All The Leaks guide for All the Mons 0.7.0-beta to 1.0.1
All The Leaks guide for All the Mons
Last verified for All the Mons v1.0.1 on Oct 15, 2026 · text last changed Oct 15, 2026
A newer release (1.3.0) is out Guide for the current version
Also applies to:All the Mods 10 5.3.1 to 8.3All the Mods 10: To the Sky 1.0 to 2.1.0FTB Skies 2 1.0.1 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.10.0FTB StoneBlock 4 1.2.0 to 1.23.0Project Infinity 0.1 0.0.45.4 to 0.0.51.4-hotfix-2
- Sections
- 4
None of these sections are written for this pack; 4 are shared from another pack's guide.
Every recipe and number here was checked against All the Mons 1.0.1's own files.
What is All The Leaks?
Same as in the All the Mods 10 5.5 guide
All The Leaks is part of this pack. The pack ships version 1.1.6+1.21.1-neoforge of the mod, so it runs on Minecraft 1.21.1 with NeoForge.[1]
It isn't a new addition either. The mod has been in the pack since version 2.25 or earlier, so it has been part of the modlist for a good while.[1]
Unverified The sources don't describe what All The Leaks does in game, who it is aimed at, or whether it adds any items, blocks or configs you interact with. The name suggests a behind-the-scenes fix for memory leaks rather than a content mod, but that is unconfirmed. No guidebook or project page for the mod was available to check.
Unverified No quests in this pack were found that involve All The Leaks, and it does not appear on the ATM Star quest path. That suggests you won't need to engage with it directly as you progress, but this isn't confirmed by a cited source.
How do you get started with All The Leaks?
1 part
Same as in the All the Mods 10 8.1 guide
This one is a bit different from most mods in the pack: the sources I have show no items to craft and no quest steps for it. What they do show is its config file, so your first step is knowing what the pack sets there. The good news is that you don't need to change anything to play.[2]
What the pack sets
The pack ships config/alltheleaks.json with the values below. Some options are switched on and the rest are off.[2]
- ingredientDedupe is true.[2]
- skipTickingUnloadedFluxNetworks is true.[2]
- disableEternalStarlightProgress is false.[2]
- entitySectionCME is false.[2]
- debugItemStackModifications, debugNativeImage and scoreboardDebug are all false.[2]
- version is 1.[2]
Unverified The sources here show no recipes and no quests for this mod, and no description of what each option does. Anything beyond the values in config/alltheleaks.json is not confirmed, so check the pack's quest book and that config file before changing anything.
How does All The Leaks work?
1 part
Same as in the All the Mods 10 8.1 guide
There's no machine, multiblock, power, fluid or item-handling system to learn here. The only material available for this mod is its config file, and that file holds on/off settings and a version number. No guidebook, tooltips or recipes were available to describe anything beyond that, so this section stays short.[2]
What the pack sets in the config
The pack ships the config file with the values below. Options set to false are off, and options set to true are on.[2]
- ingredientDedupe is true, so it is enabled in the pack.[2]
- skipTickingUnloadedFluxNetworks is true, so it is enabled in the pack.[2]
- debugItemStackModifications is false.[2]
- debugNativeImage is false.[2]
- disableEternalStarlightProgress is false.[2]
- entitySectionCME is false.[2]
- scoreboardDebug is false.[2]
- version is 1.[2]
Unverified What each option does in detail, and how it affects gameplay, performance or automation, is not explained in the sources here. The values are set in config/alltheleaks.json, but that file shows only the settings, not descriptions of them.
Which All The Leaks config options matter?
2 parts
Same as in the All the Mods 10 8.1 guide
All The Leaks keeps its settings in config/alltheleaks.json. Here is exactly what this pack ships in that file. The version entry is set to 1.[2]
Options set to true
- ingredientDedupe is true.[2]
- skipTickingUnloadedFluxNetworks is true. The option name points at Flux Networks.[2]
Options set to false
- debugItemStackModifications is false.[2]
- debugNativeImage is false.[2]
- scoreboardDebug is false.[2]
- entitySectionCME is false.[2]
- disableEternalStarlightProgress is false.[2]
In short, the pack turns on ingredientDedupe and skipTickingUnloadedFluxNetworks and leaves the other options off, including the debug ones. If you edit the file, change a single value at a time so you can tell what made the difference.[2]
Sources
- All the Mods 10 5.5 mod list · pack file
- All the Mods 10 8.1 config: config/alltheleaks.json · pack file
Where this guide comes from
Written from what All the Mons itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 15, 2026.
Guides for other versions: 1.1.0 to 1.3.0 · 0.3.0-beta to 0.6.0-beta