1.7.0.jarFrom the published release
0.7.0-beta
Jan 29, 2026
1.7.0+1.7.0cobbleworkers-neoforge-1.7.0+1.7.0.jarFrom the published release
0.6.0-beta
Jan 26, 2026
1.7.0+1.7.0cobbleworkers-neoforge-1.7.0+1.7.0.jarFrom the published release
0.4.0-beta
Jan 25, 2026
1.7.0+1.7.0cobbleworkers-neoforge-1.7.0+1.7.0.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

We can't match this mod to the pack's item list: it registers as cobbleworkers, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser

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